- 08 Apr, 2015 8 commits
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Zach authored
Large decks (up to 8000-ish cards) no longer make client crash; Fix #67
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ctrlaltca authored
Optimize loop; refers #910
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ctrlaltca authored
Removed NULL conversion warnings caused by #926
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Fabio Bas authored
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pepi authored
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ctrlaltca authored
Removed compile time ssize_t warnings
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pepi authored
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Zach authored
Added more actions to server white list
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- 07 Apr, 2015 3 commits
- 05 Apr, 2015 2 commits
- 04 Apr, 2015 6 commits
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Zach authored
Left hand justification
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poixen authored
Right click cast
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poixen authored
Renamed userlist tab to account
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Zach authored
Fixes columns being split by selected sections; Fix #118
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Fabio Bas authored
Workaround the two remaining issues, mostly fixing the “load deck” screen in tab_game: * Only preload up to the first 300 cards of a deck; * don’t even bother trying to load card images if they’ll be shown with width <= 10 Trying a 17k cards deck like the one proposed in #67 is still a no go, mostly due to the cpu time used to create all the objects. Anyway, i tested decks up to 8k cards and they works fine now (if you like to wait while trice is loading them)..
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Fabio Bas authored
Fix selection problem when sorting the deck list
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- 03 Apr, 2015 1 commit
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Matt Lowe authored
if you have the setting to NOT play cards to the stack enabled, it meant that any spells (like Lightning Bolt) would be cast to the stack but no arrow would show. This was an edge case I missed.
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- 02 Apr, 2015 8 commits
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Matt Lowe authored
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poixen authored
Reopen connection if socket failure
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Matt Lowe authored
Missed from #879
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poixen authored
Rounder logo corner
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poixen authored
Default to one player
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Matt Lowe authored
Before: After:
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Matt Lowe authored
I think the majority of players use this feature for goldfishing/practicing. Defaulting to one player for convenience.
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Matt Lowe authored
Set to false by default, let me know if you think it should be true. As all cards are played to the left of the screen this feels more comfortable to use as you dont need to keep looking at different areas of the screen. Will auto rearrange when changed during game-play.
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- 01 Apr, 2015 11 commits
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Zach authored
Added Mull to the server whitelist
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Zach authored
Reinstates hidden cards being hidden; fix #884
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Fabio Bas authored
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Matt Lowe authored
Mullling through 2 hands will give a flood warning, a user thought this should not happen. It is very similar to drawing cards, which is in the white list.
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Zach authored
Fixed accidental +/- of counters when using middle click menu
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Zach authored
Refactored code and made lines cleaner
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Matt Lowe authored
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Matt Lowe authored
Before: After:
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Zach authored
Reworked a bit mentions/tags support in chat view; fix #791
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Gavin Bisesi authored
tray icon is now hidden and then removed
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Zach authored
Fixed order of the counters
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- 31 Mar, 2015 1 commit
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Matt Lowe authored
Previously if you middle click on a counter (life/mana) and then click away, depending on the button clicked, the counter would +/-. I have added a fix to make sure the mouse is over the counter to change it.
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