1. 22 Mar, 2015 1 commit
  2. 19 Mar, 2015 2 commits
  3. 14 Mar, 2015 1 commit
  4. 10 Mar, 2015 2 commits
  5. 07 Mar, 2015 2 commits
  6. 06 Mar, 2015 1 commit
    • Matt Lowe's avatar
      Changed color of server maessges in-game · 71e794c0
      Matt Lowe authored
      Due to an exploit of being able to mimic a die roll in a message:
      
      "Hi all gl, hf !
      username rolls a 20 with a 20-sided die."
      
      I have changed all server messages to be colored.
      71e794c0
  7. 04 Mar, 2015 1 commit
  8. 03 Mar, 2015 4 commits
    • poixen's avatar
      Removed comments · cc6b826c
      poixen authored
      cc6b826c
    • Matt Lowe's avatar
      Fixed card search · b5dd7a42
      Matt Lowe authored
      Card search will now order the following way:
      
      1. Exact match at top
      2. Exact match with preceding values sorted lexically.
      3. Match contained in word sorted lexically
      b5dd7a42
    • Matt Lowe's avatar
      Updated english translations · 8f732325
      Matt Lowe authored
      8f732325
    • Matt Lowe's avatar
      Added username to window title · 4cbffc3f
      Matt Lowe authored
      While having more than 1 client open I found it hard to know which user
      was which. I have added the user name to the title bar so you know who
      you are logged in as.
      4cbffc3f
  9. 26 Feb, 2015 2 commits
  10. 25 Feb, 2015 1 commit
  11. 24 Feb, 2015 1 commit
  12. 23 Feb, 2015 1 commit
  13. 22 Feb, 2015 2 commits
  14. 21 Feb, 2015 7 commits
  15. 20 Feb, 2015 2 commits
    • Matt Lowe's avatar
      Added hq image to check · 6a91f3a9
      Matt Lowe authored
      6a91f3a9
    • Matt Lowe's avatar
      One time pixmap cache update · c5bc3ea4
      Matt Lowe authored
      Code will now perform a one time check on starting to see if the cache
      has been updated to the new 2048 default. If the update has not been set
      we update. After this time if the user lowers the level, it will not
      reset back to 2048 by default.
      c5bc3ea4
  16. 19 Feb, 2015 3 commits
    • Matt Lowe's avatar
      Updated player fighting svg · f28a8b5a
      Matt Lowe authored
      + Changed to be black
      + Made a little thicker
      f28a8b5a
    • Matt Lowe's avatar
      Updated image · 1b8c1ab9
      Matt Lowe authored
      Bolder outline
      More defined shape
      1b8c1ab9
    • Matt Lowe's avatar
      Fixed 5+ hour issue for new games · 28aed657
      Matt Lowe authored
      The problem was converting a negative int to an unsigned int. This was
      resulting in a value of: (2^32) - n. Meaning that the room age was
      extreamly old. After 48s the delay from the server will catch up and the
      time diff will be 0 rather than negative, which is why after 48s the
      room will change from 5+ hours to <1 min.
      28aed657
  17. 16 Feb, 2015 2 commits
  18. 15 Feb, 2015 1 commit
  19. 14 Feb, 2015 1 commit
  20. 13 Feb, 2015 2 commits
  21. 12 Feb, 2015 1 commit