Commit e02f9e7d authored by Zach's avatar Zach
Browse files

Merge pull request #715 from ZeldaZach/dialog_spec_view

Game list informs better of what spectators can do
parents b7cb16da f0338118
......@@ -72,12 +72,12 @@ void DlgCreateGame::sharedCtor()
QGroupBox *joinRestrictionsGroupBox = new QGroupBox(tr("Joining restrictions"));
joinRestrictionsGroupBox->setLayout(joinRestrictionsLayout);
spectatorsAllowedCheckBox = new QCheckBox(tr("&Spectators allowed"));
spectatorsAllowedCheckBox = new QCheckBox(tr("&Spectators can watch"));
spectatorsAllowedCheckBox->setChecked(true);
connect(spectatorsAllowedCheckBox, SIGNAL(stateChanged(int)), this, SLOT(spectatorsAllowedChanged(int)));
spectatorsNeedPasswordCheckBox = new QCheckBox(tr("Spectators &need a password to join"));
spectatorsNeedPasswordCheckBox = new QCheckBox(tr("Spectators &need a password to watch"));
spectatorsCanTalkCheckBox = new QCheckBox(tr("Spectators can &chat"));
spectatorsSeeEverythingCheckBox = new QCheckBox(tr("Spectators see &everything"));
spectatorsSeeEverythingCheckBox = new QCheckBox(tr("Spectators can see &hands"));
QVBoxLayout *spectatorsLayout = new QVBoxLayout;
spectatorsLayout->addWidget(spectatorsAllowedCheckBox);
spectatorsLayout->addWidget(spectatorsNeedPasswordCheckBox);
......
......@@ -176,10 +176,20 @@ QVariant GamesModel::data(const QModelIndex &index, int role) const
if (g.spectators_allowed()) {
QString result;
result.append(QString::number(g.spectators_count()));
if (g.spectators_can_chat())
result.append(", ").append(tr("chat"));
if (g.spectators_omniscient())
result.append(", ").append(tr("see everything"));
if (g.spectators_can_chat() && g.spectators_omniscient())
{
result.append(" (").append(tr("can chat")).append(" & ").append(tr("see hands")).append(")");
}
else if (g.spectators_can_chat())
{
result.append(" (").append(tr("can chat")).append(")");
}
else if (g.spectators_omniscient())
{
result.append(" (").append(tr("can see hands")).append(")");
}
return result;
}
return QVariant(tr("not allowed"));
......
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