- 15 Mar, 2016 1 commit
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Fabio Bas authored
* main.cpp: removed path checking and db loading * card database: merge card loading methods into a single one * settings cache: take care of returning safe paths for decks, replays, etc.. * main window: if db loading fails (eg. first run), propose to run oracle NSIS: propose to run cockatrice instead of oracle Rework card database loading * Move carddatabase-related method out of deckeditor tab * Load cards in another thread and render them progressively * Optimize database reload after enabled sets change Fix deck editor column width * removed the noCard hack. * getCard() no more creates cards instead of just returning existing ones * Fix the “edit tokens” dialog. * PictureLoader: avoid trying to download twice the same card * PictureLoader: correct return of card background * AbstractCardItem: avoid recalculating card color at every paint Use a different file to save custom tokens Misc required improvements * Use nullptr; * Refactor CardInfoWidget to use CardInfoPicture and CardInfoText instead of duplicating code; * Added CardInfo::getColorChar() * Fixed some potential crashes * removed dead code related to CardInfoWidget * Don't require a restart after adding a new custom sets file * Bump CMake requirements to 3.1
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- 29 Dec, 2015 1 commit
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Zach H authored
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- 28 Dec, 2015 1 commit
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Fabio Bas authored
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- 26 Dec, 2015 2 commits
- 23 Sep, 2015 1 commit
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Zach authored
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- 22 Sep, 2015 1 commit
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Fabio Bas authored
* Removed remaining picture handling from card database and cardinfo * removed the “noCard object” hack
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- 12 Sep, 2015 1 commit
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Fabio Bas authored
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- 06 Sep, 2015 1 commit
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Fabio Bas authored
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- 21 Aug, 2015 1 commit
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marco authored
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- 28 Jul, 2015 1 commit
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Zach H authored
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- 26 Jul, 2015 1 commit
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Fabio Bas authored
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- 22 Jul, 2015 1 commit
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Fabio Bas authored
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- 23 Jun, 2015 1 commit
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Fabio Bas authored
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- 15 Jun, 2015 2 commits
- 13 Jun, 2015 2 commits
- 11 Jun, 2015 1 commit
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Fabio Bas authored
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- 31 May, 2015 1 commit
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Fabio Bas authored
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- 21 May, 2015 1 commit
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Fabio Bas authored
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- 20 May, 2015 1 commit
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Fabio Bas authored
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- 17 May, 2015 1 commit
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Fabio Bas authored
This is the first implementation of a theme manager. It’s a rebased and revisited version of #792.
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- 01 May, 2015 1 commit
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Fabio Bas authored
Move the “check unknown sets” method inside the cards database, so that it can be executed when the card database gets reloaded after a card database update. Additionally, show the user a welcome message the first time they run a new cockatrice version, so that they know why they get shown the “edit sets” window and how to hide/disable sets.
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- 18 Apr, 2015 1 commit
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Fabio Bas authored
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- 15 Apr, 2015 1 commit
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Fabio Bas authored
* card: cache simpleName for each card * deck editor: remove double comparation of searched term with card name when sorting
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- 04 Apr, 2015 1 commit
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Fabio Bas authored
Workaround the two remaining issues, mostly fixing the “load deck” screen in tab_game: * Only preload up to the first 300 cards of a deck; * don’t even bother trying to load card images if they’ll be shown with width <= 10 Trying a 17k cards deck like the one proposed in #67 is still a no go, mostly due to the cpu time used to create all the objects. Anyway, i tested decks up to 8k cards and they works fine now (if you like to wait while trice is loading them)..
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- 30 Mar, 2015 1 commit
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Fabio Bas authored
The check was inverted. LoadStatus::Ok = 0, so only when db->loadCardDatabase() returns 0 we know the card database path is correct
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- 16 Feb, 2015 1 commit
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Fabio Bas authored
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- 29 Jan, 2015 2 commits
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Gavin Bises authored
I don't know why this even compiled
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Gavin Bises authored
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- 30 Dec, 2014 1 commit
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Michael Callahan authored
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- 24 Dec, 2014 1 commit
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Fabio Bas authored
Drop CardInfo’s own pixmap caches; use QPixmapCache instead. Use QPixmap references instead of pointers. Being stored in QPixmapCache, all card images are now subjected to QPixmapCache’s size limit
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- 22 Nov, 2014 1 commit
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Mitchell Rosen authored
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- 19 Nov, 2014 1 commit
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Fabio Bas authored
Let oracle add a basic TK set in cards.xml Unify all the code previously using the string literal “TK”
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- 10 Nov, 2014 1 commit
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Fabio Bas authored
and save them in cards.xml
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- 09 Nov, 2014 1 commit
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Fabio Bas authored
We only have a good HQ source for them; any idea on a low-quality source?
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- 08 Nov, 2014 2 commits
- 14 Oct, 2014 1 commit
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Gavin Bisesi authored
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