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Donald Haase
Cockatrice
Commits
c8d59eec
Commit
c8d59eec
authored
Aug 21, 2015
by
marco
Browse files
Refactred settings to use settingscache & ini files
parent
9c28cdd1
Changes
29
Hide whitespace changes
Inline
Side-by-side
cockatrice/src/settings/serverssettings.cpp
0 → 100644
View file @
c8d59eec
#include
"serverssettings.h"
ServersSettings
::
ServersSettings
(
QString
settingPath
,
QObject
*
parent
)
:
SettingsManager
(
settingPath
+
"servers.ini"
,
parent
)
{
}
void
ServersSettings
::
setPreviousHostLogin
(
int
previous
)
{
setValue
(
previous
,
"previoushostlogin"
,
"server"
);
}
int
ServersSettings
::
getPreviousHostLogin
()
{
QVariant
previous
=
getValue
(
"previoushostlogin"
,
"server"
);
return
previous
==
QVariant
()
?
1
:
previous
.
toInt
();
}
void
ServersSettings
::
setPreviousHostList
(
QStringList
list
)
{
setValue
(
list
,
"previoushosts"
,
"server"
);
}
QStringList
ServersSettings
::
getPreviousHostList
()
{
return
getValue
(
"previoushosts"
,
"server"
).
toStringList
();
}
void
ServersSettings
::
setPrevioushostindex
(
int
index
)
{
setValue
(
index
,
"previoushostindex"
,
"server"
);
}
int
ServersSettings
::
getPrevioushostindex
()
{
return
getValue
(
"previoushostindex"
,
"server"
).
toInt
();
}
void
ServersSettings
::
setHostName
(
QString
hostname
)
{
setValue
(
hostname
,
"hostname"
,
"server"
);
}
QString
ServersSettings
::
getHostname
(
QString
defaultHost
)
{
QVariant
hostname
=
getValue
(
"hostname"
,
"server"
);
return
hostname
==
QVariant
()
?
defaultHost
:
hostname
.
toString
();
}
void
ServersSettings
::
setPort
(
QString
port
)
{
setValue
(
port
,
"port"
,
"server"
);
}
QString
ServersSettings
::
getPort
(
QString
defaultPort
)
{
QVariant
port
=
getValue
(
"port"
,
"server"
);
return
port
==
QVariant
()
?
defaultPort
:
port
.
toString
();
}
void
ServersSettings
::
setPlayerName
(
QString
playerName
)
{
setValue
(
playerName
,
"playername"
,
"server"
);
}
QString
ServersSettings
::
getPlayerName
(
QString
defaultName
)
{
QVariant
name
=
getValue
(
"playername"
,
"server"
);
return
name
==
QVariant
()
?
defaultName
:
name
.
toString
();
}
void
ServersSettings
::
setPassword
(
QString
password
)
{
setValue
(
password
,
"password"
,
"server"
);
}
QString
ServersSettings
::
getPassword
()
{
return
getValue
(
"password"
,
"server"
).
toString
();
}
void
ServersSettings
::
setSavePassword
(
int
save
)
{
setValue
(
save
,
"save_password"
,
"server"
);
}
int
ServersSettings
::
getSavePassword
()
{
QVariant
save
=
getValue
(
"save_password"
,
"server"
);
return
save
==
QVariant
()
?
1
:
save
.
toInt
();
}
void
ServersSettings
::
setAutoConnect
(
int
autoconnect
)
{
setValue
(
autoconnect
,
"auto_connect"
,
"server"
);
}
int
ServersSettings
::
getAutoConnect
()
{
QVariant
autoconnect
=
getValue
(
"auto_connect"
,
"server"
);
return
autoconnect
==
QVariant
()
?
0
:
autoconnect
.
toInt
();
}
cockatrice/src/settings/serverssettings.h
0 → 100644
View file @
c8d59eec
#ifndef SERVERSSETTINGS_H
#define SERVERSSETTINGS_H
#include
"settingsmanager.h"
#include
<QObject>
class
ServersSettings
:
public
SettingsManager
{
Q_OBJECT
friend
class
SettingsCache
;
public:
int
getPreviousHostLogin
();
QStringList
getPreviousHostList
();
int
getPrevioushostindex
();
QString
getHostname
(
QString
defaultHost
=
""
);
QString
getPort
(
QString
defaultPort
=
""
);
QString
getPlayerName
(
QString
defaultName
=
""
);
QString
getPassword
();
int
getSavePassword
();
int
getAutoConnect
();
void
setPreviousHostLogin
(
int
previous
);
void
setPreviousHostList
(
QStringList
list
);
void
setPrevioushostindex
(
int
index
);
void
setHostName
(
QString
hostname
);
void
setPort
(
QString
port
);
void
setPlayerName
(
QString
playerName
);
void
setPassword
(
QString
password
);
void
setSavePassword
(
int
save
);
void
setAutoConnect
(
int
autoconnect
);
signals:
public
slots
:
private:
ServersSettings
(
QString
settingPath
,
QObject
*
parent
=
0
);
ServersSettings
(
const
ServersSettings
&
/*other*/
);
ServersSettings
(
ServersSettings
&
/*other*/
);
ServersSettings
(
volatile
const
ServersSettings
&
/*other*/
);
ServersSettings
(
volatile
ServersSettings
&
/*other*/
);
};
#endif // SERVERSSETTINGS_H
cockatrice/src/settings/settingsmanager.cpp
0 → 100644
View file @
c8d59eec
#include
"settingsmanager.h"
SettingsManager
::
SettingsManager
(
QString
settingPath
,
QObject
*
parent
)
:
QObject
(
parent
),
settings
(
settingPath
,
QSettings
::
IniFormat
)
{
}
void
SettingsManager
::
setValue
(
QVariant
value
,
QString
name
,
QString
group
,
QString
subGroup
)
{
if
(
!
group
.
isEmpty
())
settings
.
beginGroup
(
group
);
if
(
!
subGroup
.
isEmpty
())
settings
.
beginGroup
(
subGroup
);
settings
.
setValue
(
name
,
value
);
if
(
!
subGroup
.
isEmpty
())
settings
.
endGroup
();
if
(
!
group
.
isEmpty
())
settings
.
endGroup
();
}
QVariant
SettingsManager
::
getValue
(
QString
name
,
QString
group
,
QString
subGroup
)
{
if
(
!
group
.
isEmpty
())
settings
.
beginGroup
(
group
);
if
(
!
subGroup
.
isEmpty
())
settings
.
beginGroup
(
subGroup
);
QVariant
value
=
settings
.
value
(
name
);
if
(
!
subGroup
.
isEmpty
())
settings
.
endGroup
();
if
(
!
group
.
isEmpty
())
settings
.
endGroup
();
return
value
;
}
cockatrice/src/settings/settingsmanager.h
0 → 100644
View file @
c8d59eec
#ifndef SETTINGSMANAGER_H
#define SETTINGSMANAGER_H
#include
<QObject>
#include
<QSettings>
#include
<QStringList>
#include
<QVariant>
class
SettingsManager
:
public
QObject
{
Q_OBJECT
public:
SettingsManager
(
QString
settingPath
,
QObject
*
parent
=
0
);
signals:
public
slots
:
protected:
QSettings
settings
;
QVariant
getValue
(
QString
name
,
QString
group
=
""
,
QString
subGroup
=
""
);
void
setValue
(
QVariant
value
,
QString
name
,
QString
group
=
""
,
QString
subGroup
=
""
);
};
#endif // SETTINGSMANAGER_H
cockatrice/src/settingscache.cpp
View file @
c8d59eec
#include
"settingscache.h"
#include
"settingscache.h"
#include
<QSettings>
#include
<QSettings>
#include
<QFile>
#if QT_VERSION >= 0x050000
#if QT_VERSION >= 0x050000
#include
<QStandardPaths>
#include
<QStandardPaths>
#else
#else
...
@@ -11,7 +12,7 @@ QString SettingsCache::getSettingsPath()
...
@@ -11,7 +12,7 @@ QString SettingsCache::getSettingsPath()
QString
file
=
""
;
QString
file
=
""
;
#ifndef PORTABLE_BUILD
#ifndef PORTABLE_BUILD
#if QT_VERSION >= 0x050000
#if QT_VERSION >= 0x050000
file
=
QStandardPaths
::
writableLocation
(
QStandardPaths
::
DataLocation
);
file
=
QStandardPaths
::
writableLocation
(
QStandardPaths
::
DataLocation
);
#else
#else
file
=
QDesktopServices
::
storageLocation
(
QDesktopServices
::
DataLocation
);
file
=
QDesktopServices
::
storageLocation
(
QDesktopServices
::
DataLocation
);
...
@@ -19,17 +20,117 @@ QString SettingsCache::getSettingsPath()
...
@@ -19,17 +20,117 @@ QString SettingsCache::getSettingsPath()
file
.
append
(
"/settings/"
);
file
.
append
(
"/settings/"
);
#endif
#endif
return
file
;
return
file
;
}
void
SettingsCache
::
translateLegacySettings
()
{
//NOTE Please remove this legacy setting translation after 2016-9-1 (+1 year after creation)
//Layouts
QFile
layoutFile
(
getSettingsPath
()
+
"layouts/deckLayout.ini"
);
if
(
layoutFile
.
exists
())
if
(
layoutFile
.
copy
(
getSettingsPath
()
+
"layouts.ini"
))
layoutFile
.
remove
();
QStringList
usedKeys
;
QSettings
legacySetting
;
//Sets
legacySetting
.
beginGroup
(
"sets"
);
QStringList
setsGroups
=
legacySetting
.
childGroups
();
for
(
int
i
=
0
;
i
<
setsGroups
.
size
();
i
++
){
legacySetting
.
beginGroup
(
setsGroups
.
at
(
i
));
cardDatabase
().
setEnabled
(
setsGroups
.
at
(
i
),
legacySetting
.
value
(
"enabled"
).
toBool
());
cardDatabase
().
setIsKnown
(
setsGroups
.
at
(
i
),
legacySetting
.
value
(
"isknown"
).
toBool
());
cardDatabase
().
setSortKey
(
setsGroups
.
at
(
i
),
legacySetting
.
value
(
"sortkey"
).
toUInt
());
legacySetting
.
endGroup
();
}
QStringList
setsKeys
=
legacySetting
.
allKeys
();
for
(
int
i
=
0
;
i
<
setsKeys
.
size
();
++
i
)
{
usedKeys
.
append
(
"sets/"
+
setsKeys
.
at
(
i
));
}
legacySetting
.
endGroup
();
//Servers
legacySetting
.
beginGroup
(
"server"
);
servers
().
setPreviousHostLogin
(
legacySetting
.
value
(
"previoushostlogin"
).
toInt
());
servers
().
setPreviousHostList
(
legacySetting
.
value
(
"previoushosts"
).
toStringList
());
servers
().
setPrevioushostindex
(
legacySetting
.
value
(
"previoushostindex"
).
toInt
());
servers
().
setHostName
(
legacySetting
.
value
(
"hostname"
).
toString
());
servers
().
setPort
(
legacySetting
.
value
(
"port"
).
toString
());
servers
().
setPlayerName
(
legacySetting
.
value
(
"playername"
).
toString
());
servers
().
setPassword
(
legacySetting
.
value
(
"password"
).
toString
());
servers
().
setSavePassword
(
legacySetting
.
value
(
"save_password"
).
toInt
());
servers
().
setAutoConnect
(
legacySetting
.
value
(
"auto_connect"
).
toInt
());
usedKeys
.
append
(
legacySetting
.
allKeys
());
QStringList
allKeysServer
=
legacySetting
.
allKeys
();
for
(
int
i
=
0
;
i
<
allKeysServer
.
size
();
++
i
)
{
usedKeys
.
append
(
"server/"
+
allKeysServer
.
at
(
i
));
}
legacySetting
.
endGroup
();
//Messages
legacySetting
.
beginGroup
(
"messages"
);
QStringList
allMessages
=
legacySetting
.
allKeys
();
for
(
int
i
=
0
;
i
<
allMessages
.
size
();
++
i
)
{
if
(
allMessages
.
at
(
i
)
!=
"count"
){
QString
temp
=
allMessages
.
at
(
i
);
int
index
=
temp
.
remove
(
"msg"
).
toInt
();
messages
().
setMessageAt
(
index
,
legacySetting
.
value
(
allMessages
.
at
(
i
)).
toString
());
}
}
messages
().
setCount
(
legacySetting
.
value
(
"count"
).
toInt
());
QStringList
allKeysmessages
=
legacySetting
.
allKeys
();
for
(
int
i
=
0
;
i
<
allKeysmessages
.
size
();
++
i
)
{
usedKeys
.
append
(
"messages/"
+
allKeysmessages
.
at
(
i
));
}
legacySetting
.
endGroup
();
//Game filters
legacySetting
.
beginGroup
(
"filter_games"
);
gameFilters
().
setUnavailableGamesVisible
(
legacySetting
.
value
(
"unavailable_games_visible"
).
toBool
());
gameFilters
().
setShowPasswordProtectedGames
(
legacySetting
.
value
(
"show_password_protected_games"
).
toBool
());
gameFilters
().
setGameNameFilter
(
legacySetting
.
value
(
"game_name_filter"
).
toString
());
gameFilters
().
setMinPlayers
(
legacySetting
.
value
(
"min_players"
).
toInt
());
gameFilters
().
setMaxPlayers
(
legacySetting
.
value
(
"max_players"
).
toInt
());
QStringList
allFilters
=
legacySetting
.
allKeys
();
for
(
int
i
=
0
;
i
<
allFilters
.
size
();
++
i
)
{
if
(
allFilters
.
at
(
i
).
startsWith
(
"game_type"
)){
gameFilters
().
setGameTypeEnabled
(
allFilters
.
at
(
i
),
legacySetting
.
value
(
allFilters
.
at
(
i
)).
toBool
());
}
}
QStringList
allKeysfilter_games
=
legacySetting
.
allKeys
();
for
(
int
i
=
0
;
i
<
allKeysfilter_games
.
size
();
++
i
)
{
usedKeys
.
append
(
"filter_games/"
+
allKeysfilter_games
.
at
(
i
));
}
legacySetting
.
endGroup
();
QStringList
allLegacyKeys
=
legacySetting
.
allKeys
();
for
(
int
i
=
0
;
i
<
allLegacyKeys
.
size
();
++
i
)
{
if
(
usedKeys
.
contains
(
allLegacyKeys
.
at
(
i
)))
continue
;
settings
->
setValue
(
allLegacyKeys
.
at
(
i
),
legacySetting
.
value
(
allLegacyKeys
.
at
(
i
)));
}
}
}
SettingsCache
::
SettingsCache
()
SettingsCache
::
SettingsCache
()
{
{
settings
=
new
QSettings
(
this
);
QString
settingsPath
=
getSettingsPath
();
shortcutsSettings
=
new
ShortcutsSettings
(
getSettingsPath
(),
this
);
settings
=
new
QSettings
(
settingsPath
+
"global.ini"
,
QSettings
::
IniFormat
,
this
);
shortcutsSettings
=
new
ShortcutsSettings
(
settingsPath
,
this
);
cardDatabaseSettings
=
new
CardDatabaseSettings
(
settingsPath
,
this
);
serversSettings
=
new
ServersSettings
(
settingsPath
,
this
);
messageSettings
=
new
MessageSettings
(
settingsPath
,
this
);
gameFiltersSettings
=
new
GameFiltersSettings
(
settingsPath
,
this
);
layoutsSettings
=
new
LayoutsSettings
(
settingsPath
,
this
);
if
(
!
QFile
(
settingsPath
+
"global.ini"
).
exists
())
translateLegacySettings
();
lang
=
settings
->
value
(
"personal/lang"
).
toString
();
lang
=
settings
->
value
(
"personal/lang"
).
toString
();
keepalive
=
settings
->
value
(
"personal/keepalive"
,
5
).
toInt
();
keepalive
=
settings
->
value
(
"personal/keepalive"
,
5
).
toInt
();
deckPath
=
settings
->
value
(
"paths/decks"
).
toString
();
deckPath
=
settings
->
value
(
"paths/decks"
).
toString
();
replaysPath
=
settings
->
value
(
"paths/replays"
).
toString
();
replaysPath
=
settings
->
value
(
"paths/replays"
).
toString
();
picsPath
=
settings
->
value
(
"paths/pics"
).
toString
();
picsPath
=
settings
->
value
(
"paths/pics"
).
toString
();
...
@@ -119,17 +220,6 @@ SettingsCache::SettingsCache()
...
@@ -119,17 +220,6 @@ SettingsCache::SettingsCache()
spectatorsCanTalk
=
settings
->
value
(
"game/spectatorscantalk"
,
false
).
toBool
();
spectatorsCanTalk
=
settings
->
value
(
"game/spectatorscantalk"
,
false
).
toBool
();
spectatorsCanSeeEverything
=
settings
->
value
(
"game/spectatorscanseeeverything"
,
false
).
toBool
();
spectatorsCanSeeEverything
=
settings
->
value
(
"game/spectatorscanseeeverything"
,
false
).
toBool
();
clientID
=
settings
->
value
(
"personal/clientid"
,
"notset"
).
toString
();
clientID
=
settings
->
value
(
"personal/clientid"
,
"notset"
).
toString
();
QString
file
=
getSettingsPath
();
file
.
append
(
"layouts/deckLayout.ini"
);
QSettings
layout_settings
(
file
,
QSettings
::
IniFormat
);
deckEditorLayoutState
=
layout_settings
.
value
(
"layouts/deckEditor_state"
).
toByteArray
();
deckEditorGeometry
=
layout_settings
.
value
(
"layouts/deckEditor_geometry"
).
toByteArray
();
deckEditorCardSize
=
layout_settings
.
value
(
"layouts/deckEditor_CardSize"
,
QSize
(
250
,
500
)).
toSize
();
deckEditorFilterSize
=
layout_settings
.
value
(
"layouts/deckEditor_FilterSize"
,
QSize
(
250
,
250
)).
toSize
();
deckEditorDeckSize
=
layout_settings
.
value
(
"layouts/deckEditor_DeckSize"
,
QSize
(
250
,
360
)).
toSize
();
}
}
void
SettingsCache
::
setCardInfoViewMode
(
const
int
_viewMode
)
{
void
SettingsCache
::
setCardInfoViewMode
(
const
int
_viewMode
)
{
...
@@ -502,56 +592,6 @@ QStringList SettingsCache::getCountries() const
...
@@ -502,56 +592,6 @@ QStringList SettingsCache::getCountries() const
return
countries
;
return
countries
;
}
}
void
SettingsCache
::
setDeckEditorLayoutState
(
const
QByteArray
&
value
)
{
deckEditorLayoutState
=
value
;
QString
file
=
getSettingsPath
();
file
.
append
(
"layouts/deckLayout.ini"
);
QSettings
layout_settings
(
file
,
QSettings
::
IniFormat
);
layout_settings
.
setValue
(
"layouts/deckEditor_state"
,
value
);
}
void
SettingsCache
::
setDeckEditorGeometry
(
const
QByteArray
&
value
)
{
deckEditorGeometry
=
value
;
QString
file
=
getSettingsPath
();
file
.
append
(
"layouts/deckLayout.ini"
);
QSettings
layout_settings
(
file
,
QSettings
::
IniFormat
);
layout_settings
.
setValue
(
"layouts/deckEditor_geometry"
,
value
);
}
void
SettingsCache
::
setDeckEditorCardSize
(
const
QSize
&
value
)
{
deckEditorCardSize
=
value
;
QString
file
=
getSettingsPath
();
file
.
append
(
"layouts/deckLayout.ini"
);
QSettings
layout_settings
(
file
,
QSettings
::
IniFormat
);
layout_settings
.
setValue
(
"layouts/deckEditor_CardSize"
,
value
);
}
void
SettingsCache
::
setDeckEditorDeckSize
(
const
QSize
&
value
)
{
deckEditorDeckSize
=
value
;
QString
file
=
getSettingsPath
();
file
.
append
(
"layouts/deckLayout.ini"
);
QSettings
layout_settings
(
file
,
QSettings
::
IniFormat
);
layout_settings
.
setValue
(
"layouts/deckEditor_DeckSize"
,
value
);
}
void
SettingsCache
::
setDeckEditorFilterSize
(
const
QSize
&
value
)
{
deckEditorFilterSize
=
value
;
QString
file
=
getSettingsPath
();
file
.
append
(
"layouts/deckLayout.ini"
);
QSettings
layout_settings
(
file
,
QSettings
::
IniFormat
);
layout_settings
.
setValue
(
"layouts/deckEditor_FilterSize"
,
value
);
}
void
SettingsCache
::
setGameDescription
(
const
QString
_gameDescription
)
void
SettingsCache
::
setGameDescription
(
const
QString
_gameDescription
)
{
{
gameDescription
=
_gameDescription
;
gameDescription
=
_gameDescription
;
...
...
cockatrice/src/settingscache.h
View file @
c8d59eec
...
@@ -5,6 +5,11 @@
...
@@ -5,6 +5,11 @@
#include
<QSize>
#include
<QSize>
#include
<QStringList>
#include
<QStringList>
#include
"shortcutssettings.h"
#include
"shortcutssettings.h"
#include
"settings/carddatabasesettings.h"
#include
"settings/serverssettings.h"
#include
"settings/messagesettings.h"
#include
"settings/gamefilterssettings.h"
#include
"settings/layoutssettings.h"
// the falbacks are used for cards without a muid
// the falbacks are used for cards without a muid
#define PIC_URL_DEFAULT "http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=!cardid!&type=card"
#define PIC_URL_DEFAULT "http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=!cardid!&type=card"
...
@@ -48,6 +53,12 @@ signals:
...
@@ -48,6 +53,12 @@ signals:
private:
private:
QSettings
*
settings
;
QSettings
*
settings
;
ShortcutsSettings
*
shortcutsSettings
;
ShortcutsSettings
*
shortcutsSettings
;
CardDatabaseSettings
*
cardDatabaseSettings
;
ServersSettings
*
serversSettings
;
MessageSettings
*
messageSettings
;
GameFiltersSettings
*
gameFiltersSettings
;
LayoutsSettings
*
layoutsSettings
;
QByteArray
mainWindowGeometry
;
QByteArray
mainWindowGeometry
;
QString
lang
;
QString
lang
;
QString
deckPath
,
replaysPath
,
picsPath
,
cardDatabasePath
,
tokenDatabasePath
;
QString
deckPath
,
replaysPath
,
picsPath
,
cardDatabasePath
,
tokenDatabasePath
;
...
@@ -103,10 +114,8 @@ private:
...
@@ -103,10 +114,8 @@ private:
bool
spectatorsCanTalk
;
bool
spectatorsCanTalk
;
bool
spectatorsCanSeeEverything
;
bool
spectatorsCanSeeEverything
;
int
keepalive
;
int
keepalive
;
QByteArray
deckEditorLayoutState
,
deckEditorGeometry
;
QSize
deckEditorFilterSize
,
deckEditorDeckSize
,
deckEditorCardSize
;
QString
getSettingsPath
();
QString
getSettingsPath
();
void
translateLegacySettings
();
public:
public:
SettingsCache
();
SettingsCache
();
const
QByteArray
&
getMainWindowGeometry
()
const
{
return
mainWindowGeometry
;
}
const
QByteArray
&
getMainWindowGeometry
()
const
{
return
mainWindowGeometry
;
}
...
@@ -180,19 +189,13 @@ public:
...
@@ -180,19 +189,13 @@ public:
bool
getSpectatorsCanSeeEverything
()
const
{
return
spectatorsCanSeeEverything
;
}
bool
getSpectatorsCanSeeEverything
()
const
{
return
spectatorsCanSeeEverything
;
}
int
getKeepAlive
()
const
{
return
keepalive
;
}
int
getKeepAlive
()
const
{
return
keepalive
;
}
void
setClientID
(
QString
clientID
);
void
setClientID
(
QString
clientID
);
QString
getClientID
()
{
return
clientID
;
}
QString
getClientID
()
{
return
clientID
;
}
QByteArray
getDeckEditorLayoutState
()
const
{
return
deckEditorLayoutState
;
}
void
setDeckEditorLayoutState
(
const
QByteArray
&
value
);
QByteArray
getDeckEditorGeometry
()
const
{
return
deckEditorGeometry
;
}
void
setDeckEditorGeometry
(
const
QByteArray
&
value
);
QSize
getDeckEditorCardSize
()
const
{
return
deckEditorCardSize
;
}
void
setDeckEditorCardSize
(
const
QSize
&
value
);
QSize
getDeckEditorDeckSize
()
const
{
return
deckEditorDeckSize
;
}
void
setDeckEditorDeckSize
(
const
QSize
&
value
);
QSize
getDeckEditorFilterSize
()
const
{
return
deckEditorFilterSize
;
}
void
setDeckEditorFilterSize
(
const
QSize
&
value
);
ShortcutsSettings
&
shortcuts
()
const
{
return
*
shortcutsSettings
;
}
ShortcutsSettings
&
shortcuts
()
const
{
return
*
shortcutsSettings
;
}
CardDatabaseSettings
&
cardDatabase
()
const
{
return
*
cardDatabaseSettings
;
}
ServersSettings
&
servers
()
const
{
return
*
serversSettings
;
}
MessageSettings
&
messages
()
const
{
return
*
messageSettings
;
}
GameFiltersSettings
&
gameFilters
()
const
{
return
*
gameFiltersSettings
;
}
LayoutsSettings
&
layouts
()
const
{
return
*
layoutsSettings
;
}
public
slots
:
public
slots
:
void
setMainWindowGeometry
(
const
QByteArray
&
_mainWindowGeometry
);
void
setMainWindowGeometry
(
const
QByteArray
&
_mainWindowGeometry
);
void
setLang
(
const
QString
&
_lang
);
void
setLang
(
const
QString
&
_lang
);
...
...
cockatrice/src/tab_deck_editor.cpp
View file @
c8d59eec
...
@@ -494,21 +494,21 @@ void TabDeckEditor::refreshShortcuts()
...
@@ -494,21 +494,21 @@ void TabDeckEditor::refreshShortcuts()
void
TabDeckEditor
::
loadLayout
()
void
TabDeckEditor
::
loadLayout
()
{
{
MainWindow
->
restoreState
(
settingsCache
->
getDeckEditorLayoutState
());
MainWindow
->
restoreState
(
settingsCache
->
layouts
().
getDeckEditorLayoutState
());
MainWindow
->
restoreGeometry
(
settingsCache
->
getDeckEditorGeometry
());
MainWindow
->
restoreGeometry
(
settingsCache
->
layouts
().
getDeckEditorGeometry
());
btnCard
->
setChecked
(
!
cardInfoDock
->
isHidden
());
btnCard
->
setChecked
(
!
cardInfoDock
->
isHidden
());
btnFilter
->
setChecked
(
!
filterDock
->
isHidden
());
btnFilter
->
setChecked
(
!
filterDock
->
isHidden
());
btnDeck
->
setChecked
(
!
deckDock
->
isHidden
());
btnDeck
->
setChecked
(
!
deckDock
->
isHidden
());
cardInfoDock
->
setMinimumSize
(
settingsCache
->
getDeckEditorCardSize
());
cardInfoDock
->
setMinimumSize
(
settingsCache
->
layouts
().
getDeckEditorCardSize
());
cardInfoDock
->
setMaximumSize
(
settingsCache
->
getDeckEditorCardSize
());
cardInfoDock
->
setMaximumSize
(
settingsCache
->
layouts
().
getDeckEditorCardSize
());
filterDock
->
setMinimumSize
(
settingsCache
->
getDeckEditorFilterSize
());
filterDock
->
setMinimumSize
(
settingsCache
->
layouts
().
getDeckEditorFilterSize
());
filterDock
->
setMaximumSize
(
settingsCache
->
getDeckEditorFilterSize
());
filterDock
->
setMaximumSize
(
settingsCache
->
layouts
().
getDeckEditorFilterSize
());
deckDock
->
setMinimumSize
(
settingsCache
->
getDeckEditorDeckSize
());
deckDock
->
setMinimumSize
(
settingsCache
->
layouts
().
getDeckEditorDeckSize
());
deckDock
->
setMaximumSize
(
settingsCache
->
getDeckEditorDeckSize
());
deckDock
->
setMaximumSize
(
settingsCache
->
layouts
().
getDeckEditorDeckSize
());
QTimer
::
singleShot
(
100
,
this
,
SLOT
(
freeDocksSize
()));
QTimer
::
singleShot
(
100
,
this
,
SLOT
(
freeDocksSize
()));
}
}
...
@@ -1009,11 +1009,11 @@ bool TabDeckEditor::eventFilter(QObject * o, QEvent * e)
...
@@ -1009,11 +1009,11 @@ bool TabDeckEditor::eventFilter(QObject * o, QEvent * e)
btnFilter
->
setChecked
(
false
);
btnFilter
->
setChecked
(
false
);
}
}
if
(
o
==
this
&&
e
->
type
()
==
QEvent
::
Hide
){
if
(
o
==
this
&&
e
->
type
()
==
QEvent
::
Hide
){
settingsCache
->
setDeckEditorLayoutState
(
MainWindow
->
saveState
());
settingsCache
->
layouts
().
setDeckEditorLayoutState
(
MainWindow
->
saveState
());
settingsCache
->
setDeckEditorGeometry
(
MainWindow
->
saveGeometry
());
settingsCache
->
layouts
().
setDeckEditorGeometry
(
MainWindow
->
saveGeometry
());
settingsCache
->
setDeckEditorCardSize
(
cardInfoDock
->
size
());
settingsCache
->
layouts
().
setDeckEditorCardSize
(
cardInfoDock
->
size
());
settingsCache
->
setDeckEditorFilterSize
(
filterDock
->
size
());
settingsCache
->
layouts
().
setDeckEditorFilterSize
(
filterDock
->
size
());
settingsCache
->
setDeckEditorDeckSize
(
deckDock
->
size
());
settingsCache
->
layouts
().
setDeckEditorDeckSize
(
deckDock
->
size
());
}
}
return
false
;
return
false
;
}
}
...
...
common/server_database_interface.h
View file @
c8d59eec
...
@@ -2,8 +2,6 @@
...
@@ -2,8 +2,6 @@
#define SERVER_DATABASE_INTERFACE_H
#define SERVER_DATABASE_INTERFACE_H
#include
<QObject>
#include
<QObject>
#include
<QSettings>
#include
"server.h"
#include
"server.h"
class
Server_DatabaseInterface
:
public
QObject
{
class
Server_DatabaseInterface
:
public
QObject
{
...
...
oracle/CMakeLists.txt
View file @
c8d59eec
...
@@ -14,6 +14,12 @@ SET(oracle_SOURCES
...
@@ -14,6 +14,12 @@ SET(oracle_SOURCES
../cockatrice/src/carddatabase.cpp
../cockatrice/src/carddatabase.cpp
../cockatrice/src/settingscache.cpp
../cockatrice/src/settingscache.cpp
../cockatrice/src/shortcutssettings.cpp
../cockatrice/src/shortcutssettings.cpp
../cockatrice/src/settings/carddatabasesettings.cpp
../cockatrice/src/settings/serverssettings.cpp
../cockatrice/src/settings/settingsmanager.cpp
../cockatrice/src/settings/messagesettings.cpp
../cockatrice/src/settings/gamefilterssettings.cpp
../cockatrice/src/settings/layoutssettings.cpp
../cockatrice/src/qt-json/json.cpp
../cockatrice/src/qt-json/json.cpp
)
)
...
...
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