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Donald Haase
Cockatrice
Commits
901b0d51
Commit
901b0d51
authored
Jun 15, 2014
by
Mark Morschhäuser
Browse files
Slightly changed two captions.
parent
6913f2bb
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doc/usermanual/Usermanual.tex
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901b0d51
...
@@ -83,7 +83,7 @@ If someone runs his own server where you can register a user profile, read his d
...
@@ -83,7 +83,7 @@ If someone runs his own server where you can register a user profile, read his d
\section
{
Downloading and Installing the Cockatrice Program
}
\section
{
Downloading and Installing the Cockatrice Program
}
Due to a legal dispute there are currently no official builds left, so currently you have to build your own binaries.
Due to a legal dispute there are currently no official builds left, so currently you have to build your own binaries.
\subsection
{
Client compilation
}
\subsection
{
Building the Client
}
\subsubsection
{
Windows
}
\subsubsection
{
Windows
}
There should be two ways to compile Cockatrice: With Visual Studio 2010 and with MinGW.
There should be two ways to compile Cockatrice: With Visual Studio 2010 and with MinGW.
As the Visual Studio method is more complicated and might not work, you should do it with MinGW.
As the Visual Studio method is more complicated and might not work, you should do it with MinGW.
...
@@ -229,7 +229,7 @@ The default paths for decks, pics, cards and tokens are located in \\ \shellcmd{
...
@@ -229,7 +229,7 @@ The default paths for decks, pics, cards and tokens are located in \\ \shellcmd{
\subsubsection
{
MacOS X
}
\subsubsection
{
MacOS X
}
TODO, please contribute this section! See Linux section, then use the
\shellcmd
{
prepareMacRelease.sh
}
script from Cockatrice.
TODO, please contribute this section! See Linux section, then use the
\shellcmd
{
prepareMacRelease.sh
}
script from Cockatrice.
\subsection
{
Server compilation
}
\subsection
{
Building the Server
}
You don't need your own server if you plan to play only. But as Cockatrice is open source you are free to run your own.
You don't need your own server if you plan to play only. But as Cockatrice is open source you are free to run your own.
The compilation works like already written above, but instead of invoking
\shellcmd
{
cmake ..
}
, you have to do it like this:
The compilation works like already written above, but instead of invoking
\shellcmd
{
cmake ..
}
, you have to do it like this:
\begin{itemize}
\begin{itemize}
...
...
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