Unverified Commit 5f32892e authored by ebbit1q's avatar ebbit1q Committed by GitHub
Browse files

check if player is null when updating card menu (#4346)

parent ae743775
......@@ -1412,12 +1412,15 @@ Player *TabGame::getActiveLocalPlayer() const
void TabGame::updateCardMenu(AbstractCardItem *card)
{
Player *p;
if ((clients.size() > 1) || !players.contains(localPlayerId))
p = card->getOwner();
else
p = players.value(localPlayerId);
p->updateCardMenu(static_cast<CardItem *>(card));
Player *player;
if ((clients.size() > 1) || !players.contains(localPlayerId)) {
player = card->getOwner();
} else {
player = players.value(localPlayerId);
}
if (player != nullptr) {
player->updateCardMenu(static_cast<CardItem *>(card));
}
}
void TabGame::createMenuItems()
......
Supports Markdown
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment