import "game_commands.proto";
import "color.proto";

message Command_CreateArrow {
	extend GameCommand {
		optional Command_CreateArrow ext = 1011;
	}
	optional sint32 start_player_id = 1 [default = -1];
	optional string start_zone = 2;
	optional sint32 start_card_id = 3 [default = -1];
	optional sint32 target_player_id = 4 [default = -1];
	optional string target_zone = 5;
	optional sint32 target_card_id = 6 [default = -1];
	optional color arrow_color = 7;
}
