Commit 1bc48a78 authored by Matt Kelly's avatar Matt Kelly
Browse files

Convert rest of source to 4-space indent

parent a171df74
......@@ -10,109 +10,109 @@
#include "pb/command_move_card.pb.h"
PileZone::PileZone(Player *_p, const QString &_name, bool _isShufflable, bool _contentsKnown, QGraphicsItem *parent)
: CardZone(_p, _name, false, _isShufflable, _contentsKnown, parent)
: CardZone(_p, _name, false, _isShufflable, _contentsKnown, parent)
{
setCacheMode(DeviceCoordinateCache); // Do not move this line to the parent constructor!
setAcceptsHoverEvents(true);
setCursor(Qt::OpenHandCursor);
setTransform(QTransform().translate((float) CARD_WIDTH / 2, (float) CARD_HEIGHT / 2).rotate(90).translate((float) -CARD_WIDTH / 2, (float) -CARD_HEIGHT / 2));
setCacheMode(DeviceCoordinateCache); // Do not move this line to the parent constructor!
setAcceptsHoverEvents(true);
setCursor(Qt::OpenHandCursor);
setTransform(QTransform().translate((float) CARD_WIDTH / 2, (float) CARD_HEIGHT / 2).rotate(90).translate((float) -CARD_WIDTH / 2, (float) -CARD_HEIGHT / 2));
}
QRectF PileZone::boundingRect() const
{
return QRectF(0, 0, CARD_WIDTH, CARD_HEIGHT);
return QRectF(0, 0, CARD_WIDTH, CARD_HEIGHT);
}
void PileZone::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
{
if (!cards.isEmpty())
cards.at(0)->paintPicture(painter, cards.at(0)->getTranslatedSize(painter), 90);
painter->drawRect(QRectF(0.5, 0.5, CARD_WIDTH - 1, CARD_HEIGHT - 1));
painter->translate((float) CARD_WIDTH / 2, (float) CARD_HEIGHT / 2);
painter->rotate(-90);
painter->translate((float) -CARD_WIDTH / 2, (float) -CARD_HEIGHT / 2);
paintNumberEllipse(cards.size(), 28, Qt::white, -1, -1, painter);
if (!cards.isEmpty())
cards.at(0)->paintPicture(painter, cards.at(0)->getTranslatedSize(painter), 90);
painter->drawRect(QRectF(0.5, 0.5, CARD_WIDTH - 1, CARD_HEIGHT - 1));
painter->translate((float) CARD_WIDTH / 2, (float) CARD_HEIGHT / 2);
painter->rotate(-90);
painter->translate((float) -CARD_WIDTH / 2, (float) -CARD_HEIGHT / 2);
paintNumberEllipse(cards.size(), 28, Qt::white, -1, -1, painter);
}
void PileZone::addCardImpl(CardItem *card, int x, int /*y*/)
{
connect(card, SIGNAL(sigPixmapUpdated()), this, SLOT(callUpdate()));
cards.insert(x, card);
card->setPos(0, 0);
if (!contentsKnown()) {
card->setName(QString());
card->setId(-1);
// If we obscure a previously revealed card, its name has to be forgotten
if (cards.size() > x + 1)
cards.at(x + 1)->setName(QString());
}
card->setVisible(false);
card->resetState();
card->setParentItem(this);
connect(card, SIGNAL(sigPixmapUpdated()), this, SLOT(callUpdate()));
cards.insert(x, card);
card->setPos(0, 0);
if (!contentsKnown()) {
card->setName(QString());
card->setId(-1);
// If we obscure a previously revealed card, its name has to be forgotten
if (cards.size() > x + 1)
cards.at(x + 1)->setName(QString());
}
card->setVisible(false);
card->resetState();
card->setParentItem(this);
}
void PileZone::handleDropEvent(const QList<CardDragItem *> &dragItems, CardZone *startZone, const QPoint &/*dropPoint*/)
{
Command_MoveCard cmd;
cmd.set_start_player_id(startZone->getPlayer()->getId());
cmd.set_start_zone(startZone->getName().toStdString());
cmd.set_target_player_id(player->getId());
cmd.set_target_zone(getName().toStdString());
cmd.set_x(0);
cmd.set_y(0);
for (int i = 0; i < dragItems.size(); ++i)
cmd.mutable_cards_to_move()->add_card()->set_card_id(dragItems[i]->getId());
player->sendGameCommand(cmd);
Command_MoveCard cmd;
cmd.set_start_player_id(startZone->getPlayer()->getId());
cmd.set_start_zone(startZone->getName().toStdString());
cmd.set_target_player_id(player->getId());
cmd.set_target_zone(getName().toStdString());
cmd.set_x(0);
cmd.set_y(0);
for (int i = 0; i < dragItems.size(); ++i)
cmd.mutable_cards_to_move()->add_card()->set_card_id(dragItems[i]->getId());
player->sendGameCommand(cmd);
}
void PileZone::reorganizeCards()
{
update();
update();
}
void PileZone::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
CardZone::mousePressEvent(event);
if (event->isAccepted())
return;
if (event->button() == Qt::LeftButton) {
setCursor(Qt::ClosedHandCursor);
event->accept();
} else
event->ignore();
CardZone::mousePressEvent(event);
if (event->isAccepted())
return;
if (event->button() == Qt::LeftButton) {
setCursor(Qt::ClosedHandCursor);
event->accept();
} else
event->ignore();
}
void PileZone::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
if ((event->screenPos() - event->buttonDownScreenPos(Qt::LeftButton)).manhattanLength() < QApplication::startDragDistance())
return;
if (cards.isEmpty())
return;
bool faceDown = event->modifiers().testFlag(Qt::ShiftModifier);
bool bottomCard = event->modifiers().testFlag(Qt::ControlModifier);
CardItem *card = bottomCard ? cards.last() : cards.first();
const int cardid = contentsKnown() ? card->getId() : (bottomCard ? cards.size() - 1 : 0);
CardDragItem *drag = card->createDragItem(cardid, event->pos(), event->scenePos(), faceDown);
drag->grabMouse();
setCursor(Qt::OpenHandCursor);
if ((event->screenPos() - event->buttonDownScreenPos(Qt::LeftButton)).manhattanLength() < QApplication::startDragDistance())
return;
if (cards.isEmpty())
return;
bool faceDown = event->modifiers().testFlag(Qt::ShiftModifier);
bool bottomCard = event->modifiers().testFlag(Qt::ControlModifier);
CardItem *card = bottomCard ? cards.last() : cards.first();
const int cardid = contentsKnown() ? card->getId() : (bottomCard ? cards.size() - 1 : 0);
CardDragItem *drag = card->createDragItem(cardid, event->pos(), event->scenePos(), faceDown);
drag->grabMouse();
setCursor(Qt::OpenHandCursor);
}
void PileZone::mouseReleaseEvent(QGraphicsSceneMouseEvent */*event*/)
{
setCursor(Qt::OpenHandCursor);
setCursor(Qt::OpenHandCursor);
}
void PileZone::hoverEnterEvent(QGraphicsSceneHoverEvent *event)
{
if (!cards.isEmpty())
cards[0]->processHoverEvent();
QGraphicsItem::hoverEnterEvent(event);
if (!cards.isEmpty())
cards[0]->processHoverEvent();
QGraphicsItem::hoverEnterEvent(event);
}
......@@ -4,21 +4,21 @@
#include "cardzone.h"
class PileZone : public CardZone {
Q_OBJECT
Q_OBJECT
private slots:
void callUpdate() { update(); }
void callUpdate() { update(); }
public:
PileZone(Player *_p, const QString &_name, bool _isShufflable, bool _contentsKnown, QGraphicsItem *parent = 0);
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
void reorganizeCards();
void handleDropEvent(const QList<CardDragItem *> &dragItems, CardZone *startZone, const QPoint &dropPoint);
PileZone(Player *_p, const QString &_name, bool _isShufflable, bool _contentsKnown, QGraphicsItem *parent = 0);
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
void reorganizeCards();
void handleDropEvent(const QList<CardDragItem *> &dragItems, CardZone *startZone, const QPoint &dropPoint);
protected:
void mousePressEvent(QGraphicsSceneMouseEvent *event);
void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
void hoverEnterEvent(QGraphicsSceneHoverEvent *event);
void addCardImpl(CardItem *card, int x, int y);
void mousePressEvent(QGraphicsSceneMouseEvent *event);
void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
void hoverEnterEvent(QGraphicsSceneHoverEvent *event);
void addCardImpl(CardItem *card, int x, int y);
};
#endif
......@@ -9,152 +9,152 @@ QMap<QString, QPixmap> PhasePixmapGenerator::pmCache;
QPixmap PhasePixmapGenerator::generatePixmap(int height, QString name)
{
QString key = name + QString::number(height);
if (pmCache.contains(key))
return pmCache.value(key);
QSvgRenderer svg(QString(":/resources/phases/icon_phase_" + name + ".svg"));
QPixmap pixmap(height, height);
pixmap.fill(Qt::transparent);
QPainter painter(&pixmap);
svg.render(&painter, QRectF(0, 0, height, height));
pmCache.insert(key, pixmap);
return pixmap;
QString key = name + QString::number(height);
if (pmCache.contains(key))
return pmCache.value(key);
QSvgRenderer svg(QString(":/resources/phases/icon_phase_" + name + ".svg"));
QPixmap pixmap(height, height);
pixmap.fill(Qt::transparent);
QPainter painter(&pixmap);
svg.render(&painter, QRectF(0, 0, height, height));
pmCache.insert(key, pixmap);
return pixmap;
}
QMap<QString, QPixmap> CounterPixmapGenerator::pmCache;
QPixmap CounterPixmapGenerator::generatePixmap(int height, QString name, bool highlight)
{
if (highlight)
name.append("_highlight");
QString key = name + QString::number(height);
if (pmCache.contains(key))
return pmCache.value(key);
QSvgRenderer svg(QString(":/resources/counters/" + name + ".svg"));
if (!svg.isValid()) {
name = "general";
if (highlight)
name.append("_highlight");
svg.load(QString(":/resources/counters/" + name + ".svg"));
}
int width = (int) round(height * (double) svg.defaultSize().width() / (double) svg.defaultSize().height());
QPixmap pixmap(width, height);
pixmap.fill(Qt::transparent);
QPainter painter(&pixmap);
svg.render(&painter, QRectF(0, 0, width, height));
pmCache.insert(key, pixmap);
return pixmap;
if (highlight)
name.append("_highlight");
QString key = name + QString::number(height);
if (pmCache.contains(key))
return pmCache.value(key);
QSvgRenderer svg(QString(":/resources/counters/" + name + ".svg"));
if (!svg.isValid()) {
name = "general";
if (highlight)
name.append("_highlight");
svg.load(QString(":/resources/counters/" + name + ".svg"));
}
int width = (int) round(height * (double) svg.defaultSize().width() / (double) svg.defaultSize().height());
QPixmap pixmap(width, height);
pixmap.fill(Qt::transparent);
QPainter painter(&pixmap);
svg.render(&painter, QRectF(0, 0, width, height));
pmCache.insert(key, pixmap);
return pixmap;
}
QPixmap PingPixmapGenerator::generatePixmap(int size, int value, int max)
{
int key = size * 1000000 + max * 1000 + value;
if (pmCache.contains(key))
return pmCache.value(key);
QPixmap pixmap(size, size);
pixmap.fill(Qt::transparent);
QPainter painter(&pixmap);
QColor color;
if ((max == -1) || (value == -1))
color = Qt::black;
else
color.setHsv(120 * (1.0 - ((double) value / max)), 255, 255);
QRadialGradient g(QPointF((double) pixmap.width() / 2, (double) pixmap.height() / 2), qMin(pixmap.width(), pixmap.height()) / 2.0);
g.setColorAt(0, color);
g.setColorAt(1, Qt::transparent);
painter.fillRect(0, 0, pixmap.width(), pixmap.height(), QBrush(g));
pmCache.insert(key, pixmap);
int key = size * 1000000 + max * 1000 + value;
if (pmCache.contains(key))
return pmCache.value(key);
QPixmap pixmap(size, size);
pixmap.fill(Qt::transparent);
QPainter painter(&pixmap);
QColor color;
if ((max == -1) || (value == -1))
color = Qt::black;
else
color.setHsv(120 * (1.0 - ((double) value / max)), 255, 255);
QRadialGradient g(QPointF((double) pixmap.width() / 2, (double) pixmap.height() / 2), qMin(pixmap.width(), pixmap.height()) / 2.0);
g.setColorAt(0, color);
g.setColorAt(1, Qt::transparent);
painter.fillRect(0, 0, pixmap.width(), pixmap.height(), QBrush(g));
pmCache.insert(key, pixmap);
return pixmap;
return pixmap;
}
QMap<int, QPixmap> PingPixmapGenerator::pmCache;
QPixmap GenderPixmapGenerator::generatePixmap(int height, int _gender)
{
ServerInfo_User::Gender gender = static_cast<ServerInfo_User::Gender>(_gender);
if ((gender != ServerInfo_User::Male) && (gender != ServerInfo_User::Female))
gender = ServerInfo_User::GenderUnknown;
int key = gender * 100000 + height;
if (pmCache.contains(key))
return pmCache.value(key);
QString genderStr;
switch (gender) {
case ServerInfo_User::Male: genderStr = "male"; break;
case ServerInfo_User::Female: genderStr = "female"; break;
default: genderStr = "unknown";
};
QSvgRenderer svg(QString(":/resources/genders/" + genderStr + ".svg"));
int width = (int) round(height * (double) svg.defaultSize().width() / (double) svg.defaultSize().height());
QPixmap pixmap(width, height);
pixmap.fill(Qt::transparent);
QPainter painter(&pixmap);
svg.render(&painter, QRectF(0, 0, width, height));
pmCache.insert(key, pixmap);
return pixmap;
ServerInfo_User::Gender gender = static_cast<ServerInfo_User::Gender>(_gender);
if ((gender != ServerInfo_User::Male) && (gender != ServerInfo_User::Female))
gender = ServerInfo_User::GenderUnknown;
int key = gender * 100000 + height;
if (pmCache.contains(key))
return pmCache.value(key);
QString genderStr;
switch (gender) {
case ServerInfo_User::Male: genderStr = "male"; break;
case ServerInfo_User::Female: genderStr = "female"; break;
default: genderStr = "unknown";
};
QSvgRenderer svg(QString(":/resources/genders/" + genderStr + ".svg"));
int width = (int) round(height * (double) svg.defaultSize().width() / (double) svg.defaultSize().height());
QPixmap pixmap(width, height);
pixmap.fill(Qt::transparent);
QPainter painter(&pixmap);
svg.render(&painter, QRectF(0, 0, width, height));
pmCache.insert(key, pixmap);
return pixmap;
}
QMap<int, QPixmap> GenderPixmapGenerator::pmCache;
QPixmap CountryPixmapGenerator::generatePixmap(int height, const QString &countryCode)
{
if (countryCode.size() != 2)
return QPixmap();
QString key = countryCode + QString::number(height);
if (pmCache.contains(key))
return pmCache.value(key);
QSvgRenderer svg(QString(":/resources/countries/" + countryCode + ".svg"));
int width = (int) round(height * (double) svg.defaultSize().width() / (double) svg.defaultSize().height());
QPixmap pixmap(width, height);
pixmap.fill(Qt::transparent);
QPainter painter(&pixmap);
svg.render(&painter, QRectF(0, 0, width, height));
painter.setPen(Qt::black);
painter.drawRect(0, 0, width - 1, height - 1);
pmCache.insert(key, pixmap);
return pixmap;
if (countryCode.size() != 2)
return QPixmap();
QString key = countryCode + QString::number(height);
if (pmCache.contains(key))
return pmCache.value(key);
QSvgRenderer svg(QString(":/resources/countries/" + countryCode + ".svg"));
int width = (int) round(height * (double) svg.defaultSize().width() / (double) svg.defaultSize().height());
QPixmap pixmap(width, height);
pixmap.fill(Qt::transparent);
QPainter painter(&pixmap);
svg.render(&painter, QRectF(0, 0, width, height));
painter.setPen(Qt::black);
painter.drawRect(0, 0, width - 1, height - 1);
pmCache.insert(key, pixmap);
return pixmap;
}
QMap<QString, QPixmap> CountryPixmapGenerator::pmCache;
QPixmap UserLevelPixmapGenerator::generatePixmap(int height, UserLevelFlags userLevel)
{
int key = height * 10000 + (int) userLevel;
if (pmCache.contains(key))
return pmCache.value(key);
QString levelString;
if (userLevel.testFlag(ServerInfo_User::IsAdmin))
levelString = "admin";
else if (userLevel.testFlag(ServerInfo_User::IsModerator))
levelString = "moderator";
else if (userLevel.testFlag(ServerInfo_User::IsRegistered))
levelString = "registered";
else
levelString = "normal";
QSvgRenderer svg(QString(":/resources/userlevels/" + levelString + ".svg"));
int width = (int) round(height * (double) svg.defaultSize().width() / (double) svg.defaultSize().height());
QPixmap pixmap(width, height);
pixmap.fill(Qt::transparent);
QPainter painter(&pixmap);
svg.render(&painter, QRectF(0, 0, width, height));
pmCache.insert(key, pixmap);
return pixmap;
int key = height * 10000 + (int) userLevel;
if (pmCache.contains(key))
return pmCache.value(key);
QString levelString;
if (userLevel.testFlag(ServerInfo_User::IsAdmin))
levelString = "admin";
else if (userLevel.testFlag(ServerInfo_User::IsModerator))
levelString = "moderator";
else if (userLevel.testFlag(ServerInfo_User::IsRegistered))
levelString = "registered";
else
levelString = "normal";
QSvgRenderer svg(QString(":/resources/userlevels/" + levelString + ".svg"));
int width = (int) round(height * (double) svg.defaultSize().width() / (double) svg.defaultSize().height());
QPixmap pixmap(width, height);
pixmap.fill(Qt::transparent);
QPainter painter(&pixmap);
svg.render(&painter, QRectF(0, 0, width, height));
pmCache.insert(key, pixmap);
return pixmap;
}
QMap<int, QPixmap> UserLevelPixmapGenerator::pmCache;
......@@ -8,50 +8,50 @@
class PhasePixmapGenerator {
private:
static QMap<QString, QPixmap> pmCache;
static QMap<QString, QPixmap> pmCache;
public:
static QPixmap generatePixmap(int size, QString name);
static void clear() { pmCache.clear(); }
static QPixmap generatePixmap(int size, QString name);
static void clear() { pmCache.clear(); }
};
class CounterPixmapGenerator {
private:
static QMap<QString, QPixmap> pmCache;
static QMap<QString, QPixmap> pmCache;
public:
static QPixmap generatePixmap(int size, QString name, bool highlight);
static void clear() { pmCache.clear(); }
static QPixmap generatePixmap(int size, QString name, bool highlight);
static void clear() { pmCache.clear(); }
};
class PingPixmapGenerator {
private:
static QMap<int, QPixmap> pmCache;
static QMap<int, QPixmap> pmCache;
public:
static QPixmap generatePixmap(int size, int value, int max);
static void clear() { pmCache.clear(); }
static QPixmap generatePixmap(int size, int value, int max);
static void clear() { pmCache.clear(); }
};
class GenderPixmapGenerator {
private:
static QMap<int, QPixmap> pmCache;
static QMap<int, QPixmap> pmCache;
public:
static QPixmap generatePixmap(int height, int gender);
static void clear() { pmCache.clear(); }
static QPixmap generatePixmap(int height, int gender);
static void clear() { pmCache.clear(); }
};
class CountryPixmapGenerator {
private:
static QMap<QString, QPixmap> pmCache;
static QMap<QString, QPixmap> pmCache;
public:
static QPixmap generatePixmap(int height, const QString &countryCode);
static void clear() { pmCache.clear(); }
static QPixmap generatePixmap(int height, const QString &countryCode);
static void clear() { pmCache.clear(); }
};
class UserLevelPixmapGenerator {
private:
static QMap<int, QPixmap> pmCache;
static QMap<int, QPixmap> pmCache;
public:
static QPixmap generatePixmap(int height, UserLevelFlags userLevel);
static void clear() { pmCache.clear(); }
static QPixmap generatePixmap(int height, UserLevelFlags userLevel);
static void clear() { pmCache.clear(); }
};
#endif
......@@ -57,246 +57,246 @@ class Event_ChangeZoneProperties;
class PendingCommand;
class PlayerArea : public QObject, public QGraphicsItem {
Q_OBJECT
private:
QBrush bgPixmapBrush;
QRectF bRect;
Q_OBJECT
private:
QBrush bgPixmapBrush;
QRectF bRect;
private slots:
void updateBgPixmap();
void updateBgPixmap();
public:
enum { Type = typeOther };
int type() const { return Type; }
PlayerArea(QGraphicsItem *parent = 0);
QRectF boundingRect() const { return bRect; }
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
void setSize(qreal width, qreal height);
enum { Type = typeOther };
int type() const { return Type; }
PlayerArea(QGraphicsItem *parent = 0);
QRectF boundingRect() const { return bRect; }
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
void setSize(qreal width, qreal height);
};
class Player : public QObject, public QGraphicsItem {
Q_OBJECT
Q_OBJECT
signals:
void openDeckEditor(const DeckLoader *deck);
void newCardAdded(AbstractCardItem *card);
// Log events
void logSay(Player *player, QString message);
void logShuffle(Player *player, CardZone *zone);
void logRollDie(Player *player, int sides, int roll);
void logCreateArrow(Player *player, Player *startPlayer, QString startCard, Player *targetPlayer, QString targetCard, bool _playerTarget);
void logCreateToken(Player *player, QString cardName, QString pt);
void logDrawCards(Player *player, int number);
void logUndoDraw(Player *player, QString cardName);
void logMoveCard(Player *player, CardItem *card, CardZone *startZone, int oldX, CardZone *targetZone, int newX);
void logFlipCard(Player *player, QString cardName, bool faceDown);
void logDestroyCard(Player *player, QString cardName);
void logAttachCard(Player *player, QString cardName, Player *targetPlayer, QString targetCardName);
void logUnattachCard(Player *player, QString cardName);
void logSetCardCounter(Player *player, QString cardName, int counterId, int value, int oldValue);
void logSetTapped(Player *player, CardItem *card, bool tapped);
void logSetCounter(Player *player, QString counterName, int value, int oldValue);
void logSetDoesntUntap(Player *player, CardItem *card, bool doesntUntap);
void logSetPT(Player *player, CardItem *card, QString newPT);
void logSetAnnotation(Player *player, CardItem *card, QString newAnnotation);
void logDumpZone(Player *player, CardZone *zone, int numberCards);
void logStopDumpZone(Player *player, CardZone *zone);
void logRevealCards(Player *player, CardZone *zone, int cardId, QString cardName, Player *otherPlayer, bool faceDown);
void logAlwaysRevealTopCard(Player *player, CardZone *zone, bool reveal);
void sizeChanged();
void gameConceded();
void openDeckEditor(const DeckLoader *deck);
void newCardAdded(AbstractCardItem *card);
// Log events
void logSay(Player *player, QString message);
void logShuffle(Player *player, CardZone *zone);
void logRollDie(Player *player, int sides, int roll);
void logCreateArrow(Player *player, Player *startPlayer, QString startCard, Player *targetPlayer, QString targetCard, bool _playerTarget);
void logCreateToken(Player *player, QString cardName, QString pt);
void logDrawCards(Player *player, int number);
void logUndoDraw(Player *player, QString cardName);
void logMoveCard(Player *player, CardItem *card, CardZone *startZone, int oldX, CardZone *targetZone, int newX);
void logFlipCard(Player *player, QString cardName, bool faceDown);
void logDestroyCard(Player *player, QString cardName);
void logAttachCard(Player *player, QString cardName, Player *targetPlayer, QString targetCardName);
void logUnattachCard(Player *player, QString cardName);
void logSetCardCounter(Player *player, QString cardName, int counterId, int value, int oldValue);
void logSetTapped(Player *player, CardItem *card, bool tapped);
void logSetCounter(Player *player, QString counterName, int value, int oldValue);
void logSetDoesntUntap(Player *player, CardItem *card, bool doesntUntap);
void logSetPT(Player *player, CardItem *card, QString newPT);
void logSetAnnotation(Player *player, CardItem *card, QString newAnnotation);
void logDumpZone(Player *player, CardZone *zone, int numberCards);
void logStopDumpZone(Player *player, CardZone *zone);
void logRevealCards(Player *player, CardZone *zone, int cardId, QString cardName, Player *otherPlayer, bool faceDown);
void logAlwaysRevealTopCard(Player *player, CardZone *zone, bool reveal);
void sizeChanged();
void gameConceded();
public slots:
void actUntapAll();
void actRollDie();
void actCreateToken();
void actCreateAnotherToken();
void actShuffle();
void actDrawCard();
void actDrawCards();
void actUndoDraw();
void actUntapAll();
void actRollDie();
void actCreateToken();
void actCreateAnotherToken();
void actShuffle();
void actDrawCard();
void actDrawCards();
void actUndoDraw();
void actMulligan();
void actMoveTopCardsToGrave();
void actMoveTopCardsToExile();
void actMoveTopCardToBottom();
void actMoveTopCardsToGrave();
void actMoveTopCardsToExile();
void actMoveTopCardToBottom();
void actViewLibrary();
void actViewTopCards();
void actAlwaysRevealTopCard();
void actViewGraveyard();
void actViewRfg();
void actViewSideboard();
void actSayMessage();
void actViewLibrary();
void actViewTopCards();
void actAlwaysRevealTopCard();
void actViewGraveyard();
void actViewRfg();
void actViewSideboard();
void actSayMessage();
private slots:
void addPlayer(Player *player);
void removePlayer(Player *player);
void playerListActionTriggered();
void updateBoundingRect();
void rearrangeZones();
void actOpenDeckInDeckEditor();
void actCreatePredefinedToken();
void cardMenuAction();
void actCardCounterTrigger();
void actAttach();
void actUnattach();
void actDrawArrow();
void actIncPT(int deltaP, int deltaT);
void actSetPT();
void actIncP();
void actDecP();
void actIncT();
void actDecT();
void actIncPT();
void actDecPT();
void actSetAnnotation();
void actPlay();
void actHide();
void addPlayer(Player *player);
void removePlayer(Player *player);
void playerListActionTriggered();
void updateBoundingRect();
void rearrangeZones();
void actOpenDeckInDeckEditor();
void actCreatePredefinedToken();
void cardMenuAction();
void actCardCounterTrigger();
void actAttach();
void actUnattach();
void actDrawArrow();
void actIncPT(int deltaP, int deltaT);
void actSetPT();
void actIncP();
void actDecP();
void actIncT();
void actDecT();
void actIncPT();
void actDecPT();
void actSetAnnotation();
void actPlay();
void actHide();
private:
TabGame *game;
QMenu *playerMenu, *handMenu, *graveMenu, *rfgMenu, *libraryMenu, *sbMenu, *countersMenu, *sayMenu, *createPredefinedTokenMenu,
*mRevealLibrary, *mRevealTopCard, *mRevealHand, *mRevealRandomHandCard;
QList<QMenu *> playerLists;
QList<QAction *> allPlayersActions;
QAction *aMoveHandToTopLibrary, *aMoveHandToBottomLibrary, *aMoveHandToGrave, *aMoveHandToRfg,
*aMoveGraveToTopLibrary, *aMoveGraveToBottomLibrary, *aMoveGraveToHand, *aMoveGraveToRfg,
*aMoveRfgToTopLibrary, *aMoveRfgToBottomLibrary, *aMoveRfgToHand, *aMoveRfgToGrave,
*aViewLibrary, *aViewTopCards, *aAlwaysRevealTopCard, *aOpenDeckInDeckEditor, *aMoveTopCardsToGrave, *aMoveTopCardsToExile, *aMoveTopCardToBottom,
*aViewGraveyard, *aViewRfg, *aViewSideboard,
TabGame *game;
QMenu *playerMenu, *handMenu, *graveMenu, *rfgMenu, *libraryMenu, *sbMenu, *countersMenu, *sayMenu, *createPredefinedTokenMenu,
*mRevealLibrary, *mRevealTopCard, *mRevealHand, *mRevealRandomHandCard;
QList<QMenu *> playerLists;
QList<QAction *> allPlayersActions;
QAction *aMoveHandToTopLibrary, *aMoveHandToBottomLibrary, *aMoveHandToGrave, *aMoveHandToRfg,
*aMoveGraveToTopLibrary, *aMoveGraveToBottomLibrary, *aMoveGraveToHand, *aMoveGraveToRfg,
*aMoveRfgToTopLibrary, *aMoveRfgToBottomLibrary, *aMoveRfgToHand, *aMoveRfgToGrave,
*aViewLibrary, *aViewTopCards, *aAlwaysRevealTopCard, *aOpenDeckInDeckEditor, *aMoveTopCardsToGrave, *aMoveTopCardsToExile, *aMoveTopCardToBottom,
*aViewGraveyard, *aViewRfg, *aViewSideboard,
*aDrawCard, *aDrawCards, *aUndoDraw, *aMulligan, *aShuffle,
*aUntapAll, *aRollDie, *aCreateToken, *aCreateAnotherToken,
*aCardMenu;
QList<QAction *> aAddCounter, aSetCounter, aRemoveCounter;
QAction *aPlay,
*aHide,
*aTap, *aUntap, *aDoesntUntap, *aAttach, *aUnattach, *aDrawArrow, *aSetPT, *aIncP, *aDecP, *aIncT, *aDecT, *aIncPT, *aDecPT, *aSetAnnotation, *aFlip, *aPeek, *aClone,
*aMoveToTopLibrary, *aMoveToBottomLibrary, *aMoveToGraveyard, *aMoveToExile;
*aUntapAll, *aRollDie, *aCreateToken, *aCreateAnotherToken,
*aCardMenu;
QList<QAction *> aAddCounter, aSetCounter, aRemoveCounter;
QAction *aPlay,
*aHide,
*aTap, *aUntap, *aDoesntUntap, *aAttach, *aUnattach, *aDrawArrow, *aSetPT, *aIncP, *aDecP, *aIncT, *aDecT, *aIncPT, *aDecPT, *aSetAnnotation, *aFlip, *aPeek, *aClone,
*aMoveToTopLibrary, *aMoveToBottomLibrary, *aMoveToGraveyard, *aMoveToExile;
bool shortcutsActive;
int defaultNumberTopCards;
QString lastTokenName, lastTokenColor, lastTokenPT, lastTokenAnnotation;
bool lastTokenDestroy;
ServerInfo_User *userInfo;
int id;
bool active;
bool local;
bool mirrored;
bool handVisible;
bool conceded;
bool dialogSemaphore;
bool clearCardsToDelete();
QList<CardItem *> cardsToDelete;
DeckLoader *deck;
QStringList predefinedTokens;
PlayerArea *playerArea;
QMap<QString, CardZone *> zones;
StackZone *stack;
TableZone *table;
HandZone *hand;
PlayerTarget *playerTarget;
void setCardAttrHelper(const GameEventContext &context, CardItem *card, CardAttribute attribute, const QString &avalue, bool allCards);
bool shortcutsActive;
int defaultNumberTopCards;
QString lastTokenName, lastTokenColor, lastTokenPT, lastTokenAnnotation;
bool lastTokenDestroy;
ServerInfo_User *userInfo;
int id;
bool active;
bool local;
bool mirrored;
bool handVisible;
bool conceded;
bool dialogSemaphore;
bool clearCardsToDelete();
QList<CardItem *> cardsToDelete;
DeckLoader *deck;
QStringList predefinedTokens;
PlayerArea *playerArea;
QMap<QString, CardZone *> zones;
StackZone *stack;
TableZone *table;
HandZone *hand;
PlayerTarget *playerTarget;
void setCardAttrHelper(const GameEventContext &context, CardItem *card, CardAttribute attribute, const QString &avalue, bool allCards);
QRectF bRect;
QRectF bRect;
QMap<int, AbstractCounter *> counters;
QMap<int, ArrowItem *> arrows;
void rearrangeCounters();
void initSayMenu();
void eventConnectionStateChanged(const Event_ConnectionStateChanged &event);
void eventGameSay(const Event_GameSay &event);
void eventShuffle(const Event_Shuffle &event);
void eventRollDie(const Event_RollDie &event);
void eventCreateArrow(const Event_CreateArrow &event);
void eventDeleteArrow(const Event_DeleteArrow &event);
void eventCreateToken(const Event_CreateToken &event);
void eventSetCardAttr(const Event_SetCardAttr &event, const GameEventContext &context);
void eventSetCardCounter(const Event_SetCardCounter &event);
void eventCreateCounter(const Event_CreateCounter &event);
void eventSetCounter(const Event_SetCounter &event);
void eventDelCounter(const Event_DelCounter &event);
void eventDumpZone(const Event_DumpZone &event);
void eventStopDumpZone(const Event_StopDumpZone &event);
void eventMoveCard(const Event_MoveCard &event, const GameEventContext &context);
void eventFlipCard(const Event_FlipCard &event);
void eventDestroyCard(const Event_DestroyCard &event);
void eventAttachCard(const Event_AttachCard &event);
void eventDrawCards(const Event_DrawCards &event);
void eventRevealCards(const Event_RevealCards &event);
void eventChangeZoneProperties(const Event_ChangeZoneProperties &event);
QMap<int, AbstractCounter *> counters;
QMap<int, ArrowItem *> arrows;
void rearrangeCounters();
void initSayMenu();
void eventConnectionStateChanged(const Event_ConnectionStateChanged &event);
void eventGameSay(const Event_GameSay &event);
void eventShuffle(const Event_Shuffle &event);
void eventRollDie(const Event_RollDie &event);
void eventCreateArrow(const Event_CreateArrow &event);
void eventDeleteArrow(const Event_DeleteArrow &event);
void eventCreateToken(const Event_CreateToken &event);
void eventSetCardAttr(const Event_SetCardAttr &event, const GameEventContext &context);
void eventSetCardCounter(const Event_SetCardCounter &event);
void eventCreateCounter(const Event_CreateCounter &event);
void eventSetCounter(const Event_SetCounter &event);
void eventDelCounter(const Event_DelCounter &event);
void eventDumpZone(const Event_DumpZone &event);
void eventStopDumpZone(const Event_StopDumpZone &event);
void eventMoveCard(const Event_MoveCard &event, const GameEventContext &context);
void eventFlipCard(const Event_FlipCard &event);
void eventDestroyCard(const Event_DestroyCard &event);
void eventAttachCard(const Event_AttachCard &event);
void eventDrawCards(const Event_DrawCards &event);
void eventRevealCards(const Event_RevealCards &event);
void eventChangeZoneProperties(const Event_ChangeZoneProperties &event);
public:
static const int counterAreaWidth = 55;
enum CardMenuActionType { cmTap, cmUntap, cmDoesntUntap, cmFlip, cmPeek, cmClone, cmMoveToTopLibrary, cmMoveToBottomLibrary, cmMoveToGraveyard, cmMoveToExile };
enum { Type = typeOther };
int type() const { return Type; }
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
void playCard(CardItem *c, bool faceDown, bool tapped);
void addCard(CardItem *c);
void deleteCard(CardItem *c);
void addZone(CardZone *z);
static const int counterAreaWidth = 55;
enum CardMenuActionType { cmTap, cmUntap, cmDoesntUntap, cmFlip, cmPeek, cmClone, cmMoveToTopLibrary, cmMoveToBottomLibrary, cmMoveToGraveyard, cmMoveToExile };
enum { Type = typeOther };
int type() const { return Type; }
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
void playCard(CardItem *c, bool faceDown, bool tapped);
void addCard(CardItem *c);
void deleteCard(CardItem *c);
void addZone(CardZone *z);
AbstractCounter *addCounter(const ServerInfo_Counter &counter);
AbstractCounter *addCounter(int counterId, const QString &name, QColor color, int radius, int value);
void delCounter(int counterId);
void clearCounters();
ArrowItem *addArrow(const ServerInfo_Arrow &arrow);
ArrowItem *addArrow(int arrowId, CardItem *startCard, ArrowTarget *targetItem, const QColor &color);
void delArrow(int arrowId);
void removeArrow(ArrowItem *arrow);
void clearArrows();
PlayerTarget *getPlayerTarget() const { return playerTarget; }
AbstractCounter *addCounter(const ServerInfo_Counter &counter);
AbstractCounter *addCounter(int counterId, const QString &name, QColor color, int radius, int value);
void delCounter(int counterId);
void clearCounters();
ArrowItem *addArrow(const ServerInfo_Arrow &arrow);
ArrowItem *addArrow(int arrowId, CardItem *startCard, ArrowTarget *targetItem, const QColor &color);
void delArrow(int arrowId);
void removeArrow(ArrowItem *arrow);
void clearArrows();
PlayerTarget *getPlayerTarget() const { return playerTarget; }
Player(const ServerInfo_User &info, int _id, bool _local, TabGame *_parent);
~Player();
void retranslateUi();
void clear();
TabGame *getGame() const { return game; }
void setDeck(const DeckLoader &_deck);
QMenu *getPlayerMenu() const { return playerMenu; }
int getId() const { return id; }
QString getName() const;
ServerInfo_User *getUserInfo() const { return userInfo; }
bool getLocal() const { return local; }
bool getMirrored() const { return mirrored; }
const QMap<QString, CardZone *> &getZones() const { return zones; }
const QMap<int, ArrowItem *> &getArrows() const { return arrows; }
void setCardMenu(QMenu *menu);
QMenu *getCardMenu() const;
void updateCardMenu(CardItem *card);
bool getActive() const { return active; }
void setActive(bool _active);
void setShortcutsActive();
void setShortcutsInactive();
void updateZones();
void setConceded(bool _conceded);
bool getConceded() const { return conceded; }
qreal getMinimumWidth() const;
void setMirrored(bool _mirrored);
void processSceneSizeChange(int newPlayerWidth);
void processPlayerInfo(const ServerInfo_Player &info);
void processCardAttachment(const ServerInfo_Player &info);
void processGameEvent(GameEvent::GameEventType type, const GameEvent &event, const GameEventContext &context);
Player(const ServerInfo_User &info, int _id, bool _local, TabGame *_parent);
~Player();
void retranslateUi();
void clear();
TabGame *getGame() const { return game; }
void setDeck(const DeckLoader &_deck);
QMenu *getPlayerMenu() const { return playerMenu; }
int getId() const { return id; }
QString getName() const;
ServerInfo_User *getUserInfo() const { return userInfo; }
bool getLocal() const { return local; }
bool getMirrored() const { return mirrored; }
const QMap<QString, CardZone *> &getZones() const { return zones; }
const QMap<int, ArrowItem *> &getArrows() const { return arrows; }
void setCardMenu(QMenu *menu);
QMenu *getCardMenu() const;
void updateCardMenu(CardItem *card);
bool getActive() const { return active; }
void setActive(bool _active);
void setShortcutsActive();
void setShortcutsInactive();
void updateZones();
void setConceded(bool _conceded);
bool getConceded() const { return conceded; }
qreal getMinimumWidth() const;
void setMirrored(bool _mirrored);
void processSceneSizeChange(int newPlayerWidth);
void processPlayerInfo(const ServerInfo_Player &info);
void processCardAttachment(const ServerInfo_Player &info);
void processGameEvent(GameEvent::GameEventType type, const GameEvent &event, const GameEventContext &context);
PendingCommand *prepareGameCommand(const ::google::protobuf::Message &cmd);
PendingCommand *prepareGameCommand(const QList< const ::google::protobuf::Message * > &cmdList);
void sendGameCommand(PendingCommand *pend);
void sendGameCommand(const google::protobuf::Message &command);
PendingCommand *prepareGameCommand(const ::google::protobuf::Message &cmd);
PendingCommand *prepareGameCommand(const QList< const ::google::protobuf::Message * > &cmdList);
void sendGameCommand(PendingCommand *pend);
void sendGameCommand(const google::protobuf::Message &command);
};
#endif
......@@ -17,63 +17,63 @@
#include "pb/serverinfo_playerproperties.pb.h"
PlayerListItemDelegate::PlayerListItemDelegate(QObject *const parent)
: QStyledItemDelegate(parent)
: QStyledItemDelegate(parent)
{
}
bool PlayerListItemDelegate::editorEvent(QEvent *event, QAbstractItemModel *model, const QStyleOptionViewItem &option, const QModelIndex &index)
{
if ((event->type() == QEvent::MouseButtonPress) && index.isValid()) {
QMouseEvent *const mouseEvent = static_cast<QMouseEvent *>(event);
if (mouseEvent->button() == Qt::RightButton) {
static_cast<PlayerListWidget *>(parent())->showContextMenu(mouseEvent->globalPos(), index);
return true;
}
}
return QStyledItemDelegate::editorEvent(event, model, option, index);
if ((event->type() == QEvent::MouseButtonPress) && index.isValid()) {
QMouseEvent *const mouseEvent = static_cast<QMouseEvent *>(event);
if (mouseEvent->button() == Qt::RightButton) {
static_cast<PlayerListWidget *>(parent())->showContextMenu(mouseEvent->globalPos(), index);
return true;
}
}
return QStyledItemDelegate::editorEvent(event, model, option, index);
}
PlayerListTWI::PlayerListTWI()
: QTreeWidgetItem(Type)
: QTreeWidgetItem(Type)
{
}
bool PlayerListTWI::operator<(const QTreeWidgetItem &other) const
{
// Sort by spectator/player
if (data(1, Qt::UserRole) != other.data(1, Qt::UserRole))
return data(1, Qt::UserRole).toBool();
// Sort by player ID
return data(4, Qt::UserRole + 1).toInt() < other.data(4, Qt::UserRole + 1).toInt();
// Sort by spectator/player
if (data(1, Qt::UserRole) != other.data(1, Qt::UserRole))
return data(1, Qt::UserRole).toBool();
// Sort by player ID
return data(4, Qt::UserRole + 1).toInt() < other.data(4, Qt::UserRole + 1).toInt();
}
PlayerListWidget::PlayerListWidget(TabSupervisor *_tabSupervisor, AbstractClient *_client, TabGame *_game, QWidget *parent)
: QTreeWidget(parent), tabSupervisor(_tabSupervisor), client(_client), game(_game), gameStarted(false)
: QTreeWidget(parent), tabSupervisor(_tabSupervisor), client(_client), game(_game), gameStarted(false)
{
readyIcon = QIcon(":/resources/icon_ready_start.svg");
notReadyIcon = QIcon(":/resources/icon_not_ready_start.svg");
concededIcon = QIcon(":/resources/icon_conceded.svg");
playerIcon = QIcon(":/resources/icon_player.svg");
spectatorIcon = QIcon(":/resources/icon_spectator.svg");
lockIcon = QIcon(":/resources/lock.svg");
if (tabSupervisor) {
itemDelegate = new PlayerListItemDelegate(this);
setItemDelegate(itemDelegate);
userContextMenu = new UserContextMenu(tabSupervisor, this, game);
connect(userContextMenu, SIGNAL(openMessageDialog(QString, bool)), this, SIGNAL(openMessageDialog(QString, bool)));
} else
userContextMenu = 0;
setMinimumHeight(60);
setIconSize(QSize(20, 15));
setColumnCount(6);
setHeaderHidden(true);
setRootIsDecorated(false);
header()->setResizeMode(QHeaderView::ResizeToContents);
retranslateUi();
readyIcon = QIcon(":/resources/icon_ready_start.svg");
notReadyIcon = QIcon(":/resources/icon_not_ready_start.svg");
concededIcon = QIcon(":/resources/icon_conceded.svg");
playerIcon = QIcon(":/resources/icon_player.svg");
spectatorIcon = QIcon(":/resources/icon_spectator.svg");
lockIcon = QIcon(":/resources/lock.svg");
if (tabSupervisor) {
itemDelegate = new PlayerListItemDelegate(this);
setItemDelegate(itemDelegate);
userContextMenu = new UserContextMenu(tabSupervisor, this, game);
connect(userContextMenu, SIGNAL(openMessageDialog(QString, bool)), this, SIGNAL(openMessageDialog(QString, bool)));
} else
userContextMenu = 0;
setMinimumHeight(60);
setIconSize(QSize(20, 15));
setColumnCount(6);
setHeaderHidden(true);
setRootIsDecorated(false);
header()->setResizeMode(QHeaderView::ResizeToContents);
retranslateUi();
}
void PlayerListWidget::retranslateUi()
......@@ -82,97 +82,97 @@ void PlayerListWidget::retranslateUi()
void PlayerListWidget::addPlayer(const ServerInfo_PlayerProperties &player)
{
QTreeWidgetItem *newPlayer = new PlayerListTWI;
players.insert(player.player_id(), newPlayer);
updatePlayerProperties(player);
addTopLevelItem(newPlayer);
sortItems(1, Qt::AscendingOrder);
QTreeWidgetItem *newPlayer = new PlayerListTWI;
players.insert(player.player_id(), newPlayer);
updatePlayerProperties(player);
addTopLevelItem(newPlayer);
sortItems(1, Qt::AscendingOrder);
}
void PlayerListWidget::updatePlayerProperties(const ServerInfo_PlayerProperties &prop, int playerId)
{
if (playerId == -1)
playerId = prop.player_id();
QTreeWidgetItem *player = players.value(playerId, 0);
if (!player)
return;
if (prop.has_spectator()) {
player->setIcon(1, prop.spectator() ? spectatorIcon : playerIcon);
player->setData(1, Qt::UserRole, !prop.spectator());
}
if (prop.has_conceded())
player->setData(2, Qt::UserRole, prop.conceded());
if (prop.has_ready_start())
player->setData(2, Qt::UserRole + 1, prop.ready_start());
if (prop.has_conceded() || prop.has_ready_start())
player->setIcon(2, gameStarted ? (prop.conceded() ? concededIcon : QIcon()) : (prop.ready_start() ? readyIcon : notReadyIcon));
if (prop.has_user_info()) {
player->setData(3, Qt::UserRole, prop.user_info().user_level());
player->setIcon(3, QIcon(UserLevelPixmapGenerator::generatePixmap(12, UserLevelFlags(prop.user_info().user_level()))));
player->setText(4, QString::fromStdString(prop.user_info().name()));
const QString country = QString::fromStdString(prop.user_info().country());
if (!country.isEmpty())
player->setIcon(4, QIcon(CountryPixmapGenerator::generatePixmap(12, country)));
player->setData(4, Qt::UserRole, QString::fromStdString(prop.user_info().name()));
}
if (prop.has_player_id())
player->setData(4, Qt::UserRole + 1, prop.player_id());
if (prop.has_deck_hash())
player->setText(5, QString::fromStdString(prop.deck_hash()));
if (prop.has_sideboard_locked())
player->setIcon(5, prop.sideboard_locked() ? lockIcon : QIcon());
if (prop.has_ping_seconds())
player->setIcon(0, QIcon(PingPixmapGenerator::generatePixmap(12, prop.ping_seconds(), 10)));
if (playerId == -1)
playerId = prop.player_id();
QTreeWidgetItem *player = players.value(playerId, 0);
if (!player)
return;
if (prop.has_spectator()) {
player->setIcon(1, prop.spectator() ? spectatorIcon : playerIcon);
player->setData(1, Qt::UserRole, !prop.spectator());
}
if (prop.has_conceded())
player->setData(2, Qt::UserRole, prop.conceded());
if (prop.has_ready_start())
player->setData(2, Qt::UserRole + 1, prop.ready_start());
if (prop.has_conceded() || prop.has_ready_start())
player->setIcon(2, gameStarted ? (prop.conceded() ? concededIcon : QIcon()) : (prop.ready_start() ? readyIcon : notReadyIcon));
if (prop.has_user_info()) {
player->setData(3, Qt::UserRole, prop.user_info().user_level());
player->setIcon(3, QIcon(UserLevelPixmapGenerator::generatePixmap(12, UserLevelFlags(prop.user_info().user_level()))));
player->setText(4, QString::fromStdString(prop.user_info().name()));
const QString country = QString::fromStdString(prop.user_info().country());
if (!country.isEmpty())
player->setIcon(4, QIcon(CountryPixmapGenerator::generatePixmap(12, country)));
player->setData(4, Qt::UserRole, QString::fromStdString(prop.user_info().name()));
}
if (prop.has_player_id())
player->setData(4, Qt::UserRole + 1, prop.player_id());
if (prop.has_deck_hash())
player->setText(5, QString::fromStdString(prop.deck_hash()));
if (prop.has_sideboard_locked())
player->setIcon(5, prop.sideboard_locked() ? lockIcon : QIcon());
if (prop.has_ping_seconds())
player->setIcon(0, QIcon(PingPixmapGenerator::generatePixmap(12, prop.ping_seconds(), 10)));
}
void PlayerListWidget::removePlayer(int playerId)
{
QTreeWidgetItem *player = players.value(playerId, 0);
if (!player)
return;
players.remove(playerId);
delete takeTopLevelItem(indexOfTopLevelItem(player));
QTreeWidgetItem *player = players.value(playerId, 0);
if (!player)
return;
players.remove(playerId);
delete takeTopLevelItem(indexOfTopLevelItem(player));
}
void PlayerListWidget::setActivePlayer(int playerId)
{
QMapIterator<int, QTreeWidgetItem *> i(players);
while (i.hasNext()) {
i.next();
QTreeWidgetItem *twi = i.value();
QColor c = i.key() == playerId ? QColor(150, 255, 150) : Qt::white;
twi->setBackground(4, c);
}
QMapIterator<int, QTreeWidgetItem *> i(players);
while (i.hasNext()) {
i.next();
QTreeWidgetItem *twi = i.value();
QColor c = i.key() == playerId ? QColor(150, 255, 150) : Qt::white;
twi->setBackground(4, c);
}
}
void PlayerListWidget::setGameStarted(bool _gameStarted, bool resuming)
{
gameStarted = _gameStarted;
QMapIterator<int, QTreeWidgetItem *> i(players);
while (i.hasNext()) {
QTreeWidgetItem *twi = i.next().value();
if (gameStarted) {
if (resuming)
twi->setIcon(2, twi->data(2, Qt::UserRole).toBool() ? concededIcon : QIcon());
else {
twi->setData(2, Qt::UserRole, false);
twi->setIcon(2, QIcon());
}
} else
twi->setIcon(2, notReadyIcon);
}
gameStarted = _gameStarted;
QMapIterator<int, QTreeWidgetItem *> i(players);
while (i.hasNext()) {
QTreeWidgetItem *twi = i.next().value();
if (gameStarted) {
if (resuming)
twi->setIcon(2, twi->data(2, Qt::UserRole).toBool() ? concededIcon : QIcon());
else {
twi->setData(2, Qt::UserRole, false);
twi->setIcon(2, QIcon());
}
} else
twi->setIcon(2, notReadyIcon);
}
}
void PlayerListWidget::showContextMenu(const QPoint &pos, const QModelIndex &index)
{
if (!userContextMenu)
return;
const QString &userName = index.sibling(index.row(), 4).data(Qt::UserRole).toString();
int playerId = index.sibling(index.row(), 4).data(Qt::UserRole + 1).toInt();
UserLevelFlags userLevel(index.sibling(index.row(), 3).data(Qt::UserRole).toInt());
userContextMenu->showContextMenu(pos, userName, userLevel, playerId);
if (!userContextMenu)
return;
const QString &userName = index.sibling(index.row(), 4).data(Qt::UserRole).toString();
int playerId = index.sibling(index.row(), 4).data(Qt::UserRole + 1).toInt();
UserLevelFlags userLevel(index.sibling(index.row(), 3).data(Qt::UserRole).toInt());
userContextMenu->showContextMenu(pos, userName, userLevel, playerId);
}
......@@ -14,38 +14,38 @@ class UserContextMenu;
class PlayerListItemDelegate : public QStyledItemDelegate {
public:
PlayerListItemDelegate(QObject *const parent);
bool editorEvent(QEvent *event, QAbstractItemModel *model, const QStyleOptionViewItem &option, const QModelIndex &index);
PlayerListItemDelegate(QObject *const parent);
bool editorEvent(QEvent *event, QAbstractItemModel *model, const QStyleOptionViewItem &option, const QModelIndex &index);
};
class PlayerListTWI : public QTreeWidgetItem {
public:
PlayerListTWI();
bool operator<(const QTreeWidgetItem &other) const;
PlayerListTWI();
bool operator<(const QTreeWidgetItem &other) const;
};
class PlayerListWidget : public QTreeWidget {
Q_OBJECT
Q_OBJECT
private:
PlayerListItemDelegate *itemDelegate;
QMap<int, QTreeWidgetItem *> players;
TabSupervisor *tabSupervisor;
AbstractClient *client;
TabGame *game;
UserContextMenu *userContextMenu;
QIcon readyIcon, notReadyIcon, concededIcon, playerIcon, spectatorIcon, lockIcon;
bool gameStarted;
PlayerListItemDelegate *itemDelegate;
QMap<int, QTreeWidgetItem *> players;
TabSupervisor *tabSupervisor;
AbstractClient *client;
TabGame *game;
UserContextMenu *userContextMenu;
QIcon readyIcon, notReadyIcon, concededIcon, playerIcon, spectatorIcon, lockIcon;
bool gameStarted;
signals:
void openMessageDialog(const QString &userName, bool focus);
void openMessageDialog(const QString &userName, bool focus);
public:
PlayerListWidget(TabSupervisor *_tabSupervisor, AbstractClient *_client, TabGame *_game, QWidget *parent = 0);
void retranslateUi();
void addPlayer(const ServerInfo_PlayerProperties &player);
void removePlayer(int playerId);
void setActivePlayer(int playerId);
void updatePlayerProperties(const ServerInfo_PlayerProperties &prop, int playerId = -1);
void setGameStarted(bool _gameStarted, bool resuming);
void showContextMenu(const QPoint &pos, const QModelIndex &index);
PlayerListWidget(TabSupervisor *_tabSupervisor, AbstractClient *_client, TabGame *_game, QWidget *parent = 0);
void retranslateUi();
void addPlayer(const ServerInfo_PlayerProperties &player);
void removePlayer(int playerId);
void setActivePlayer(int playerId);
void updatePlayerProperties(const ServerInfo_PlayerProperties &prop, int playerId = -1);
void setGameStarted(bool _gameStarted, bool resuming);
void showContextMenu(const QPoint &pos, const QModelIndex &index);
};
#endif
......@@ -8,149 +8,149 @@
#include <math.h>
PlayerCounter::PlayerCounter(Player *_player, int _id, const QString &_name, int _value, QGraphicsItem *parent)
: AbstractCounter(_player, _id, _name, false, _value, parent)
: AbstractCounter(_player, _id, _name, false, _value, parent)
{
}
QRectF PlayerCounter::boundingRect() const
{
return QRectF(0, 0, 50, 30);
return QRectF(0, 0, 50, 30);
}
void PlayerCounter::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
{
const int radius = 8;
const qreal border = 1;
QPainterPath path(QPointF(50 - border / 2, border / 2));
path.lineTo(radius, border / 2);
path.arcTo(border / 2, border / 2, 2 * radius, 2 * radius, 90, 90);
path.lineTo(border / 2, 30 - border / 2);
path.lineTo(50 - border / 2, 30 - border / 2);
path.closeSubpath();
QPen pen(QColor(100, 100, 100));
pen.setWidth(border);
painter->setPen(pen);
painter->setBrush(hovered ? QColor(50, 50, 50, 160) : QColor(0, 0, 0, 160));
painter->drawPath(path);
const int radius = 8;
const qreal border = 1;
QPainterPath path(QPointF(50 - border / 2, border / 2));
path.lineTo(radius, border / 2);
path.arcTo(border / 2, border / 2, 2 * radius, 2 * radius, 90, 90);
path.lineTo(border / 2, 30 - border / 2);
path.lineTo(50 - border / 2, 30 - border / 2);
path.closeSubpath();
QPen pen(QColor(100, 100, 100));
pen.setWidth(border);
painter->setPen(pen);
painter->setBrush(hovered ? QColor(50, 50, 50, 160) : QColor(0, 0, 0, 160));
painter->drawPath(path);
QRectF translatedRect = painter->combinedTransform().mapRect(boundingRect());
QSize translatedSize = translatedRect.size().toSize();
painter->resetTransform();
QFont font("Serif");
font.setWeight(QFont::Bold);
font.setPixelSize(qMax((int) round(translatedSize.height() / 1.3), 9));
painter->setFont(font);
painter->setPen(Qt::white);
painter->drawText(translatedRect, Qt::AlignCenter, QString::number(value));
QRectF translatedRect = painter->combinedTransform().mapRect(boundingRect());
QSize translatedSize = translatedRect.size().toSize();
painter->resetTransform();
QFont font("Serif");
font.setWeight(QFont::Bold);
font.setPixelSize(qMax((int) round(translatedSize.height() / 1.3), 9));
painter->setFont(font);
painter->setPen(Qt::white);
painter->drawText(translatedRect, Qt::AlignCenter, QString::number(value));
}
PlayerTarget::PlayerTarget(Player *_owner, QGraphicsItem *parentItem)
: ArrowTarget(_owner, parentItem), playerCounter(0)
: ArrowTarget(_owner, parentItem), playerCounter(0)
{
setCacheMode(DeviceCoordinateCache);
const std::string &bmp = _owner->getUserInfo()->avatar_bmp();
if (!fullPixmap.loadFromData((const uchar *) bmp.data(), bmp.size()))
fullPixmap = QPixmap();
setCacheMode(DeviceCoordinateCache);
const std::string &bmp = _owner->getUserInfo()->avatar_bmp();
if (!fullPixmap.loadFromData((const uchar *) bmp.data(), bmp.size()))
fullPixmap = QPixmap();
}
PlayerTarget::~PlayerTarget()
{
// Explicit deletion is necessary in spite of parent/child relationship
// as we need this object to be alive to receive the destroyed() signal.
delete playerCounter;
// Explicit deletion is necessary in spite of parent/child relationship
// as we need this object to be alive to receive the destroyed() signal.
delete playerCounter;
}
QRectF PlayerTarget::boundingRect() const
{
return QRectF(0, 0, 160, 64);
return QRectF(0, 0, 160, 64);
}
void PlayerTarget::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
{
const ServerInfo_User *const info = owner->getUserInfo();
const ServerInfo_User *const info = owner->getUserInfo();
const qreal border = 2;
const qreal border = 2;
QRectF avatarBoundingRect = boundingRect().adjusted(border, border, -border, -border);
QRectF translatedRect = painter->combinedTransform().mapRect(avatarBoundingRect);
QSize translatedSize = translatedRect.size().toSize();
QPixmap cachedPixmap;
const QString cacheKey = "avatar" + QString::number(translatedSize.width()) + "_" + QString::number(info->user_level()) + "_" + QString::number(fullPixmap.cacheKey());
QRectF avatarBoundingRect = boundingRect().adjusted(border, border, -border, -border);
QRectF translatedRect = painter->combinedTransform().mapRect(avatarBoundingRect);
QSize translatedSize = translatedRect.size().toSize();
QPixmap cachedPixmap;
const QString cacheKey = "avatar" + QString::number(translatedSize.width()) + "_" + QString::number(info->user_level()) + "_" + QString::number(fullPixmap.cacheKey());
#if QT_VERSION >= 0x040600
if (!QPixmapCache::find(cacheKey, &cachedPixmap)) {
if (!QPixmapCache::find(cacheKey, &cachedPixmap)) {
#else
if (!QPixmapCache::find(cacheKey, cachedPixmap)) {
if (!QPixmapCache::find(cacheKey, cachedPixmap)) {
#endif
cachedPixmap = QPixmap(translatedSize.width(), translatedSize.height());
QPainter tempPainter(&cachedPixmap);
QRadialGradient grad(translatedRect.center(), sqrt(translatedSize.width() * translatedSize.width() + translatedSize.height() * translatedSize.height()) / 2);
grad.setColorAt(1, Qt::black);
grad.setColorAt(0, QColor(180, 180, 180));
tempPainter.fillRect(QRectF(0, 0, translatedSize.width(), translatedSize.height()), grad);
QPixmap tempPixmap;
if (fullPixmap.isNull())
tempPixmap = UserLevelPixmapGenerator::generatePixmap(translatedSize.height(), UserLevelFlags(info->user_level()));
else
tempPixmap = fullPixmap.scaled(translatedSize, Qt::KeepAspectRatio, Qt::SmoothTransformation);
tempPainter.drawPixmap((translatedSize.width() - tempPixmap.width()) / 2, (translatedSize.height() - tempPixmap.height()) / 2, tempPixmap);
QPixmapCache::insert(cacheKey, cachedPixmap);
}
painter->save();
painter->resetTransform();
painter->translate((translatedSize.width() - cachedPixmap.width()) / 2.0, 0);
painter->drawPixmap(translatedRect, cachedPixmap, cachedPixmap.rect());
painter->restore();
cachedPixmap = QPixmap(translatedSize.width(), translatedSize.height());
QPainter tempPainter(&cachedPixmap);
QRadialGradient grad(translatedRect.center(), sqrt(translatedSize.width() * translatedSize.width() + translatedSize.height() * translatedSize.height()) / 2);
grad.setColorAt(1, Qt::black);
grad.setColorAt(0, QColor(180, 180, 180));
tempPainter.fillRect(QRectF(0, 0, translatedSize.width(), translatedSize.height()), grad);
QPixmap tempPixmap;
if (fullPixmap.isNull())
tempPixmap = UserLevelPixmapGenerator::generatePixmap(translatedSize.height(), UserLevelFlags(info->user_level()));
else
tempPixmap = fullPixmap.scaled(translatedSize, Qt::KeepAspectRatio, Qt::SmoothTransformation);
tempPainter.drawPixmap((translatedSize.width() - tempPixmap.width()) / 2, (translatedSize.height() - tempPixmap.height()) / 2, tempPixmap);
QPixmapCache::insert(cacheKey, cachedPixmap);
}
painter->save();
painter->resetTransform();
painter->translate((translatedSize.width() - cachedPixmap.width()) / 2.0, 0);
painter->drawPixmap(translatedRect, cachedPixmap, cachedPixmap.rect());
painter->restore();
QRectF nameRect = QRectF(0, boundingRect().height() - 20, 110, 20);
painter->fillRect(nameRect, QColor(0, 0, 0, 160));
QRectF translatedNameRect = painter->combinedTransform().mapRect(nameRect);
painter->save();
painter->resetTransform();
QString name = QString::fromStdString(info->name());
if (name.size() > 13)
name = name.mid(0, 10) + "...";
QFont font;
font.setPixelSize(qMax((int) round(translatedNameRect.height() / 1.5), 9));
painter->setFont(font);
painter->setPen(Qt::white);
painter->drawText(translatedNameRect, Qt::AlignVCenter | Qt::AlignLeft, " " + name);
painter->restore();
QRectF nameRect = QRectF(0, boundingRect().height() - 20, 110, 20);
painter->fillRect(nameRect, QColor(0, 0, 0, 160));
QRectF translatedNameRect = painter->combinedTransform().mapRect(nameRect);
painter->save();
painter->resetTransform();
QString name = QString::fromStdString(info->name());
if (name.size() > 13)
name = name.mid(0, 10) + "...";
QFont font;
font.setPixelSize(qMax((int) round(translatedNameRect.height() / 1.5), 9));
painter->setFont(font);
painter->setPen(Qt::white);
painter->drawText(translatedNameRect, Qt::AlignVCenter | Qt::AlignLeft, " " + name);
painter->restore();
QPen pen(QColor(100, 100, 100));
pen.setWidth(border);
pen.setJoinStyle(Qt::RoundJoin);
painter->setPen(pen);
painter->drawRect(boundingRect().adjusted(border / 2, border / 2, -border / 2, -border / 2));
if (getBeingPointedAt())
painter->fillRect(boundingRect(), QBrush(QColor(255, 0, 0, 100)));
QPen pen(QColor(100, 100, 100));
pen.setWidth(border);
pen.setJoinStyle(Qt::RoundJoin);
painter->setPen(pen);
painter->drawRect(boundingRect().adjusted(border / 2, border / 2, -border / 2, -border / 2));
if (getBeingPointedAt())
painter->fillRect(boundingRect(), QBrush(QColor(255, 0, 0, 100)));
}
AbstractCounter *PlayerTarget::addCounter(int _counterId, const QString &_name, int _value)
{
if (playerCounter) {
disconnect(playerCounter, 0, this, 0);
playerCounter->delCounter();
}
if (playerCounter) {
disconnect(playerCounter, 0, this, 0);
playerCounter->delCounter();
}
playerCounter = new PlayerCounter(owner, _counterId, _name, _value, this);
playerCounter->setPos(boundingRect().width() - playerCounter->boundingRect().width(), boundingRect().height() - playerCounter->boundingRect().height());
connect(playerCounter, SIGNAL(destroyed()), this, SLOT(counterDeleted()));
return playerCounter;
playerCounter = new PlayerCounter(owner, _counterId, _name, _value, this);
playerCounter->setPos(boundingRect().width() - playerCounter->boundingRect().width(), boundingRect().height() - playerCounter->boundingRect().height());
connect(playerCounter, SIGNAL(destroyed()), this, SLOT(counterDeleted()));
return playerCounter;
}
void PlayerTarget::counterDeleted()
{
playerCounter = 0;
playerCounter = 0;
}
......@@ -9,30 +9,30 @@
class Player;
class PlayerCounter : public AbstractCounter {
Q_OBJECT
Q_OBJECT
public:
PlayerCounter(Player *_player, int _id, const QString &_name, int _value, QGraphicsItem *parent = 0);
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
PlayerCounter(Player *_player, int _id, const QString &_name, int _value, QGraphicsItem *parent = 0);
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
};
class PlayerTarget : public ArrowTarget {
Q_OBJECT
Q_OBJECT
private:
QPixmap fullPixmap;
PlayerCounter *playerCounter;
QPixmap fullPixmap;
PlayerCounter *playerCounter;
public slots:
void counterDeleted();
void counterDeleted();
public:
enum { Type = typePlayerTarget };
int type() const { return Type; }
PlayerTarget(Player *_player = 0, QGraphicsItem *parentItem = 0);
~PlayerTarget();
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
AbstractCounter *addCounter(int _counterId, const QString &_name, int _value);
enum { Type = typePlayerTarget };
int type() const { return Type; }
PlayerTarget(Player *_player = 0, QGraphicsItem *parentItem = 0);
~PlayerTarget();
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
AbstractCounter *addCounter(int _counterId, const QString &_name, int _value);
};
#endif
......@@ -131,30 +131,30 @@ QByteArray Json::serialize(const QVariant &data, bool &success)
str = "[ " + join( values, ", " ) + " ]";
}
else if(data.type() == QVariant::Hash) // variant is a hash?
{
const QVariantHash vhash = data.toHash();
QHashIterator<QString, QVariant> it( vhash );
str = "{ ";
QList<QByteArray> pairs;
while(it.hasNext())
{
it.next();
QByteArray serializedValue = serialize(it.value());
if(serializedValue.isNull())
{
success = false;
break;
}
pairs << sanitizeString(it.key()).toUtf8() + " : " + serializedValue;
}
str += join(pairs, ", ");
str += " }";
}
else if(data.type() == QVariant::Hash) // variant is a hash?
{
const QVariantHash vhash = data.toHash();
QHashIterator<QString, QVariant> it( vhash );
str = "{ ";
QList<QByteArray> pairs;
while(it.hasNext())
{
it.next();
QByteArray serializedValue = serialize(it.value());
if(serializedValue.isNull())
{
success = false;
break;
}
pairs << sanitizeString(it.key()).toUtf8() + " : " + serializedValue;
}
str += join(pairs, ", ");
str += " }";
}
else if(data.type() == QVariant::Map) // variant is a map?
{
const QVariantMap vmap = data.toMap();
......
......@@ -12,220 +12,220 @@
static const unsigned int protocolVersion = 14;
RemoteClient::RemoteClient(QObject *parent)
: AbstractClient(parent), timeRunning(0), lastDataReceived(0), messageInProgress(false), handshakeStarted(false), messageLength(0)
: AbstractClient(parent), timeRunning(0), lastDataReceived(0), messageInProgress(false), handshakeStarted(false), messageLength(0)
{
timer = new QTimer(this);
timer->setInterval(1000);
connect(timer, SIGNAL(timeout()), this, SLOT(ping()));
socket = new QTcpSocket(this);
socket->setSocketOption(QAbstractSocket::LowDelayOption, 1);
connect(socket, SIGNAL(connected()), this, SLOT(slotConnected()));
connect(socket, SIGNAL(readyRead()), this, SLOT(readData()));
connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(slotSocketError(QAbstractSocket::SocketError)));
connect(this, SIGNAL(serverIdentificationEventReceived(const Event_ServerIdentification &)), this, SLOT(processServerIdentificationEvent(const Event_ServerIdentification &)));
connect(this, SIGNAL(connectionClosedEventReceived(Event_ConnectionClosed)), this, SLOT(processConnectionClosedEvent(Event_ConnectionClosed)));
connect(this, SIGNAL(sigConnectToServer(QString, unsigned int, QString, QString)), this, SLOT(doConnectToServer(QString, unsigned int, QString, QString)));
connect(this, SIGNAL(sigDisconnectFromServer()), this, SLOT(doDisconnectFromServer()));
timer = new QTimer(this);
timer->setInterval(1000);
connect(timer, SIGNAL(timeout()), this, SLOT(ping()));
socket = new QTcpSocket(this);
socket->setSocketOption(QAbstractSocket::LowDelayOption, 1);
connect(socket, SIGNAL(connected()), this, SLOT(slotConnected()));
connect(socket, SIGNAL(readyRead()), this, SLOT(readData()));
connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(slotSocketError(QAbstractSocket::SocketError)));
connect(this, SIGNAL(serverIdentificationEventReceived(const Event_ServerIdentification &)), this, SLOT(processServerIdentificationEvent(const Event_ServerIdentification &)));
connect(this, SIGNAL(connectionClosedEventReceived(Event_ConnectionClosed)), this, SLOT(processConnectionClosedEvent(Event_ConnectionClosed)));
connect(this, SIGNAL(sigConnectToServer(QString, unsigned int, QString, QString)), this, SLOT(doConnectToServer(QString, unsigned int, QString, QString)));
connect(this, SIGNAL(sigDisconnectFromServer()), this, SLOT(doDisconnectFromServer()));
}
RemoteClient::~RemoteClient()
{
doDisconnectFromServer();
thread()->quit();
doDisconnectFromServer();
thread()->quit();
}
void RemoteClient::slotSocketError(QAbstractSocket::SocketError /*error*/)
{
QString errorString = socket->errorString();
doDisconnectFromServer();
emit socketError(errorString);
QString errorString = socket->errorString();
doDisconnectFromServer();
emit socketError(errorString);
}
void RemoteClient::slotConnected()
{
timeRunning = lastDataReceived = 0;
timer->start();
// dirty hack to be compatible with v14 server
sendCommandContainer(CommandContainer());
getNewCmdId();
// end of hack
setStatus(StatusAwaitingWelcome);
timeRunning = lastDataReceived = 0;
timer->start();
// dirty hack to be compatible with v14 server
sendCommandContainer(CommandContainer());
getNewCmdId();
// end of hack
setStatus(StatusAwaitingWelcome);
}
void RemoteClient::processServerIdentificationEvent(const Event_ServerIdentification &event)
{
if (event.protocol_version() != protocolVersion) {
emit protocolVersionMismatch(protocolVersion, event.protocol_version());
setStatus(StatusDisconnecting);
return;
}
setStatus(StatusLoggingIn);
Command_Login cmdLogin;
cmdLogin.set_user_name(userName.toStdString());
cmdLogin.set_password(password.toStdString());
PendingCommand *pend = prepareSessionCommand(cmdLogin);
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this, SLOT(loginResponse(Response)));
sendCommand(pend);
if (event.protocol_version() != protocolVersion) {
emit protocolVersionMismatch(protocolVersion, event.protocol_version());
setStatus(StatusDisconnecting);
return;
}
setStatus(StatusLoggingIn);
Command_Login cmdLogin;
cmdLogin.set_user_name(userName.toStdString());
cmdLogin.set_password(password.toStdString());
PendingCommand *pend = prepareSessionCommand(cmdLogin);
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this, SLOT(loginResponse(Response)));
sendCommand(pend);
}
void RemoteClient::processConnectionClosedEvent(const Event_ConnectionClosed & /*event*/)
{
doDisconnectFromServer();
doDisconnectFromServer();
}
void RemoteClient::loginResponse(const Response &response)
{
const Response_Login &resp = response.GetExtension(Response_Login::ext);
if (response.response_code() == Response::RespOk) {
setStatus(StatusLoggedIn);
emit userInfoChanged(resp.user_info());
QList<ServerInfo_User> buddyList;
for (int i = resp.buddy_list_size() - 1; i >= 0; --i)
buddyList.append(resp.buddy_list(i));
emit buddyListReceived(buddyList);
QList<ServerInfo_User> ignoreList;
for (int i = resp.ignore_list_size() - 1; i >= 0; --i)
ignoreList.append(resp.ignore_list(i));
emit ignoreListReceived(ignoreList);
} else {
emit loginError(response.response_code(), QString::fromStdString(resp.denied_reason_str()), resp.denied_end_time());
setStatus(StatusDisconnecting);
}
const Response_Login &resp = response.GetExtension(Response_Login::ext);
if (response.response_code() == Response::RespOk) {
setStatus(StatusLoggedIn);
emit userInfoChanged(resp.user_info());
QList<ServerInfo_User> buddyList;
for (int i = resp.buddy_list_size() - 1; i >= 0; --i)
buddyList.append(resp.buddy_list(i));
emit buddyListReceived(buddyList);
QList<ServerInfo_User> ignoreList;
for (int i = resp.ignore_list_size() - 1; i >= 0; --i)
ignoreList.append(resp.ignore_list(i));
emit ignoreListReceived(ignoreList);
} else {
emit loginError(response.response_code(), QString::fromStdString(resp.denied_reason_str()), resp.denied_end_time());
setStatus(StatusDisconnecting);
}
}
void RemoteClient::readData()
{
lastDataReceived = timeRunning;
QByteArray data = socket->readAll();
inputBuffer.append(data);
do {
if (!messageInProgress) {
if (inputBuffer.size() >= 4) {
// dirty hack to be compatible with v14 server that sends 60 bytes of garbage at the beginning
if (!handshakeStarted) {
handshakeStarted = true;
if (inputBuffer.startsWith("<?xm")) {
messageInProgress = true;
messageLength = 60;
}
} else {
// end of hack
messageLength = (((quint32) (unsigned char) inputBuffer[0]) << 24)
+ (((quint32) (unsigned char) inputBuffer[1]) << 16)
+ (((quint32) (unsigned char) inputBuffer[2]) << 8)
+ ((quint32) (unsigned char) inputBuffer[3]);
inputBuffer.remove(0, 4);
messageInProgress = true;
}
} else
return;
}
if (inputBuffer.size() < messageLength)
return;
ServerMessage newServerMessage;
newServerMessage.ParseFromArray(inputBuffer.data(), messageLength);
lastDataReceived = timeRunning;
QByteArray data = socket->readAll();
inputBuffer.append(data);
do {
if (!messageInProgress) {
if (inputBuffer.size() >= 4) {
// dirty hack to be compatible with v14 server that sends 60 bytes of garbage at the beginning
if (!handshakeStarted) {
handshakeStarted = true;
if (inputBuffer.startsWith("<?xm")) {
messageInProgress = true;
messageLength = 60;
}
} else {
// end of hack
messageLength = (((quint32) (unsigned char) inputBuffer[0]) << 24)
+ (((quint32) (unsigned char) inputBuffer[1]) << 16)
+ (((quint32) (unsigned char) inputBuffer[2]) << 8)
+ ((quint32) (unsigned char) inputBuffer[3]);
inputBuffer.remove(0, 4);
messageInProgress = true;
}
} else
return;
}
if (inputBuffer.size() < messageLength)
return;
ServerMessage newServerMessage;
newServerMessage.ParseFromArray(inputBuffer.data(), messageLength);
#ifdef QT_DEBUG
qDebug() << "IN" << messageLength << QString::fromStdString(newServerMessage.ShortDebugString());
qDebug() << "IN" << messageLength << QString::fromStdString(newServerMessage.ShortDebugString());
#endif
inputBuffer.remove(0, messageLength);
messageInProgress = false;
processProtocolItem(newServerMessage);
if (getStatus() == StatusDisconnecting) // use thread-safe getter
doDisconnectFromServer();
} while (!inputBuffer.isEmpty());
inputBuffer.remove(0, messageLength);
messageInProgress = false;
processProtocolItem(newServerMessage);
if (getStatus() == StatusDisconnecting) // use thread-safe getter
doDisconnectFromServer();
} while (!inputBuffer.isEmpty());
}
void RemoteClient::sendCommandContainer(const CommandContainer &cont)
{
QByteArray buf;
unsigned int size = cont.ByteSize();
QByteArray buf;
unsigned int size = cont.ByteSize();
#ifdef QT_DEBUG
qDebug() << "OUT" << size << QString::fromStdString(cont.ShortDebugString());
qDebug() << "OUT" << size << QString::fromStdString(cont.ShortDebugString());
#endif
buf.resize(size + 4);
cont.SerializeToArray(buf.data() + 4, size);
buf.data()[3] = (unsigned char) size;
buf.data()[2] = (unsigned char) (size >> 8);
buf.data()[1] = (unsigned char) (size >> 16);
buf.data()[0] = (unsigned char) (size >> 24);
socket->write(buf);
buf.resize(size + 4);
cont.SerializeToArray(buf.data() + 4, size);
buf.data()[3] = (unsigned char) size;
buf.data()[2] = (unsigned char) (size >> 8);
buf.data()[1] = (unsigned char) (size >> 16);
buf.data()[0] = (unsigned char) (size >> 24);
socket->write(buf);
}
void RemoteClient::doConnectToServer(const QString &hostname, unsigned int port, const QString &_userName, const QString &_password)
{
doDisconnectFromServer();
userName = _userName;
password = _password;
socket->connectToHost(hostname, port);
setStatus(StatusConnecting);
doDisconnectFromServer();
userName = _userName;
password = _password;
socket->connectToHost(hostname, port);
setStatus(StatusConnecting);
}
void RemoteClient::doDisconnectFromServer()
{
timer->stop();
messageInProgress = false;
handshakeStarted = false;
messageLength = 0;
QList<PendingCommand *> pc = pendingCommands.values();
for (int i = 0; i < pc.size(); i++) {
Response response;
response.set_response_code(Response::RespNotConnected);
response.set_cmd_id(pc[i]->getCommandContainer().cmd_id());
pc[i]->processResponse(response);
delete pc[i];
}
pendingCommands.clear();
setStatus(StatusDisconnected);
socket->close();
timer->stop();
messageInProgress = false;
handshakeStarted = false;
messageLength = 0;
QList<PendingCommand *> pc = pendingCommands.values();
for (int i = 0; i < pc.size(); i++) {
Response response;
response.set_response_code(Response::RespNotConnected);
response.set_cmd_id(pc[i]->getCommandContainer().cmd_id());
pc[i]->processResponse(response);
delete pc[i];
}
pendingCommands.clear();
setStatus(StatusDisconnected);
socket->close();
}
void RemoteClient::ping()
{
QMutableMapIterator<int, PendingCommand *> i(pendingCommands);
while (i.hasNext()) {
PendingCommand *pend = i.next().value();
if (pend->tick() > maxTimeout) {
i.remove();
pend->deleteLater();
}
}
int maxTime = timeRunning - lastDataReceived;
emit maxPingTime(maxTime, maxTimeout);
if (maxTime >= maxTimeout) {
disconnectFromServer();
emit serverTimeout();
} else {
sendCommand(prepareSessionCommand(Command_Ping()));
++timeRunning;
}
QMutableMapIterator<int, PendingCommand *> i(pendingCommands);
while (i.hasNext()) {
PendingCommand *pend = i.next().value();
if (pend->tick() > maxTimeout) {
i.remove();
pend->deleteLater();
}
}
int maxTime = timeRunning - lastDataReceived;
emit maxPingTime(maxTime, maxTimeout);
if (maxTime >= maxTimeout) {
disconnectFromServer();
emit serverTimeout();
} else {
sendCommand(prepareSessionCommand(Command_Ping()));
++timeRunning;
}
}
void RemoteClient::connectToServer(const QString &hostname, unsigned int port, const QString &_userName, const QString &_password)
{
emit sigConnectToServer(hostname, port, _userName, _password);
emit sigConnectToServer(hostname, port, _userName, _password);
}
void RemoteClient::disconnectFromServer()
{
emit sigDisconnectFromServer();
emit sigDisconnectFromServer();
}
......@@ -7,45 +7,45 @@
class QTimer;
class RemoteClient : public AbstractClient {
Q_OBJECT
Q_OBJECT
signals:
void maxPingTime(int seconds, int maxSeconds);
void serverTimeout();
void loginError(Response::ResponseCode resp, QString reasonStr, quint32 endTime);
void socketError(const QString &errorString);
void protocolVersionMismatch(int clientVersion, int serverVersion);
void protocolError();
void sigConnectToServer(const QString &hostname, unsigned int port, const QString &_userName, const QString &_password);
void sigDisconnectFromServer();
void maxPingTime(int seconds, int maxSeconds);
void serverTimeout();
void loginError(Response::ResponseCode resp, QString reasonStr, quint32 endTime);
void socketError(const QString &errorString);
void protocolVersionMismatch(int clientVersion, int serverVersion);
void protocolError();
void sigConnectToServer(const QString &hostname, unsigned int port, const QString &_userName, const QString &_password);
void sigDisconnectFromServer();
private slots:
void slotConnected();
void readData();
void slotSocketError(QAbstractSocket::SocketError error);
void ping();
void processServerIdentificationEvent(const Event_ServerIdentification &event);
void processConnectionClosedEvent(const Event_ConnectionClosed &event);
void loginResponse(const Response &response);
void doConnectToServer(const QString &hostname, unsigned int port, const QString &_userName, const QString &_password);
void doDisconnectFromServer();
void slotConnected();
void readData();
void slotSocketError(QAbstractSocket::SocketError error);
void ping();
void processServerIdentificationEvent(const Event_ServerIdentification &event);
void processConnectionClosedEvent(const Event_ConnectionClosed &event);
void loginResponse(const Response &response);
void doConnectToServer(const QString &hostname, unsigned int port, const QString &_userName, const QString &_password);
void doDisconnectFromServer();
private:
static const int maxTimeout = 10;
int timeRunning, lastDataReceived;
static const int maxTimeout = 10;
int timeRunning, lastDataReceived;
QByteArray inputBuffer;
bool messageInProgress;
bool handshakeStarted;
int messageLength;
QTimer *timer;
QTcpSocket *socket;
protected slots:
void sendCommandContainer(const CommandContainer &cont);
QByteArray inputBuffer;
bool messageInProgress;
bool handshakeStarted;
int messageLength;
QTimer *timer;
QTcpSocket *socket;
protected slots:
void sendCommandContainer(const CommandContainer &cont);
public:
RemoteClient(QObject *parent = 0);
~RemoteClient();
QString peerName() const { return socket->peerName(); }
void connectToServer(const QString &hostname, unsigned int port, const QString &_userName, const QString &_password);
void disconnectFromServer();
RemoteClient(QObject *parent = 0);
~RemoteClient();
QString peerName() const { return socket->peerName(); }
void connectToServer(const QString &hostname, unsigned int port, const QString &_userName, const QString &_password);
void disconnectFromServer();
};
#endif
......@@ -10,324 +10,324 @@
#include "pb/serverinfo_deckstorage.pb.h"
RemoteDeckList_TreeModel::DirectoryNode::DirectoryNode(const QString &_name, RemoteDeckList_TreeModel::DirectoryNode *_parent)
: RemoteDeckList_TreeModel::Node(_name, _parent)
: RemoteDeckList_TreeModel::Node(_name, _parent)
{
}
RemoteDeckList_TreeModel::DirectoryNode::~DirectoryNode()
{
clearTree();
clearTree();
}
void RemoteDeckList_TreeModel::DirectoryNode::clearTree()
{
for (int i = 0; i < size(); ++i)
delete at(i);
clear();
for (int i = 0; i < size(); ++i)
delete at(i);
clear();
}
QString RemoteDeckList_TreeModel::DirectoryNode::getPath() const
{
if (parent) {
QString parentPath = parent->getPath();
if (parentPath.isEmpty())
return name;
else
return parentPath + "/" + name;
} else
return name;
if (parent) {
QString parentPath = parent->getPath();
if (parentPath.isEmpty())
return name;
else
return parentPath + "/" + name;
} else
return name;
}
RemoteDeckList_TreeModel::DirectoryNode *RemoteDeckList_TreeModel::DirectoryNode::getNodeByPath(QStringList path)
{
QString pathItem;
if (parent) {
if (path.isEmpty())
return this;
pathItem = path.takeFirst();
if (pathItem.isEmpty() && name.isEmpty())
return this;
}
for (int i = 0; i < size(); ++i) {
DirectoryNode *node = dynamic_cast<DirectoryNode *>(at(i));
if (!node)
continue;
if (node->getName() == pathItem)
return node->getNodeByPath(path);
}
return 0;
QString pathItem;
if (parent) {
if (path.isEmpty())
return this;
pathItem = path.takeFirst();
if (pathItem.isEmpty() && name.isEmpty())
return this;
}
for (int i = 0; i < size(); ++i) {
DirectoryNode *node = dynamic_cast<DirectoryNode *>(at(i));
if (!node)
continue;
if (node->getName() == pathItem)
return node->getNodeByPath(path);
}
return 0;
}
RemoteDeckList_TreeModel::FileNode *RemoteDeckList_TreeModel::DirectoryNode::getNodeById(int id) const
{
for (int i = 0; i < size(); ++i) {
DirectoryNode *node = dynamic_cast<DirectoryNode *>(at(i));
if (node) {
FileNode *result = node->getNodeById(id);
if (result)
return result;
} else {
FileNode *file = dynamic_cast<FileNode *>(at(i));
if (file->getId() == id)
return file;
}
}
return 0;
for (int i = 0; i < size(); ++i) {
DirectoryNode *node = dynamic_cast<DirectoryNode *>(at(i));
if (node) {
FileNode *result = node->getNodeById(id);
if (result)
return result;
} else {
FileNode *file = dynamic_cast<FileNode *>(at(i));
if (file->getId() == id)
return file;
}
}
return 0;
}
RemoteDeckList_TreeModel::RemoteDeckList_TreeModel(AbstractClient *_client, QObject *parent)
: QAbstractItemModel(parent), client(_client)
: QAbstractItemModel(parent), client(_client)
{
QFileIconProvider fip;
dirIcon = fip.icon(QFileIconProvider::Folder);
fileIcon = fip.icon(QFileIconProvider::File);
QFileIconProvider fip;
dirIcon = fip.icon(QFileIconProvider::Folder);
fileIcon = fip.icon(QFileIconProvider::File);
root = new DirectoryNode;
refreshTree();
root = new DirectoryNode;
refreshTree();
}
RemoteDeckList_TreeModel::~RemoteDeckList_TreeModel()
{
delete root;
delete root;
}
int RemoteDeckList_TreeModel::rowCount(const QModelIndex &parent) const
{
DirectoryNode *node = getNode<DirectoryNode *>(parent);
if (node)
return node->size();
else
return 0;
DirectoryNode *node = getNode<DirectoryNode *>(parent);
if (node)
return node->size();
else
return 0;
}
int RemoteDeckList_TreeModel::columnCount(const QModelIndex &/*parent*/) const
{
return 3;
return 3;
}
QVariant RemoteDeckList_TreeModel::data(const QModelIndex &index, int role) const
{
if (!index.isValid())
return QVariant();
if (index.column() >= 3)
return QVariant();
Node *temp = static_cast<Node *>(index.internalPointer());
FileNode *file = dynamic_cast<FileNode *>(temp);
if (!file) {
DirectoryNode *node = dynamic_cast<DirectoryNode *>(temp);
switch (role) {
case Qt::DisplayRole: {
switch (index.column()) {
case 0: return node->getName();
default:
return QVariant();
}
}
case Qt::DecorationRole:
return index.column() == 0 ? dirIcon : QVariant();
default: return QVariant();
}
} else {
switch (role) {
case Qt::DisplayRole: {
switch (index.column()) {
case 0: return file->getName();
case 1: return file->getId();
case 2: return file->getUploadTime();
default:
return QVariant();
}
}
case Qt::DecorationRole:
return index.column() == 0 ? fileIcon : QVariant();
case Qt::TextAlignmentRole:
return index.column() == 1 ? Qt::AlignRight : Qt::AlignLeft;
default: return QVariant();
}
}
if (!index.isValid())
return QVariant();
if (index.column() >= 3)
return QVariant();
Node *temp = static_cast<Node *>(index.internalPointer());
FileNode *file = dynamic_cast<FileNode *>(temp);
if (!file) {
DirectoryNode *node = dynamic_cast<DirectoryNode *>(temp);
switch (role) {
case Qt::DisplayRole: {
switch (index.column()) {
case 0: return node->getName();
default:
return QVariant();
}
}
case Qt::DecorationRole:
return index.column() == 0 ? dirIcon : QVariant();
default: return QVariant();
}
} else {
switch (role) {
case Qt::DisplayRole: {
switch (index.column()) {
case 0: return file->getName();
case 1: return file->getId();
case 2: return file->getUploadTime();
default:
return QVariant();
}
}
case Qt::DecorationRole:
return index.column() == 0 ? fileIcon : QVariant();
case Qt::TextAlignmentRole:
return index.column() == 1 ? Qt::AlignRight : Qt::AlignLeft;
default: return QVariant();
}
}
}
QVariant RemoteDeckList_TreeModel::headerData(int section, Qt::Orientation orientation, int role) const
{
if (orientation != Qt::Horizontal)
return QVariant();
switch (role) {
case Qt::TextAlignmentRole:
return section == 1 ? Qt::AlignRight : Qt::AlignLeft;
case Qt::DisplayRole: {
switch (section) {
case 0: return tr("Name");
case 1: return tr("ID");
case 2: return tr("Upload time");
default: return QVariant();
}
}
default: return QVariant();
}
if (orientation != Qt::Horizontal)
return QVariant();
switch (role) {
case Qt::TextAlignmentRole:
return section == 1 ? Qt::AlignRight : Qt::AlignLeft;
case Qt::DisplayRole: {
switch (section) {
case 0: return tr("Name");
case 1: return tr("ID");
case 2: return tr("Upload time");
default: return QVariant();
}
}
default: return QVariant();
}
}
QModelIndex RemoteDeckList_TreeModel::index(int row, int column, const QModelIndex &parent) const
{
if (!hasIndex(row, column, parent))
return QModelIndex();
if (!hasIndex(row, column, parent))
return QModelIndex();
DirectoryNode *parentNode = getNode<DirectoryNode *>(parent);
if (row >= parentNode->size())
return QModelIndex();
DirectoryNode *parentNode = getNode<DirectoryNode *>(parent);
if (row >= parentNode->size())
return QModelIndex();
return createIndex(row, column, parentNode->at(row));
return createIndex(row, column, parentNode->at(row));
}
QModelIndex RemoteDeckList_TreeModel::parent(const QModelIndex &ind) const
{
if (!ind.isValid())
return QModelIndex();
if (!ind.isValid())
return QModelIndex();
return nodeToIndex(static_cast<Node *>(ind.internalPointer())->getParent());
return nodeToIndex(static_cast<Node *>(ind.internalPointer())->getParent());
}
Qt::ItemFlags RemoteDeckList_TreeModel::flags(const QModelIndex &index) const
{
if (!index.isValid())
return 0;
if (!index.isValid())
return 0;
return Qt::ItemIsEnabled | Qt::ItemIsSelectable;
return Qt::ItemIsEnabled | Qt::ItemIsSelectable;
}
QModelIndex RemoteDeckList_TreeModel::nodeToIndex(Node *node) const
{
if (node == root)
return QModelIndex();
return createIndex(node->getParent()->indexOf(node), 0, node);
if (node == root)
return QModelIndex();
return createIndex(node->getParent()->indexOf(node), 0, node);
}
void RemoteDeckList_TreeModel::addFileToTree(const ServerInfo_DeckStorage_TreeItem &file, DirectoryNode *parent)
{
const ServerInfo_DeckStorage_File &fileInfo = file.file();
QDateTime time;
time.setTime_t(fileInfo.creation_time());
beginInsertRows(nodeToIndex(parent), parent->size(), parent->size());
parent->append(new FileNode(QString::fromStdString(file.name()), file.id(), time, parent));
endInsertRows();
const ServerInfo_DeckStorage_File &fileInfo = file.file();
QDateTime time;
time.setTime_t(fileInfo.creation_time());
beginInsertRows(nodeToIndex(parent), parent->size(), parent->size());
parent->append(new FileNode(QString::fromStdString(file.name()), file.id(), time, parent));
endInsertRows();
}
void RemoteDeckList_TreeModel::addFolderToTree(const ServerInfo_DeckStorage_TreeItem &folder, DirectoryNode *parent)
{
DirectoryNode *newItem = addNamedFolderToTree(QString::fromStdString(folder.name()), parent);
const ServerInfo_DeckStorage_Folder &folderInfo = folder.folder();
const int folderItemsSize = folderInfo.items_size();
for (int i = 0; i < folderItemsSize; ++i) {
const ServerInfo_DeckStorage_TreeItem &subItem = folderInfo.items(i);
if (subItem.has_folder())
addFolderToTree(subItem, newItem);
else
addFileToTree(subItem, newItem);
}
DirectoryNode *newItem = addNamedFolderToTree(QString::fromStdString(folder.name()), parent);
const ServerInfo_DeckStorage_Folder &folderInfo = folder.folder();
const int folderItemsSize = folderInfo.items_size();
for (int i = 0; i < folderItemsSize; ++i) {
const ServerInfo_DeckStorage_TreeItem &subItem = folderInfo.items(i);
if (subItem.has_folder())
addFolderToTree(subItem, newItem);
else
addFileToTree(subItem, newItem);
}
}
RemoteDeckList_TreeModel::DirectoryNode *RemoteDeckList_TreeModel::addNamedFolderToTree(const QString &name, DirectoryNode *parent)
{
DirectoryNode *newItem = new DirectoryNode(name, parent);
beginInsertRows(nodeToIndex(parent), parent->size(), parent->size());
parent->append(newItem);
endInsertRows();
return newItem;
DirectoryNode *newItem = new DirectoryNode(name, parent);
beginInsertRows(nodeToIndex(parent), parent->size(), parent->size());
parent->append(newItem);
endInsertRows();
return newItem;
}
void RemoteDeckList_TreeModel::removeNode(RemoteDeckList_TreeModel::Node *node)
{
int ind = node->getParent()->indexOf(node);
beginRemoveRows(nodeToIndex(node->getParent()), ind, ind);
node->getParent()->removeAt(ind);
endRemoveRows();
delete node;
int ind = node->getParent()->indexOf(node);
beginRemoveRows(nodeToIndex(node->getParent()), ind, ind);
node->getParent()->removeAt(ind);
endRemoveRows();
delete node;
}
void RemoteDeckList_TreeModel::refreshTree()
{
PendingCommand *pend = client->prepareSessionCommand(Command_DeckList());
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this, SLOT(deckListFinished(const Response &)));
client->sendCommand(pend);
PendingCommand *pend = client->prepareSessionCommand(Command_DeckList());
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this, SLOT(deckListFinished(const Response &)));
client->sendCommand(pend);
}
void RemoteDeckList_TreeModel::deckListFinished(const Response &r)
{
const Response_DeckList &resp = r.GetExtension(Response_DeckList::ext);
const Response_DeckList &resp = r.GetExtension(Response_DeckList::ext);
root->clearTree();
reset();
ServerInfo_DeckStorage_TreeItem tempRoot;
tempRoot.set_id(0);
tempRoot.mutable_folder()->CopyFrom(resp.root());
addFolderToTree(tempRoot, root);
emit treeRefreshed();
root->clearTree();
reset();
ServerInfo_DeckStorage_TreeItem tempRoot;
tempRoot.set_id(0);
tempRoot.mutable_folder()->CopyFrom(resp.root());
addFolderToTree(tempRoot, root);
emit treeRefreshed();
}
RemoteDeckList_TreeWidget::RemoteDeckList_TreeWidget(AbstractClient *_client, QWidget *parent)
: QTreeView(parent)
: QTreeView(parent)
{
treeModel = new RemoteDeckList_TreeModel(_client, this);
proxyModel = new QSortFilterProxyModel(this);
proxyModel->setSourceModel(treeModel);
proxyModel->setDynamicSortFilter(true);
proxyModel->setSortCaseSensitivity(Qt::CaseInsensitive);
setModel(proxyModel);
connect(treeModel, SIGNAL(treeRefreshed()), this, SLOT(expandAll()));
treeModel = new RemoteDeckList_TreeModel(_client, this);
proxyModel = new QSortFilterProxyModel(this);
proxyModel->setSourceModel(treeModel);
proxyModel->setDynamicSortFilter(true);
proxyModel->setSortCaseSensitivity(Qt::CaseInsensitive);
setModel(proxyModel);
connect(treeModel, SIGNAL(treeRefreshed()), this, SLOT(expandAll()));
header()->setResizeMode(QHeaderView::ResizeToContents);
setUniformRowHeights(true);
setSortingEnabled(true);
proxyModel->sort(0, Qt::AscendingOrder);
header()->setSortIndicator(0, Qt::AscendingOrder);
header()->setResizeMode(QHeaderView::ResizeToContents);
setUniformRowHeights(true);
setSortingEnabled(true);
proxyModel->sort(0, Qt::AscendingOrder);
header()->setSortIndicator(0, Qt::AscendingOrder);
}
RemoteDeckList_TreeModel::Node *RemoteDeckList_TreeWidget::getNode(const QModelIndex &ind) const
{
return treeModel->getNode<RemoteDeckList_TreeModel::Node *>(proxyModel->mapToSource(ind));
return treeModel->getNode<RemoteDeckList_TreeModel::Node *>(proxyModel->mapToSource(ind));
}
RemoteDeckList_TreeModel::Node *RemoteDeckList_TreeWidget::getCurrentItem() const
{
return getNode(selectionModel()->currentIndex());
return getNode(selectionModel()->currentIndex());
}
RemoteDeckList_TreeModel::DirectoryNode *RemoteDeckList_TreeWidget::getNodeByPath(const QString &path) const
{
return treeModel->getRoot()->getNodeByPath(path.split("/"));
return treeModel->getRoot()->getNodeByPath(path.split("/"));
}
RemoteDeckList_TreeModel::FileNode *RemoteDeckList_TreeWidget::getNodeById(int id) const
{
return treeModel->getRoot()->getNodeById(id);
return treeModel->getRoot()->getNodeById(id);
}
void RemoteDeckList_TreeWidget::addFileToTree(const ServerInfo_DeckStorage_TreeItem &file, RemoteDeckList_TreeModel::DirectoryNode *parent)
{
treeModel->addFileToTree(file, parent);
treeModel->addFileToTree(file, parent);
}
void RemoteDeckList_TreeWidget::addFolderToTree(const ServerInfo_DeckStorage_TreeItem &folder, RemoteDeckList_TreeModel::DirectoryNode *parent)
{
treeModel->addFolderToTree(folder, parent);
treeModel->addFolderToTree(folder, parent);
}
void RemoteDeckList_TreeWidget::addFolderToTree(const QString &name, RemoteDeckList_TreeModel::DirectoryNode *parent)
{
treeModel->addNamedFolderToTree(name, parent);
treeModel->addNamedFolderToTree(name, parent);
}
void RemoteDeckList_TreeWidget::removeNode(RemoteDeckList_TreeModel::Node *node)
{
treeModel->removeNode(node);
treeModel->removeNode(node);
}
void RemoteDeckList_TreeWidget::refreshTree()
{
treeModel->refreshTree();
treeModel->refreshTree();
}
......@@ -11,92 +11,92 @@ class QSortFilterProxyModel;
class ServerInfo_DeckStorage_TreeItem;
class RemoteDeckList_TreeModel : public QAbstractItemModel {
Q_OBJECT
Q_OBJECT
public:
class DirectoryNode;
class FileNode;
class Node {
protected:
DirectoryNode *parent;
QString name;
public:
Node(const QString &_name, DirectoryNode *_parent = 0)
: parent(_parent), name(_name) { }
virtual ~Node() { };
DirectoryNode *getParent() const { return parent; }
QString getName() const { return name; }
};
class DirectoryNode : public Node, public QList<Node *> {
public:
DirectoryNode(const QString &_name = QString(), DirectoryNode *_parent = 0);
~DirectoryNode();
void clearTree();
QString getPath() const;
DirectoryNode *getNodeByPath(QStringList path);
FileNode *getNodeById(int id) const;
};
class FileNode : public Node {
private:
int id;
QDateTime uploadTime;
public:
FileNode(const QString &_name, int _id, const QDateTime &_uploadTime, DirectoryNode *_parent = 0)
: Node(_name, _parent), id(_id), uploadTime(_uploadTime) { }
int getId() const { return id; }
QDateTime getUploadTime() const { return uploadTime; }
};
template<typename T> T getNode(const QModelIndex &index) const
{
if (!index.isValid())
return dynamic_cast<T>(root);
return dynamic_cast<T>(static_cast<Node *>(index.internalPointer()));
}
class DirectoryNode;
class FileNode;
class Node {
protected:
DirectoryNode *parent;
QString name;
public:
Node(const QString &_name, DirectoryNode *_parent = 0)
: parent(_parent), name(_name) { }
virtual ~Node() { };
DirectoryNode *getParent() const { return parent; }
QString getName() const { return name; }
};
class DirectoryNode : public Node, public QList<Node *> {
public:
DirectoryNode(const QString &_name = QString(), DirectoryNode *_parent = 0);
~DirectoryNode();
void clearTree();
QString getPath() const;
DirectoryNode *getNodeByPath(QStringList path);
FileNode *getNodeById(int id) const;
};
class FileNode : public Node {
private:
int id;
QDateTime uploadTime;
public:
FileNode(const QString &_name, int _id, const QDateTime &_uploadTime, DirectoryNode *_parent = 0)
: Node(_name, _parent), id(_id), uploadTime(_uploadTime) { }
int getId() const { return id; }
QDateTime getUploadTime() const { return uploadTime; }
};
template<typename T> T getNode(const QModelIndex &index) const
{
if (!index.isValid())
return dynamic_cast<T>(root);
return dynamic_cast<T>(static_cast<Node *>(index.internalPointer()));
}
private:
AbstractClient *client;
DirectoryNode *root;
QIcon fileIcon, dirIcon;
QModelIndex nodeToIndex(Node *node) const;
AbstractClient *client;
DirectoryNode *root;
QIcon fileIcon, dirIcon;
QModelIndex nodeToIndex(Node *node) const;
signals:
void treeRefreshed();
void treeRefreshed();
private slots:
void deckListFinished(const Response &r);
void deckListFinished(const Response &r);
public:
RemoteDeckList_TreeModel(AbstractClient *_client, QObject *parent = 0);
~RemoteDeckList_TreeModel();
int rowCount(const QModelIndex &parent = QModelIndex()) const;
int columnCount(const QModelIndex &/*parent*/ = QModelIndex()) const;
QVariant data(const QModelIndex &index, int role) const;
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const;
QModelIndex parent(const QModelIndex &index) const;
Qt::ItemFlags flags(const QModelIndex &index) const;
RemoteDeckList_TreeModel(AbstractClient *_client, QObject *parent = 0);
~RemoteDeckList_TreeModel();
int rowCount(const QModelIndex &parent = QModelIndex()) const;
int columnCount(const QModelIndex &/*parent*/ = QModelIndex()) const;
QVariant data(const QModelIndex &index, int role) const;
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const;
QModelIndex parent(const QModelIndex &index) const;
Qt::ItemFlags flags(const QModelIndex &index) const;
DirectoryNode *getRoot() const { return root; }
void addFileToTree(const ServerInfo_DeckStorage_TreeItem &file, DirectoryNode *parent);
void addFolderToTree(const ServerInfo_DeckStorage_TreeItem &folder, DirectoryNode *parent);
DirectoryNode *addNamedFolderToTree(const QString &name, DirectoryNode *parent);
void removeNode(Node *node);
void refreshTree();
DirectoryNode *getRoot() const { return root; }
void addFileToTree(const ServerInfo_DeckStorage_TreeItem &file, DirectoryNode *parent);
void addFolderToTree(const ServerInfo_DeckStorage_TreeItem &folder, DirectoryNode *parent);
DirectoryNode *addNamedFolderToTree(const QString &name, DirectoryNode *parent);
void removeNode(Node *node);
void refreshTree();
};
class RemoteDeckList_TreeWidget : public QTreeView {
private:
RemoteDeckList_TreeModel *treeModel;
QSortFilterProxyModel *proxyModel;
RemoteDeckList_TreeModel *treeModel;
QSortFilterProxyModel *proxyModel;
public:
RemoteDeckList_TreeWidget(AbstractClient *_client, QWidget *parent = 0);
RemoteDeckList_TreeModel::Node *getNode(const QModelIndex &ind) const;
RemoteDeckList_TreeModel::Node *getCurrentItem() const;
RemoteDeckList_TreeModel::DirectoryNode *getNodeByPath(const QString &path) const;
RemoteDeckList_TreeModel::FileNode *getNodeById(int id) const;
void addFileToTree(const ServerInfo_DeckStorage_TreeItem &file, RemoteDeckList_TreeModel::DirectoryNode *parent);
void addFolderToTree(const ServerInfo_DeckStorage_TreeItem &folder, RemoteDeckList_TreeModel::DirectoryNode *parent);
void addFolderToTree(const QString &name, RemoteDeckList_TreeModel::DirectoryNode *parent);
void removeNode(RemoteDeckList_TreeModel::Node *node);
void refreshTree();
RemoteDeckList_TreeWidget(AbstractClient *_client, QWidget *parent = 0);
RemoteDeckList_TreeModel::Node *getNode(const QModelIndex &ind) const;
RemoteDeckList_TreeModel::Node *getCurrentItem() const;
RemoteDeckList_TreeModel::DirectoryNode *getNodeByPath(const QString &path) const;
RemoteDeckList_TreeModel::FileNode *getNodeById(int id) const;
void addFileToTree(const ServerInfo_DeckStorage_TreeItem &file, RemoteDeckList_TreeModel::DirectoryNode *parent);
void addFolderToTree(const ServerInfo_DeckStorage_TreeItem &folder, RemoteDeckList_TreeModel::DirectoryNode *parent);
void addFolderToTree(const QString &name, RemoteDeckList_TreeModel::DirectoryNode *parent);
void removeNode(RemoteDeckList_TreeModel::Node *node);
void refreshTree();
};
#endif
......@@ -12,286 +12,286 @@
const int RemoteReplayList_TreeModel::numberOfColumns = 6;
RemoteReplayList_TreeModel::MatchNode::MatchNode(const ServerInfo_ReplayMatch &_matchInfo)
: RemoteReplayList_TreeModel::Node(QString::fromStdString(_matchInfo.game_name())), matchInfo(_matchInfo)
: RemoteReplayList_TreeModel::Node(QString::fromStdString(_matchInfo.game_name())), matchInfo(_matchInfo)
{
for (int i = 0; i < matchInfo.replay_list_size(); ++i)
append(new ReplayNode(matchInfo.replay_list(i), this));
for (int i = 0; i < matchInfo.replay_list_size(); ++i)
append(new ReplayNode(matchInfo.replay_list(i), this));
}
RemoteReplayList_TreeModel::MatchNode::~MatchNode()
{
for (int i = 0; i < size(); ++i)
delete at(i);
for (int i = 0; i < size(); ++i)
delete at(i);
}
void RemoteReplayList_TreeModel::MatchNode::updateMatchInfo(const ServerInfo_ReplayMatch &_matchInfo)
{
matchInfo.MergeFrom(_matchInfo);
matchInfo.MergeFrom(_matchInfo);
}
RemoteReplayList_TreeModel::RemoteReplayList_TreeModel(AbstractClient *_client, QObject *parent)
: QAbstractItemModel(parent), client(_client)
: QAbstractItemModel(parent), client(_client)
{
QFileIconProvider fip;
dirIcon = fip.icon(QFileIconProvider::Folder);
fileIcon = fip.icon(QFileIconProvider::File);
lockIcon = QIcon(":/resources/lock.svg");
QFileIconProvider fip;
dirIcon = fip.icon(QFileIconProvider::Folder);
fileIcon = fip.icon(QFileIconProvider::File);
lockIcon = QIcon(":/resources/lock.svg");
refreshTree();
refreshTree();
}
RemoteReplayList_TreeModel::~RemoteReplayList_TreeModel()
{
clearTree();
clearTree();
}
int RemoteReplayList_TreeModel::rowCount(const QModelIndex &parent) const
{
if (!parent.isValid())
return replayMatches.size();
MatchNode *matchNode = dynamic_cast<MatchNode *>(static_cast<Node *>(parent.internalPointer()));
if (matchNode)
return matchNode->size();
else
return 0;
if (!parent.isValid())
return replayMatches.size();
MatchNode *matchNode = dynamic_cast<MatchNode *>(static_cast<Node *>(parent.internalPointer()));
if (matchNode)
return matchNode->size();
else
return 0;
}
QVariant RemoteReplayList_TreeModel::data(const QModelIndex &index, int role) const
{
if (!index.isValid())
return QVariant();
if (index.column() >= numberOfColumns)
return QVariant();
ReplayNode *replayNode = dynamic_cast<ReplayNode *>(static_cast<Node *>(index.internalPointer()));
if (replayNode) {
const ServerInfo_Replay &replayInfo = replayNode->getReplayInfo();
switch (role) {
case Qt::TextAlignmentRole:
return index.column() == 0 ? Qt::AlignRight : Qt::AlignLeft;
case Qt::DisplayRole: {
switch (index.column()) {
case 0: return replayInfo.replay_id();
case 1: return QString::fromStdString(replayInfo.replay_name());
case 5: return replayInfo.duration();
default: return QVariant();
}
}
case Qt::DecorationRole:
return index.column() == 0 ? fileIcon : QVariant();
}
} else {
MatchNode *matchNode = dynamic_cast<MatchNode *>(static_cast<Node *>(index.internalPointer()));
const ServerInfo_ReplayMatch &matchInfo = matchNode->getMatchInfo();
switch (role) {
case Qt::TextAlignmentRole:
switch (index.column()) {
case 0:
case 5:
return Qt::AlignRight;
default:
return Qt::AlignLeft;
}
case Qt::DisplayRole: {
switch (index.column()) {
case 0: return matchInfo.game_id();
case 1: return QString::fromStdString(matchInfo.game_name());
case 2: {
QStringList playerList;
for (int i = 0; i < matchInfo.player_names_size(); ++i)
playerList.append(QString::fromStdString(matchInfo.player_names(i)));
return playerList.join(", ");
}
case 4: return QDateTime::fromTime_t(matchInfo.time_started());
case 5: return matchInfo.length();
default: return QVariant();
}
}
case Qt::DecorationRole:
switch (index.column()) {
case 0: return dirIcon;
case 3: return matchInfo.do_not_hide() ? lockIcon : QVariant();
default: return QVariant();
}
}
}
return QVariant();
if (!index.isValid())
return QVariant();
if (index.column() >= numberOfColumns)
return QVariant();
ReplayNode *replayNode = dynamic_cast<ReplayNode *>(static_cast<Node *>(index.internalPointer()));
if (replayNode) {
const ServerInfo_Replay &replayInfo = replayNode->getReplayInfo();
switch (role) {
case Qt::TextAlignmentRole:
return index.column() == 0 ? Qt::AlignRight : Qt::AlignLeft;
case Qt::DisplayRole: {
switch (index.column()) {
case 0: return replayInfo.replay_id();
case 1: return QString::fromStdString(replayInfo.replay_name());
case 5: return replayInfo.duration();
default: return QVariant();
}
}
case Qt::DecorationRole:
return index.column() == 0 ? fileIcon : QVariant();
}
} else {
MatchNode *matchNode = dynamic_cast<MatchNode *>(static_cast<Node *>(index.internalPointer()));
const ServerInfo_ReplayMatch &matchInfo = matchNode->getMatchInfo();
switch (role) {
case Qt::TextAlignmentRole:
switch (index.column()) {
case 0:
case 5:
return Qt::AlignRight;
default:
return Qt::AlignLeft;
}
case Qt::DisplayRole: {
switch (index.column()) {
case 0: return matchInfo.game_id();
case 1: return QString::fromStdString(matchInfo.game_name());
case 2: {
QStringList playerList;
for (int i = 0; i < matchInfo.player_names_size(); ++i)
playerList.append(QString::fromStdString(matchInfo.player_names(i)));
return playerList.join(", ");
}
case 4: return QDateTime::fromTime_t(matchInfo.time_started());
case 5: return matchInfo.length();
default: return QVariant();
}
}
case Qt::DecorationRole:
switch (index.column()) {
case 0: return dirIcon;
case 3: return matchInfo.do_not_hide() ? lockIcon : QVariant();
default: return QVariant();
}
}
}
return QVariant();
}
QVariant RemoteReplayList_TreeModel::headerData(int section, Qt::Orientation orientation, int role) const
{
if (orientation != Qt::Horizontal)
return QVariant();
switch (role) {
case Qt::TextAlignmentRole:
switch (section) {
case 0:
case 5:
return Qt::AlignRight;
default:
return Qt::AlignLeft;
}
case Qt::DisplayRole: {
switch (section) {
case 0: return tr("ID");
case 1: return tr("Name");
case 2: return tr("Players");
case 3: return tr("Keep");
case 4: return tr("Time started");
case 5: return tr("Duration (sec)");
default: return QVariant();
}
}
default: return QVariant();
}
if (orientation != Qt::Horizontal)
return QVariant();
switch (role) {
case Qt::TextAlignmentRole:
switch (section) {
case 0:
case 5:
return Qt::AlignRight;
default:
return Qt::AlignLeft;
}
case Qt::DisplayRole: {
switch (section) {
case 0: return tr("ID");
case 1: return tr("Name");
case 2: return tr("Players");
case 3: return tr("Keep");
case 4: return tr("Time started");
case 5: return tr("Duration (sec)");
default: return QVariant();
}
}
default: return QVariant();
}
}
QModelIndex RemoteReplayList_TreeModel::index(int row, int column, const QModelIndex &parent) const
{
if (!hasIndex(row, column, parent))
return QModelIndex();
MatchNode *matchNode = dynamic_cast<MatchNode *>(static_cast<Node *>(parent.internalPointer()));
if (matchNode) {
if (row >= matchNode->size())
return QModelIndex();
return createIndex(row, column, (void *) matchNode->at(row));
} else {
if (row >= replayMatches.size())
return QModelIndex();
return createIndex(row, column, (void *) replayMatches[row]);
}
if (!hasIndex(row, column, parent))
return QModelIndex();
MatchNode *matchNode = dynamic_cast<MatchNode *>(static_cast<Node *>(parent.internalPointer()));
if (matchNode) {
if (row >= matchNode->size())
return QModelIndex();
return createIndex(row, column, (void *) matchNode->at(row));
} else {
if (row >= replayMatches.size())
return QModelIndex();
return createIndex(row, column, (void *) replayMatches[row]);
}
}
QModelIndex RemoteReplayList_TreeModel::parent(const QModelIndex &ind) const
{
MatchNode const *matchNode = dynamic_cast<MatchNode *>(static_cast<Node *>(ind.internalPointer()));
if (matchNode)
return QModelIndex();
else {
ReplayNode *replayNode = dynamic_cast<ReplayNode *>(static_cast<Node *>(ind.internalPointer()));
return createIndex(replayNode->getParent()->indexOf(replayNode), 0, replayNode);
}
MatchNode const *matchNode = dynamic_cast<MatchNode *>(static_cast<Node *>(ind.internalPointer()));
if (matchNode)
return QModelIndex();
else {
ReplayNode *replayNode = dynamic_cast<ReplayNode *>(static_cast<Node *>(ind.internalPointer()));
return createIndex(replayNode->getParent()->indexOf(replayNode), 0, replayNode);
}
}
Qt::ItemFlags RemoteReplayList_TreeModel::flags(const QModelIndex &index) const
{
if (!index.isValid())
return 0;
if (!index.isValid())
return 0;
return Qt::ItemIsEnabled | Qt::ItemIsSelectable;
return Qt::ItemIsEnabled | Qt::ItemIsSelectable;
}
ServerInfo_Replay const* RemoteReplayList_TreeModel::getReplay(const QModelIndex &index) const
{
if (!index.isValid())
return 0;
ReplayNode *node = dynamic_cast<ReplayNode *>(static_cast<Node *>(index.internalPointer()));
if (!node)
return 0;
return &node->getReplayInfo();
if (!index.isValid())
return 0;
ReplayNode *node = dynamic_cast<ReplayNode *>(static_cast<Node *>(index.internalPointer()));
if (!node)
return 0;
return &node->getReplayInfo();
}
ServerInfo_ReplayMatch const* RemoteReplayList_TreeModel::getReplayMatch(const QModelIndex &index) const
{
if (!index.isValid())
return 0;
MatchNode *node = dynamic_cast<MatchNode *>(static_cast<Node *>(index.internalPointer()));
if (!node) {
ReplayNode *node = dynamic_cast<ReplayNode *>(static_cast<Node *>(index.internalPointer()));
if (!node)
return 0;
return &node->getParent()->getMatchInfo();
} else
return &node->getMatchInfo();
if (!index.isValid())
return 0;
MatchNode *node = dynamic_cast<MatchNode *>(static_cast<Node *>(index.internalPointer()));
if (!node) {
ReplayNode *node = dynamic_cast<ReplayNode *>(static_cast<Node *>(index.internalPointer()));
if (!node)
return 0;
return &node->getParent()->getMatchInfo();
} else
return &node->getMatchInfo();
}
void RemoteReplayList_TreeModel::clearTree()
{
for (int i = 0; i < replayMatches.size(); ++i)
delete replayMatches[i];
replayMatches.clear();
for (int i = 0; i < replayMatches.size(); ++i)
delete replayMatches[i];
replayMatches.clear();
}
void RemoteReplayList_TreeModel::refreshTree()
{
PendingCommand *pend = client->prepareSessionCommand(Command_ReplayList());
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this, SLOT(replayListFinished(const Response &)));
client->sendCommand(pend);
PendingCommand *pend = client->prepareSessionCommand(Command_ReplayList());
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this, SLOT(replayListFinished(const Response &)));
client->sendCommand(pend);
}
void RemoteReplayList_TreeModel::addMatchInfo(const ServerInfo_ReplayMatch &matchInfo)
{
beginInsertRows(QModelIndex(), replayMatches.size(), replayMatches.size());
replayMatches.append(new MatchNode(matchInfo));
endInsertRows();
emit treeRefreshed();
beginInsertRows(QModelIndex(), replayMatches.size(), replayMatches.size());
replayMatches.append(new MatchNode(matchInfo));
endInsertRows();
emit treeRefreshed();
}
void RemoteReplayList_TreeModel::updateMatchInfo(int gameId, const ServerInfo_ReplayMatch &matchInfo)
{
for (int i = 0; i < replayMatches.size(); ++i)
if (replayMatches[i]->getMatchInfo().game_id() == gameId) {
replayMatches[i]->updateMatchInfo(matchInfo);
emit dataChanged(createIndex(i, 0, (void *) replayMatches[i]), createIndex(i, numberOfColumns - 1, (void *) replayMatches[i]));
break;
}
for (int i = 0; i < replayMatches.size(); ++i)
if (replayMatches[i]->getMatchInfo().game_id() == gameId) {
replayMatches[i]->updateMatchInfo(matchInfo);
emit dataChanged(createIndex(i, 0, (void *) replayMatches[i]), createIndex(i, numberOfColumns - 1, (void *) replayMatches[i]));
break;
}
}
void RemoteReplayList_TreeModel::removeMatchInfo(int gameId)
{
for (int i = 0; i < replayMatches.size(); ++i)
if (replayMatches[i]->getMatchInfo().game_id() == gameId) {
beginRemoveRows(QModelIndex(), i, i);
replayMatches.removeAt(i);
endRemoveRows();
break;
}
for (int i = 0; i < replayMatches.size(); ++i)
if (replayMatches[i]->getMatchInfo().game_id() == gameId) {
beginRemoveRows(QModelIndex(), i, i);
replayMatches.removeAt(i);
endRemoveRows();
break;
}
}
void RemoteReplayList_TreeModel::replayListFinished(const Response &r)
{
const Response_ReplayList &resp = r.GetExtension(Response_ReplayList::ext);
beginResetModel();
clearTree();
for (int i = 0; i < resp.match_list_size(); ++i)
replayMatches.append(new MatchNode(resp.match_list(i)));
endResetModel();
emit treeRefreshed();
const Response_ReplayList &resp = r.GetExtension(Response_ReplayList::ext);
beginResetModel();
clearTree();
for (int i = 0; i < resp.match_list_size(); ++i)
replayMatches.append(new MatchNode(resp.match_list(i)));
endResetModel();
emit treeRefreshed();
}
RemoteReplayList_TreeWidget::RemoteReplayList_TreeWidget(AbstractClient *_client, QWidget *parent)
: QTreeView(parent)
: QTreeView(parent)
{
treeModel = new RemoteReplayList_TreeModel(_client, this);
proxyModel = new QSortFilterProxyModel(this);
proxyModel->setSourceModel(treeModel);
proxyModel->setDynamicSortFilter(true);
proxyModel->setSortCaseSensitivity(Qt::CaseInsensitive);
setModel(proxyModel);
treeModel = new RemoteReplayList_TreeModel(_client, this);
proxyModel = new QSortFilterProxyModel(this);
proxyModel->setSourceModel(treeModel);
proxyModel->setDynamicSortFilter(true);
proxyModel->setSortCaseSensitivity(Qt::CaseInsensitive);
setModel(proxyModel);
header()->setResizeMode(QHeaderView::ResizeToContents);
header()->setStretchLastSection(false);
setUniformRowHeights(true);
setSortingEnabled(true);
proxyModel->sort(0, Qt::AscendingOrder);
header()->setSortIndicator(0, Qt::AscendingOrder);
header()->setResizeMode(QHeaderView::ResizeToContents);
header()->setStretchLastSection(false);
setUniformRowHeights(true);
setSortingEnabled(true);
proxyModel->sort(0, Qt::AscendingOrder);
header()->setSortIndicator(0, Qt::AscendingOrder);
}
ServerInfo_Replay const *RemoteReplayList_TreeWidget::getCurrentReplay() const
{
return treeModel->getReplay(proxyModel->mapToSource(selectionModel()->currentIndex()));
return treeModel->getReplay(proxyModel->mapToSource(selectionModel()->currentIndex()));
}
ServerInfo_ReplayMatch const *RemoteReplayList_TreeWidget::getCurrentReplayMatch() const
{
return treeModel->getReplayMatch(proxyModel->mapToSource(selectionModel()->currentIndex()));
return treeModel->getReplayMatch(proxyModel->mapToSource(selectionModel()->currentIndex()));
}
......@@ -12,82 +12,82 @@ class AbstractClient;
class QSortFilterProxyModel;
class RemoteReplayList_TreeModel : public QAbstractItemModel {
Q_OBJECT
Q_OBJECT
private:
class MatchNode;
class ReplayNode;
class Node {
protected:
QString name;
public:
Node(const QString &_name)
: name(_name) { }
virtual ~Node() { };
QString getName() const { return name; }
};
class MatchNode : public Node, public QList<ReplayNode *> {
private:
ServerInfo_ReplayMatch matchInfo;
public:
MatchNode(const ServerInfo_ReplayMatch &_matchInfo);
~MatchNode();
void clearTree();
const ServerInfo_ReplayMatch &getMatchInfo() { return matchInfo; }
void updateMatchInfo(const ServerInfo_ReplayMatch &_matchInfo);
};
class ReplayNode : public Node {
private:
MatchNode *parent;
ServerInfo_Replay replayInfo;
public:
ReplayNode(const ServerInfo_Replay &_replayInfo, MatchNode *_parent)
: Node(QString::fromStdString(_replayInfo.replay_name())), parent(_parent), replayInfo(_replayInfo) { }
MatchNode *getParent() const { return parent; }
const ServerInfo_Replay &getReplayInfo() { return replayInfo; }
};
AbstractClient *client;
QList<MatchNode *> replayMatches;
QIcon dirIcon, fileIcon, lockIcon;
void clearTree();
static const int numberOfColumns;
class MatchNode;
class ReplayNode;
class Node {
protected:
QString name;
public:
Node(const QString &_name)
: name(_name) { }
virtual ~Node() { };
QString getName() const { return name; }
};
class MatchNode : public Node, public QList<ReplayNode *> {
private:
ServerInfo_ReplayMatch matchInfo;
public:
MatchNode(const ServerInfo_ReplayMatch &_matchInfo);
~MatchNode();
void clearTree();
const ServerInfo_ReplayMatch &getMatchInfo() { return matchInfo; }
void updateMatchInfo(const ServerInfo_ReplayMatch &_matchInfo);
};
class ReplayNode : public Node {
private:
MatchNode *parent;
ServerInfo_Replay replayInfo;
public:
ReplayNode(const ServerInfo_Replay &_replayInfo, MatchNode *_parent)
: Node(QString::fromStdString(_replayInfo.replay_name())), parent(_parent), replayInfo(_replayInfo) { }
MatchNode *getParent() const { return parent; }
const ServerInfo_Replay &getReplayInfo() { return replayInfo; }
};
AbstractClient *client;
QList<MatchNode *> replayMatches;
QIcon dirIcon, fileIcon, lockIcon;
void clearTree();
static const int numberOfColumns;
signals:
void treeRefreshed();
void treeRefreshed();
private slots:
void replayListFinished(const Response &r);
void replayListFinished(const Response &r);
public:
RemoteReplayList_TreeModel(AbstractClient *_client, QObject *parent = 0);
~RemoteReplayList_TreeModel();
int rowCount(const QModelIndex &parent = QModelIndex()) const;
int columnCount(const QModelIndex &/*parent*/ = QModelIndex()) const { return numberOfColumns; }
QVariant data(const QModelIndex &index, int role) const;
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const;
QModelIndex parent(const QModelIndex &index) const;
Qt::ItemFlags flags(const QModelIndex &index) const;
void refreshTree();
ServerInfo_Replay const* getReplay(const QModelIndex &index) const;
ServerInfo_ReplayMatch const* getReplayMatch(const QModelIndex &index) const;
void addMatchInfo(const ServerInfo_ReplayMatch &matchInfo);
void updateMatchInfo(int gameId, const ServerInfo_ReplayMatch &matchInfo);
void removeMatchInfo(int gameId);
RemoteReplayList_TreeModel(AbstractClient *_client, QObject *parent = 0);
~RemoteReplayList_TreeModel();
int rowCount(const QModelIndex &parent = QModelIndex()) const;
int columnCount(const QModelIndex &/*parent*/ = QModelIndex()) const { return numberOfColumns; }
QVariant data(const QModelIndex &index, int role) const;
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const;
QModelIndex parent(const QModelIndex &index) const;
Qt::ItemFlags flags(const QModelIndex &index) const;
void refreshTree();
ServerInfo_Replay const* getReplay(const QModelIndex &index) const;
ServerInfo_ReplayMatch const* getReplayMatch(const QModelIndex &index) const;
void addMatchInfo(const ServerInfo_ReplayMatch &matchInfo);
void updateMatchInfo(int gameId, const ServerInfo_ReplayMatch &matchInfo);
void removeMatchInfo(int gameId);
};
class RemoteReplayList_TreeWidget : public QTreeView {
private:
RemoteReplayList_TreeModel *treeModel;
QSortFilterProxyModel *proxyModel;
ServerInfo_Replay const *getNode(const QModelIndex &ind) const;
RemoteReplayList_TreeModel *treeModel;
QSortFilterProxyModel *proxyModel;
ServerInfo_Replay const *getNode(const QModelIndex &ind) const;
public:
RemoteReplayList_TreeWidget(AbstractClient *_client, QWidget *parent = 0);
ServerInfo_Replay const *getCurrentReplay() const;
ServerInfo_ReplayMatch const *getCurrentReplayMatch() const;
void refreshTree();
void addMatchInfo(const ServerInfo_ReplayMatch &matchInfo) { treeModel->addMatchInfo(matchInfo); }
void updateMatchInfo(int gameId, const ServerInfo_ReplayMatch &matchInfo) { treeModel->updateMatchInfo(gameId, matchInfo); }
void removeMatchInfo(int gameId) { treeModel->removeMatchInfo(gameId); }
RemoteReplayList_TreeWidget(AbstractClient *_client, QWidget *parent = 0);
ServerInfo_Replay const *getCurrentReplay() const;
ServerInfo_ReplayMatch const *getCurrentReplayMatch() const;
void refreshTree();
void addMatchInfo(const ServerInfo_ReplayMatch &matchInfo) { treeModel->addMatchInfo(matchInfo); }
void updateMatchInfo(int gameId, const ServerInfo_ReplayMatch &matchInfo) { treeModel->updateMatchInfo(gameId, matchInfo); }
void removeMatchInfo(int gameId) { treeModel->removeMatchInfo(gameId); }
};
#endif
......@@ -5,97 +5,97 @@
#include <math.h>
ReplayTimelineWidget::ReplayTimelineWidget(QWidget *parent)
: QWidget(parent), maxBinValue(1), maxTime(1), timeScaleFactor(1.0), currentTime(0), currentEvent(0)
: QWidget(parent), maxBinValue(1), maxTime(1), timeScaleFactor(1.0), currentTime(0), currentEvent(0)
{
replayTimer = new QTimer(this);
connect(replayTimer, SIGNAL(timeout()), this, SLOT(replayTimerTimeout()));
replayTimer = new QTimer(this);
connect(replayTimer, SIGNAL(timeout()), this, SLOT(replayTimerTimeout()));
}
const int ReplayTimelineWidget::binLength = 5000;
void ReplayTimelineWidget::setTimeline(const QList<int> &_replayTimeline)
{
replayTimeline = _replayTimeline;
histogram.clear();
int binEndTime = binLength - 1;
int binValue = 0;
for (int i = 0; i < replayTimeline.size(); ++i) {
if (replayTimeline[i] > binEndTime) {
histogram.append(binValue);
if (binValue > maxBinValue)
maxBinValue = binValue;
while (replayTimeline[i] > binEndTime + binLength) {
histogram.append(0);
binEndTime += binLength;
}
binValue = 1;
binEndTime += binLength;
} else
++binValue;
}
histogram.append(binValue);
if (!replayTimeline.isEmpty())
maxTime = replayTimeline.last();
update();
replayTimeline = _replayTimeline;
histogram.clear();
int binEndTime = binLength - 1;
int binValue = 0;
for (int i = 0; i < replayTimeline.size(); ++i) {
if (replayTimeline[i] > binEndTime) {
histogram.append(binValue);
if (binValue > maxBinValue)
maxBinValue = binValue;
while (replayTimeline[i] > binEndTime + binLength) {
histogram.append(0);
binEndTime += binLength;
}
binValue = 1;
binEndTime += binLength;
} else
++binValue;
}
histogram.append(binValue);
if (!replayTimeline.isEmpty())
maxTime = replayTimeline.last();
update();
}
void ReplayTimelineWidget::paintEvent(QPaintEvent *event)
{
QPainter painter(this);
painter.drawRect(0, 0, width() - 1, height() - 1);
qreal binWidth = (qreal) width() / histogram.size();
QPainterPath path;
path.moveTo(0, height() - 1);
for (int i = 0; i < histogram.size(); ++i)
path.lineTo(round(i * binWidth), (height() - 1) * (1.0 - (qreal) histogram[i] / maxBinValue));
path.lineTo(width() - 1, height() - 1);
path.lineTo(0, height() - 1);
painter.fillPath(path, Qt::black);
const QColor barColor = QColor::fromHsv(120, 255, 255, 100);
painter.fillRect(0, 0, (width() - 1) * currentTime / maxTime, height() - 1, barColor);
QPainter painter(this);
painter.drawRect(0, 0, width() - 1, height() - 1);
qreal binWidth = (qreal) width() / histogram.size();
QPainterPath path;
path.moveTo(0, height() - 1);
for (int i = 0; i < histogram.size(); ++i)
path.lineTo(round(i * binWidth), (height() - 1) * (1.0 - (qreal) histogram[i] / maxBinValue));
path.lineTo(width() - 1, height() - 1);
path.lineTo(0, height() - 1);
painter.fillPath(path, Qt::black);
const QColor barColor = QColor::fromHsv(120, 255, 255, 100);
painter.fillRect(0, 0, (width() - 1) * currentTime / maxTime, height() - 1, barColor);
}
QSize ReplayTimelineWidget::sizeHint() const
{
return QSize(-1, 50);
return QSize(-1, 50);
}
QSize ReplayTimelineWidget::minimumSizeHint() const
{
return QSize(400, 50);
return QSize(400, 50);
}
void ReplayTimelineWidget::replayTimerTimeout()
{
currentTime += 200;
while ((currentEvent < replayTimeline.size()) && (replayTimeline[currentEvent] < currentTime)) {
emit processNextEvent();
++currentEvent;
}
if (currentEvent == replayTimeline.size()) {
emit replayFinished();
replayTimer->stop();
}
if (!(currentTime % 1000))
update();
currentTime += 200;
while ((currentEvent < replayTimeline.size()) && (replayTimeline[currentEvent] < currentTime)) {
emit processNextEvent();
++currentEvent;
}
if (currentEvent == replayTimeline.size()) {
emit replayFinished();
replayTimer->stop();
}
if (!(currentTime % 1000))
update();
}
void ReplayTimelineWidget::setTimeScaleFactor(qreal _timeScaleFactor)
{
timeScaleFactor = _timeScaleFactor;
replayTimer->setInterval(200 / timeScaleFactor);
timeScaleFactor = _timeScaleFactor;
replayTimer->setInterval(200 / timeScaleFactor);
}
void ReplayTimelineWidget::startReplay()
{
replayTimer->start(200 / timeScaleFactor);
replayTimer->start(200 / timeScaleFactor);
}
void ReplayTimelineWidget::stopReplay()
{
replayTimer->stop();
replayTimer->stop();
}
......@@ -8,33 +8,33 @@ class QPaintEvent;
class QTimer;
class ReplayTimelineWidget : public QWidget {
Q_OBJECT
Q_OBJECT
signals:
void processNextEvent();
void replayFinished();
void processNextEvent();
void replayFinished();
private:
QTimer *replayTimer;
QList<int> replayTimeline;
QList<int> histogram;
static const int binLength;
int maxBinValue, maxTime;
qreal timeScaleFactor;
int currentTime;
int currentEvent;
QTimer *replayTimer;
QList<int> replayTimeline;
QList<int> histogram;
static const int binLength;
int maxBinValue, maxTime;
qreal timeScaleFactor;
int currentTime;
int currentEvent;
private slots:
void replayTimerTimeout();
void replayTimerTimeout();
public:
ReplayTimelineWidget(QWidget *parent = 0);
void setTimeline(const QList<int> &_replayTimeline);
QSize sizeHint() const;
QSize minimumSizeHint() const;
void setTimeScaleFactor(qreal _timeScaleFactor);
int getCurrentEvent() const { return currentEvent; }
ReplayTimelineWidget(QWidget *parent = 0);
void setTimeline(const QList<int> &_replayTimeline);
QSize sizeHint() const;
QSize minimumSizeHint() const;
void setTimeScaleFactor(qreal _timeScaleFactor);
int getCurrentEvent() const { return currentEvent; }
public slots:
void startReplay();
void stopReplay();
void startReplay();
void stopReplay();
protected:
void paintEvent(QPaintEvent *event);
void paintEvent(QPaintEvent *event);
};
#endif
......@@ -5,52 +5,52 @@
#include <QDebug>
SelectZone::SelectZone(Player *_player, const QString &_name, bool _hasCardAttr, bool _isShufflable, bool _contentsKnown, QGraphicsItem *parent, bool isView)
: CardZone(_player, _name, _hasCardAttr, _isShufflable, _contentsKnown, parent, isView)
: CardZone(_player, _name, _hasCardAttr, _isShufflable, _contentsKnown, parent, isView)
{
}
void SelectZone::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
if (event->buttons().testFlag(Qt::LeftButton)) {
QPointF pos = event->pos();
if (pos.x() < 0)
pos.setX(0);
QRectF br = boundingRect();
if (pos.x() > br.width())
pos.setX(br.width());
if (pos.y() < 0)
pos.setY(0);
if (pos.y() > br.height())
pos.setY(br.height());
QRectF selectionRect = QRectF(selectionOrigin, pos).normalized();
for (int i = 0; i < cards.size(); ++i) {
if (cards[i]->getAttachedTo())
if (cards[i]->getAttachedTo()->getZone() != this)
continue;
cards[i]->setSelected(selectionRect.intersects(cards[i]->mapRectToParent(cards[i]->boundingRect())));
}
static_cast<GameScene *>(scene())->resizeRubberBand(deviceTransform(static_cast<GameScene *>(scene())->getViewportTransform()).map(pos));
event->accept();
}
if (event->buttons().testFlag(Qt::LeftButton)) {
QPointF pos = event->pos();
if (pos.x() < 0)
pos.setX(0);
QRectF br = boundingRect();
if (pos.x() > br.width())
pos.setX(br.width());
if (pos.y() < 0)
pos.setY(0);
if (pos.y() > br.height())
pos.setY(br.height());
QRectF selectionRect = QRectF(selectionOrigin, pos).normalized();
for (int i = 0; i < cards.size(); ++i) {
if (cards[i]->getAttachedTo())
if (cards[i]->getAttachedTo()->getZone() != this)
continue;
cards[i]->setSelected(selectionRect.intersects(cards[i]->mapRectToParent(cards[i]->boundingRect())));
}
static_cast<GameScene *>(scene())->resizeRubberBand(deviceTransform(static_cast<GameScene *>(scene())->getViewportTransform()).map(pos));
event->accept();
}
}
void SelectZone::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
if (event->button() == Qt::LeftButton) {
scene()->clearSelection();
selectionOrigin = event->pos();
static_cast<GameScene *>(scene())->startRubberBand(event->scenePos());
event->accept();
} else
CardZone::mousePressEvent(event);
if (event->button() == Qt::LeftButton) {
scene()->clearSelection();
selectionOrigin = event->pos();
static_cast<GameScene *>(scene())->startRubberBand(event->scenePos());
event->accept();
} else
CardZone::mousePressEvent(event);
}
void SelectZone::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
selectionOrigin = QPoint();
static_cast<GameScene *>(scene())->stopRubberBand();
event->accept();
selectionOrigin = QPoint();
static_cast<GameScene *>(scene())->stopRubberBand();
event->accept();
}
......@@ -4,15 +4,15 @@
#include "cardzone.h"
class SelectZone : public CardZone {
Q_OBJECT
Q_OBJECT
private:
QPointF selectionOrigin;
QPointF selectionOrigin;
protected:
void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
void mousePressEvent(QGraphicsSceneMouseEvent *event);
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
void mousePressEvent(QGraphicsSceneMouseEvent *event);
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
public:
SelectZone(Player *_player, const QString &_name, bool _hasCardAttr, bool _isShufflable, bool _contentsKnown, QGraphicsItem *parent = 0, bool isView = false);
SelectZone(Player *_player, const QString &_name, bool _hasCardAttr, bool _isShufflable, bool _contentsKnown, QGraphicsItem *parent = 0, bool isView = false);
};
#endif
Supports Markdown
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment