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Donald Haase
Cockatrice
Commits
223b38c2
Commit
223b38c2
authored
Jan 27, 2015
by
Jeffrey Oliver
Browse files
Add a bool to the gameselector constructor to choose whether or not we should
load settings from saved values or use defaults.
parent
8be659ba
Changes
4
Hide whitespace changes
Inline
Side-by-side
cockatrice/src/gameselector.cpp
View file @
223b38c2
...
@@ -17,7 +17,7 @@
...
@@ -17,7 +17,7 @@
#include
"pb/serverinfo_game.pb.h"
#include
"pb/serverinfo_game.pb.h"
#include
"pb/response.pb.h"
#include
"pb/response.pb.h"
GameSelector
::
GameSelector
(
AbstractClient
*
_client
,
const
TabSupervisor
*
_tabSupervisor
,
TabRoom
*
_room
,
const
QMap
<
int
,
QString
>
&
_rooms
,
const
QMap
<
int
,
GameTypeMap
>
&
_gameTypes
,
QWidget
*
parent
)
GameSelector
::
GameSelector
(
AbstractClient
*
_client
,
const
TabSupervisor
*
_tabSupervisor
,
TabRoom
*
_room
,
const
QMap
<
int
,
QString
>
&
_rooms
,
const
QMap
<
int
,
GameTypeMap
>
&
_gameTypes
,
const
bool
restoresettings
,
QWidget
*
parent
)
:
QGroupBox
(
parent
),
client
(
_client
),
tabSupervisor
(
_tabSupervisor
),
room
(
_room
)
:
QGroupBox
(
parent
),
client
(
_client
),
tabSupervisor
(
_tabSupervisor
),
room
(
_room
)
{
{
gameListView
=
new
QTreeView
;
gameListView
=
new
QTreeView
;
...
@@ -36,7 +36,8 @@ GameSelector::GameSelector(AbstractClient *_client, const TabSupervisor *_tabSup
...
@@ -36,7 +36,8 @@ GameSelector::GameSelector(AbstractClient *_client, const TabSupervisor *_tabSup
if
(
room
)
if
(
room
)
gameTypeMap
=
gameListModel
->
getGameTypes
().
value
(
room
->
getRoomId
());
gameTypeMap
=
gameListModel
->
getGameTypes
().
value
(
room
->
getRoomId
());
gameListProxyModel
->
loadFilterParameters
(
gameTypeMap
);
if
(
restoresettings
)
gameListProxyModel
->
loadFilterParameters
(
gameTypeMap
);
#if QT_VERSION < 0x050000
#if QT_VERSION < 0x050000
gameListView
->
header
()
->
setResizeMode
(
0
,
QHeaderView
::
ResizeToContents
);
gameListView
->
header
()
->
setResizeMode
(
0
,
QHeaderView
::
ResizeToContents
);
...
...
cockatrice/src/gameselector.h
View file @
223b38c2
...
@@ -36,7 +36,7 @@ private:
...
@@ -36,7 +36,7 @@ private:
QPushButton
*
filterButton
,
*
clearFilterButton
,
*
createButton
,
*
joinButton
,
*
spectateButton
;
QPushButton
*
filterButton
,
*
clearFilterButton
,
*
createButton
,
*
joinButton
,
*
spectateButton
;
GameTypeMap
gameTypeMap
;
GameTypeMap
gameTypeMap
;
public:
public:
GameSelector
(
AbstractClient
*
_client
,
const
TabSupervisor
*
_tabSupervisor
,
TabRoom
*
_room
,
const
QMap
<
int
,
QString
>
&
_rooms
,
const
QMap
<
int
,
GameTypeMap
>
&
_gameTypes
,
QWidget
*
parent
=
0
);
GameSelector
(
AbstractClient
*
_client
,
const
TabSupervisor
*
_tabSupervisor
,
TabRoom
*
_room
,
const
QMap
<
int
,
QString
>
&
_rooms
,
const
QMap
<
int
,
GameTypeMap
>
&
_gameTypes
,
const
bool
restoresettings
,
QWidget
*
parent
=
0
);
void
retranslateUi
();
void
retranslateUi
();
void
processGameInfo
(
const
ServerInfo_Game
&
info
);
void
processGameInfo
(
const
ServerInfo_Game
&
info
);
};
};
...
...
cockatrice/src/tab_room.cpp
View file @
223b38c2
...
@@ -34,13 +34,13 @@ TabRoom::TabRoom(TabSupervisor *_tabSupervisor, AbstractClient *_client, ServerI
...
@@ -34,13 +34,13 @@ TabRoom::TabRoom(TabSupervisor *_tabSupervisor, AbstractClient *_client, ServerI
const
int
gameTypeListSize
=
info
.
gametype_list_size
();
const
int
gameTypeListSize
=
info
.
gametype_list_size
();
for
(
int
i
=
0
;
i
<
gameTypeListSize
;
++
i
)
for
(
int
i
=
0
;
i
<
gameTypeListSize
;
++
i
)
gameTypes
.
insert
(
info
.
gametype_list
(
i
).
game_type_id
(),
QString
::
fromStdString
(
info
.
gametype_list
(
i
).
description
()));
gameTypes
.
insert
(
info
.
gametype_list
(
i
).
game_type_id
(),
QString
::
fromStdString
(
info
.
gametype_list
(
i
).
description
()));
QMap
<
int
,
GameTypeMap
>
tempMap
;
QMap
<
int
,
GameTypeMap
>
tempMap
;
tempMap
.
insert
(
info
.
room_id
(),
gameTypes
);
tempMap
.
insert
(
info
.
room_id
(),
gameTypes
);
gameSelector
=
new
GameSelector
(
client
,
tabSupervisor
,
this
,
QMap
<
int
,
QString
>
(),
tempMap
);
gameSelector
=
new
GameSelector
(
client
,
tabSupervisor
,
this
,
QMap
<
int
,
QString
>
(),
tempMap
,
true
);
userList
=
new
UserList
(
tabSupervisor
,
client
,
UserList
::
RoomList
);
userList
=
new
UserList
(
tabSupervisor
,
client
,
UserList
::
RoomList
);
connect
(
userList
,
SIGNAL
(
openMessageDialog
(
const
QString
&
,
bool
)),
this
,
SIGNAL
(
openMessageDialog
(
const
QString
&
,
bool
)));
connect
(
userList
,
SIGNAL
(
openMessageDialog
(
const
QString
&
,
bool
)),
this
,
SIGNAL
(
openMessageDialog
(
const
QString
&
,
bool
)));
chatView
=
new
ChatView
(
tabSupervisor
,
0
,
true
);
chatView
=
new
ChatView
(
tabSupervisor
,
0
,
true
);
connect
(
chatView
,
SIGNAL
(
openMessageDialog
(
QString
,
bool
)),
this
,
SIGNAL
(
openMessageDialog
(
QString
,
bool
)));
connect
(
chatView
,
SIGNAL
(
openMessageDialog
(
QString
,
bool
)),
this
,
SIGNAL
(
openMessageDialog
(
QString
,
bool
)));
connect
(
chatView
,
SIGNAL
(
showCardInfoPopup
(
QPoint
,
QString
)),
this
,
SLOT
(
showCardInfoPopup
(
QPoint
,
QString
)));
connect
(
chatView
,
SIGNAL
(
showCardInfoPopup
(
QPoint
,
QString
)),
this
,
SLOT
(
showCardInfoPopup
(
QPoint
,
QString
)));
...
@@ -50,7 +50,7 @@ TabRoom::TabRoom(TabSupervisor *_tabSupervisor, AbstractClient *_client, ServerI
...
@@ -50,7 +50,7 @@ TabRoom::TabRoom(TabSupervisor *_tabSupervisor, AbstractClient *_client, ServerI
sayEdit
=
new
QLineEdit
;
sayEdit
=
new
QLineEdit
;
sayLabel
->
setBuddy
(
sayEdit
);
sayLabel
->
setBuddy
(
sayEdit
);
connect
(
sayEdit
,
SIGNAL
(
returnPressed
()),
this
,
SLOT
(
sendMessage
()));
connect
(
sayEdit
,
SIGNAL
(
returnPressed
()),
this
,
SLOT
(
sendMessage
()));
QMenu
*
chatSettingsMenu
=
new
QMenu
(
this
);
QMenu
*
chatSettingsMenu
=
new
QMenu
(
this
);
aClearChat
=
chatSettingsMenu
->
addAction
(
QString
());
aClearChat
=
chatSettingsMenu
->
addAction
(
QString
());
...
@@ -60,32 +60,32 @@ TabRoom::TabRoom(TabSupervisor *_tabSupervisor, AbstractClient *_client, ServerI
...
@@ -60,32 +60,32 @@ TabRoom::TabRoom(TabSupervisor *_tabSupervisor, AbstractClient *_client, ServerI
aOpenChatSettings
=
chatSettingsMenu
->
addAction
(
QString
());
aOpenChatSettings
=
chatSettingsMenu
->
addAction
(
QString
());
connect
(
aOpenChatSettings
,
SIGNAL
(
triggered
()),
this
,
SLOT
(
actOpenChatSettings
()));
connect
(
aOpenChatSettings
,
SIGNAL
(
triggered
()),
this
,
SLOT
(
actOpenChatSettings
()));
QToolButton
*
chatSettingsButton
=
new
QToolButton
;
QToolButton
*
chatSettingsButton
=
new
QToolButton
;
chatSettingsButton
->
setIcon
(
QIcon
(
":/resources/icon_settings.svg"
));
chatSettingsButton
->
setIcon
(
QIcon
(
":/resources/icon_settings.svg"
));
chatSettingsButton
->
setMenu
(
chatSettingsMenu
);
chatSettingsButton
->
setMenu
(
chatSettingsMenu
);
chatSettingsButton
->
setPopupMode
(
QToolButton
::
InstantPopup
);
chatSettingsButton
->
setPopupMode
(
QToolButton
::
InstantPopup
);
QHBoxLayout
*
sayHbox
=
new
QHBoxLayout
;
QHBoxLayout
*
sayHbox
=
new
QHBoxLayout
;
sayHbox
->
addWidget
(
sayLabel
);
sayHbox
->
addWidget
(
sayLabel
);
sayHbox
->
addWidget
(
sayEdit
);
sayHbox
->
addWidget
(
sayEdit
);
sayHbox
->
addWidget
(
chatSettingsButton
);
sayHbox
->
addWidget
(
chatSettingsButton
);
QVBoxLayout
*
chatVbox
=
new
QVBoxLayout
;
QVBoxLayout
*
chatVbox
=
new
QVBoxLayout
;
chatVbox
->
addWidget
(
chatView
);
chatVbox
->
addWidget
(
chatView
);
chatVbox
->
addLayout
(
sayHbox
);
chatVbox
->
addLayout
(
sayHbox
);
chatGroupBox
=
new
QGroupBox
;
chatGroupBox
=
new
QGroupBox
;
chatGroupBox
->
setLayout
(
chatVbox
);
chatGroupBox
->
setLayout
(
chatVbox
);
QSplitter
*
splitter
=
new
QSplitter
(
Qt
::
Vertical
);
QSplitter
*
splitter
=
new
QSplitter
(
Qt
::
Vertical
);
splitter
->
addWidget
(
gameSelector
);
splitter
->
addWidget
(
gameSelector
);
splitter
->
addWidget
(
chatGroupBox
);
splitter
->
addWidget
(
chatGroupBox
);
QHBoxLayout
*
hbox
=
new
QHBoxLayout
;
QHBoxLayout
*
hbox
=
new
QHBoxLayout
;
hbox
->
addWidget
(
splitter
,
3
);
hbox
->
addWidget
(
splitter
,
3
);
hbox
->
addWidget
(
userList
,
1
);
hbox
->
addWidget
(
userList
,
1
);
aLeaveRoom
=
new
QAction
(
this
);
aLeaveRoom
=
new
QAction
(
this
);
connect
(
aLeaveRoom
,
SIGNAL
(
triggered
()),
this
,
SLOT
(
actLeaveRoom
()));
connect
(
aLeaveRoom
,
SIGNAL
(
triggered
()),
this
,
SLOT
(
actLeaveRoom
()));
...
@@ -95,12 +95,12 @@ TabRoom::TabRoom(TabSupervisor *_tabSupervisor, AbstractClient *_client, ServerI
...
@@ -95,12 +95,12 @@ TabRoom::TabRoom(TabSupervisor *_tabSupervisor, AbstractClient *_client, ServerI
retranslateUi
();
retranslateUi
();
setLayout
(
hbox
);
setLayout
(
hbox
);
const
int
userListSize
=
info
.
user_list_size
();
const
int
userListSize
=
info
.
user_list_size
();
for
(
int
i
=
0
;
i
<
userListSize
;
++
i
)
for
(
int
i
=
0
;
i
<
userListSize
;
++
i
)
userList
->
processUserInfo
(
info
.
user_list
(
i
),
true
);
userList
->
processUserInfo
(
info
.
user_list
(
i
),
true
);
userList
->
sortItems
();
userList
->
sortItems
();
const
int
gameListSize
=
info
.
game_list_size
();
const
int
gameListSize
=
info
.
game_list_size
();
for
(
int
i
=
0
;
i
<
gameListSize
;
++
i
)
for
(
int
i
=
0
;
i
<
gameListSize
;
++
i
)
gameSelector
->
processGameInfo
(
info
.
game_list
(
i
));
gameSelector
->
processGameInfo
(
info
.
game_list
(
i
));
...
@@ -147,10 +147,10 @@ void TabRoom::sendMessage()
...
@@ -147,10 +147,10 @@ void TabRoom::sendMessage()
{
{
if
(
sayEdit
->
text
().
isEmpty
())
if
(
sayEdit
->
text
().
isEmpty
())
return
;
return
;
Command_RoomSay
cmd
;
Command_RoomSay
cmd
;
cmd
.
set_message
(
sayEdit
->
text
().
toStdString
());
cmd
.
set_message
(
sayEdit
->
text
().
toStdString
());
PendingCommand
*
pend
=
prepareRoomCommand
(
cmd
);
PendingCommand
*
pend
=
prepareRoomCommand
(
cmd
);
connect
(
pend
,
SIGNAL
(
finished
(
Response
,
CommandContainer
,
QVariant
)),
this
,
SLOT
(
sayFinished
(
const
Response
&
)));
connect
(
pend
,
SIGNAL
(
finished
(
Response
,
CommandContainer
,
QVariant
)),
this
,
SLOT
(
sayFinished
(
const
Response
&
)));
sendRoomCommand
(
pend
);
sendRoomCommand
(
pend
);
...
...
cockatrice/src/user_context_menu.cpp
View file @
223b38c2
...
@@ -31,7 +31,7 @@ UserContextMenu::UserContextMenu(const TabSupervisor *_tabSupervisor, QWidget *p
...
@@ -31,7 +31,7 @@ UserContextMenu::UserContextMenu(const TabSupervisor *_tabSupervisor, QWidget *p
aRemoveFromIgnoreList
=
new
QAction
(
QString
(),
this
);
aRemoveFromIgnoreList
=
new
QAction
(
QString
(),
this
);
aKick
=
new
QAction
(
QString
(),
this
);
aKick
=
new
QAction
(
QString
(),
this
);
aBan
=
new
QAction
(
QString
(),
this
);
aBan
=
new
QAction
(
QString
(),
this
);
retranslateUi
();
retranslateUi
();
}
}
...
@@ -52,7 +52,7 @@ void UserContextMenu::gamesOfUserReceived(const Response &resp, const CommandCon
...
@@ -52,7 +52,7 @@ void UserContextMenu::gamesOfUserReceived(const Response &resp, const CommandCon
{
{
const
Response_GetGamesOfUser
&
response
=
resp
.
GetExtension
(
Response_GetGamesOfUser
::
ext
);
const
Response_GetGamesOfUser
&
response
=
resp
.
GetExtension
(
Response_GetGamesOfUser
::
ext
);
const
Command_GetGamesOfUser
&
cmd
=
commandContainer
.
session_command
(
0
).
GetExtension
(
Command_GetGamesOfUser
::
ext
);
const
Command_GetGamesOfUser
&
cmd
=
commandContainer
.
session_command
(
0
).
GetExtension
(
Command_GetGamesOfUser
::
ext
);
QMap
<
int
,
GameTypeMap
>
gameTypeMap
;
QMap
<
int
,
GameTypeMap
>
gameTypeMap
;
QMap
<
int
,
QString
>
roomMap
;
QMap
<
int
,
QString
>
roomMap
;
const
int
roomListSize
=
response
.
room_list_size
();
const
int
roomListSize
=
response
.
room_list_size
();
...
@@ -67,12 +67,12 @@ void UserContextMenu::gamesOfUserReceived(const Response &resp, const CommandCon
...
@@ -67,12 +67,12 @@ void UserContextMenu::gamesOfUserReceived(const Response &resp, const CommandCon
}
}
gameTypeMap
.
insert
(
roomInfo
.
room_id
(),
tempMap
);
gameTypeMap
.
insert
(
roomInfo
.
room_id
(),
tempMap
);
}
}
GameSelector
*
selector
=
new
GameSelector
(
client
,
tabSupervisor
,
0
,
roomMap
,
gameTypeMap
);
GameSelector
*
selector
=
new
GameSelector
(
client
,
tabSupervisor
,
0
,
roomMap
,
gameTypeMap
,
false
);
const
int
gameListSize
=
response
.
game_list_size
();
const
int
gameListSize
=
response
.
game_list_size
();
for
(
int
i
=
0
;
i
<
gameListSize
;
++
i
)
for
(
int
i
=
0
;
i
<
gameListSize
;
++
i
)
selector
->
processGameInfo
(
response
.
game_list
(
i
));
selector
->
processGameInfo
(
response
.
game_list
(
i
));
selector
->
setWindowTitle
(
tr
(
"%1's games"
).
arg
(
QString
::
fromStdString
(
cmd
.
user_name
())));
selector
->
setWindowTitle
(
tr
(
"%1's games"
).
arg
(
QString
::
fromStdString
(
cmd
.
user_name
())));
selector
->
setAttribute
(
Qt
::
WA_DeleteOnClose
);
selector
->
setAttribute
(
Qt
::
WA_DeleteOnClose
);
selector
->
show
();
selector
->
show
();
...
@@ -81,7 +81,7 @@ void UserContextMenu::gamesOfUserReceived(const Response &resp, const CommandCon
...
@@ -81,7 +81,7 @@ void UserContextMenu::gamesOfUserReceived(const Response &resp, const CommandCon
void
UserContextMenu
::
banUser_processUserInfoResponse
(
const
Response
&
r
)
void
UserContextMenu
::
banUser_processUserInfoResponse
(
const
Response
&
r
)
{
{
const
Response_GetUserInfo
&
response
=
r
.
GetExtension
(
Response_GetUserInfo
::
ext
);
const
Response_GetUserInfo
&
response
=
r
.
GetExtension
(
Response_GetUserInfo
::
ext
);
// The dialog needs to be non-modal in order to not block the event queue of the client.
// The dialog needs to be non-modal in order to not block the event queue of the client.
BanDialog
*
dlg
=
new
BanDialog
(
response
.
user_info
(),
static_cast
<
QWidget
*>
(
parent
()));
BanDialog
*
dlg
=
new
BanDialog
(
response
.
user_info
(),
static_cast
<
QWidget
*>
(
parent
()));
connect
(
dlg
,
SIGNAL
(
accepted
()),
this
,
SLOT
(
banUser_dialogFinished
()));
connect
(
dlg
,
SIGNAL
(
accepted
()),
this
,
SLOT
(
banUser_dialogFinished
()));
...
@@ -91,21 +91,21 @@ void UserContextMenu::banUser_processUserInfoResponse(const Response &r)
...
@@ -91,21 +91,21 @@ void UserContextMenu::banUser_processUserInfoResponse(const Response &r)
void
UserContextMenu
::
banUser_dialogFinished
()
void
UserContextMenu
::
banUser_dialogFinished
()
{
{
BanDialog
*
dlg
=
static_cast
<
BanDialog
*>
(
sender
());
BanDialog
*
dlg
=
static_cast
<
BanDialog
*>
(
sender
());
Command_BanFromServer
cmd
;
Command_BanFromServer
cmd
;
cmd
.
set_user_name
(
dlg
->
getBanName
().
toStdString
());
cmd
.
set_user_name
(
dlg
->
getBanName
().
toStdString
());
cmd
.
set_address
(
dlg
->
getBanIP
().
toStdString
());
cmd
.
set_address
(
dlg
->
getBanIP
().
toStdString
());
cmd
.
set_minutes
(
dlg
->
getMinutes
());
cmd
.
set_minutes
(
dlg
->
getMinutes
());
cmd
.
set_reason
(
dlg
->
getReason
().
toStdString
());
cmd
.
set_reason
(
dlg
->
getReason
().
toStdString
());
cmd
.
set_visible_reason
(
dlg
->
getVisibleReason
().
toStdString
());
cmd
.
set_visible_reason
(
dlg
->
getVisibleReason
().
toStdString
());
client
->
sendCommand
(
client
->
prepareModeratorCommand
(
cmd
));
client
->
sendCommand
(
client
->
prepareModeratorCommand
(
cmd
));
}
}
void
UserContextMenu
::
showContextMenu
(
const
QPoint
&
pos
,
const
QString
&
userName
,
UserLevelFlags
userLevel
,
bool
online
,
int
playerId
)
void
UserContextMenu
::
showContextMenu
(
const
QPoint
&
pos
,
const
QString
&
userName
,
UserLevelFlags
userLevel
,
bool
online
,
int
playerId
)
{
{
aUserName
->
setText
(
userName
);
aUserName
->
setText
(
userName
);
QMenu
*
menu
=
new
QMenu
(
static_cast
<
QWidget
*>
(
parent
()));
QMenu
*
menu
=
new
QMenu
(
static_cast
<
QWidget
*>
(
parent
()));
menu
->
addAction
(
aUserName
);
menu
->
addAction
(
aUserName
);
menu
->
addSeparator
();
menu
->
addSeparator
();
...
@@ -141,7 +141,7 @@ void UserContextMenu::showContextMenu(const QPoint &pos, const QString &userName
...
@@ -141,7 +141,7 @@ void UserContextMenu::showContextMenu(const QPoint &pos, const QString &userName
aRemoveFromIgnoreList
->
setEnabled
(
anotherUser
);
aRemoveFromIgnoreList
->
setEnabled
(
anotherUser
);
aKick
->
setEnabled
(
anotherUser
);
aKick
->
setEnabled
(
anotherUser
);
aBan
->
setEnabled
(
anotherUser
);
aBan
->
setEnabled
(
anotherUser
);
QAction
*
actionClicked
=
menu
->
exec
(
pos
);
QAction
*
actionClicked
=
menu
->
exec
(
pos
);
if
(
actionClicked
==
aDetails
)
{
if
(
actionClicked
==
aDetails
)
{
UserInfoBox
*
infoWidget
=
new
UserInfoBox
(
client
,
true
,
static_cast
<
QWidget
*>
(
parent
()),
Qt
::
Dialog
|
Qt
::
WindowTitleHint
|
Qt
::
CustomizeWindowHint
|
Qt
::
WindowCloseButtonHint
);
UserInfoBox
*
infoWidget
=
new
UserInfoBox
(
client
,
true
,
static_cast
<
QWidget
*>
(
parent
()),
Qt
::
Dialog
|
Qt
::
WindowTitleHint
|
Qt
::
CustomizeWindowHint
|
Qt
::
WindowCloseButtonHint
);
...
@@ -152,34 +152,34 @@ void UserContextMenu::showContextMenu(const QPoint &pos, const QString &userName
...
@@ -152,34 +152,34 @@ void UserContextMenu::showContextMenu(const QPoint &pos, const QString &userName
else
if
(
actionClicked
==
aShowGames
)
{
else
if
(
actionClicked
==
aShowGames
)
{
Command_GetGamesOfUser
cmd
;
Command_GetGamesOfUser
cmd
;
cmd
.
set_user_name
(
userName
.
toStdString
());
cmd
.
set_user_name
(
userName
.
toStdString
());
PendingCommand
*
pend
=
client
->
prepareSessionCommand
(
cmd
);
PendingCommand
*
pend
=
client
->
prepareSessionCommand
(
cmd
);
connect
(
pend
,
SIGNAL
(
finished
(
Response
,
CommandContainer
,
QVariant
)),
this
,
SLOT
(
gamesOfUserReceived
(
Response
,
CommandContainer
)));
connect
(
pend
,
SIGNAL
(
finished
(
Response
,
CommandContainer
,
QVariant
)),
this
,
SLOT
(
gamesOfUserReceived
(
Response
,
CommandContainer
)));
client
->
sendCommand
(
pend
);
client
->
sendCommand
(
pend
);
}
else
if
(
actionClicked
==
aAddToBuddyList
)
{
}
else
if
(
actionClicked
==
aAddToBuddyList
)
{
Command_AddToList
cmd
;
Command_AddToList
cmd
;
cmd
.
set_list
(
"buddy"
);
cmd
.
set_list
(
"buddy"
);
cmd
.
set_user_name
(
userName
.
toStdString
());
cmd
.
set_user_name
(
userName
.
toStdString
());
client
->
sendCommand
(
client
->
prepareSessionCommand
(
cmd
));
client
->
sendCommand
(
client
->
prepareSessionCommand
(
cmd
));
}
else
if
(
actionClicked
==
aRemoveFromBuddyList
)
{
}
else
if
(
actionClicked
==
aRemoveFromBuddyList
)
{
Command_RemoveFromList
cmd
;
Command_RemoveFromList
cmd
;
cmd
.
set_list
(
"buddy"
);
cmd
.
set_list
(
"buddy"
);
cmd
.
set_user_name
(
userName
.
toStdString
());
cmd
.
set_user_name
(
userName
.
toStdString
());
client
->
sendCommand
(
client
->
prepareSessionCommand
(
cmd
));
client
->
sendCommand
(
client
->
prepareSessionCommand
(
cmd
));
}
else
if
(
actionClicked
==
aAddToIgnoreList
)
{
}
else
if
(
actionClicked
==
aAddToIgnoreList
)
{
Command_AddToList
cmd
;
Command_AddToList
cmd
;
cmd
.
set_list
(
"ignore"
);
cmd
.
set_list
(
"ignore"
);
cmd
.
set_user_name
(
userName
.
toStdString
());
cmd
.
set_user_name
(
userName
.
toStdString
());
client
->
sendCommand
(
client
->
prepareSessionCommand
(
cmd
));
client
->
sendCommand
(
client
->
prepareSessionCommand
(
cmd
));
}
else
if
(
actionClicked
==
aRemoveFromIgnoreList
)
{
}
else
if
(
actionClicked
==
aRemoveFromIgnoreList
)
{
Command_RemoveFromList
cmd
;
Command_RemoveFromList
cmd
;
cmd
.
set_list
(
"ignore"
);
cmd
.
set_list
(
"ignore"
);
cmd
.
set_user_name
(
userName
.
toStdString
());
cmd
.
set_user_name
(
userName
.
toStdString
());
client
->
sendCommand
(
client
->
prepareSessionCommand
(
cmd
));
client
->
sendCommand
(
client
->
prepareSessionCommand
(
cmd
));
}
else
if
(
actionClicked
==
aKick
)
{
}
else
if
(
actionClicked
==
aKick
)
{
Command_KickFromGame
cmd
;
Command_KickFromGame
cmd
;
...
@@ -188,12 +188,12 @@ void UserContextMenu::showContextMenu(const QPoint &pos, const QString &userName
...
@@ -188,12 +188,12 @@ void UserContextMenu::showContextMenu(const QPoint &pos, const QString &userName
}
else
if
(
actionClicked
==
aBan
)
{
}
else
if
(
actionClicked
==
aBan
)
{
Command_GetUserInfo
cmd
;
Command_GetUserInfo
cmd
;
cmd
.
set_user_name
(
userName
.
toStdString
());
cmd
.
set_user_name
(
userName
.
toStdString
());
PendingCommand
*
pend
=
client
->
prepareSessionCommand
(
cmd
);
PendingCommand
*
pend
=
client
->
prepareSessionCommand
(
cmd
);
connect
(
pend
,
SIGNAL
(
finished
(
Response
,
CommandContainer
,
QVariant
)),
this
,
SLOT
(
banUser_processUserInfoResponse
(
Response
)));
connect
(
pend
,
SIGNAL
(
finished
(
Response
,
CommandContainer
,
QVariant
)),
this
,
SLOT
(
banUser_processUserInfoResponse
(
Response
)));
client
->
sendCommand
(
pend
);
client
->
sendCommand
(
pend
);
}
}
delete
menu
;
delete
menu
;
}
}
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