Commit 61b82bd6 authored by Max-Wilhelm Bruker's avatar Max-Wilhelm Bruker
Browse files

arrows can target players now

parent cbf201ed
......@@ -16,6 +16,7 @@ HEADERS += src/counter.h \
src/window_main.h \
src/cardzone.h \
src/player.h \
src/playertarget.h \
src/cardlist.h \
src/abstractcarditem.h \
src/carditem.h \
......@@ -45,6 +46,7 @@ HEADERS += src/counter.h \
src/phasestoolbar.h \
src/gamescene.h \
src/arrowitem.h \
src/arrowtarget.h \
src/tab.h \
src/tab_server.h \
src/tab_chatchannel.h \
......@@ -71,6 +73,7 @@ SOURCES += src/counter.cpp \
src/window_main.cpp \
src/gamesmodel.cpp \
src/player.cpp \
src/playertarget.cpp \
src/cardzone.cpp \
src/cardlist.cpp \
src/abstractcarditem.cpp \
......@@ -101,6 +104,7 @@ SOURCES += src/counter.cpp \
src/phasestoolbar.cpp \
src/gamescene.cpp \
src/arrowitem.cpp \
src/arrowtarget.cpp \
src/tab_server.cpp \
src/tab_chatchannel.cpp \
src/tab_game.cpp \
......
......@@ -9,7 +9,7 @@
#include <QDebug>
AbstractCardItem::AbstractCardItem(const QString &_name, QGraphicsItem *parent)
: AbstractGraphicsItem(parent), info(db->getCard(_name)), name(_name), tapped(false)
: ArrowTarget(parent), info(db->getCard(_name)), name(_name), tapped(false)
{
setCursor(Qt::OpenHandCursor);
setFlag(ItemIsSelectable);
......@@ -51,7 +51,7 @@ void AbstractCardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *
}
painter->drawPixmap(translatedPixmap->rect(), *translatedPixmap, translatedPixmap->rect());
} else {
QFont f("Serif");
QFont f("Times");
f.setStyleHint(QFont::Serif);
f.setPixelSize(12);
painter->setFont(f);
......
#ifndef ABSTRACTCARDITEM_H
#define ABSTRACTCARDITEM_H
#include "abstractgraphicsitem.h"
#include "arrowtarget.h"
class CardInfo;
const int CARD_WIDTH = 72;
const int CARD_HEIGHT = 102;
enum CardItemType {
typeCard = QGraphicsItem::UserType + 1,
typeCardDrag = QGraphicsItem::UserType + 2,
typeZone = QGraphicsItem::UserType + 3,
typeOther = QGraphicsItem::UserType + 5
};
class AbstractCardItem : public QObject, public AbstractGraphicsItem {
class AbstractCardItem : public QObject, public ArrowTarget {
Q_OBJECT
protected:
CardInfo *info;
......
......@@ -3,6 +3,14 @@
#include <QGraphicsItem>
enum GraphicsItemType {
typeCard = QGraphicsItem::UserType + 1,
typeCardDrag = QGraphicsItem::UserType + 2,
typeZone = QGraphicsItem::UserType + 3,
typePlayerTarget = QGraphicsItem::UserType + 4,
typeOther = QGraphicsItem::UserType + 5
};
class AbstractGraphicsItem : public QGraphicsItem {
protected:
void paintNumberEllipse(int number, int radius, const QColor &color, int position, int count, QPainter *painter);
......
#include "arrowitem.h"
#include "playertarget.h"
#include "carditem.h"
#include "cardzone.h"
#include "player.h"
......@@ -8,7 +9,7 @@
#include <QGraphicsSceneMouseEvent>
#include <QGraphicsScene>
ArrowItem::ArrowItem(Player *_player, int _id, CardItem *_startItem, CardItem *_targetItem, const QColor &_color)
ArrowItem::ArrowItem(Player *_player, int _id, ArrowTarget *_startItem, ArrowTarget *_targetItem, const QColor &_color)
: QGraphicsItem(), player(_player), id(_id), startItem(_startItem), targetItem(_targetItem), color(_color), fullColor(true)
{
setZValue(2000000005);
......@@ -96,7 +97,7 @@ void ArrowItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
player->sendGameCommand(new Command_DeleteArrow(-1, id));
}
ArrowDragItem::ArrowDragItem(CardItem *_startItem, const QColor &_color)
ArrowDragItem::ArrowDragItem(ArrowTarget *_startItem, const QColor &_color)
: ArrowItem(static_cast<CardZone *>(_startItem->parentItem())->getPlayer(), -1, _startItem, 0, _color)
{
}
......@@ -111,10 +112,12 @@ void ArrowDragItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
QPointF endPos = event->scenePos();
QList<QGraphicsItem *> colliding = scene()->items(endPos);
CardItem *cursorItem = 0;
ArrowTarget *cursorItem = 0;
for (int i = colliding.size() - 1; i >= 0; i--)
if ((cursorItem = qgraphicsitem_cast<CardItem *>(colliding.at(i))))
if (qgraphicsitem_cast<PlayerTarget *>(colliding.at(i)) || qgraphicsitem_cast<CardItem *>(colliding.at(i))) {
cursorItem = static_cast<ArrowTarget *>(colliding.at(i));
break;
}
if ((cursorItem != targetItem) && targetItem)
targetItem->setBeingPointedAt(false);
if (!cursorItem) {
......@@ -139,17 +142,35 @@ void ArrowDragItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
if (targetItem && (targetItem != startItem)) {
targetItem->setBeingPointedAt(false);
CardZone *startZone = static_cast<CardZone *>(startItem->parentItem());
CardZone *targetZone = static_cast<CardZone *>(targetItem->parentItem());
player->sendGameCommand(new Command_CreateArrow(
-1,
startZone->getPlayer()->getId(),
startZone->getName(),
startItem->getId(),
targetZone->getPlayer()->getId(),
targetZone->getName(),
targetItem->getId(),
color
));
// For now, we can safely assume that the start item is always a card.
// The target item can be a player as well.
CardItem *startCard = qgraphicsitem_cast<CardItem *>(startItem);
CardItem *targetCard = qgraphicsitem_cast<CardItem *>(targetItem);
if (targetCard) {
CardZone *targetZone = static_cast<CardZone *>(targetItem->parentItem());
player->sendGameCommand(new Command_CreateArrow(
-1,
startZone->getPlayer()->getId(),
startZone->getName(),
startCard->getId(),
targetZone->getPlayer()->getId(),
targetZone->getName(),
targetCard->getId(),
color
));
} else {
PlayerTarget *targetPlayer = qgraphicsitem_cast<PlayerTarget *>(targetItem);
player->sendGameCommand(new Command_CreateArrow(
-1,
startZone->getPlayer()->getId(),
startZone->getName(),
startCard->getId(),
static_cast<Player *>(targetPlayer->parentItem())->getId(),
QString(),
-1,
color
));
}
}
deleteLater();
......
......@@ -7,6 +7,7 @@ class CardItem;
class QGraphicsSceneMouseEvent;
class QMenu;
class Player;
class ArrowTarget;
class ArrowItem : public QObject, public QGraphicsItem {
Q_OBJECT
......@@ -16,12 +17,12 @@ private:
protected:
Player *player;
int id;
CardItem *startItem, *targetItem;
ArrowTarget *startItem, *targetItem;
QColor color;
bool fullColor;
void mousePressEvent(QGraphicsSceneMouseEvent *event);
public:
ArrowItem(Player *_player, int _id, CardItem *_startItem, CardItem *_targetItem, const QColor &color);
ArrowItem(Player *_player, int _id, ArrowTarget *_startItem, ArrowTarget *_targetItem, const QColor &color);
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
QRectF boundingRect() const { return path.boundingRect(); }
QPainterPath shape() const { return path; }
......@@ -29,10 +30,10 @@ public:
void updatePath(const QPointF &endPoint);
int getId() const { return id; }
void setStartItem(CardItem *_item) { startItem = _item; }
void setTargetItem(CardItem *_item) { targetItem = _item; }
CardItem *getStartItem() const { return startItem; }
CardItem *getTargetItem() const { return targetItem; }
void setStartItem(ArrowTarget *_item) { startItem = _item; }
void setTargetItem(ArrowTarget *_item) { targetItem = _item; }
ArrowTarget *getStartItem() const { return startItem; }
ArrowTarget *getTargetItem() const { return targetItem; }
};
class ArrowDragItem : public ArrowItem {
......@@ -40,7 +41,7 @@ class ArrowDragItem : public ArrowItem {
private:
QList<ArrowDragItem *> childArrows;
public:
ArrowDragItem(CardItem *_startItem, const QColor &_color);
ArrowDragItem(ArrowTarget *_startItem, const QColor &_color);
void addChildArrow(ArrowDragItem *childArrow);
protected:
void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
......
#include "arrowtarget.h"
ArrowTarget::ArrowTarget(QGraphicsItem *parent)
: AbstractGraphicsItem(parent), beingPointedAt(false)
{
}
void ArrowTarget::setBeingPointedAt(bool _beingPointedAt)
{
beingPointedAt = _beingPointedAt;
update();
}
#ifndef ARROWTARGET_H
#define ARROWTARGET_H
#include "abstractgraphicsitem.h"
class ArrowTarget : public AbstractGraphicsItem {
private:
bool beingPointedAt;
public:
ArrowTarget(QGraphicsItem *parent = 0);
void setBeingPointedAt(bool _beingPointedAt);
bool getBeingPointedAt() const { return beingPointedAt; }
};
#endif
\ No newline at end of file
......@@ -12,7 +12,7 @@
#include "settingscache.h"
CardItem::CardItem(Player *_owner, const QString &_name, int _cardid, QGraphicsItem *parent)
: AbstractCardItem(_name, parent), owner(_owner), id(_cardid), attacking(false), facedown(false), destroyOnZoneChange(false), doesntUntap(false), beingPointedAt(false), dragItem(NULL)
: AbstractCardItem(_name, parent), owner(_owner), id(_cardid), attacking(false), facedown(false), destroyOnZoneChange(false), doesntUntap(false), dragItem(NULL)
{
owner->addCard(this);
......@@ -117,8 +117,8 @@ void CardItem::retranslateUi()
aDoesntUntap->setText(tr("Toggle &normal untapping"));
aFlip->setText(tr("&Flip"));
aClone->setText(tr("&Clone"));
aAttach->setText(tr("Attach to card..."));
aUnattach->setText(tr("Unattach"));
aAttach->setText(tr("&Attach to card..."));
aUnattach->setText(tr("Unattac&h"));
aSetPT->setText(tr("Set &P/T..."));
aSetAnnotation->setText(tr("&Set annotation..."));
QStringList counterColors;
......@@ -157,7 +157,7 @@ void CardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
++i;
}
if (!pt.isEmpty()) {
QFont font("Serif");
QFont font("Times");
font.setPixelSize(16);
painter->setFont(font);
QPen pen(Qt::white);
......@@ -168,7 +168,7 @@ void CardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
painter->drawText(QRectF(0, 0, boundingRect().width() - 5, boundingRect().height() - 5), Qt::AlignRight | Qt::AlignBottom, pt);
}
if (beingPointedAt)
if (getBeingPointedAt())
painter->fillRect(boundingRect(), QBrush(QColor(255, 0, 0, 100)));
painter->restore();
}
......@@ -214,12 +214,6 @@ void CardItem::setPT(const QString &_pt)
update();
}
void CardItem::setBeingPointedAt(bool _beingPointedAt)
{
beingPointedAt = _beingPointedAt;
update();
}
void CardItem::resetState()
{
attacking = false;
......@@ -286,7 +280,7 @@ void CardItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
QListIterator<QGraphicsItem *> itemIterator(scene()->selectedItems());
while (itemIterator.hasNext()) {
CardItem *c = qgraphicsitem_cast<CardItem *>(itemIterator.next());
if (!c)
if (!c || (c == this))
continue;
if (c->parentItem() != parentItem())
continue;
......
......@@ -25,7 +25,6 @@ private:
bool destroyOnZoneChange;
bool doesntUntap;
QPoint gridPoint;
bool beingPointedAt;
CardDragItem *dragItem;
QList<QAction *> aAddCounter, aSetCounter, aRemoveCounter;
......@@ -62,7 +61,6 @@ public:
void setPT(const QString &_pt);
bool getDestroyOnZoneChange() const { return destroyOnZoneChange; }
void setDestroyOnZoneChange(bool _destroy) { destroyOnZoneChange = _destroy; }
void setBeingPointedAt(bool _beingPointedAt);
void resetState();
void processCardInfo(ServerInfo_Card *info);
......
......@@ -212,15 +212,23 @@ void MessageLogWidget::logCreateToken(Player *player, QString cardName, QString
append(tr("%1 creates token: %2%3.").arg(sanitizeHtml(player->getName())).arg(QString("<font color=\"blue\">%1</font>").arg(sanitizeHtml(cardName))).arg(pt.isEmpty() ? QString() : QString(" (%1)").arg(sanitizeHtml(pt))));
}
void MessageLogWidget::logCreateArrow(Player *player, Player *startPlayer, QString startCard, Player *targetPlayer, QString targetCard)
{
append(tr("%1 points from %2's %3 to %4's %5.")
.arg(sanitizeHtml(player->getName()))
.arg(sanitizeHtml(startPlayer->getName()))
.arg(sanitizeHtml(startCard))
.arg(sanitizeHtml(targetPlayer->getName()))
.arg(sanitizeHtml(targetCard))
);
void MessageLogWidget::logCreateArrow(Player *player, Player *startPlayer, QString startCard, Player *targetPlayer, QString targetCard, bool playerTarget)
{
if (playerTarget)
append(tr("%1 points from %2's %3 to %4.")
.arg(sanitizeHtml(player->getName()))
.arg(sanitizeHtml(startPlayer->getName()))
.arg(sanitizeHtml(startCard))
.arg(sanitizeHtml(targetPlayer->getName()))
);
else
append(tr("%1 points from %2's %3 to %4's %5.")
.arg(sanitizeHtml(player->getName()))
.arg(sanitizeHtml(startPlayer->getName()))
.arg(sanitizeHtml(startCard))
.arg(sanitizeHtml(targetPlayer->getName()))
.arg(sanitizeHtml(targetCard))
);
}
void MessageLogWidget::logSetCardCounter(Player *player, QString cardName, int counterId, int value, int oldValue)
......@@ -323,7 +331,7 @@ void MessageLogWidget::connectToPlayer(Player *player)
connect(player, SIGNAL(logSay(Player *, QString)), this, SLOT(logSay(Player *, QString)));
connect(player, SIGNAL(logShuffle(Player *)), this, SLOT(logShuffle(Player *)));
connect(player, SIGNAL(logRollDie(Player *, int, int)), this, SLOT(logRollDie(Player *, int, int)));
connect(player, SIGNAL(logCreateArrow(Player *, Player *, QString, Player *, QString)), this, SLOT(logCreateArrow(Player *, Player *, QString, Player *, QString)));
connect(player, SIGNAL(logCreateArrow(Player *, Player *, QString, Player *, QString, bool)), this, SLOT(logCreateArrow(Player *, Player *, QString, Player *, QString, bool)));
connect(player, SIGNAL(logCreateToken(Player *, QString, QString)), this, SLOT(logCreateToken(Player *, QString, QString)));
connect(player, SIGNAL(logSetCounter(Player *, QString, int, int)), this, SLOT(logSetCounter(Player *, QString, int, int)));
connect(player, SIGNAL(logSetCardCounter(Player *, QString, int, int, int)), this, SLOT(logSetCardCounter(Player *, QString, int, int, int)));
......
......@@ -41,7 +41,7 @@ public slots:
void logMoveCard(Player *player, QString cardName, CardZone *startZone, int oldX, CardZone *targetZone, int newX);
void logDestroyCard(Player *player, QString cardName);
void logCreateToken(Player *player, QString cardName, QString pt);
void logCreateArrow(Player *player, Player *startPlayer, QString startCard, Player *targetPlayer, QString targetCard);
void logCreateArrow(Player *player, Player *startPlayer, QString startCard, Player *targetPlayer, QString targetCard, bool playerTarget);
void logSetCardCounter(Player *player, QString cardName, int counterId, int value, int oldValue);
void logSetTapped(Player *player, QString cardName, bool tapped);
void logSetCounter(Player *player, QString counterName, int value, int oldValue);
......
#include "player.h"
#include "client.h"
#include "cardzone.h"
#include "playertarget.h"
#include "counter.h"
#include "arrowitem.h"
#include "zoneviewzone.h"
......@@ -28,6 +29,9 @@ Player::Player(const QString &_name, int _id, bool _local, Client *_client, TabG
connect(settingsCache, SIGNAL(playerBgPathChanged()), this, SLOT(updateBgPixmap()));
updateBgPixmap();
playerTarget = new PlayerTarget(name, CARD_WIDTH + counterAreaWidth + 5, this);
playerTarget->setPos(QPointF(0, 0));
QPointF base = QPointF(counterAreaWidth, 50);
PileZone *deck = new PileZone(this, "deck", true, false, this);
......@@ -207,6 +211,7 @@ Player::Player(const QString &_name, int _id, bool _local, Client *_client, TabG
countersMenu = 0;
sbMenu = 0;
aCreateAnotherToken = 0;
aCardMenu = 0;
}
rearrangeZones();
......@@ -490,7 +495,13 @@ void Player::eventCreateArrows(Event_CreateArrows *event)
ArrowItem *arrow = addArrow(eventArrowList[i]);
if (!arrow)
return;
emit logCreateArrow(this, arrow->getStartItem()->getOwner(), arrow->getStartItem()->getName(), arrow->getTargetItem()->getOwner(), arrow->getTargetItem()->getName());
CardItem *startCard = static_cast<CardItem *>(arrow->getStartItem());
CardItem *targetCard = qgraphicsitem_cast<CardItem *>(arrow->getTargetItem());
if (targetCard)
emit logCreateArrow(this, startCard->getOwner(), startCard->getName(), targetCard->getOwner(), targetCard->getName(), false);
else
emit logCreateArrow(this, startCard->getOwner(), startCard->getName(), static_cast<Player *>(arrow->getTargetItem()->parentItem()), QString(), true);
}
}
......@@ -722,20 +733,11 @@ QRectF Player::boundingRect() const
void Player::paint(QPainter *painter, const QStyleOptionGraphicsItem */*option*/, QWidget */*widget*/)
{
QString nameStr = getName();
QFont font("Times");
font.setPixelSize(20);
// font.setWeight(QFont::Bold);
int totalWidth = CARD_WIDTH + counterAreaWidth + 5;
if (bgPixmap.isNull())
painter->fillRect(QRectF(0, 0, totalWidth, boundingRect().height()), QColor(200, 200, 200));
else
painter->fillRect(QRectF(0, 0, totalWidth, boundingRect().height()), QBrush(bgPixmap));
painter->setFont(font);
painter->setPen(QPen(Qt::black));
painter->drawText(QRectF(0, 0, totalWidth, 40), Qt::AlignCenter, nameStr);
}
void Player::processPlayerInfo(ServerInfo_Player *info)
......@@ -827,20 +829,25 @@ ArrowItem *Player::addArrow(ServerInfo_Arrow *arrow)
CardZone *startZone = startPlayer->getZones().value(arrow->getStartZone(), 0);
CardZone *targetZone = targetPlayer->getZones().value(arrow->getTargetZone(), 0);
if (!startZone || !targetZone)
if (!startZone || (!targetZone && !arrow->getTargetZone().isEmpty()))
return 0;
CardItem *startCard = startZone->getCard(arrow->getStartCardId(), QString());
CardItem *targetCard = targetZone->getCard(arrow->getTargetCardId(), QString());
if (!startCard || !targetCard)
CardItem *targetCard = 0;
if (targetZone)
targetCard = targetZone->getCard(arrow->getTargetCardId(), QString());
if (!startCard || (!targetCard && !arrow->getTargetZone().isEmpty()))
return 0;
return addArrow(arrow->getId(), startCard, targetCard, arrow->getColor());
if (targetCard)
return addArrow(arrow->getId(), startCard, targetCard, arrow->getColor());
else
return addArrow(arrow->getId(), startCard, targetPlayer->getPlayerTarget(), arrow->getColor());
}
ArrowItem *Player::addArrow(int arrowId, CardItem *startCard, CardItem *targetCard, const QColor &color)
ArrowItem *Player::addArrow(int arrowId, CardItem *startCard, ArrowTarget *targetItem, const QColor &color)
{
ArrowItem *arrow = new ArrowItem(this, arrowId, startCard, targetCard, color);
ArrowItem *arrow = new ArrowItem(this, arrowId, startCard, targetItem, color);
arrows.insert(arrowId, arrow);
scene()->addItem(arrow);
return arrow;
......@@ -909,6 +916,7 @@ void Player::cardMenuAction()
{
QAction *a = static_cast<QAction *>(sender());
QList<QGraphicsItem *> sel = scene()->selectedItems();
QList<Command *> commandList;
while (!sel.isEmpty()) {
unsigned int i = (unsigned int) (((double) sel.size()) * qrand() / (RAND_MAX + 1.0));
CardItem *card = qgraphicsitem_cast<CardItem *>(sel.takeAt(i));
......@@ -916,38 +924,39 @@ void Player::cardMenuAction()
switch (a->data().toInt()) {
case 0:
if (!card->getTapped())
sendGameCommand(new Command_SetCardAttr(-1, qgraphicsitem_cast<CardZone *>(card->parentItem())->getName(), card->getId(), "tapped", "1"));
commandList.append(new Command_SetCardAttr(-1, qgraphicsitem_cast<CardZone *>(card->parentItem())->getName(), card->getId(), "tapped", "1"));
break;
case 1:
if (card->getTapped())
sendGameCommand(new Command_SetCardAttr(-1, qgraphicsitem_cast<CardZone *>(card->parentItem())->getName(), card->getId(), "tapped", "0"));
commandList.append(new Command_SetCardAttr(-1, qgraphicsitem_cast<CardZone *>(card->parentItem())->getName(), card->getId(), "tapped", "0"));
break;
case 2:
sendGameCommand(new Command_SetCardAttr(-1, qgraphicsitem_cast<CardZone *>(card->parentItem())->getName(), card->getId(), "doesnt_untap", QString::number(!card->getDoesntUntap())));
commandList.append(new Command_SetCardAttr(-1, qgraphicsitem_cast<CardZone *>(card->parentItem())->getName(), card->getId(), "doesnt_untap", QString::number(!card->getDoesntUntap())));
break;
case 3: {
QString zone = qgraphicsitem_cast<CardZone *>(card->parentItem())->getName();
sendGameCommand(new Command_MoveCard(-1, zone, card->getId(), zone, card->getGridPoint().x(), card->getGridPoint().y(), !card->getFaceDown()));
commandList.append(new Command_MoveCard(-1, zone, card->getId(), zone, card->getGridPoint().x(), card->getGridPoint().y(), !card->getFaceDown()));
break;
}
case 4:
sendGameCommand(new Command_CreateToken(-1, static_cast<CardZone *>(card->parentItem())->getName(), card->getName(), card->getColor(), card->getPT(), card->getAnnotation(), card->getDestroyOnZoneChange(), -1, card->getGridPoint().y()));
commandList.append(new Command_CreateToken(-1, static_cast<CardZone *>(card->parentItem())->getName(), card->getName(), card->getColor(), card->getPT(), card->getAnnotation(), card->getDestroyOnZoneChange(), -1, card->getGridPoint().y()));
break;
case 5:
sendGameCommand(new Command_MoveCard(-1, static_cast<CardZone *>(card->parentItem())->getName(), card->getId(), "deck", 0, 0, false));
commandList.append(new Command_MoveCard(-1, static_cast<CardZone *>(card->parentItem())->getName(), card->getId(), "deck", 0, 0, false));
break;
case 6:
sendGameCommand(new Command_MoveCard(-1, static_cast<CardZone *>(card->parentItem())->getName(), card->getId(), "deck", -1, 0, false));
commandList.append(new Command_MoveCard(-1, static_cast<CardZone *>(card->parentItem())->getName(), card->getId(), "deck", -1, 0, false));
break;
case 7:
sendGameCommand(new Command_MoveCard(-1, static_cast<CardZone *>(card->parentItem())->getName(), card->getId(), "grave", 0, 0, false));
commandList.append(new Command_MoveCard(-1, static_cast<CardZone *>(card->parentItem())->getName(), card->getId(), "grave", 0, 0, false));
break;
case 8:
sendGameCommand(new Command_MoveCard(-1, static_cast<CardZone *>(card->parentItem())->getName(), card->getId(), "rfg", 0, 0, false));
commandList.append(new Command_MoveCard(-1, static_cast<CardZone *>(card->parentItem())->getName(), card->getId(), "rfg", 0, 0, false));
break;
default: ;
}
}
sendCommandContainer(new CommandContainer(commandList));
}
void Player::actSetPT()
......@@ -1045,12 +1054,15 @@ void Player::actCardCounterTrigger()
void Player::setCardMenu(QMenu *menu)
{
aCardMenu->setMenu(menu);
if (aCardMenu)
aCardMenu->setMenu(menu);
}
QMenu *Player::getCardMenu() const
{
return aCardMenu->menu();
if (aCardMenu)
return aCardMenu->menu();
return 0;
}
qreal Player::getMinimumWidth() const
......
......@@ -17,6 +17,7 @@ class ArrowItem;
class CardZone;
class TableZone;
class HandZone;
class PlayerTarget;
class ServerInfo_Player;
class ServerInfo_Arrow;
class ServerInfo_Counter;
......@@ -49,7 +50,7 @@ signals:
void logSay(Player *player, QString message);
void logShuffle(Player *player);
void logRollDie(Player *player, int sides, int roll);
void logCreateArrow(Player *player, Player *startPlayer, QString startCard, Player *targetPlayer, QString targetCard);
void logCreateArrow(Player *player, Player *startPlayer, QString startCard, Player *targetPlayer, QString targetCard, bool _playerTarget);
void logCreateToken(Player *player, QString cardName, QString pt);
void logDrawCards(Player *player, int number);
void logMoveCard(Player *player, QString cardName, CardZone *startZone, int oldX, CardZone *targetZone, int newX);
......@@ -90,7 +91,6 @@ public slots:
void actCardCounterTrigger();
private slots:
void updateBgPixmap();
void updateBoundingRect();
void rearrangeZones();
......@@ -104,9 +104,6 @@ private:
*aUntapAll, *aRollDie, *aCreateToken, *aCreateAnotherToken,
*aCardMenu;
typedef void (Player::*CardMenuHandler)(CardItem *card);
QHash<QAction *, CardMenuHandler> cardMenuHandlers;
int defaultNumberTopCards;
QString lastTokenName, lastTokenColor, lastTokenPT, lastTokenAnnotation;
bool lastTokenDestroy;
......@@ -119,6 +116,7 @@ private:
QMap<QString, CardZone *> zones;
TableZone *table;
HandZone *hand;
PlayerTarget *playerTarget;
void setCardAttrHelper(CardItem *card, const QString &aname, const QString &avalue, bool allCards);
......@@ -164,9 +162,10 @@ public:
void clearCounters();
ArrowItem *addArrow(ServerInfo_Arrow *arrow);
ArrowItem *addArrow(int arrowId, CardItem *startCard, CardItem *targetCard, const QColor &color);
ArrowItem *addArrow(int arrowId, CardItem *startCard, ArrowTarget *targetItem, const QColor &color);
void delArrow(int arrowId);
void clearArrows();
PlayerTarget *getPlayerTarget() const { return playerTarget; }
Client *client;
Player(const QString &_name, int _id, bool _local, Client *_client, TabGame *_parent);
......
#include "playertarget.h"
#include <QPainter>
PlayerTarget::PlayerTarget(const QString &_name, int _maxWidth, QGraphicsItem *parent)
: ArrowTarget(parent), name(_name), maxWidth(_maxWidth)
{
font = QFont("Times");
font.setStyleHint(QFont::Serif);
font.setPixelSize(20);
}
QRectF PlayerTarget::boundingRect() const
{
return QRectF(0, 0, maxWidth, 30);
}
void PlayerTarget::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
{
painter->fillRect(boundingRect(), QColor(255, 255, 255, 100));
painter->setFont(font);
painter->setPen(Qt::black);
painter->drawText(boundingRect(), Qt::AlignCenter, name);
}
#ifndef PLAYERTARGET_H
#define PLAYERTARGET_H
#include "arrowtarget.h"
#include <QFont>
class PlayerTarget : public ArrowTarget {
private:
QString name;
QFont font;
int maxWidth;
public:
enum { Type = typePlayerTarget };
int type() const { return Type; }
PlayerTarget(const QString &_name, int _maxWidth, QGraphicsItem *parent = 0);
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
};
#endif
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......@@ -4,18 +4,20 @@
#include <QColor>
class Server_Card;
class Server_ArrowTarget;
class Server_Arrow {
private:
int id;
Server_Card *startCard, *targetCard;
Server_Card *startCard;
Server_ArrowTarget *targetItem;
QColor color;
public:
Server_Arrow(int _id, Server_Card *_startCard, Server_Card *_targetCard, const QColor &_color)
: id(_id), startCard(_startCard), targetCard(_targetCard), color(_color) { }
Server_Arrow(int _id, Server_Card *_startCard, Server_ArrowTarget *_targetItem, const QColor &_color)
: id(_id), startCard(_startCard), targetItem(_targetItem), color(_color) { }
int getId() const { return id; }
Server_Card *getStartCard() const { return startCard; }
Server_Card *getTargetCard() const { return targetCard; }
Server_ArrowTarget *getTargetItem() const { return targetItem; }
QColor getColor() const { return color; }
};
......
#ifndef SERVER_ARROWTARGET_H
#define SERVER_ARROWTARGET_H
#include <QObject>
class Server_ArrowTarget : public QObject {
Q_OBJECT
};
#endif
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