Commit cfebd53d authored by woogerboy21's avatar woogerboy21
Browse files

Corrected proto warnings

parent 74533859
import "game_commands.proto"; syntax = "proto2";
import "game_commands.proto";
message Command_SetSideboardLock { message Command_SetSideboardLock {
extend GameCommand { extend GameCommand {
optional Command_SetSideboardLock ext = 1030; optional Command_SetSideboardLock ext = 1030;
} }
optional bool locked = 1; optional bool locked = 1;
} }
syntax = "proto2";
import "game_commands.proto"; import "game_commands.proto";
import "move_card_to_zone.proto"; import "move_card_to_zone.proto";
message Command_SetSideboardPlan { message Command_SetSideboardPlan {
extend GameCommand { extend GameCommand {
optional Command_SetSideboardPlan ext = 1028; optional Command_SetSideboardPlan ext = 1028;
} }
repeated MoveCard_ToZone move_list = 1; repeated MoveCard_ToZone move_list = 1;
} }
syntax = "proto2";
import "game_commands.proto"; import "game_commands.proto";
message Command_Shuffle { message Command_Shuffle {
extend GameCommand { extend GameCommand {
optional Command_Shuffle ext = 1003; optional Command_Shuffle ext = 1003;
} }
} }
syntax = "proto2";
import "game_commands.proto"; import "game_commands.proto";
message Command_StopDumpZone { message Command_StopDumpZone {
extend GameCommand { extend GameCommand {
optional Command_StopDumpZone ext = 1025; optional Command_StopDumpZone ext = 1025;
} }
optional sint32 player_id = 1; optional sint32 player_id = 1;
optional string zone_name = 2; optional string zone_name = 2;
} }
syntax = "proto2";
import "game_commands.proto"; import "game_commands.proto";
message Command_UndoDraw { message Command_UndoDraw {
extend GameCommand { extend GameCommand {
optional Command_UndoDraw ext = 1007; optional Command_UndoDraw ext = 1007;
} }
} }
syntax = "proto2";
import "session_commands.proto"; import "session_commands.proto";
import "game_commands.proto"; import "game_commands.proto";
import "room_commands.proto"; import "room_commands.proto";
...@@ -5,14 +6,14 @@ import "moderator_commands.proto"; ...@@ -5,14 +6,14 @@ import "moderator_commands.proto";
import "admin_commands.proto"; import "admin_commands.proto";
message CommandContainer { message CommandContainer {
optional uint64 cmd_id = 1; optional uint64 cmd_id = 1;
optional uint32 game_id = 10; optional uint32 game_id = 10;
optional uint32 room_id = 20; optional uint32 room_id = 20;
repeated SessionCommand session_command = 100; repeated SessionCommand session_command = 100;
repeated GameCommand game_command = 101; repeated GameCommand game_command = 101;
repeated RoomCommand room_command = 102; repeated RoomCommand room_command = 102;
repeated ModeratorCommand moderator_command = 103; repeated ModeratorCommand moderator_command = 103;
repeated AdminCommand admin_command = 104; repeated AdminCommand admin_command = 104;
} }
syntax = "proto2";
import "game_event_context.proto"; import "game_event_context.proto";
message Context_Concede { message Context_Concede {
extend GameEventContext { extend GameEventContext {
optional Context_Concede ext = 1001; optional Context_Concede ext = 1001;
} }
} }
syntax = "proto2";
import "game_event_context.proto"; import "game_event_context.proto";
message Context_ConnectionStateChanged { message Context_ConnectionStateChanged {
extend GameEventContext { extend GameEventContext {
optional Context_ConnectionStateChanged ext = 1007; optional Context_ConnectionStateChanged ext = 1007;
} }
} }
syntax = "proto2";
import "game_event_context.proto"; import "game_event_context.proto";
message Context_DeckSelect { message Context_DeckSelect {
......
syntax = "proto2";
import "game_event_context.proto"; import "game_event_context.proto";
message Context_MoveCard { message Context_MoveCard {
extend GameEventContext { extend GameEventContext {
optional Context_MoveCard ext = 1004; optional Context_MoveCard ext = 1004;
} }
} }
syntax = "proto2";
import "game_event_context.proto"; import "game_event_context.proto";
message Context_Mulligan { message Context_Mulligan {
extend GameEventContext { extend GameEventContext {
optional Context_Mulligan ext = 1005; optional Context_Mulligan ext = 1005;
} }
optional uint32 number = 1; optional uint32 number = 1;
} }
syntax = "proto2";
import "game_event_context.proto"; import "game_event_context.proto";
message Context_PingChanged { message Context_PingChanged {
extend GameEventContext { extend GameEventContext {
optional Context_PingChanged ext = 1006; optional Context_PingChanged ext = 1006;
} }
} }
syntax = "proto2";
import "game_event_context.proto"; import "game_event_context.proto";
message Context_ReadyStart { message Context_ReadyStart {
extend GameEventContext { extend GameEventContext {
optional Context_ReadyStart ext = 1000; optional Context_ReadyStart ext = 1000;
} }
} }
syntax = "proto2";
import "game_event_context.proto"; import "game_event_context.proto";
message Context_SetSideboardLock { message Context_SetSideboardLock {
extend GameEventContext { extend GameEventContext {
optional Context_SetSideboardLock ext = 1008; optional Context_SetSideboardLock ext = 1008;
} }
} }
syntax = "proto2";
import "game_event_context.proto"; import "game_event_context.proto";
message Context_UndoDraw { message Context_UndoDraw {
extend GameEventContext { extend GameEventContext {
optional Context_UndoDraw ext = 1003; optional Context_UndoDraw ext = 1003;
} }
} }
syntax = "proto2";
import "session_event.proto"; import "session_event.proto";
import "serverinfo_user.proto"; import "serverinfo_user.proto";
message Event_AddToList { message Event_AddToList {
extend SessionEvent { extend SessionEvent {
optional Event_AddToList ext = 1005; optional Event_AddToList ext = 1005;
} }
optional string list_name = 1; optional string list_name = 1;
optional ServerInfo_User user_info = 2; optional ServerInfo_User user_info = 2;
} }
syntax = "proto2";
import "game_event.proto"; import "game_event.proto";
message Event_AttachCard { message Event_AttachCard {
extend GameEvent { extend GameEvent {
optional Event_AttachCard ext = 2012; optional Event_AttachCard ext = 2012;
} }
optional string start_zone = 1; optional string start_zone = 1;
optional sint32 card_id = 2; optional sint32 card_id = 2;
optional sint32 target_player_id = 3; optional sint32 target_player_id = 3;
optional string target_zone = 4; optional string target_zone = 4;
optional sint32 target_card_id = 5; optional sint32 target_card_id = 5;
} }
syntax = "proto2";
import "game_event.proto"; import "game_event.proto";
message Event_ChangeZoneProperties { message Event_ChangeZoneProperties {
extend GameEvent { extend GameEvent {
optional Event_ChangeZoneProperties ext = 2020; optional Event_ChangeZoneProperties ext = 2020;
} }
optional string zone_name = 1; optional string zone_name = 1;
optional bool always_reveal_top_card = 10; optional bool always_reveal_top_card = 10;
} }
syntax = "proto2";
import "session_event.proto"; import "session_event.proto";
message Event_ConnectionClosed { message Event_ConnectionClosed {
extend SessionEvent { extend SessionEvent {
optional Event_ConnectionClosed ext = 1002; optional Event_ConnectionClosed ext = 1002;
} }
enum CloseReason { enum CloseReason {
OTHER = 1; OTHER = 1;
SERVER_SHUTDOWN = 2; SERVER_SHUTDOWN = 2;
TOO_MANY_CONNECTIONS = 3; TOO_MANY_CONNECTIONS = 3;
BANNED = 4; BANNED = 4;
USERNAMEINVALID = 5; USERNAMEINVALID = 5;
USER_LIMIT_REACHED = 6; USER_LIMIT_REACHED = 6;
DEMOTED = 7; DEMOTED = 7;
LOGGEDINELSEWERE = 8; LOGGEDINELSEWERE = 8;
} }
optional CloseReason reason = 1; optional CloseReason reason = 1;
optional string reason_str = 2; optional string reason_str = 2;
optional uint32 end_time = 3; optional uint32 end_time = 3;
} }
syntax = "proto2";
import "game_event.proto"; import "game_event.proto";
import "serverinfo_arrow.proto"; import "serverinfo_arrow.proto";
message Event_CreateArrow { message Event_CreateArrow {
extend GameEvent { extend GameEvent {
optional Event_CreateArrow ext = 2000; optional Event_CreateArrow ext = 2000;
} }
optional ServerInfo_Arrow arrow_info = 1; optional ServerInfo_Arrow arrow_info = 1;
} }
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