1. 17 May, 2015 1 commit
    • Fabio Bas's avatar
      Theme manager · bdd55db5
      Fabio Bas authored
      This is the first implementation of a theme manager. It’s a rebased and
      revisited version of #792.
      bdd55db5
  2. 15 May, 2015 1 commit
  3. 14 May, 2015 4 commits
  4. 12 May, 2015 1 commit
    • Matt Lowe's avatar
      Cleanup · f1703ed0
      Matt Lowe authored
      + Removed todo
      + linked test sound to the player joined sound
      f1703ed0
  5. 08 May, 2015 1 commit
  6. 06 May, 2015 6 commits
    • Matt Lowe's avatar
      flipped svg · 5f270509
      Matt Lowe authored
      5f270509
    • Matt Lowe's avatar
      updated clear svg · c34718fe
      Matt Lowe authored
      c34718fe
    • Matt Lowe's avatar
      Added punctuation mark · 5dfef621
      Matt Lowe authored
      5dfef621
    • Matt Lowe's avatar
      Updated card loadout background · 6da6e5b5
      Matt Lowe authored
      6da6e5b5
    • Matt Lowe's avatar
      Updated filter svgs · f2a53abc
      Matt Lowe authored
      Now uses the same as in the deck editor
      f2a53abc
    • Matt Lowe's avatar
      Added sound settings page · c64eeb4e
      Matt Lowe authored
      + added sound setting page
      + added sound setting icon
      + moved sound settings from interface settings
      
      Added master volume
      
      + added master volume slider.
      + volume can be changed by sliding bar or by using the spin box
      + Preview of  volume will be played when dragging and releasing bar.
      
      Added checks for qt4
      
      Qt4 does not have support for setting the volume without some lengthy
      work around, I have disabled volume control for qt4 users and have
      mentioned that "Master volume requires qt5".
      
      Updated sfx
      
      + removed all old sfx
      + added new end step and tap sound
      + tap/endstep sound has a timer on it to prevent spamming
      + test sound engine will now use endstep sound
      
      Made end step sfx softer
      
      end step felt too harsh
      
      Added player joined sound
      
      + added a sound for when a new player joins a room
      
      Updated
      
      Was missing a sound when a player joins
      
      Made end step softer
      
      Made end step even softer
      
      updated sound again
      c64eeb4e
  7. 05 May, 2015 2 commits
    • Matt Lowe's avatar
      Updated hand and table color · 87d938e5
      Matt Lowe authored
      Updated default colors, darker, more modern, slick. Great feedback from
      community.
      87d938e5
    • Matt Lowe's avatar
      Updated reveal zone check boxes · 1e0c4cbf
      Matt Lowe authored
      I saw in some images from other platforms it can take up alot of space.
      Made the boxed horizontal, rather than vertical.
      
      WIP Remade reveal zone
      
      + darkened card area to eaisily see boundries
      + reverted back to using a window
      + window can be resized
      + removed fake title bar and "X"
      + moved all cards revealed slightly to the right, makes it easier to
      drag-select from the left
      
      Cleanup
      
      Changed style to use cockatrice icon
      
      Changed cast
      
      from static_cast to qstyleoption_cast
      1e0c4cbf
  8. 04 May, 2015 3 commits
  9. 02 May, 2015 2 commits
    • Matt Lowe's avatar
      Updated reveal zone check boxes · 052ce729
      Matt Lowe authored
      I saw in some images from other platforms it can take up alot of space.
      Made the boxed horizontal, rather than vertical.
      052ce729
    • Matt Lowe's avatar
      Moved zone loactions · 7ccc23f9
      Matt Lowe authored
      I have moved the default opening positions of some of the reveal zones.
      
      Example:
      
      The sideboard will be in the same position as the scry and the random
      card from hand will be the same as the hand view.
      7ccc23f9
  10. 01 May, 2015 3 commits
    • Matt Lowe's avatar
      Reverted back to full punctuation · 95104df5
      Matt Lowe authored
      Reverted back. Right now it feels strange to only have simple search.
      Really you would want both simple search AND accurate search on, though
      this requires twice the checks for each result.
      95104df5
    • Fabio Bas's avatar
      Improve sets handling · 66adeb6d
      Fabio Bas authored
      Move the “check unknown sets” method inside the cards database, so that
      it can be executed when the card database gets reloaded after a card
      database update.
      Additionally, show the user a welcome message the first time they run a
      new cockatrice version, so that they know why they get shown the “edit
      sets” window and how to hide/disable sets.
      66adeb6d
    • Fabio Bas's avatar
      Run oracle from cockatrice · c356a6fc
      Fabio Bas authored
      c356a6fc
  11. 28 Apr, 2015 1 commit
    • tooomm's avatar
      svg+png updates · a6970d96
      tooomm authored
      -updated and cleaned up cockatrice+servatrice svg's
      -added old original svg's for future adjustments
      -updated cockatrice+servatrice png's
      
      ico+icns updates
      
      -see #925 for more details
      -updated svg's as source for new icon files
      
      bmp updates
      
      -updated svg's as source for new installer logos
      
      cleaned up oracle.svg
      
      cleaned up oracle.svg /2
      
      svg updates /2
      
      removed sensible data
      
      `inkscape:export-filename` removed
      
      removed sensible data
      
      inkscape:export-filename
      
      removed sensible data
      
      inkscape:export-filename
      
      removed sensible data
      
      inkscape:export-filename
      
      fix
      
      fix2
      a6970d96
  12. 27 Apr, 2015 4 commits
  13. 26 Apr, 2015 3 commits
  14. 25 Apr, 2015 1 commit
    • Matt Lowe's avatar
      Changed pt to orange · ff1aec40
      Matt Lowe authored
      After feedback, and also noticing myself, the blue requires a little
      more focus than should be nessesarry. I have updated to be orange, which
      feels more comfortable. I have polled the community and they also agree
      orange > blue.
      ff1aec40
  15. 24 Apr, 2015 1 commit
  16. 23 Apr, 2015 3 commits
  17. 22 Apr, 2015 3 commits
    • Matt Lowe's avatar
      Updated server shutdown timer logic · e646122f
      Matt Lowe authored
      Will follow the following rules
      
      + send a message initially
      + send a message every 20 mins
      + send a message every min when time <= 5
      
      Updated client popup
      
      Updated client to close any previous popups and bring up a new one.
      
      NEEDS TO BE TESTED
      
      added missing include
      
      Added delete on close
      e646122f
    • Matt Lowe's avatar
      Colored PT · 004a952c
      Matt Lowe authored
      I compare the card pt, to the card with the same name in the db. if the
      card is found, we compare the pt, of the db item and the item in play.
      If there is not a match then we change the color of the PT. This is
      pretty much the same as mtgo does it.
      
      I looked into having only the P, or the T colored, though this is not
      posible, when you set a pen color you can not change it partway through
      painting a string. That would require 3 strings painted, one for p, /
      and t. Which is more effort than its worth. This does the job pretty
      well.
      
      I have also moved the pt slightly to the left so it lines up better. I
      have some images to compate.
      004a952c
    • Fabio Bas's avatar
      Added translation fix missing from #1001 · 7e56c5a9
      Fabio Bas authored
      7e56c5a9