1. 20 Aug, 2015 1 commit
  2. 19 Aug, 2015 1 commit
  3. 16 Aug, 2015 2 commits
  4. 09 Aug, 2015 1 commit
  5. 07 Aug, 2015 1 commit
  6. 08 Jul, 2015 1 commit
  7. 07 Jul, 2015 1 commit
  8. 22 Jun, 2015 1 commit
  9. 19 Jun, 2015 2 commits
  10. 23 May, 2015 1 commit
    • Matt Lowe's avatar
      Fixed replay crash · ad6dc16f
      Matt Lowe authored
      Game types are only available in online games.
      This is the fastest fix.
      Replays now work again.
      ad6dc16f
  11. 22 May, 2015 1 commit
  12. 16 May, 2015 1 commit
  13. 14 Apr, 2015 1 commit
  14. 12 Apr, 2015 1 commit
    • Matt Lowe's avatar
      Zone crash fix · 379ceeec
      Matt Lowe authored
      Related to #808
      
      When closing the app/game tab with a zone revealed the client will
      crash. This was due to the zones not being deleted.
      379ceeec
  15. 09 Apr, 2015 1 commit
    • Matt Lowe's avatar
      Reworked replay buttons · 45542243
      Matt Lowe authored
      + Removed unused buttons
      + remade button art
      + fixed crash with font colors/replays
      + removed unused timestamp label in replay
      45542243
  16. 07 Apr, 2015 1 commit
  17. 01 Apr, 2015 1 commit
  18. 19 Mar, 2015 1 commit
  19. 21 Feb, 2015 1 commit
  20. 10 Feb, 2015 1 commit
  21. 08 Feb, 2015 1 commit
    • Matt Lowe's avatar
      Local chat focus · f91de7e1
      Matt Lowe authored
      Games with only 1 player will now not focus on the chat when starting
      the game. This helps with goldfishing.
      f91de7e1
  22. 07 Feb, 2015 2 commits
    • Matt Lowe's avatar
      Updated · 3b0a8c2a
      Matt Lowe authored
      + Added room name
      + takes you to kicked game tab
      3b0a8c2a
    • Fabio Bas's avatar
      Fix #683 · 9c6784a1
      Fabio Bas authored
      Two regressions; depends on the fix for #684, too
      9c6784a1
  23. 06 Feb, 2015 1 commit
  24. 03 Feb, 2015 1 commit
  25. 19 Jan, 2015 1 commit
  26. 01 Jan, 2015 1 commit
  27. 11 Aug, 2014 1 commit
    • Fabio Bas's avatar
      Fixed Valgrind warnings · 1da2e715
      Fabio Bas authored
      Running cockatrice in valgrind i didn't found any bad memory leak
      (good!), but only a few jumps depending on uninitialized variables.
      Even if the possibility of crashes are remote, it's nice to sort them
      out.
      1da2e715
  28. 24 Jul, 2014 1 commit
  29. 28 Jun, 2014 1 commit
  30. 13 Mar, 2014 1 commit
  31. 11 Feb, 2014 1 commit
  32. 18 Jan, 2014 1 commit
    • arxanas's avatar
      Fix #34 · 629668d7
      arxanas authored
      This is @mcallahan's patch — see #35. I had to apply this diff by hand,
      because both `git` and `patch` refused to apply it and I didn't know
      how to resolve that. Consequently, there might be an error.
      629668d7
  33. 11 May, 2013 1 commit
  34. 17 Jul, 2012 1 commit
  35. 25 Jun, 2012 1 commit
  36. 28 May, 2012 1 commit
  37. 09 May, 2012 1 commit