Commit 4a2a61ef authored by Jeffrey Oliver's avatar Jeffrey Oliver
Browse files

Replace the 99 with a const int.

parent 8eb0e2db
...@@ -224,7 +224,7 @@ void GamesProxyModel::resetFilterParameters() ...@@ -224,7 +224,7 @@ void GamesProxyModel::resetFilterParameters()
creatorNameFilter = QString(); creatorNameFilter = QString();
gameTypeFilter.clear(); gameTypeFilter.clear();
maxPlayersFilterMin = 1; maxPlayersFilterMin = 1;
maxPlayersFilterMax = 99; maxPlayersFilterMax = DEFAULT_MAX_PLAYERS_MAX;
invalidateFilter(); invalidateFilter();
} }
...@@ -239,7 +239,7 @@ void GamesProxyModel::loadFilterParameters(const QMap<int, QString> &allGameType ...@@ -239,7 +239,7 @@ void GamesProxyModel::loadFilterParameters(const QMap<int, QString> &allGameType
gameNameFilter = settings.value("game_name_filter", "").toString(); gameNameFilter = settings.value("game_name_filter", "").toString();
creatorNameFilter = settings.value("creator_name_filter", "").toString(); creatorNameFilter = settings.value("creator_name_filter", "").toString();
maxPlayersFilterMin = settings.value("min_players", 1).toInt(); maxPlayersFilterMin = settings.value("min_players", 1).toInt();
maxPlayersFilterMax = settings.value("max_players", 99).toInt(); maxPlayersFilterMax = settings.value("max_players", DEFAULT_MAX_PLAYERS_MAX).toInt();
QMapIterator<int, QString> gameTypesIterator(allGameTypes); QMapIterator<int, QString> gameTypesIterator(allGameTypes);
while (gameTypesIterator.hasNext()) { while (gameTypesIterator.hasNext()) {
......
...@@ -50,6 +50,8 @@ private: ...@@ -50,6 +50,8 @@ private:
QSet<int> gameTypeFilter; QSet<int> gameTypeFilter;
int maxPlayersFilterMin, maxPlayersFilterMax; int maxPlayersFilterMin, maxPlayersFilterMax;
static const int DEFAULT_MAX_PLAYERS_MAX = 99;
/* /*
* The game type might contain special characters, so to use it in * The game type might contain special characters, so to use it in
* QSettings we just hash it. * QSettings we just hash it.
......
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