message GameEventContext {
	enum ContextType {
		READY_START = 1000;
		CONCEDE = 1001;
		DECK_SELECT = 1002;
		UNDO_DRAW = 1003;
		MOVE_CARD = 1004;
		MULLIGAN = 1005;
		PING_CHANGED = 1006;
		CONNECTION_STATE_CHANGED = 1007;
		SET_SIDEBOARD_LOCK = 1008;
	}
	extensions 100 to max;
}
