- 24 Mar, 2012 1 commit
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Max-Wilhelm Bruker authored
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- 22 Mar, 2012 1 commit
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Max-Wilhelm Bruker authored
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- 18 Mar, 2012 2 commits
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Max-Wilhelm Bruker authored
improved code for automatic joining of persistent games; disconnecting + reconnecting works as it should with ISL
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Max-Wilhelm Bruker authored
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- 17 Mar, 2012 7 commits
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
added mutex for RNG, moved game command implementation from S_PH to S_Player in preparation for forwarding of game commands via tunneling interface
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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- 11 Mar, 2012 2 commits
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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- 10 Mar, 2012 4 commits
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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- 04 Mar, 2012 5 commits
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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- 03 Mar, 2012 2 commits
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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- 02 Mar, 2012 2 commits
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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- 26 Feb, 2012 2 commits
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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- 25 Feb, 2012 8 commits
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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- 21 Feb, 2012 2 commits
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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- 20 Feb, 2012 2 commits
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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