1. 14 May, 2015 4 commits
  2. 12 May, 2015 1 commit
    • Matt Lowe's avatar
      Cleanup · f1703ed0
      Matt Lowe authored
      + Removed todo
      + linked test sound to the player joined sound
      f1703ed0
  3. 11 May, 2015 2 commits
  4. 09 May, 2015 1 commit
  5. 08 May, 2015 4 commits
  6. 07 May, 2015 4 commits
  7. 06 May, 2015 7 commits
    • Matt Lowe's avatar
      flipped svg · 5f270509
      Matt Lowe authored
      5f270509
    • poixen's avatar
      Merge pull request #1059 from poixen/dark_play · 9a81b151
      poixen authored
      Updated hand and table color
      9a81b151
    • Matt Lowe's avatar
      updated clear svg · c34718fe
      Matt Lowe authored
      c34718fe
    • poixen's avatar
      Merge pull request #1044 from poixen/reveal_bug · 325e240d
      poixen authored
      Fixed revealing top card bug
      325e240d
    • Matt Lowe's avatar
      Updated card loadout background · 6da6e5b5
      Matt Lowe authored
      6da6e5b5
    • Matt Lowe's avatar
      Updated filter svgs · f2a53abc
      Matt Lowe authored
      Now uses the same as in the deck editor
      f2a53abc
    • Matt Lowe's avatar
      Added sound settings page · c64eeb4e
      Matt Lowe authored
      + added sound setting page
      + added sound setting icon
      + moved sound settings from interface settings
      
      Added master volume
      
      + added master volume slider.
      + volume can be changed by sliding bar or by using the spin box
      + Preview of  volume will be played when dragging and releasing bar.
      
      Added checks for qt4
      
      Qt4 does not have support for setting the volume without some lengthy
      work around, I have disabled volume control for qt4 users and have
      mentioned that "Master volume requires qt5".
      
      Updated sfx
      
      + removed all old sfx
      + added new end step and tap sound
      + tap/endstep sound has a timer on it to prevent spamming
      + test sound engine will now use endstep sound
      
      Made end step sfx softer
      
      end step felt too harsh
      
      Added player joined sound
      
      + added a sound for when a new player joins a room
      
      Updated
      
      Was missing a sound when a player joins
      
      Made end step softer
      
      Made end step even softer
      
      updated sound again
      c64eeb4e
  8. 05 May, 2015 2 commits
    • Matt Lowe's avatar
      Updated hand and table color · 87d938e5
      Matt Lowe authored
      Updated default colors, darker, more modern, slick. Great feedback from
      community.
      87d938e5
    • Matt Lowe's avatar
      Updated reveal zone check boxes · 1e0c4cbf
      Matt Lowe authored
      I saw in some images from other platforms it can take up alot of space.
      Made the boxed horizontal, rather than vertical.
      
      WIP Remade reveal zone
      
      + darkened card area to eaisily see boundries
      + reverted back to using a window
      + window can be resized
      + removed fake title bar and "X"
      + moved all cards revealed slightly to the right, makes it easier to
      drag-select from the left
      
      Cleanup
      
      Changed style to use cockatrice icon
      
      Changed cast
      
      from static_cast to qstyleoption_cast
      1e0c4cbf
  9. 04 May, 2015 4 commits
  10. 03 May, 2015 2 commits
  11. 02 May, 2015 7 commits
    • Matt Lowe's avatar
      Updated reveal zone check boxes · 052ce729
      Matt Lowe authored
      I saw in some images from other platforms it can take up alot of space.
      Made the boxed horizontal, rather than vertical.
      052ce729
    • Fabio Bas's avatar
    • Fabio Bas's avatar
      Append last commit date to version string · 6e9a211a
      Fabio Bas authored
      Shown in “about” dialog and used in windows packages name.
      6e9a211a
    • ctrlaltca's avatar
      Merge pull request #1024 from tooomm/icon_works · 53f63e28
      ctrlaltca authored
      Icon works
      53f63e28
    • ctrlaltca's avatar
      Merge pull request #1041 from poixen/protobuf_error · 8cbf8941
      ctrlaltca authored
      Removed lprotobuf error on building
      8cbf8941
    • Matt Lowe's avatar
      Moved zone loactions · 7ccc23f9
      Matt Lowe authored
      I have moved the default opening positions of some of the reveal zones.
      
      Example:
      
      The sideboard will be in the same position as the scry and the random
      card from hand will be the same as the hand view.
      7ccc23f9
    • Matt Lowe's avatar
      Fixed revealing top card bug · 33fa3ae0
      Matt Lowe authored
      Previously if you were to reveal the top card, then look at the top x (x
      > 1) cards, then move them to another zone, the top card would stop
      being revealed.
      
      The issue was that when moving the cards the first card was being
      revealed, then being moved.
      
      I have also fixed an issue too:
      + reveal top card
      + scry 4
      + grab all cards and move to the first column of available space at the
      left most of the screen (column 0). Everything is fine.
      + now try with another column (> 0), you will see that the card order
      has flipped.
      
      This no longer happens.
      
      This needs some testing before being merged. I will run the build for a
      while, right now it feels good though.
      33fa3ae0
  12. 01 May, 2015 2 commits