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Donald Haase
Cockatrice
Commits
10628943
Unverified
Commit
10628943
authored
Apr 18, 2021
by
ebbit1q
Committed by
GitHub
Apr 18, 2021
Browse files
change number dialog defaults (#4318)
parent
59696564
Changes
2
Hide whitespace changes
Inline
Side-by-side
cockatrice/src/player.cpp
View file @
10628943
...
...
@@ -104,9 +104,8 @@ void PlayerArea::setPlayerZoneId(int _playerZoneId)
}
Player
::
Player
(
const
ServerInfo_User
&
info
,
int
_id
,
bool
_local
,
bool
_judge
,
TabGame
*
_parent
)
:
QObject
(
_parent
),
game
(
_parent
),
shortcutsActive
(
false
),
defaultNumberTopCards
(
1
),
defaultNumberTopCardsToPlaceBelow
(
1
),
lastTokenDestroy
(
true
),
lastTokenTableRow
(
0
),
id
(
_id
),
active
(
false
),
local
(
_local
),
judge
(
_judge
),
mirrored
(
false
),
handVisible
(
false
),
conceded
(
false
),
zoneId
(
0
),
:
QObject
(
_parent
),
game
(
_parent
),
shortcutsActive
(
false
),
lastTokenDestroy
(
true
),
lastTokenTableRow
(
0
),
id
(
_id
),
active
(
false
),
local
(
_local
),
judge
(
_judge
),
mirrored
(
false
),
handVisible
(
false
),
conceded
(
false
),
zoneId
(
0
),
dialogSemaphore
(
false
),
deck
(
nullptr
)
{
userInfo
=
new
ServerInfo_User
;
...
...
@@ -604,11 +603,11 @@ void Player::playerListActionTriggered()
if
(
menu
==
mRevealLibrary
)
{
cmd
.
set_zone_name
(
"deck"
);
}
else
if
(
menu
==
mRevealTopCard
)
{
int
deck
s
ize
=
zones
.
value
(
"deck"
)
->
getCards
().
size
();
int
deck
S
ize
=
zones
.
value
(
"deck"
)
->
getCards
().
size
();
bool
ok
;
int
number
=
QInputDialog
::
getInt
(
game
,
tr
(
"Reveal top cards of library"
),
tr
(
"Number of cards: (max. %1)"
).
arg
(
deck
s
ize
),
defaultNumberTopCards
,
1
,
deck
s
ize
,
1
,
&
ok
);
tr
(
"Number of cards: (max. %1)"
).
arg
(
deck
S
ize
),
defaultNumberTopCards
,
1
,
deck
S
ize
,
1
,
&
ok
);
if
(
ok
)
{
cmd
.
set_zone_name
(
"deck"
);
cmd
.
set_top_cards
(
number
);
...
...
@@ -1037,9 +1036,11 @@ void Player::actViewHand()
void
Player
::
actViewTopCards
()
{
int
deckSize
=
zones
.
value
(
"deck"
)
->
getCards
().
size
();
bool
ok
;
int
number
=
QInputDialog
::
getInt
(
game
,
tr
(
"View top cards of library"
),
tr
(
"Number of cards:"
),
defaultNumberTopCards
,
1
,
2000000000
,
1
,
&
ok
);
int
number
=
QInputDialog
::
getInt
(
game
,
tr
(
"View top cards of library"
),
tr
(
"Number of cards: (max. %1)"
).
arg
(
deckSize
),
defaultNumberTopCards
,
1
,
deckSize
,
1
,
&
ok
);
if
(
ok
)
{
defaultNumberTopCards
=
number
;
static_cast
<
GameScene
*>
(
scene
())
->
toggleZoneView
(
this
,
"deck"
,
number
);
...
...
@@ -1113,11 +1114,12 @@ void Player::actMulligan()
{
int
startSize
=
SettingsCache
::
instance
().
getStartingHandSize
();
int
handSize
=
zones
.
value
(
"hand"
)
->
getCards
().
size
();
int
deckSize
=
zones
.
value
(
"deck"
)
->
getCards
().
size
()
+
handSize
;
int
deckSize
=
zones
.
value
(
"deck"
)
->
getCards
().
size
()
+
handSize
;
// hand is shuffled back into the deck
bool
ok
;
int
number
=
QInputDialog
::
getInt
(
game
,
tr
(
"Draw hand"
),
tr
(
"Number of cards:"
)
+
'\n'
+
tr
(
"0 and lower are in comparison to current hand size"
),
startSize
,
-
handSize
,
deckSize
,
1
,
&
ok
);
int
number
=
QInputDialog
::
getInt
(
game
,
tr
(
"Draw hand"
),
tr
(
"Number of cards: (max. %1)"
).
arg
(
deckSize
)
+
'\n'
+
tr
(
"0 and lower are in comparison to current hand size"
),
startSize
,
-
handSize
,
deckSize
,
1
,
&
ok
);
if
(
!
ok
)
{
return
;
}
...
...
@@ -1138,8 +1140,12 @@ void Player::actMulligan()
void
Player
::
actDrawCards
()
{
int
number
=
QInputDialog
::
getInt
(
game
,
tr
(
"Draw cards"
),
tr
(
"Number:"
));
if
(
number
)
{
int
deckSize
=
zones
.
value
(
"deck"
)
->
getCards
().
size
();
bool
ok
;
int
number
=
QInputDialog
::
getInt
(
game
,
tr
(
"Draw cards"
),
tr
(
"Number of cards: (max. %1)"
).
arg
(
deckSize
),
defaultNumberTopCards
,
1
,
deckSize
,
1
,
&
ok
);
if
(
ok
)
{
defaultNumberTopCards
=
number
;
Command_DrawCards
cmd
;
cmd
.
set_number
(
static_cast
<
google
::
protobuf
::
uint32
>
(
number
));
sendGameCommand
(
cmd
);
...
...
@@ -1206,12 +1212,16 @@ void Player::actMoveTopCardsToGrave()
return
;
}
int
number
=
QInputDialog
::
getInt
(
game
,
tr
(
"Move top cards to grave"
),
tr
(
"Number:"
));
if
(
number
==
0
)
{
bool
ok
;
int
number
=
QInputDialog
::
getInt
(
game
,
tr
(
"Move top cards to grave"
),
tr
(
"Number of cards: (max. %1)"
).
arg
(
maxCards
),
defaultNumberTopCards
,
1
,
maxCards
,
1
,
&
ok
);
if
(
!
ok
)
{
return
;
}
else
if
(
number
>
maxCards
)
{
number
=
maxCards
;
}
defaultNumberTopCards
=
number
;
Command_MoveCard
cmd
;
cmd
.
set_start_zone
(
"deck"
);
...
...
@@ -1234,12 +1244,16 @@ void Player::actMoveTopCardsToExile()
return
;
}
int
number
=
QInputDialog
::
getInt
(
game
,
tr
(
"Move top cards to exile"
),
tr
(
"Number:"
));
if
(
number
==
0
)
{
bool
ok
;
int
number
=
QInputDialog
::
getInt
(
game
,
tr
(
"Move top cards to exile"
),
tr
(
"Number of cards: (max. %1)"
).
arg
(
maxCards
),
defaultNumberTopCards
,
1
,
maxCards
,
1
,
&
ok
);
if
(
!
ok
)
{
return
;
}
else
if
(
number
>
maxCards
)
{
number
=
maxCards
;
}
defaultNumberTopCards
=
number
;
Command_MoveCard
cmd
;
cmd
.
set_start_zone
(
"deck"
);
...
...
@@ -1341,12 +1355,16 @@ void Player::actMoveBottomCardsToGrave()
return
;
}
int
number
=
QInputDialog
::
getInt
(
game
,
tr
(
"Move bottom cards to grave"
),
tr
(
"Number:"
));
if
(
number
==
0
)
{
bool
ok
;
int
number
=
QInputDialog
::
getInt
(
game
,
tr
(
"Move bottom cards to grave"
),
tr
(
"Number of cards: (max. %1)"
).
arg
(
maxCards
),
defaultNumberBottomCards
,
1
,
maxCards
,
1
,
&
ok
);
if
(
!
ok
)
{
return
;
}
else
if
(
number
>
maxCards
)
{
number
=
maxCards
;
}
defaultNumberBottomCards
=
number
;
Command_MoveCard
cmd
;
cmd
.
set_start_zone
(
"deck"
);
...
...
@@ -1369,12 +1387,16 @@ void Player::actMoveBottomCardsToExile()
return
;
}
int
number
=
QInputDialog
::
getInt
(
game
,
tr
(
"Move bottom cards to exile"
),
tr
(
"Number:"
));
if
(
number
==
0
)
{
bool
ok
;
int
number
=
QInputDialog
::
getInt
(
game
,
tr
(
"Move bottom cards to exile"
),
tr
(
"Number of cards: (max. %1)"
).
arg
(
maxCards
),
defaultNumberBottomCards
,
1
,
maxCards
,
1
,
&
ok
);
if
(
!
ok
)
{
return
;
}
else
if
(
number
>
maxCards
)
{
number
=
maxCards
;
}
defaultNumberBottomCards
=
number
;
Command_MoveCard
cmd
;
cmd
.
set_start_zone
(
"deck"
);
...
...
@@ -1427,12 +1449,15 @@ void Player::actDrawBottomCards()
return
;
}
int
number
=
QInputDialog
::
getInt
(
game
,
tr
(
"Draw bottom cards"
),
tr
(
"Number:"
));
if
(
number
==
0
)
{
bool
ok
;
int
number
=
QInputDialog
::
getInt
(
game
,
tr
(
"Draw bottom cards"
),
tr
(
"Number of cards: (max. %1)"
).
arg
(
maxCards
),
defaultNumberBottomCards
,
1
,
maxCards
,
1
,
&
ok
);
if
(
!
ok
)
{
return
;
}
else
if
(
number
>
maxCards
)
{
number
=
maxCards
;
}
defaultNumberBottomCards
=
number
;
Command_MoveCard
cmd
;
cmd
.
set_start_zone
(
"deck"
);
...
...
@@ -1499,8 +1524,10 @@ void Player::actUntapAll()
void
Player
::
actRollDie
()
{
bool
ok
;
int
sides
=
QInputDialog
::
getInt
(
game
,
tr
(
"Roll die"
),
tr
(
"Number of sides:"
),
20
,
2
,
1000
,
1
,
&
ok
);
int
sides
=
QInputDialog
::
getInt
(
game
,
tr
(
"Roll die"
),
tr
(
"Number of sides:"
),
defaultNumberDieRoll
,
minDieRoll
,
maxDieRoll
,
1
,
&
ok
);
if
(
ok
)
{
defaultNumberDieRoll
=
sides
;
Command_RollDie
cmd
;
cmd
.
set_sides
(
static_cast
<
google
::
protobuf
::
uint32
>
(
sides
));
sendGameCommand
(
cmd
);
...
...
@@ -2695,11 +2722,13 @@ bool Player::clearCardsToDelete()
void
Player
::
actMoveCardXCardsFromTop
()
{
int
deckSize
=
zones
.
value
(
"deck"
)
->
getCards
().
size
()
+
1
;
// add the card to move to the deck
bool
ok
;
int
number
=
QInputDialog
::
getInt
(
game
,
tr
(
"Place card X cards from top of library"
),
tr
(
"How many cards from the top of the deck should this card be placed:"
),
defaultNumberTopCardsToPlaceBelow
,
1
,
2000000000
,
1
,
&
ok
);
number
--
;
int
number
=
QInputDialog
::
getInt
(
game
,
tr
(
"Place card X cards from top of library"
),
tr
(
"Which position should this card be placed:"
)
+
"
\n
"
+
tr
(
"(max. %1)"
).
arg
(
deckSize
),
defaultNumberTopCardsToPlaceBelow
,
1
,
deckSize
,
1
,
&
ok
);
number
-=
1
;
// indexes start at 0
if
(
!
ok
)
{
return
;
...
...
cockatrice/src/player.h
View file @
10628943
...
...
@@ -247,8 +247,12 @@ private:
*
aMoveToXfromTopOfLibrary
;
bool
shortcutsActive
;
int
defaultNumberTopCards
;
int
defaultNumberTopCardsToPlaceBelow
;
int
defaultNumberTopCards
=
1
;
int
defaultNumberTopCardsToPlaceBelow
=
1
;
int
defaultNumberBottomCards
=
1
;
int
defaultNumberDieRoll
=
20
;
static
constexpr
int
minDieRoll
=
2
;
static
constexpr
int
maxDieRoll
=
1000000
;
QString
lastTokenName
,
lastTokenColor
,
lastTokenPT
,
lastTokenAnnotation
;
bool
lastTokenDestroy
;
int
lastTokenTableRow
;
...
...
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