syntax = "proto2";
import "serverinfo_cardcounter.proto";

message ServerInfo_Card {
    optional sint32 id = 1 [default = -1];
    optional string name = 2;
    optional sint32 x = 3 [default = -1];
    optional sint32 y = 4 [default = -1];
    optional bool face_down = 5;
    optional bool tapped = 6;
    optional bool attacking = 7;
    optional string color = 8;
    optional string pt = 9;
    optional string annotation = 10;
    optional bool destroy_on_zone_change = 11;
    optional bool doesnt_untap = 12;
    repeated ServerInfo_CardCounter counter_list = 13;
    optional sint32 attach_player_id = 14 [default = -1];
    optional string attach_zone = 15;
    optional sint32 attach_card_id = 16 [default = -1];
}
