- 10 Nov, 2014 1 commit
-
-
Fabio Bas authored
and save them in cards.xml
-
- 09 Nov, 2014 4 commits
- 08 Nov, 2014 2 commits
- 05 Nov, 2014 2 commits
- 03 Nov, 2014 3 commits
- 16 Oct, 2014 5 commits
-
-
Matt Lowe authored
Removed inline logic to static variable, slight performance increase.
-
Matt Lowe authored
Wasnt happy with the first gradient, too much white. Now uses 2 shades or purple.
-
Matt Lowe authored
+ Added a fade to inactive players TableZone + Refreshed TableZone, HandZone and DeckView default background colors
-
Matt Lowe authored
+ Cards now animate smoother and faster + removed redundant computations performed each frame
-
Matt Lowe authored
+ changed from 50ms to 25ms between update calls.
-
- 14 Oct, 2014 5 commits
-
-
Matt Lowe authored
Looking at the client I saw the cockatrice was still on the card back. I have now removed it.
-
Fabio Bas authored
-
Fabio Bas authored
-
Fabio Bas authored
-
Gavin Bisesi authored
-
- 12 Oct, 2014 1 commit
-
-
Zack authored
-
- 10 Oct, 2014 3 commits
- 03 Oct, 2014 3 commits
-
-
Matt Lowe authored
For some reason there was an issue with making the creature image white, i found a workaround. Icon should now display correctly.
-
Matt Lowe authored
+ added updated mac icon that was missing ~ resized cockatrice.png
-
Matt Lowe authored
~ Updated the back of the card, cleaner lines, slightly more modern. ~ Updated game icon/logo
-
- 02 Oct, 2014 1 commit
-
-
Antony Woods authored
-
- 01 Oct, 2014 1 commit
-
-
Matt Lowe authored
-
- 30 Sep, 2014 1 commit
-
-
Matt Lowe authored
I added a check to see if the event PT is empty, if it is, we try and use the PT from the cards.xml. In resp to issue #330.
-
- 19 Sep, 2014 1 commit
-
-
Jan Martin authored
-
- 11 Sep, 2014 4 commits
-
-
Zack Dibe authored
-
Mawu3n4 authored
-
Mawu3n4 authored
-
Yuki Izumi authored
-
- 09 Sep, 2014 1 commit
-
-
Antony Woods authored
-
- 06 Sep, 2014 2 commits