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Donald Haase
WiiVC Injector
Commits
c55a2b81
Commit
c55a2b81
authored
Apr 29, 2023
by
Amyn Bennamane
Browse files
Add a settings screen with banners repo and Fixed output folder
parent
e6a2b08a
Changes
9
Hide whitespace changes
Inline
Side-by-side
TeconMoon's WiiVC Injector/App.config
View file @
c55a2b81
...
...
@@ -16,6 +16,12 @@
<
setting
name
=
"GameFilePath"
serializeAs
=
"String"
>
<
value
/>
</
setting
>
<
setting
name
=
"OutputPathFixed"
serializeAs
=
"String"
>
<
value
/>
</
setting
>
<
setting
name
=
"BannersRepository"
serializeAs
=
"String"
>
<
value
>
https
://
raw
.
githubusercontent
.
com
/
cucholix
/
wiivc
-
bis
/
master
/</
value
>
</
setting
>
</
TeconMoon_s_WiiVC_Injector
.
Properties
.
Settings
>
</
userSettings
>
<
runtime
>
...
...
@@ -24,6 +30,10 @@
<
assemblyIdentity
name
=
"System.Diagnostics.DiagnosticSource"
publicKeyToken
=
"cc7b13ffcd2ddd51"
culture
=
"neutral"
/>
<
bindingRedirect
oldVersion
=
"0.0.0.0-4.0.1.0"
newVersion
=
"4.0.1.0"
/>
</
dependentAssembly
>
<
dependentAssembly
>
<
assemblyIdentity
name
=
"System.Net.Http"
publicKeyToken
=
"b03f5f7f11d50a3a"
culture
=
"neutral"
/>
<
bindingRedirect
oldVersion
=
"0.0.0.0-4.1.1.0"
newVersion
=
"4.1.1.0"
/>
</
dependentAssembly
>
</
assemblyBinding
>
</
runtime
>
</
configuration
>
TeconMoon's WiiVC Injector/Form1.Designer.cs
View file @
c55a2b81
...
...
@@ -116,7 +116,8 @@
this
.
TitleKey
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
RHFKeyLabel
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
CommonLabel
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
WiiUCommonKey
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
WiiUCommonKey
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
SettingsButton
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
SDCardStuff
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
GCRetail
=
new
System
.
Windows
.
Forms
.
RadioButton
();
this
.
WiiNAND
=
new
System
.
Windows
.
Forms
.
RadioButton
();
...
...
@@ -151,6 +152,7 @@
this
.
MainTableLayout
.
ColumnStyles
.
Add
(
new
System
.
Windows
.
Forms
.
ColumnStyle
(
System
.
Windows
.
Forms
.
SizeType
.
Percent
,
33.33334F
));
this
.
MainTableLayout
.
Controls
.
Add
(
this
.
WiiRetail
,
0
,
0
);
this
.
MainTableLayout
.
Controls
.
Add
(
this
.
MainTabs
,
0
,
2
);
this
.
MainTableLayout
.
Controls
.
Add
(
this
.
SettingsButton
,
1
,
1
);
this
.
MainTableLayout
.
Controls
.
Add
(
this
.
SDCardStuff
,
2
,
1
);
this
.
MainTableLayout
.
Controls
.
Add
(
this
.
GCRetail
,
2
,
0
);
this
.
MainTableLayout
.
Controls
.
Add
(
this
.
WiiNAND
,
0
,
1
);
...
...
@@ -1196,6 +1198,16 @@
this
.
WiiUCommonKey
.
Size
=
new
System
.
Drawing
.
Size
(
288
,
20
);
this
.
WiiUCommonKey
.
TabIndex
=
0
;
//
// SettingsButton
//
this
.
SettingsButton
.
Location
=
new
System
.
Drawing
.
Point
(
164
,
28
);
this
.
SettingsButton
.
Name
=
"SettingsButton"
;
this
.
SettingsButton
.
Size
=
new
System
.
Drawing
.
Size
(
157
,
19
);
this
.
SettingsButton
.
TabIndex
=
5
;
this
.
SettingsButton
.
Text
=
"Settings"
;
this
.
SettingsButton
.
UseVisualStyleBackColor
=
true
;
this
.
SettingsButton
.
Click
+=
new
System
.
EventHandler
(
this
.
SettingsButton_Click
);
//
// SDCardStuff
//
this
.
SDCardStuff
.
Location
=
new
System
.
Drawing
.
Point
(
325
,
28
);
...
...
@@ -1414,6 +1426,7 @@
private
System
.
Windows
.
Forms
.
ProgressBar
BuildProgress
;
private
System
.
Windows
.
Forms
.
Label
BuildStatus
;
private
System
.
Windows
.
Forms
.
Label
AdvanceCheck
;
private
System
.
Windows
.
Forms
.
Button
SettingsButton
;
private
System
.
Windows
.
Forms
.
Button
SDCardStuff
;
private
System
.
Windows
.
Forms
.
Label
GC2SourceDirectory
;
private
System
.
Windows
.
Forms
.
Button
GC2SourceButton
;
...
...
TeconMoon's WiiVC Injector/Form1.cs
View file @
c55a2b81
...
...
@@ -177,13 +177,13 @@ namespace TeconMoon_s_WiiVC_Injector
public
void
DownloadFromRepo
()
{
var
client
=
new
WebClient
();
IconPreviewBox
.
Load
(
"https://raw.githubusercontent.com/cucholix/wiivc-bis/master/"
+
SystemType
+
"/image/"
+
CucholixRepoID
+
"/iconTex.png"
);
IconPreviewBox
.
Load
(
Properties
.
Settings
.
Default
.
BannersRepository
+
SystemType
+
"/image/"
+
CucholixRepoID
+
"/iconTex.png"
);
if
(
File
.
Exists
(
Path
.
GetTempPath
()
+
"WiiVCInjector\\SOURCETEMP\\iconTex.png"
))
{
File
.
Delete
(
Path
.
GetTempPath
()
+
"WiiVCInjector\\SOURCETEMP\\iconTex.png"
);
}
client
.
DownloadFile
(
IconPreviewBox
.
ImageLocation
,
Path
.
GetTempPath
()
+
"WiiVCInjector\\SOURCETEMP\\iconTex.png"
);
IconSourceDirectory
.
Text
=
"iconTex.png downloaded from Cucholix's Repo"
;
IconSourceDirectory
.
ForeColor
=
Color
.
Black
;
FlagIconSpecified
=
true
;
BannerPreviewBox
.
Load
(
"https://raw.githubusercontent.com/cucholix/wiivc-bis/master/"
+
SystemType
+
"/image/"
+
CucholixRepoID
+
"/bootTvTex.png"
);
BannerPreviewBox
.
Load
(
Properties
.
Settings
.
Default
.
BannersRepository
+
SystemType
+
"/image/"
+
CucholixRepoID
+
"/bootTvTex.png"
);
if
(
File
.
Exists
(
Path
.
GetTempPath
()
+
"WiiVCInjector\\SOURCETEMP\\bootTvTex.png"
))
{
File
.
Delete
(
Path
.
GetTempPath
()
+
"WiiVCInjector\\SOURCETEMP\\bootTvTex.png"
);
}
client
.
DownloadFile
(
BannerPreviewBox
.
ImageLocation
,
Path
.
GetTempPath
()
+
"WiiVCInjector\\SOURCETEMP\\bootTvTex.png"
);
BannerSourceDirectory
.
Text
=
"bootTvTex.png downloaded from Cucholix's Repo"
;
...
...
@@ -493,6 +493,13 @@ namespace TeconMoon_s_WiiVC_Injector
Force43NAND
.
Enabled
=
false
;
}
}
private
void
SettingsButton_Click
(
object
sender
,
EventArgs
e
)
{
using
(
var
settingsForm
=
new
SettingsForm
())
{
settingsForm
.
ShowDialog
(
this
);
}
}
private
void
SDCardStuff_Click
(
object
sender
,
EventArgs
e
)
{
new
SDCardMenu
().
Show
();
...
...
@@ -1691,29 +1698,36 @@ namespace TeconMoon_s_WiiVC_Injector
}
}
var
outputFolderSelect
=
new
CommonOpenFileDialog
(
"Specify your output folder"
)
if
(!
string
.
IsNullOrEmpty
(
Properties
.
Settings
.
Default
.
OutputPathFixed
)
)
{
InitialDirectory
=
Properties
.
Settings
.
Default
.
OutputPath
,
IsFolderPicker
=
true
,
EnsurePathExists
=
true
};
//Specify Path Variables to be called later
if
(
outputFolderSelect
.
ShowDialog
()
==
CommonFileDialogResult
.
Cancel
)
selectedOutputPath
=
Properties
.
Settings
.
Default
.
OutputPathFixed
;
}
else
{
MessageBox
.
Show
(
"Output folder selection has been cancelled, conversion will not continue."
,
"Cancelled"
,
MessageBoxButtons
.
OK
,
MessageBoxIcon
.
Warning
,
MessageBoxDefaultButton
.
Button1
,
(
MessageBoxOptions
)
0x40000
);
MainTabs
.
Enabled
=
true
;
goto
BuildProcessFin
;
var
outputFolderSelect
=
new
CommonOpenFileDialog
(
"Specify your output folder"
)
{
InitialDirectory
=
Properties
.
Settings
.
Default
.
OutputPath
,
IsFolderPicker
=
true
,
EnsurePathExists
=
true
};
//Specify Path Variables to be called later
if
(
outputFolderSelect
.
ShowDialog
()
==
CommonFileDialogResult
.
Cancel
)
{
MessageBox
.
Show
(
"Output folder selection has been cancelled, conversion will not continue."
,
"Cancelled"
,
MessageBoxButtons
.
OK
,
MessageBoxIcon
.
Warning
,
MessageBoxDefaultButton
.
Button1
,
(
MessageBoxOptions
)
0x40000
);
MainTabs
.
Enabled
=
true
;
goto
BuildProcessFin
;
}
selectedOutputPath
=
outputFolderSelect
.
FileName
;
Properties
.
Settings
.
Default
.
OutputPath
=
selectedOutputPath
;
Properties
.
Settings
.
Default
.
Save
();
}
BuildProgress
.
Value
=
2
;
selectedOutputPath
=
outputFolderSelect
.
FileName
;
Properties
.
Settings
.
Default
.
OutputPath
=
selectedOutputPath
;
Properties
.
Settings
.
Default
.
Save
();
//////////////////////////
//Download base files with JNUSTool, store them for future use
...
...
TeconMoon's WiiVC Injector/Properties/Settings.Designer.cs
View file @
c55a2b81
...
...
@@ -12,7 +12,7 @@ namespace TeconMoon_s_WiiVC_Injector.Properties {
[
global
::
System
.
Runtime
.
CompilerServices
.
CompilerGeneratedAttribute
()]
[
global
::
System
.
CodeDom
.
Compiler
.
GeneratedCodeAttribute
(
"Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator"
,
"1
6.10
.0.0"
)]
[
global
::
System
.
CodeDom
.
Compiler
.
GeneratedCodeAttribute
(
"Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator"
,
"1
7.5
.0.0"
)]
internal
sealed
partial
class
Settings
:
global
::
System
.
Configuration
.
ApplicationSettingsBase
{
private
static
Settings
defaultInstance
=
((
Settings
)(
global
::
System
.
Configuration
.
ApplicationSettingsBase
.
Synchronized
(
new
Settings
())));
...
...
@@ -46,5 +46,29 @@ namespace TeconMoon_s_WiiVC_Injector.Properties {
this
[
"GameFilePath"
]
=
value
;
}
}
[
global
::
System
.
Configuration
.
UserScopedSettingAttribute
()]
[
global
::
System
.
Diagnostics
.
DebuggerNonUserCodeAttribute
()]
[
global
::
System
.
Configuration
.
DefaultSettingValueAttribute
(
""
)]
public
string
OutputPathFixed
{
get
{
return
((
string
)(
this
[
"OutputPathFixed"
]));
}
set
{
this
[
"OutputPathFixed"
]
=
value
;
}
}
[
global
::
System
.
Configuration
.
UserScopedSettingAttribute
()]
[
global
::
System
.
Diagnostics
.
DebuggerNonUserCodeAttribute
()]
[
global
::
System
.
Configuration
.
DefaultSettingValueAttribute
(
"https://raw.githubusercontent.com/cucholix/wiivc-bis/master/"
)]
public
string
BannersRepository
{
get
{
return
((
string
)(
this
[
"BannersRepository"
]));
}
set
{
this
[
"BannersRepository"
]
=
value
;
}
}
}
}
TeconMoon's WiiVC Injector/Properties/Settings.settings
View file @
c55a2b81
...
...
@@ -8,5 +8,11 @@
<Setting
Name=
"GameFilePath"
Type=
"System.String"
Scope=
"User"
>
<Value
Profile=
"(Default)"
/>
</Setting>
<Setting
Name=
"OutputPathFixed"
Type=
"System.String"
Scope=
"User"
>
<Value
Profile=
"(Default)"
/>
</Setting>
<Setting
Name=
"BannersRepository"
Type=
"System.String"
Scope=
"User"
>
<Value
Profile=
"(Default)"
>
https://raw.githubusercontent.com/cucholix/wiivc-bis/master/
</Value>
</Setting>
</Settings>
</SettingsFile>
\ No newline at end of file
TeconMoon's WiiVC Injector/SettingsForm.Designer.cs
0 → 100644
View file @
c55a2b81
using
TeconMoon_s_WiiVC_Injector.Properties
;
namespace
TeconMoon_s_WiiVC_Injector
{
partial
class
SettingsForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private
System
.
ComponentModel
.
IContainer
components
=
null
;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected
override
void
Dispose
(
bool
disposing
)
{
if
(
disposing
&&
(
components
!=
null
))
{
components
.
Dispose
();
}
base
.
Dispose
(
disposing
);
}
#
region
Windows
Form
Designer
generated
code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private
void
InitializeComponent
()
{
this
.
BannersRepositoryLabel
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
BannersRepository
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
OutputDirLabel
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
OutputDir
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
OutputDirButton
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
OkButton
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
Cancel
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
SuspendLayout
();
//
// BannersRepositoryLabel
//
this
.
BannersRepositoryLabel
.
Location
=
new
System
.
Drawing
.
Point
(
12
,
9
);
this
.
BannersRepositoryLabel
.
Name
=
"BannersRepositoryLabel"
;
this
.
BannersRepositoryLabel
.
Size
=
new
System
.
Drawing
.
Size
(
118
,
16
);
this
.
BannersRepositoryLabel
.
TabIndex
=
0
;
this
.
BannersRepositoryLabel
.
Text
=
"Banners Repository"
;
//
// BannersRepository
//
this
.
BannersRepository
.
Location
=
new
System
.
Drawing
.
Point
(
12
,
28
);
this
.
BannersRepository
.
Name
=
"BannersRepository"
;
this
.
BannersRepository
.
Size
=
new
System
.
Drawing
.
Size
(
345
,
20
);
this
.
BannersRepository
.
TabIndex
=
1
;
this
.
BannersRepository
.
Text
=
global
::
TeconMoon_s_WiiVC_Injector
.
Properties
.
Settings
.
Default
.
BannersRepository
;
//
// OutputDirLabel
//
this
.
OutputDirLabel
.
Location
=
new
System
.
Drawing
.
Point
(
12
,
60
);
this
.
OutputDirLabel
.
Name
=
"OutputDirLabel"
;
this
.
OutputDirLabel
.
Size
=
new
System
.
Drawing
.
Size
(
262
,
15
);
this
.
OutputDirLabel
.
TabIndex
=
2
;
this
.
OutputDirLabel
.
Text
=
"Output Directory (leave empty to always ask)"
;
//
// OutputDir
//
this
.
OutputDir
.
Location
=
new
System
.
Drawing
.
Point
(
12
,
78
);
this
.
OutputDir
.
Name
=
"OutputDir"
;
this
.
OutputDir
.
Size
=
new
System
.
Drawing
.
Size
(
255
,
20
);
this
.
OutputDir
.
TabIndex
=
3
;
this
.
OutputDir
.
Text
=
global
::
TeconMoon_s_WiiVC_Injector
.
Properties
.
Settings
.
Default
.
OutputPathFixed
;
//
// OutputDirButton
//
this
.
OutputDirButton
.
Location
=
new
System
.
Drawing
.
Point
(
273
,
74
);
this
.
OutputDirButton
.
Name
=
"OutputDirButton"
;
this
.
OutputDirButton
.
Size
=
new
System
.
Drawing
.
Size
(
84
,
26
);
this
.
OutputDirButton
.
TabIndex
=
4
;
this
.
OutputDirButton
.
Text
=
"Browse..."
;
this
.
OutputDirButton
.
UseVisualStyleBackColor
=
false
;
this
.
OutputDirButton
.
Click
+=
new
System
.
EventHandler
(
this
.
OutputDirButton_Click
);
//
// OkButton
//
this
.
OkButton
.
Location
=
new
System
.
Drawing
.
Point
(
183
,
257
);
this
.
OkButton
.
Name
=
"OkButton"
;
this
.
OkButton
.
Size
=
new
System
.
Drawing
.
Size
(
84
,
26
);
this
.
OkButton
.
TabIndex
=
5
;
this
.
OkButton
.
Text
=
"OK"
;
this
.
OkButton
.
UseVisualStyleBackColor
=
false
;
this
.
OkButton
.
Click
+=
new
System
.
EventHandler
(
this
.
OkButton_Click
);
//
// Cancel
//
this
.
Cancel
.
DialogResult
=
System
.
Windows
.
Forms
.
DialogResult
.
Cancel
;
this
.
Cancel
.
Location
=
new
System
.
Drawing
.
Point
(
273
,
257
);
this
.
Cancel
.
Name
=
"Cancel"
;
this
.
Cancel
.
Size
=
new
System
.
Drawing
.
Size
(
84
,
26
);
this
.
Cancel
.
TabIndex
=
6
;
this
.
Cancel
.
Text
=
"Cancel"
;
this
.
Cancel
.
UseVisualStyleBackColor
=
false
;
//
// SettingsForm
//
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
Inherit
;
this
.
CancelButton
=
this
.
Cancel
;
this
.
ClientSize
=
new
System
.
Drawing
.
Size
(
369
,
295
);
this
.
Controls
.
Add
(
this
.
OutputDirLabel
);
this
.
Controls
.
Add
(
this
.
OutputDir
);
this
.
Controls
.
Add
(
this
.
BannersRepositoryLabel
);
this
.
Controls
.
Add
(
this
.
BannersRepository
);
this
.
Controls
.
Add
(
this
.
OutputDirButton
);
this
.
Controls
.
Add
(
this
.
OkButton
);
this
.
Controls
.
Add
(
this
.
Cancel
);
this
.
FormBorderStyle
=
System
.
Windows
.
Forms
.
FormBorderStyle
.
Fixed3D
;
this
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
4
);
this
.
MaximizeBox
=
false
;
this
.
MinimizeBox
=
false
;
this
.
Name
=
"SettingsForm"
;
this
.
ShowInTaskbar
=
false
;
this
.
Text
=
"Application Settings"
;
this
.
Load
+=
new
System
.
EventHandler
(
this
.
SettingsForm_Load
);
this
.
ResumeLayout
(
false
);
this
.
PerformLayout
();
}
#
endregion
private
System
.
Windows
.
Forms
.
Label
BannersRepositoryLabel
;
private
System
.
Windows
.
Forms
.
TextBox
BannersRepository
;
private
System
.
Windows
.
Forms
.
Label
OutputDirLabel
;
private
System
.
Windows
.
Forms
.
TextBox
OutputDir
;
private
System
.
Windows
.
Forms
.
Button
OutputDirButton
;
private
System
.
Windows
.
Forms
.
Button
OkButton
;
private
System
.
Windows
.
Forms
.
Button
Cancel
;
}
}
\ No newline at end of file
TeconMoon's WiiVC Injector/SettingsForm.cs
0 → 100644
View file @
c55a2b81
using
System
;
using
System.Collections.Generic
;
using
System.ComponentModel
;
using
System.Data
;
using
System.Drawing
;
using
System.Linq
;
using
System.Text
;
using
System.Threading.Tasks
;
using
System.Windows.Forms
;
using
System.IO
;
using
System.IO.Compression
;
using
System.Net
;
using
System.Diagnostics
;
using
TeconMoon_s_WiiVC_Injector.Properties
;
using
Microsoft.WindowsAPICodePack.Dialogs
;
namespace
TeconMoon_s_WiiVC_Injector
{
public
partial
class
SettingsForm
:
Form
{
public
SettingsForm
()
{
InitializeComponent
();
}
//Load Drives and set drive variable on load
private
void
SettingsForm_Load
(
object
sender
,
EventArgs
e
)
{
BannersRepository
.
Text
=
Settings
.
Default
.
BannersRepository
;
}
private
void
OkButton_Click
(
object
sender
,
EventArgs
e
)
{
Settings
.
Default
.
BannersRepository
=
BannersRepository
.
Text
;
Settings
.
Default
.
OutputPathFixed
=
OutputDir
.
Text
;
Settings
.
Default
.
Save
();
Close
();
}
private
void
OutputDirButton_Click
(
object
sender
,
EventArgs
e
)
{
var
outputFolderSelect
=
new
CommonOpenFileDialog
(
"Specify your output folder"
)
{
InitialDirectory
=
Settings
.
Default
.
OutputPath
,
IsFolderPicker
=
true
,
EnsurePathExists
=
true
};
//Specify Path Variables to be called later
if
(
outputFolderSelect
.
ShowDialog
()
==
CommonFileDialogResult
.
Ok
)
{
OutputDir
.
Text
=
outputFolderSelect
.
FileName
;
}
}
}
}
TeconMoon's WiiVC Injector/SettingsForm.resx
0 → 100644
View file @
c55a2b81
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema
id=
"root"
xmlns=
""
xmlns:xsd=
"http://www.w3.org/2001/XMLSchema"
xmlns:msdata=
"urn:schemas-microsoft-com:xml-msdata"
>
<xsd:import
namespace=
"http://www.w3.org/XML/1998/namespace"
/>
<xsd:element
name=
"root"
msdata:IsDataSet=
"true"
>
<xsd:complexType>
<xsd:choice
maxOccurs=
"unbounded"
>
<xsd:element
name=
"metadata"
>
<xsd:complexType>
<xsd:sequence>
<xsd:element
name=
"value"
type=
"xsd:string"
minOccurs=
"0"
/>
</xsd:sequence>
<xsd:attribute
name=
"name"
use=
"required"
type=
"xsd:string"
/>
<xsd:attribute
name=
"type"
type=
"xsd:string"
/>
<xsd:attribute
name=
"mimetype"
type=
"xsd:string"
/>
<xsd:attribute
ref=
"xml:space"
/>
</xsd:complexType>
</xsd:element>
<xsd:element
name=
"assembly"
>
<xsd:complexType>
<xsd:attribute
name=
"alias"
type=
"xsd:string"
/>
<xsd:attribute
name=
"name"
type=
"xsd:string"
/>
</xsd:complexType>
</xsd:element>
<xsd:element
name=
"data"
>
<xsd:complexType>
<xsd:sequence>
<xsd:element
name=
"value"
type=
"xsd:string"
minOccurs=
"0"
msdata:Ordinal=
"1"
/>
<xsd:element
name=
"comment"
type=
"xsd:string"
minOccurs=
"0"
msdata:Ordinal=
"2"
/>
</xsd:sequence>
<xsd:attribute
name=
"name"
type=
"xsd:string"
use=
"required"
msdata:Ordinal=
"1"
/>
<xsd:attribute
name=
"type"
type=
"xsd:string"
msdata:Ordinal=
"3"
/>
<xsd:attribute
name=
"mimetype"
type=
"xsd:string"
msdata:Ordinal=
"4"
/>
<xsd:attribute
ref=
"xml:space"
/>
</xsd:complexType>
</xsd:element>
<xsd:element
name=
"resheader"
>
<xsd:complexType>
<xsd:sequence>
<xsd:element
name=
"value"
type=
"xsd:string"
minOccurs=
"0"
msdata:Ordinal=
"1"
/>
</xsd:sequence>
<xsd:attribute
name=
"name"
type=
"xsd:string"
use=
"required"
/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader
name=
"resmimetype"
>
<value>
text/microsoft-resx
</value>
</resheader>
<resheader
name=
"version"
>
<value>
2.0
</value>
</resheader>
<resheader
name=
"reader"
>
<value>
System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
</value>
</resheader>
<resheader
name=
"writer"
>
<value>
System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
</value>
</resheader>
</root>
\ No newline at end of file
TeconMoon's WiiVC Injector/TeconMoon's WiiVC Injector.csproj
View file @
c55a2b81
...
...
@@ -155,6 +155,12 @@
<Compile
Include=
"Form1.Designer.cs"
>
<DependentUpon>
Form1.cs
</DependentUpon>
</Compile>
<Compile
Include=
"SettingsForm.cs"
>
<SubType>
Form
</SubType>
</Compile>
<Compile
Include=
"SettingsForm.Designer.cs"
>
<DependentUpon>
SettingsForm.cs
</DependentUpon>
</Compile>
<Compile
Include=
"Form2.cs"
>
<SubType>
Form
</SubType>
</Compile>
...
...
@@ -166,6 +172,9 @@
<EmbeddedResource
Include=
"Form1.resx"
>
<DependentUpon>
Form1.cs
</DependentUpon>
</EmbeddedResource>
<EmbeddedResource
Include=
"SettingsForm.resx"
>
<DependentUpon>
SettingsForm.cs
</DependentUpon>
</EmbeddedResource>
<EmbeddedResource
Include=
"Form2.resx"
>
<DependentUpon>
Form2.cs
</DependentUpon>
</EmbeddedResource>
...
...
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