- 13 Jun, 2015 1 commit
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Fabio Bas authored
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- 11 Jun, 2015 1 commit
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Fabio Bas authored
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- 31 May, 2015 1 commit
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Fabio Bas authored
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- 21 May, 2015 1 commit
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Fabio Bas authored
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- 20 May, 2015 1 commit
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Fabio Bas authored
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- 01 May, 2015 1 commit
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Fabio Bas authored
Move the “check unknown sets” method inside the cards database, so that it can be executed when the card database gets reloaded after a card database update. Additionally, show the user a welcome message the first time they run a new cockatrice version, so that they know why they get shown the “edit sets” window and how to hide/disable sets.
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- 18 Apr, 2015 1 commit
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Fabio Bas authored
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- 15 Apr, 2015 1 commit
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Fabio Bas authored
* card: cache simpleName for each card * deck editor: remove double comparation of searched term with card name when sorting
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- 04 Apr, 2015 1 commit
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Fabio Bas authored
Workaround the two remaining issues, mostly fixing the “load deck” screen in tab_game: * Only preload up to the first 300 cards of a deck; * don’t even bother trying to load card images if they’ll be shown with width <= 10 Trying a 17k cards deck like the one proposed in #67 is still a no go, mostly due to the cpu time used to create all the objects. Anyway, i tested decks up to 8k cards and they works fine now (if you like to wait while trice is loading them)..
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- 30 Mar, 2015 1 commit
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Fabio Bas authored
The check was inverted. LoadStatus::Ok = 0, so only when db->loadCardDatabase() returns 0 we know the card database path is correct
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- 16 Feb, 2015 1 commit
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Fabio Bas authored
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- 29 Jan, 2015 2 commits
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Gavin Bises authored
I don't know why this even compiled
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Gavin Bises authored
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- 30 Dec, 2014 1 commit
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Michael Callahan authored
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- 24 Dec, 2014 1 commit
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Fabio Bas authored
Drop CardInfo’s own pixmap caches; use QPixmapCache instead. Use QPixmap references instead of pointers. Being stored in QPixmapCache, all card images are now subjected to QPixmapCache’s size limit
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- 22 Nov, 2014 1 commit
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Mitchell Rosen authored
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- 19 Nov, 2014 1 commit
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Fabio Bas authored
Let oracle add a basic TK set in cards.xml Unify all the code previously using the string literal “TK”
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- 10 Nov, 2014 1 commit
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Fabio Bas authored
and save them in cards.xml
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- 09 Nov, 2014 1 commit
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Fabio Bas authored
We only have a good HQ source for them; any idea on a low-quality source?
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- 08 Nov, 2014 2 commits
- 14 Oct, 2014 1 commit
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Gavin Bisesi authored
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- 11 Aug, 2014 2 commits
- 08 Aug, 2014 3 commits
- 07 Aug, 2014 5 commits
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Fabio Bas authored
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Fabio Bas authored
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Fabio Bas authored
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Waleed Khan authored
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Mawu3n4 authored
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- 06 Aug, 2014 5 commits
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Dibe Zackaria authored
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Dibe Zackaria authored
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Mawu3n4 authored
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Mawu3n4 authored
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Fabio Bas authored
Like M15’s .png that cockatrice wrongly saved as .jpg Additionally, move the QImageReader declaration outside of the inner loop
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- 05 Aug, 2014 2 commits
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Peng Liu authored
Removed the QLists for determining image format. Instead, using QImageReader, both when downloading/saving and when loading, to determine the correct format (Cockatrice now supports all QImageReader-supported formats). Image loading still uses one for loop to iterate through the QList of paths to folders in which to search for images.
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Peng Liu authored
Refactored the magic bytes into two QLists: one containing a list of QStrings representing the supported extensions, the other containing a list of QByteArrays representing the magic bytes in hex. Refactored the image loading loop to be two nested for loops: the outer loop iterating through the QList of paths to folders in which to search for images and the inner loop iterating through the QList of supported extensions.
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- 04 Aug, 2014 1 commit
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Peng Liu authored
Switched back to using QFile instead of QImage for saving as QImage's save function adds overhead to the file size, leaving me unsure whether the original image is affected.
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