- 06 May, 2015 1 commit
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Matt Lowe authored
Now uses the same as in the deck editor
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- 04 May, 2015 1 commit
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Matt Lowe authored
Was not checking if the setting was enabled
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- 02 May, 2015 2 commits
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Matt Lowe authored
I saw in some images from other platforms it can take up alot of space. Made the boxed horizontal, rather than vertical.
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Matt Lowe authored
I have moved the default opening positions of some of the reveal zones. Example: The sideboard will be in the same position as the scry and the random card from hand will be the same as the hand view.
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- 01 May, 2015 1 commit
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Matt Lowe authored
Reverted back. Right now it feels strange to only have simple search. Really you would want both simple search AND accurate search on, though this requires twice the checks for each result.
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- 27 Apr, 2015 4 commits
- 26 Apr, 2015 3 commits
- 25 Apr, 2015 1 commit
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Matt Lowe authored
After feedback, and also noticing myself, the blue requires a little more focus than should be nessesarry. I have updated to be orange, which feels more comfortable. I have polled the community and they also agree orange > blue.
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- 23 Apr, 2015 3 commits
- 22 Apr, 2015 4 commits
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Matt Lowe authored
Will follow the following rules + send a message initially + send a message every 20 mins + send a message every min when time <= 5 Updated client popup Updated client to close any previous popups and bring up a new one. NEEDS TO BE TESTED added missing include Added delete on close
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Matt Lowe authored
I compare the card pt, to the card with the same name in the db. if the card is found, we compare the pt, of the db item and the item in play. If there is not a match then we change the color of the PT. This is pretty much the same as mtgo does it. I looked into having only the P, or the T colored, though this is not posible, when you set a pen color you can not change it partway through painting a string. That would require 3 strings painted, one for p, / and t. Which is more effort than its worth. This does the job pretty well. I have also moved the pt slightly to the left so it lines up better. I have some images to compate.
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Fabio Bas authored
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Fabio Bas authored
Also, extracted the 2 new strings
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- 18 Apr, 2015 3 commits
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Matt Lowe authored
When clearing the chat, we now clear the last sender. This fixes the issue where you clear the chat and a user continues to talk, you get no indication of who is talking. Now it will show the users name.
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Fabio Bas authored
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Matt Lowe authored
As the server has been updated to enforce username rules, we can now check for the next position of whitespace. This allows ALL users to have a working mention system. Currently "-" is available for users, this will fix that.
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- 17 Apr, 2015 3 commits
- 16 Apr, 2015 4 commits
- 15 Apr, 2015 6 commits
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Fabio Bas authored
* card: cache simpleName for each card * deck editor: remove double comparation of searched term with card name when sorting
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Matt Lowe authored
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Matt Lowe authored
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Matt Lowe authored
updated
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Matt Lowe authored
+ No longer get "5hrs" and "5+ hrs" instead will be "4hrs" and "5+ hrs". + Refactored into an else-if with a single return. + removed comments + removed code from namespace and added to class
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Matt Lowe authored
When searching for a card the line edit will not be empty, so this check is not needed. The performance when the line edit IS empty will take a slight hit, but you really want additional performance when searching, not when the line edit is empty. Removing will increase performance.
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- 14 Apr, 2015 3 commits
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Matt Lowe authored
Previously would try to match the card name, if nothing is found, then we would try again with the simple name. I have now made it only the simple name version. We do not need to perform the first check. Should help a little with performance.
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Zach H authored
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Matt Lowe authored
Relates to #964. We want to give a the correct reason for failed logins and display the reason why.
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- 12 Apr, 2015 1 commit
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Matt Lowe authored
Needs to be tested on mac
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