Commit 2101ed70 authored by Fabio Bas's avatar Fabio Bas
Browse files

Merge remote-tracking branch 'upstream/master' into pixmap_memory_2nd_attempt

Conflicts:
	cockatrice/src/dlg_settings.cpp
	cockatrice/src/dlg_settings.h
parents dd884767 c98a1467
......@@ -79,9 +79,9 @@ ELSEIF (CMAKE_COMPILER_IS_GNUCXX)
include(CheckCXXCompilerFlag)
set(CMAKE_CXX_FLAGS_RELEASE "-s -O2")
set(CMAKE_CXX_FLAGS_DEBUG "-ggdb -O0 -Wall -Wextra -pedantic -Werror")
set(CMAKE_CXX_FLAGS_DEBUG "-ggdb -O0 -Wall -Wextra -Werror")
set(ADDITIONAL_DEBUG_FLAGS -Wcast-align -Wmissing-declarations -Winline -Wno-long-long -Wno-error=extra -Wno-error=unused-parameter -Wno-inline -Wno-error=delete-non-virtual-dtor -Wno-error=sign-compare -Wno-error=reorder -Wno-error=missing-declarations)
set(ADDITIONAL_DEBUG_FLAGS -Wcast-align -Wmissing-declarations -Wno-long-long -Wno-error=extra -Wno-error=delete-non-virtual-dtor -Wno-error=sign-compare -Wno-error=missing-declarations)
FOREACH(FLAG ${ADDITIONAL_DEBUG_FLAGS})
CHECK_CXX_COMPILER_FLAG("${FLAG}" CXX_HAS_WARNING_${FLAG})
......
......@@ -101,8 +101,8 @@ set(cockatrice_RESOURCES cockatrice.qrc)
FILE(GLOB cockatrice_TS "${CMAKE_CURRENT_SOURCE_DIR}/translations/*.ts")
IF(UPDATE_TRANSLATIONS)
FILE(GLOB_RECURSE translate_cockatrice_SRCS ${CMAKE_SOURCE_DIR}/cockatrice/src/*.cpp)
FILE(GLOB_RECURSE translate_common_SRCS ${CMAKE_CURRENT_SOURCE_DIR}/common/*.cpp)
FILE(GLOB_RECURSE translate_cockatrice_SRCS ${CMAKE_SOURCE_DIR}/cockatrice/src/*.cpp ${CMAKE_SOURCE_DIR}/cockatrice/src/*.h)
FILE(GLOB_RECURSE translate_common_SRCS ${CMAKE_CURRENT_SOURCE_DIR}/common/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/common/*.h)
SET(translate_SRCS ${translate_cockatrice_SRCS} ${translate_common_SRCS})
ENDIF(UPDATE_TRANSLATIONS)
......@@ -269,18 +269,12 @@ if(APPLE)
set(plugin_dest_dir cockatrice.app/Contents/Plugins)
set(qtconf_dest_dir cockatrice.app/Contents/Resources)
# note: no codecs in qt5
# note: phonon_backend => audio | mediaservice
# note: needs platform on osx
# qt4: codecs, iconengines, imageformats, phonon_backend
# qt5: audio, iconengines, imageformats, platforms, printsupport
if (CMAKE_BUILD_TYPE STREQUAL "Debug")
install(DIRECTORY "${QT_PLUGINS_DIR}/" DESTINATION ${plugin_dest_dir} COMPONENT Runtime
FILES_MATCHING REGEX "(audio|codecs|iconengines|imageformats|mediaservice|phonon_backend|platforms)/.*_debug\\.dylib")
else()
install(DIRECTORY "${QT_PLUGINS_DIR}/" DESTINATION ${plugin_dest_dir} COMPONENT Runtime
FILES_MATCHING REGEX "(audio|codecs|iconengines|imageformats|mediaservice|phonon_backend|platforms)/.*\\.dylib"
REGEX ".*_debug\\.dylib" EXCLUDE)
endif()
install(DIRECTORY "${QT_PLUGINS_DIR}/" DESTINATION ${plugin_dest_dir} COMPONENT Runtime
FILES_MATCHING REGEX "(audio|codecs|iconengines|imageformats|phonon_backend|platforms|printsupport)/.*\\.dylib"
REGEX ".*_debug\\.dylib" EXCLUDE)
install(CODE "
file(WRITE \"\${CMAKE_INSTALL_PREFIX}/${qtconf_dest_dir}/qt.conf\" \"[Paths]
......@@ -303,17 +297,11 @@ if(WIN32)
set(plugin_dest_dir Plugins)
set(qtconf_dest_dir .)
# note: no codecs in qt5
# note: phonon_backend => audio | mediaservice
# note: needs platform on osx
# qt4: codecs, iconengines, imageformats, phonon_backend
# qt5: audio, iconengines, imageformats, platforms, printsupport
if (CMAKE_BUILD_TYPE STREQUAL "Debug")
install(DIRECTORY "${QT_PLUGINS_DIR}/" DESTINATION ${plugin_dest_dir} COMPONENT Runtime
FILES_MATCHING REGEX "(audio|codecs|iconengines|imageformats|mediaservice|phonon_backend|platforms)/.*d\\.dll")
else()
install(DIRECTORY "${QT_PLUGINS_DIR}/" DESTINATION ${plugin_dest_dir} COMPONENT Runtime
FILES_MATCHING REGEX "(audio|codecs|iconengines|imageformats|mediaservice|phonon_backend|platforms)/.*[^d]\\.dll")
endif()
install(DIRECTORY "${QT_PLUGINS_DIR}/" DESTINATION ${plugin_dest_dir} COMPONENT Runtime
FILES_MATCHING REGEX "(audio|codecs|iconengines|imageformats|phonon_backend|platforms|printsupport)/.*[^d]\\.dll")
install(CODE "
file(WRITE \"\${CMAKE_INSTALL_PREFIX}/${qtconf_dest_dir}/qt.conf\" \"[Paths]
......
......@@ -31,7 +31,7 @@ static QXmlStreamWriter &operator<<(QXmlStreamWriter &xml, const CardSet *set)
}
CardSet::CardSet(const QString &_shortName, const QString &_longName, const QString &_setType, const QDate &_releaseDate)
: shortName(_shortName), longName(_longName), setType(_setType), releaseDate(_releaseDate)
: shortName(_shortName), longName(_longName), releaseDate(_releaseDate), setType(_setType)
{
updateSortKey();
}
......
......@@ -96,7 +96,7 @@ void ChatView::appendMessage(QString message, QString sender, UserLevelFlags use
QTextCharFormat timeFormat;
timeFormat.setForeground(Qt::black);
cursor.setCharFormat(timeFormat);
cursor.insertText(QDateTime::currentDateTime().toString("[hh:mm] "));
cursor.insertText(QDateTime::currentDateTime().toString("[hh:mm:ss] "));
}
QTextCharFormat senderFormat;
......
......@@ -75,6 +75,7 @@ DlgConnect::DlgConnect(QWidget *parent)
void DlgConnect::passwordSaved(int state)
{
Q_UNUSED(state);
if(savePasswordCheckBox->isChecked()) {
autoConnectCheckBox->setEnabled(true);
} else {
......
......@@ -12,49 +12,37 @@
#include <QSettings>
#include <QCryptographicHash>
DlgFilterGames::DlgFilterGames(const QMap<int, QString> &_allGameTypes, QWidget *parent)
DlgFilterGames::DlgFilterGames(const QMap<int, QString> &_allGameTypes, const GamesProxyModel *_gamesProxyModel, QWidget *parent)
: QDialog(parent),
allGameTypes(_allGameTypes)
allGameTypes(_allGameTypes),
gamesProxyModel(_gamesProxyModel)
{
QSettings settings;
settings.beginGroup("filter_games");
unavailableGamesVisibleCheckBox = new QCheckBox(tr("Show &unavailable games"));
unavailableGamesVisibleCheckBox->setChecked(
settings.value("unavailable_games_visible", false).toBool()
);
unavailableGamesVisibleCheckBox->setChecked(gamesProxyModel->getUnavailableGamesVisible());
passwordProtectedGamesVisibleCheckBox = new QCheckBox(tr("Show &password protected games"));
passwordProtectedGamesVisibleCheckBox->setChecked(
settings.value("password_protected_games_visible", false).toBool()
);
passwordProtectedGamesVisibleCheckBox->setChecked(gamesProxyModel->getPasswordProtectedGamesVisible());
gameNameFilterEdit = new QLineEdit;
gameNameFilterEdit->setText(
settings.value("game_name_filter", "").toString()
);
gameNameFilterEdit->setText(gamesProxyModel->getGameNameFilter());
QLabel *gameNameFilterLabel = new QLabel(tr("Game &description:"));
gameNameFilterLabel->setBuddy(gameNameFilterEdit);
creatorNameFilterEdit = new QLineEdit;
creatorNameFilterEdit->setText(
settings.value("creator_name_filter", "").toString()
);
creatorNameFilterEdit->setText(gamesProxyModel->getCreatorNameFilter());
QLabel *creatorNameFilterLabel = new QLabel(tr("&Creator name:"));
creatorNameFilterLabel->setBuddy(creatorNameFilterEdit);
QVBoxLayout *gameTypeFilterLayout = new QVBoxLayout;
QMapIterator<int, QString> gameTypesIterator(allGameTypes);
while (gameTypesIterator.hasNext()) {
gameTypesIterator.next();
QCheckBox *temp = new QCheckBox(gameTypesIterator.value());
temp->setChecked(
settings.value(
"game_type/" + hashGameType(gameTypesIterator.value()),
false
).toBool()
);
temp->setChecked(gamesProxyModel->getGameTypeFilter().contains(gameTypesIterator.key()));
gameTypeFilterCheckBoxes.insert(gameTypesIterator.key(), temp);
gameTypeFilterLayout->addWidget(temp);
......@@ -65,34 +53,30 @@ DlgFilterGames::DlgFilterGames(const QMap<int, QString> &_allGameTypes, QWidget
gameTypeFilterGroupBox->setLayout(gameTypeFilterLayout);
} else
gameTypeFilterGroupBox = 0;
QLabel *maxPlayersFilterMinLabel = new QLabel(tr("at &least:"));
maxPlayersFilterMinSpinBox = new QSpinBox;
maxPlayersFilterMinSpinBox->setMinimum(1);
maxPlayersFilterMinSpinBox->setMaximum(99);
maxPlayersFilterMinSpinBox->setValue(
settings.value("min_players", 1).toInt()
);
maxPlayersFilterMinSpinBox->setValue(gamesProxyModel->getMaxPlayersFilterMin());
maxPlayersFilterMinLabel->setBuddy(maxPlayersFilterMinSpinBox);
QLabel *maxPlayersFilterMaxLabel = new QLabel(tr("at &most:"));
maxPlayersFilterMaxSpinBox = new QSpinBox;
maxPlayersFilterMaxSpinBox->setMinimum(1);
maxPlayersFilterMaxSpinBox->setMaximum(99);
maxPlayersFilterMaxSpinBox->setValue(
settings.value("max_players", 99).toInt()
);
maxPlayersFilterMaxSpinBox->setValue(gamesProxyModel->getMaxPlayersFilterMax());
maxPlayersFilterMaxLabel->setBuddy(maxPlayersFilterMaxSpinBox);
QGridLayout *maxPlayersFilterLayout = new QGridLayout;
maxPlayersFilterLayout->addWidget(maxPlayersFilterMinLabel, 0, 0);
maxPlayersFilterLayout->addWidget(maxPlayersFilterMinSpinBox, 0, 1);
maxPlayersFilterLayout->addWidget(maxPlayersFilterMaxLabel, 1, 0);
maxPlayersFilterLayout->addWidget(maxPlayersFilterMaxSpinBox, 1, 1);
QGroupBox *maxPlayersGroupBox = new QGroupBox(tr("Maximum player count"));
maxPlayersGroupBox->setLayout(maxPlayersFilterLayout);
QGridLayout *leftGrid = new QGridLayout;
leftGrid->addWidget(gameNameFilterLabel, 0, 0);
leftGrid->addWidget(gameNameFilterEdit, 0, 1);
......@@ -101,66 +85,34 @@ DlgFilterGames::DlgFilterGames(const QMap<int, QString> &_allGameTypes, QWidget
leftGrid->addWidget(maxPlayersGroupBox, 2, 0, 1, 2);
leftGrid->addWidget(unavailableGamesVisibleCheckBox, 3, 0, 1, 2);
leftGrid->addWidget(passwordProtectedGamesVisibleCheckBox, 4, 0, 1, 2);
QVBoxLayout *leftColumn = new QVBoxLayout;
leftColumn->addLayout(leftGrid);
leftColumn->addStretch();
QVBoxLayout *rightColumn = new QVBoxLayout;
rightColumn->addWidget(gameTypeFilterGroupBox);
QHBoxLayout *hbox = new QHBoxLayout;
hbox->addLayout(leftColumn);
hbox->addLayout(rightColumn);
QDialogButtonBox *buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
connect(buttonBox, SIGNAL(accepted()), this, SLOT(actOk()));
connect(buttonBox, SIGNAL(rejected()), this, SLOT(reject()));
QVBoxLayout *mainLayout = new QVBoxLayout;
mainLayout->addLayout(hbox);
mainLayout->addWidget(buttonBox);
setLayout(mainLayout);
setWindowTitle(tr("Filter games"));
}
void DlgFilterGames::actOk() {
QSettings settings;
settings.beginGroup("filter_games");
settings.setValue(
"unavailable_games_visible",
unavailableGamesVisibleCheckBox->isChecked()
);
settings.setValue(
"password_protected_games_visible",
passwordProtectedGamesVisibleCheckBox->isChecked()
);
settings.setValue("game_name_filter", gameNameFilterEdit->text());
settings.setValue("creator_name_filter", creatorNameFilterEdit->text());
QMapIterator<int, QString> gameTypeIterator(allGameTypes);
QMapIterator<int, QCheckBox *> checkboxIterator(gameTypeFilterCheckBoxes);
while (gameTypeIterator.hasNext()) {
gameTypeIterator.next();
checkboxIterator.next();
settings.setValue(
"game_type/" + hashGameType(gameTypeIterator.value()),
checkboxIterator.value()->isChecked()
);
}
settings.setValue("min_players", maxPlayersFilterMinSpinBox->value());
settings.setValue("max_players", maxPlayersFilterMaxSpinBox->value());
accept();
}
QString DlgFilterGames::hashGameType(const QString &gameType) const {
return QCryptographicHash::hash(gameType.toUtf8(), QCryptographicHash::Md5).toHex();
}
bool DlgFilterGames::getUnavailableGamesVisible() const
{
return unavailableGamesVisibleCheckBox->isChecked();
......
......@@ -4,6 +4,7 @@
#include <QDialog>
#include <QSet>
#include <QMap>
#include "gamesmodel.h"
class QCheckBox;
class QLineEdit;
......@@ -21,17 +22,13 @@ private:
QSpinBox *maxPlayersFilterMaxSpinBox;
const QMap<int, QString> &allGameTypes;
const GamesProxyModel *gamesProxyModel;
/*
* The game type might contain special characters, so to use it in
* QSettings we just hash it.
*/
QString hashGameType(const QString &gameType) const;
private slots:
void actOk();
public:
DlgFilterGames(const QMap<int, QString> &allGameTypes, QWidget *parent = 0);
DlgFilterGames(const QMap<int, QString> &_allGameTypes, const GamesProxyModel *_gamesProxyModel, QWidget *parent = 0);
bool getUnavailableGamesVisible() const;
void setUnavailableGamesVisible(bool _unavailableGamesVisible);
bool getPasswordProtectedGamesVisible() const;
......
......@@ -44,7 +44,7 @@ GeneralSettingsPage::GeneralSettingsPage()
picDownloadCheckBox = new QCheckBox;
picDownloadCheckBox->setChecked(settingsCache->getPicDownload());
QPushButton *clearDownloadedPicsButton = new QPushButton(tr("Reset/Clear Downloaded Pictures"));
clearDownloadedPicsButton = new QPushButton();
connect(clearDownloadedPicsButton, SIGNAL(clicked()), this, SLOT(clearDownloadedPicsButtonClicked()));
picDownloadHqCheckBox = new QCheckBox;
......@@ -239,6 +239,7 @@ void GeneralSettingsPage::retranslateUi()
cardDatabasePathLabel->setText(tr("Card database:"));
tokenDatabasePathLabel->setText(tr("Token database:"));
pixmapCacheLabel->setText(tr("Picture cache size:"));
clearDownloadedPicsButton->setText(tr("Reset/Clear Downloaded Pictures"));
}
AppearanceSettingsPage::AppearanceSettingsPage()
......
......@@ -46,6 +46,7 @@ private:
QCheckBox *picDownloadCheckBox;
QCheckBox *picDownloadHqCheckBox;
QLabel *languageLabel, *deckPathLabel, *replaysPathLabel, *picsPathLabel, *cardDatabasePathLabel, *tokenDatabasePathLabel, *pixmapCacheLabel;
QPushButton *clearDownloadedPicsButton;
};
class AppearanceSettingsPage : public AbstractSettingsPage {
......
......@@ -154,7 +154,7 @@ public:
FilterTreeNode *termNode(const CardFilter *f);
FilterTreeNode *attrTypeNode(CardFilter::Attr attr,
CardFilter::Type type);
const char *textCStr() { return "root"; }
const char *textCStr() const { return "root"; }
int index() const { return 0; }
bool acceptsCard(const CardInfo *info) const;
......
......@@ -32,8 +32,12 @@ GameSelector::GameSelector(AbstractClient *_client, const TabSupervisor *_tabSup
gameListView->setRootIsDecorated(true);
if (_room)
gameListView->header()->hideSection(gameListModel->roomColIndex());
else
gameListProxyModel->setUnavailableGamesVisible(true);
if (room)
gameTypeMap = gameListModel->getGameTypes().value(room->getRoomId());
gameListProxyModel->loadFilterParameters(gameTypeMap);
#if QT_VERSION < 0x050000
gameListView->header()->setResizeMode(0, QHeaderView::ResizeToContents);
#else
......@@ -44,7 +48,7 @@ GameSelector::GameSelector(AbstractClient *_client, const TabSupervisor *_tabSup
connect(filterButton, SIGNAL(clicked()), this, SLOT(actSetFilter()));
clearFilterButton = new QPushButton;
clearFilterButton->setIcon(QIcon(":/resources/icon_clearsearch.svg"));
clearFilterButton->setEnabled(false);
clearFilterButton->setEnabled(true);
connect(clearFilterButton, SIGNAL(clicked()), this, SLOT(actClearFilter()));
if (room) {
......@@ -82,29 +86,28 @@ GameSelector::GameSelector(AbstractClient *_client, const TabSupervisor *_tabSup
void GameSelector::actSetFilter()
{
GameTypeMap gameTypeMap;
if (room)
gameTypeMap = gameListModel->getGameTypes().value(room->getRoomId());
DlgFilterGames dlg(gameTypeMap, this);
DlgFilterGames dlg(gameTypeMap, gameListProxyModel, this);
if (!dlg.exec())
return;
clearFilterButton->setEnabled(true);
gameListProxyModel->setUnavailableGamesVisible(dlg.getUnavailableGamesVisible());
gameListProxyModel->setPasswordProtectedGamesVisible(dlg.getPasswordProtectedGamesVisible());
gameListProxyModel->setGameNameFilter(dlg.getGameNameFilter());
gameListProxyModel->setCreatorNameFilter(dlg.getCreatorNameFilter());
gameListProxyModel->setGameTypeFilter(dlg.getGameTypeFilter());
gameListProxyModel->setMaxPlayersFilter(dlg.getMaxPlayersFilterMin(), dlg.getMaxPlayersFilterMax());
gameListProxyModel->saveFilterParameters(gameTypeMap);
}
void GameSelector::actClearFilter()
{
clearFilterButton->setEnabled(false);
gameListProxyModel->resetFilterParameters();
gameListProxyModel->saveFilterParameters(gameTypeMap);
}
void GameSelector::actCreate()
......@@ -136,7 +139,7 @@ void GameSelector::checkResponse(const Response &response)
void GameSelector::actJoin()
{
bool spectator = sender() == spectateButton;
QModelIndex ind = gameListView->currentIndex();
if (!ind.isValid())
return;
......@@ -149,19 +152,19 @@ void GameSelector::actJoin()
if (!ok)
return;
}
Command_JoinGame cmd;
cmd.set_game_id(game.game_id());
cmd.set_password(password.toStdString());
cmd.set_spectator(spectator);
cmd.set_override_restrictions(overrideRestrictions);
TabRoom *r = tabSupervisor->getRoomTabs().value(game.room_id());
if (!r) {
QMessageBox::critical(this, tr("Error"), tr("Please join the respective room first."));
return;
}
PendingCommand *pend = r->prepareRoomCommand(cmd);
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this, SLOT(checkResponse(Response)));
r->sendRoomCommand(pend);
......
......@@ -34,6 +34,7 @@ private:
GamesModel *gameListModel;
GamesProxyModel *gameListProxyModel;
QPushButton *filterButton, *clearFilterButton, *createButton, *joinButton, *spectateButton;
GameTypeMap gameTypeMap;
public:
GameSelector(AbstractClient *_client, const TabSupervisor *_tabSupervisor, TabRoom *_room, const QMap<int, QString> &_rooms, const QMap<int, GameTypeMap> &_gameTypes, QWidget *parent = 0);
void retranslateUi();
......
......@@ -3,6 +3,8 @@
#include <QDebug>
#include <QStringList>
#include <QDateTime>
#include <QSettings>
#include <QCryptographicHash>
namespace {
const unsigned SECS_PER_MIN = 60;
......@@ -10,7 +12,7 @@ namespace {
/**
* Pretty print an integer number of seconds ago. Accurate to only one unit,
* rounded; <5 minutes and >5 hours are displayed as such. As a special case,
* rounded; <5 minutes and >5 hours are displayed as such. As a special case,
* time between 60 and 90 minutes will display both the hours and minutes.
*
* For example...
......@@ -85,7 +87,7 @@ QVariant GamesModel::data(const QModelIndex &index, int role) const
QDateTime then;
then.setTime_t(g.start_time());
unsigned int secs = then.secsTo(QDateTime::currentDateTime());
switch (role) {
case Qt::DisplayRole: return prettyPrintSecsAgo(secs);
case SORT_ROLE: return QVariant(secs);
......@@ -221,12 +223,62 @@ void GamesProxyModel::resetFilterParameters()
gameNameFilter = QString();
creatorNameFilter = QString();
gameTypeFilter.clear();
maxPlayersFilterMin = -1;
maxPlayersFilterMax = -1;
maxPlayersFilterMin = 1;
maxPlayersFilterMax = DEFAULT_MAX_PLAYERS_MAX;
invalidateFilter();
}
void GamesProxyModel::loadFilterParameters(const QMap<int, QString> &allGameTypes)
{
QSettings settings;
settings.beginGroup("filter_games");
unavailableGamesVisible = settings.value("unavailable_games_visible", false).toBool();
passwordProtectedGamesVisible = settings.value("password_protected_games_visible", false).toBool();
gameNameFilter = settings.value("game_name_filter", "").toString();
creatorNameFilter = settings.value("creator_name_filter", "").toString();
maxPlayersFilterMin = settings.value("min_players", 1).toInt();
maxPlayersFilterMax = settings.value("max_players", DEFAULT_MAX_PLAYERS_MAX).toInt();
QMapIterator<int, QString> gameTypesIterator(allGameTypes);
while (gameTypesIterator.hasNext()) {
gameTypesIterator.next();
if (settings.value("game_type/" + hashGameType(gameTypesIterator.value()), false).toBool()) {
gameTypeFilter.insert(gameTypesIterator.key());
}
}
invalidateFilter();
}
void GamesProxyModel::saveFilterParameters(const QMap<int, QString> &allGameTypes)
{
QSettings settings;
settings.beginGroup("filter_games");
settings.setValue("unavailable_games_visible", unavailableGamesVisible);
settings.setValue(
"password_protected_games_visible",
passwordProtectedGamesVisible
);
settings.setValue("game_name_filter", gameNameFilter);
settings.setValue("creator_name_filter", creatorNameFilter);
QMapIterator<int, QString> gameTypeIterator(allGameTypes);
while (gameTypeIterator.hasNext()) {
gameTypeIterator.next();
settings.setValue(
"game_type/" + hashGameType(gameTypeIterator.value()),
gameTypeFilter.contains(gameTypeIterator.key())
);
}
settings.setValue("min_players", maxPlayersFilterMin);
settings.setValue("max_players", maxPlayersFilterMax);
}
bool GamesProxyModel::filterAcceptsRow(int sourceRow, const QModelIndex &/*sourceParent*/) const
{
GamesModel *model = qobject_cast<GamesModel *>(sourceModel());
......@@ -265,3 +317,7 @@ bool GamesProxyModel::filterAcceptsRow(int sourceRow, const QModelIndex &/*sourc
return true;
}
QString GamesProxyModel::hashGameType(const QString &gameType) const {
return QCryptographicHash::hash(gameType.toUtf8(), QCryptographicHash::Md5).toHex();
}
......@@ -49,6 +49,14 @@ private:
QString gameNameFilter, creatorNameFilter;
QSet<int> gameTypeFilter;
int maxPlayersFilterMin, maxPlayersFilterMax;
static const int DEFAULT_MAX_PLAYERS_MAX = 99;
/*
* The game type might contain special characters, so to use it in
* QSettings we just hash it.
*/
QString hashGameType(const QString &gameType) const;
public:
GamesProxyModel(QObject *parent = 0, ServerInfo_User *_ownUser = 0);
......@@ -66,6 +74,8 @@ public:
int getMaxPlayersFilterMax() const { return maxPlayersFilterMax; }
void setMaxPlayersFilter(int _maxPlayersFilterMin, int _maxPlayersFilterMax);
void resetFilterParameters();
void loadFilterParameters(const QMap<int, QString> &allGameTypes);
void saveFilterParameters(const QMap<int, QString> &allGameTypes);
protected:
bool filterAcceptsRow(int sourceRow, const QModelIndex &sourceParent) const;
};
......
......@@ -8,6 +8,7 @@
#include "pb/context_move_card.pb.h"
#include "pb/context_mulligan.pb.h"
#include <QScrollBar>
#include <QDateTime>
QString MessageLogWidget::sanitizeHtml(QString dirty) const
{
......@@ -797,7 +798,7 @@ void MessageLogWidget::logSetActivePlayer(Player *player)
str = tr("It is now %1's turn.", "female");
else
str = tr("It is now %1's turn.", "male");
appendHtml("<br><font color=\"green\"><b>" + str.arg(player->getName()) + "</b></font><br>");
appendHtml("<br><font color=\"green\"><b>" + QDateTime::currentDateTime().toString("[hh:mm:ss] ") + str.arg(player->getName()) + "</b></font><br>");
}
void MessageLogWidget::logSetActivePhase(int phase)
......@@ -817,7 +818,7 @@ void MessageLogWidget::logSetActivePhase(int phase)
case 9: phaseName = tr("second main phase"); break;
case 10: phaseName = tr("ending phase"); break;
}
appendHtml("<font color=\"green\"><b>" + tr("It is now the %1.").arg(phaseName) + "</b></font>");
appendHtml("<font color=\"green\"><b>" + QDateTime::currentDateTime().toString("[hh:mm:ss] ") + tr("It is now the %1.").arg(phaseName) + "</b></font>");
}
void MessageLogWidget::containerProcessingStarted(const GameEventContext &_context)
......@@ -876,6 +877,6 @@ void MessageLogWidget::connectToPlayer(Player *player)
}
MessageLogWidget::MessageLogWidget(const TabSupervisor *_tabSupervisor, TabGame *_game, QWidget *parent)
: ChatView(_tabSupervisor, _game, false, parent), currentContext(MessageContext_None)
: ChatView(_tabSupervisor, _game, true, parent), currentContext(MessageContext_None)
{
}
......@@ -2225,6 +2225,13 @@ qreal Player::getMinimumWidth() const
return result;
}
void Player::setGameStarted()
{
if (local)
aAlwaysRevealTopCard->setChecked(false);
setConceded(false);
}
void Player::setConceded(bool _conceded)
{
conceded = _conceded;
......
......@@ -286,6 +286,8 @@ public:
void setConceded(bool _conceded);
bool getConceded() const { return conceded; }
void setGameStarted();
qreal getMinimumWidth() const;
void setMirrored(bool _mirrored);
......
......@@ -70,13 +70,13 @@ PlayerListWidget::PlayerListWidget(TabSupervisor *_tabSupervisor, AbstractClient
setMinimumHeight(60);
setIconSize(QSize(20, 15));
setColumnCount(6);
setColumnWidth(0, 20);
setColumnWidth(1, 20);
setColumnWidth(2, 20);
setColumnWidth(3, 20);
setColumnWidth(5, 20);
setHeaderHidden(true);
setRootIsDecorated(false);
#if QT_VERSION < 0x050000
header()->setResizeMode(QHeaderView::ResizeToContents);
#else
header()->setSectionResizeMode(QHeaderView::ResizeToContents);
#endif
retranslateUi();
}
......@@ -116,6 +116,7 @@ void PlayerListWidget::updatePlayerProperties(const ServerInfo_PlayerProperties
player->setData(3, Qt::UserRole, prop.user_info().user_level());
player->setIcon(3, QIcon(UserLevelPixmapGenerator::generatePixmap(12, UserLevelFlags(prop.user_info().user_level()))));
player->setText(4, QString::fromStdString(prop.user_info().name()));
resizeColumnToContents(4);
const QString country = QString::fromStdString(prop.user_info().country());
if (!country.isEmpty())
player->setIcon(4, QIcon(CountryPixmapGenerator::generatePixmap(12, country)));
......@@ -123,8 +124,10 @@ void PlayerListWidget::updatePlayerProperties(const ServerInfo_PlayerProperties
}
if (prop.has_player_id())
player->setData(4, Qt::UserRole + 1, prop.player_id());
if (prop.has_deck_hash())
if (prop.has_deck_hash()) {
player->setText(5, QString::fromStdString(prop.deck_hash()));
resizeColumnToContents(5);
}
if (prop.has_sideboard_locked())
player->setIcon(5, prop.sideboard_locked() ? lockIcon : QIcon());
if (prop.has_ping_seconds())
......
......@@ -29,7 +29,7 @@ public:
SetsModel(CardDatabase *_db, QObject *parent = 0);
~SetsModel();
int rowCount(const QModelIndex &parent = QModelIndex()) const;
int columnCount(const QModelIndex &parent = QModelIndex()) const { return NUM_COLS; }
int columnCount(const QModelIndex &parent = QModelIndex()) const { Q_UNUSED(parent); return NUM_COLS; }
QVariant data(const QModelIndex &index, int role) const;
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
Qt::ItemFlags flags(const QModelIndex &index) const;
......
......@@ -10,6 +10,10 @@ Tab::Tab(TabSupervisor *_tabSupervisor, QWidget *parent)
void Tab::showCardInfoPopup(const QPoint &pos, const QString &cardName)
{
if (infoPopup) {
infoPopup->deleteLater();
}
currentCardName = cardName;
infoPopup = new CardInfoWidget(CardInfoWidget::ModePopUp, cardName, 0, Qt::Widget | Qt::FramelessWindowHint | Qt::X11BypassWindowManagerHint | Qt::WindowStaysOnTopHint);
infoPopup->setAttribute(Qt::WA_TransparentForMouseEvents);
QRect screenRect = qApp->desktop()->screenGeometry(this);
......@@ -23,7 +27,7 @@ void Tab::showCardInfoPopup(const QPoint &pos, const QString &cardName)
void Tab::deleteCardInfoPopup(const QString &cardName)
{
if (infoPopup) {
if ((infoPopup->getCardName() == cardName) || (cardName == "_")) {
if ((currentCardName == cardName) || (cardName == "_")) {
infoPopup->deleteLater();
infoPopup = 0;
}
......
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