"cockatrice/git@gitlab.completext.com:quzar/Cockatrice.git" did not exist on "830a4c2f565542099607eb2d9684d0508b08de4a"
Commit fc59a33b authored by Gavin Bisesi's avatar Gavin Bisesi
Browse files

Merge pull request #1760 from Cockatrice/proto-syntax-marker-removal

Remove 'syntax = proto2' from .proto files.
parents 53503029 0734b81e
syntax = "proto2";
message AdminCommand {
enum AdminCommandType {
UPDATE_SERVER_MESSAGE = 1000;
......
syntax = "proto2";
enum CardAttribute {
AttrTapped = 1;
AttrAttacking = 2;
......
syntax = "proto2";
message color {
optional uint32 r = 1;
optional uint32 g = 2;
optional uint32 b = 3;
optional uint32 a = 4;
}
\ No newline at end of file
}
syntax = "proto2";
import "game_commands.proto";
message Command_AttachCard {
extend GameCommand {
......
syntax = "proto2";
import "game_commands.proto";
message Command_ChangeZoneProperties {
......
syntax = "proto2";
import "game_commands.proto";
message Command_Concede {
extend GameCommand {
......
syntax = "proto2";
import "game_commands.proto";
import "color.proto";
......
syntax = "proto2";
import "game_commands.proto";
import "color.proto";
......
syntax = "proto2";
import "game_commands.proto";
message Command_CreateToken {
extend GameCommand {
......
syntax = "proto2";
import "session_commands.proto";
message Command_DeckDel {
......
syntax = "proto2";
import "session_commands.proto";
message Command_DeckDelDir {
......
syntax = "proto2";
import "session_commands.proto";
message Command_DeckDownload {
......
syntax = "proto2";
import "session_commands.proto";
message Command_DeckList {
......
syntax = "proto2";
import "session_commands.proto";
message Command_DeckNewDir {
......@@ -8,4 +7,4 @@ message Command_DeckNewDir {
optional string path = 1;
optional string dir_name = 2;
}
\ No newline at end of file
syntax = "proto2";
import "game_commands.proto";
message Command_DeckSelect {
extend GameCommand {
......
syntax = "proto2";
import "session_commands.proto";
message Command_DeckUpload {
......
syntax = "proto2";
import "game_commands.proto";
message Command_DelCounter {
extend GameCommand {
......
syntax = "proto2";
import "game_commands.proto";
message Command_DeleteArrow {
extend GameCommand {
......
syntax = "proto2";
import "game_commands.proto";
message Command_DrawCards {
extend GameCommand {
......
syntax = "proto2";
import "game_commands.proto";
message Command_DumpZone {
extend GameCommand {
......
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