"cockatrice/translations/cockatrice_et.ts" did not exist on "add47315d52b78af40f39199c64d5ed1586f3c44"
- 15 Mar, 2016 1 commit
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Fabio Bas authored
* main.cpp: removed path checking and db loading * card database: merge card loading methods into a single one * settings cache: take care of returning safe paths for decks, replays, etc.. * main window: if db loading fails (eg. first run), propose to run oracle NSIS: propose to run cockatrice instead of oracle Rework card database loading * Move carddatabase-related method out of deckeditor tab * Load cards in another thread and render them progressively * Optimize database reload after enabled sets change Fix deck editor column width * removed the noCard hack. * getCard() no more creates cards instead of just returning existing ones * Fix the “edit tokens” dialog. * PictureLoader: avoid trying to download twice the same card * PictureLoader: correct return of card background * AbstractCardItem: avoid recalculating card color at every paint Use a different file to save custom tokens Misc required improvements * Use nullptr; * Refactor CardInfoWidget to use CardInfoPicture and CardInfoText instead of duplicating code; * Added CardInfo::getColorChar() * Fixed some potential crashes * removed dead code related to CardInfoWidget * Don't require a restart after adding a new custom sets file * Bump CMake requirements to 3.1
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- 26 Dec, 2015 1 commit
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Fabio Bas authored
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- 23 Sep, 2015 1 commit
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Zach authored
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- 22 Sep, 2015 1 commit
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Fabio Bas authored
* Removed remaining picture handling from card database and cardinfo * removed the “noCard object” hack
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- 06 Jul, 2015 1 commit
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Matt Lowe authored
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- 04 Apr, 2015 1 commit
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Fabio Bas authored
Workaround the two remaining issues, mostly fixing the “load deck” screen in tab_game: * Only preload up to the first 300 cards of a deck; * don’t even bother trying to load card images if they’ll be shown with width <= 10 Trying a 17k cards deck like the one proposed in #67 is still a no go, mostly due to the cpu time used to create all the objects. Anyway, i tested decks up to 8k cards and they works fine now (if you like to wait while trice is loading them)..
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- 18 Mar, 2015 2 commits
- 14 Feb, 2015 1 commit
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Jeffrey Oliver authored
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- 13 Feb, 2015 1 commit
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Jeffrey Oliver authored
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- 24 Dec, 2014 1 commit
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Fabio Bas authored
Drop CardInfo’s own pixmap caches; use QPixmapCache instead. Use QPixmap references instead of pointers. Being stored in QPixmapCache, all card images are now subjected to QPixmapCache’s size limit
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- 12 Nov, 2014 1 commit
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Matt Lowe authored
Cards now scale up by 10% when mouse over.
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- 11 Mar, 2014 2 commits
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Mark Morschhäuser authored
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Mark Morschhäuser authored
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- 11 Feb, 2014 1 commit
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Matt Kelly authored
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- 06 Apr, 2012 1 commit
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Max-Wilhelm Bruker authored
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- 01 Apr, 2012 1 commit
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Max-Wilhelm Bruker authored
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- 24 Mar, 2012 1 commit
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Max-Wilhelm Bruker authored
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- 01 Nov, 2011 1 commit
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Max-Wilhelm Bruker authored
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- 20 Jul, 2011 1 commit
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Max-Wilhelm Bruker authored
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- 28 Jun, 2011 1 commit
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Max-Wilhelm Bruker authored
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- 30 May, 2011 1 commit
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Max-Wilhelm Bruker authored
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- 07 Mar, 2011 1 commit
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Max-Wilhelm Bruker authored
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- 28 Feb, 2011 1 commit
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Max-Wilhelm Bruker authored
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- 15 Feb, 2011 1 commit
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Max-Wilhelm Bruker authored
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- 12 Feb, 2011 1 commit
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Max-Wilhelm Bruker authored
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- 11 Feb, 2011 1 commit
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Max-Wilhelm Bruker authored
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- 26 Jan, 2011 1 commit
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Max-Wilhelm Bruker authored
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- 01 Dec, 2010 1 commit
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Max-Wilhelm Bruker authored
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- 10 Nov, 2010 3 commits
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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- 09 Nov, 2010 1 commit
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Max-Wilhelm Bruker authored
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- 05 Nov, 2010 2 commits
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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- 03 Nov, 2010 1 commit
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Max-Wilhelm Bruker authored
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- 15 Oct, 2010 2 commits
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Max-Wilhelm Bruker authored
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unknown authored
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- 14 Oct, 2010 2 commits
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Max-Wilhelm Bruker authored
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Max-Wilhelm Bruker authored
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