- 23 Jul, 2014 1 commit
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Waleed Khan authored
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- 21 Jul, 2014 1 commit
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Waleed Khan authored
So [card]jotun grunt[/card] works as well as [card]Jötun Grunt[/card]. Also I removed some debugging information I accidentally left in.
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- 09 Jul, 2014 2 commits
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Gavin Bisesi authored
9sec was causing too many timeout issues. Timeout from both client and server perspective needs to be revisited
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Fabio Bas authored
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- 07 Jul, 2014 3 commits
- 06 Jul, 2014 1 commit
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Fabio Bas authored
As suggest by Daenyth in #185
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- 03 Jul, 2014 1 commit
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Fabio Bas authored
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- 01 Jul, 2014 1 commit
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Gavin Bisesi authored
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- 30 Jun, 2014 1 commit
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arxanas authored
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- 29 Jun, 2014 3 commits
- 28 Jun, 2014 5 commits
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Fabio Bas authored
* Move all cmake-related files in a new “cmake” folder * move nsis files in there, too, since they are templates parsed by cake * retrieve git version once when cmake is run, and use it for both creating version_string.h/cpp and for package naming
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Daenyth authored
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Daenyth authored
Ref #142
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Daenyth authored
Ref #127
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Daenyth authored
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- 27 Jun, 2014 2 commits
- 26 Jun, 2014 1 commit
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arxanas authored
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- 25 Jun, 2014 8 commits
- 24 Jun, 2014 4 commits
- 23 Jun, 2014 3 commits
- 22 Jun, 2014 3 commits
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Fabio Bas authored
If the sounds path is unset in the settings and a “sounds” directory doesn’t exists in the user’s data directory, install the sounds files and set the settings value accordingly
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Fabio Bas authored
If none of the gameboard images is set and and the user’s data directory doesn’t contain a “zonebg” directory, create the directory, copy contents from cockatrice’s app bundle and sets the config accordingly.
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Fabio Bas authored
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