- 10 Sep, 2015 1 commit
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woogerboy21 authored
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- 02 Sep, 2015 1 commit
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woogerboy21 authored
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- 26 Aug, 2015 1 commit
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woogerboy21 authored
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- 24 Aug, 2015 1 commit
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woogerboy21 authored
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- 22 Aug, 2015 1 commit
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woogerboy21 authored
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- 21 Aug, 2015 1 commit
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woogerboy21 authored
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- 16 Aug, 2015 1 commit
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woogerboy21 authored
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- 14 Aug, 2015 1 commit
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woogerboy21 authored
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- 08 Aug, 2015 2 commits
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woogerboy21 authored
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woogerboy21 authored
See https://github.com/Cockatrice/Cockatrice/pull/1340 for details.
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- 07 Aug, 2015 2 commits
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woogerboy21 authored
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woogerboy21 authored
See https://github.com/Cockatrice/Cockatrice/pull/1340 for details.
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- 05 Aug, 2015 1 commit
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woogerboy21 authored
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- 13 Jul, 2015 1 commit
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woogerboy21 authored
Syntax correction.
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- 06 Jul, 2015 1 commit
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Zach H authored
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- 05 Jul, 2015 2 commits
- 30 Jun, 2015 1 commit
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Fabio Bas authored
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- 13 Jun, 2015 1 commit
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Fabio Bas authored
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- 23 May, 2015 2 commits
- 22 May, 2015 1 commit
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Gavin Bises authored
Stub for registration command handling in server First draft of handling registration requests WIP (will be rebased) clean up bad imports (rebase this later) Finish checkUserIsBanned method Add username validity check Check servatrice registration settings WIP Finish(?) server side of registration Needs testing Fix switch case compile failure I have no idea why I have to do this WIP for registration testing python script Stub register script initial attempt Rearrange register script First try at sending reg register.py sends commands correctly now Add more debug to register.py Pack bytes the right way - servatrice can parse py script sends now register.py should be working now Parse xml hack correctly Log registration enabled settings on server start Insert gender correctly on register Show tcpserver error message on failed gameserver listen Fail startup if db configured and can't be opened. TIL qt5 comes without mysql by default in homebrew...
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- 04 May, 2015 1 commit
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Matt Lowe authored
Updated reveal top card to reveal top x cards Sometimes you want to reveal more than only the top 1 card.
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- 01 May, 2015 1 commit
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Matt Lowe authored
Will need @ctrlaltca to confirm this wont mess anything up. I have removed a option to se set from the cmake file. This option is not needed. Windows users, you will need to run cmake to create the sln again.
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- 10 Jan, 2015 1 commit
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Matt Lowe authored
+ Added the ability to see the account age of registered users. Changes are both in server and client. The server will now send back the registration date along with the user data. The client will then use this to calculate the account age and display it in the user details window.
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- 03 Jul, 2014 1 commit
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woogerboy21 authored
Implemented the ability to set the server to only allow registered users. Also updated client to reflect the log-in rejection as well as put a check in place for the server to not start if db connection is not available yet registration is required.
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- 28 Jun, 2014 1 commit
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Daenyth authored
Ref #142
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- 13 Jun, 2014 1 commit
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Fabio Bas authored
Protobuf depends on pthread under unix, but cmake’s FindProtobuf doesn’t add -lpthread to link flags
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- 11 Jun, 2014 1 commit
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Fabio Bas authored
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- 10 Jun, 2014 2 commits
- 25 Jul, 2012 1 commit
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Daenyth authored
Specifically this should cover people connecting with a username of "\u200C"
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- 09 May, 2012 2 commits
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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- 07 May, 2012 1 commit
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Max-Wilhelm Bruker authored
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- 01 May, 2012 2 commits
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
fixed #43: add delete button to local dir view in deck storage tab and in remote dir view in replays tab
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- 08 Apr, 2012 1 commit
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Max-Wilhelm Bruker authored
context menu for a message sender's name in chat; also display the user level icon next to the name; minor consistency and type-safety changes
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- 06 Apr, 2012 1 commit
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Max-Wilhelm Bruker authored
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- 31 Mar, 2012 1 commit
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Max-Wilhelm Bruker authored
preliminary AlwaysRevealTopCard support related to issue #31, server code cleanup (finally removed getGameState)
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