Commit 80d8c64f authored by piratesephiroth's avatar piratesephiroth
Browse files

Clean up and bump version number

parent de66b5bd
......@@ -1290,6 +1290,7 @@
//
// WiiVC_Injector
//
string versionNumber = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version.ToString();
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(485, 427);
......@@ -1299,7 +1300,7 @@
this.Margin = new System.Windows.Forms.Padding(4);
this.MaximizeBox = false;
this.Name = "WiiVC_Injector";
this.Text = "TeconMoon\'s WiiVC Injector - [3.0.7]";
this.Text = $"TeconMoon\'s WiiVC Injector - [{versionNumber}]";
this.MainTableLayout.ResumeLayout(false);
this.MainTableLayout.PerformLayout();
this.MainTabs.ResumeLayout(false);
......
......@@ -1818,9 +1818,7 @@ namespace TeconMoon_s_WiiVC_Injector
{
BuildStatus.Text = "Saving files from Nintendo for future use...";
BuildStatus.Refresh();
//Directory.CreateDirectory(JNUSToolDownloads + "Rhythm Heaven Fever [VAKE01]");
//Directory.CreateDirectory(JNUSToolDownloads + "0005001010004000");
//Directory.CreateDirectory(JNUSToolDownloads + "0005001010004001");
if (Directory.Exists("Rhythm Heaven Fever [VAKE01]"))
{
FileSystem.CopyDirectory("Rhythm Heaven Fever [VAKE01]", JNUSToolDownloads + "Rhythm Heaven Fever [VAKE01]", true);
......
......@@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("3.0.7.0")]
[assembly: AssemblyFileVersion("3.0.7.0")]
[assembly: AssemblyVersion("3.0.8.0")]
[assembly: AssemblyFileVersion("3.0.8.0")]
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