1. 16 Apr, 2015 1 commit
  2. 15 Apr, 2015 5 commits
    • Fabio Bas's avatar
      Speed up deck editor filtering · eb6d067a
      Fabio Bas authored
       * card: cache simpleName for each card
       * deck editor: remove double comparation of searched term with card
      name when sorting
      eb6d067a
    • Matt Lowe's avatar
      updated second string · 751315a4
      Matt Lowe authored
      751315a4
    • Matt Lowe's avatar
      Updated username dlg message · 386cbcec
      Matt Lowe authored
      updated
      386cbcec
    • Matt Lowe's avatar
      Game created code improvements · 25dbfb37
      Matt Lowe authored
      + No longer get "5hrs" and "5+ hrs" instead will be "4hrs" and "5+ hrs".
      + Refactored into an else-if with a single return.
      + removed comments
      + removed code from namespace and added to class
      25dbfb37
    • Matt Lowe's avatar
      Removed check · 2e5ecd84
      Matt Lowe authored
      When searching for a card the line edit will not be empty, so this check
      is not needed. The performance when the line edit IS empty will take a
      slight hit, but you really want additional performance when searching,
      not when the line edit is empty.
      
      Removing will increase performance.
      2e5ecd84
  3. 14 Apr, 2015 3 commits
  4. 12 Apr, 2015 9 commits
  5. 10 Apr, 2015 5 commits
  6. 09 Apr, 2015 4 commits
    • Matt Lowe's avatar
      Fixed deck tokens showing in token dlg · 88457952
      Matt Lowe authored
      Tokens from decks will now show in the token dlg window
      88457952
    • Matt Lowe's avatar
      Updated token dlg · 4ca58eec
      Matt Lowe authored
      Adjusted proportions to make the table fit better.
      
      Needs to be checked on UHD screens.
      4ca58eec
    • Matt Lowe's avatar
      Reworked replay buttons · 45542243
      Matt Lowe authored
      + Removed unused buttons
      + remade button art
      + fixed crash with font colors/replays
      + removed unused timestamp label in replay
      45542243
    • Matt Lowe's avatar
      added separator · 56cbae17
      Matt Lowe authored
      Felt like areas different to the current zone should be segregated.
      56cbae17
  7. 08 Apr, 2015 5 commits
  8. 07 Apr, 2015 2 commits
  9. 05 Apr, 2015 1 commit
    • Matt Lowe's avatar
      Mention popup fix · b20ae971
      Matt Lowe authored
      + will now only popup with a mention alert when you are not on the same
      tab/window.
      + will also no longer popup by mentioning yourself
      b20ae971
  10. 04 Apr, 2015 2 commits
    • Fabio Bas's avatar
      Fix #67 · 0a366d75
      Fabio Bas authored
      Workaround the two remaining issues, mostly fixing the “load deck”
      screen in tab_game:
       * Only preload up to the first 300 cards of a deck;
       * don’t even bother trying to load card images if they’ll be shown
      with width <= 10
      
      Trying a 17k cards deck like the one proposed in #67 is still a no go,
      mostly due to the cpu time used to create all the objects. Anyway, i
      tested decks up to 8k cards and they works fine now (if you like to
      wait while trice is loading them)..
      0a366d75
    • Fabio Bas's avatar
      Fix #118 · cab1e096
      Fabio Bas authored
      Fix selection problem when sorting the deck list
      cab1e096
  11. 03 Apr, 2015 1 commit
    • Matt Lowe's avatar
      Fix for hand target casting · 20bfb4d0
      Matt Lowe authored
      if you have the setting to NOT play cards to the stack enabled, it meant
      that any spells (like Lightning Bolt) would be cast to the stack but no
      arrow would show. This was an edge case I missed.
      20bfb4d0
  12. 02 Apr, 2015 2 commits