#include "settingscache.h"
#include <QSettings>

SettingsCache::SettingsCache()
{
    settings = new QSettings(this);

    lang = settings->value("personal/lang").toString();

    deckPath = settings->value("paths/decks").toString();
    replaysPath = settings->value("paths/replays").toString();
    picsPath = settings->value("paths/pics").toString();
    cardDatabasePath = settings->value("paths/carddatabase").toString();
    tokenDatabasePath = settings->value("paths/tokendatabase").toString();

    handBgPath = settings->value("zonebg/hand").toString();
    stackBgPath = settings->value("zonebg/stack").toString();
    tableBgPath = settings->value("zonebg/table").toString();
    playerBgPath = settings->value("zonebg/playerarea").toString();
    cardBackPicturePath = settings->value("paths/cardbackpicture").toString();

    // we only want to reset the cache once, then its up to the user
    bool updateCache = settings->value("revert/pixmapCacheSize", false).toBool();
    if (!updateCache) {
        pixmapCacheSize = PIXMAPCACHE_SIZE_DEFAULT;
        settings->setValue("personal/pixmapCacheSize", pixmapCacheSize);
        settings->setValue("personal/picturedownloadhq", false);
        settings->setValue("revert/pixmapCacheSize", true);
    }
    else
        pixmapCacheSize = settings->value("personal/pixmapCacheSize", PIXMAPCACHE_SIZE_DEFAULT).toInt();
    //sanity check
    if(pixmapCacheSize < PIXMAPCACHE_SIZE_MIN || pixmapCacheSize > PIXMAPCACHE_SIZE_MAX)
        pixmapCacheSize = PIXMAPCACHE_SIZE_DEFAULT;

    picDownload = settings->value("personal/picturedownload", true).toBool();
    picDownloadHq = settings->value("personal/picturedownloadhq", true).toBool();

    picUrl = settings->value("personal/picUrl", PIC_URL_DEFAULT).toString();
    picUrlHq = settings->value("personal/picUrlHq", PIC_URL_HQ_DEFAULT).toString();
    picUrlFallback = settings->value("personal/picUrlFallback", PIC_URL_FALLBACK).toString();
    picUrlHqFallback = settings->value("personal/picUrlHqFallback", PIC_URL_HQ_FALLBACK).toString();

    mainWindowGeometry = settings->value("interface/main_window_geometry").toByteArray();
    notificationsEnabled = settings->value("interface/notificationsenabled", true).toBool();
    spectatorNotificationsEnabled = settings->value("interface/specnotificationsenabled", false).toBool();
    doubleClickToPlay = settings->value("interface/doubleclicktoplay", true).toBool();
    playToStack = settings->value("interface/playtostack", false).toBool();
    annotateTokens = settings->value("interface/annotatetokens", false).toBool();
    cardInfoMinimized = settings->value("interface/cardinfominimized", 0).toInt();
    tabGameSplitterSizes = settings->value("interface/tabgame_splittersizes").toByteArray();
    displayCardNames = settings->value("cards/displaycardnames", true).toBool();
    horizontalHand = settings->value("hand/horizontal", true).toBool();
    invertVerticalCoordinate = settings->value("table/invert_vertical", false).toBool();
    minPlayersForMultiColumnLayout = settings->value("interface/min_players_multicolumn", 5).toInt();
    tapAnimation = settings->value("cards/tapanimation", true).toBool();
    chatMention = settings->value("chat/mention", true).toBool();
    chatMentionForeground = settings->value("chat/mentionforeground", true).toBool();
    chatMentionColor = settings->value("chat/mentioncolor", "A6120D").toString();

    zoneViewSortByName = settings->value("zoneview/sortbyname", true).toBool();
    zoneViewSortByType = settings->value("zoneview/sortbytype", true).toBool();
    zoneViewPileView = settings->value("zoneview/pileview", true).toBool();

    soundEnabled = settings->value("sound/enabled", false).toBool();
    soundPath = settings->value("sound/path").toString();

    priceTagFeature = settings->value("deckeditor/pricetags", false).toBool();
    priceTagSource = settings->value("deckeditor/pricetagsource", 0).toInt();

    ignoreUnregisteredUsers = settings->value("chat/ignore_unregistered", false).toBool();
    ignoreUnregisteredUserMessages = settings->value("chat/ignore_unregistered_messages", false).toBool();

    attemptAutoConnect = settings->value("server/auto_connect", 0).toBool();

    scaleCards = settings->value("cards/scaleCards", true).toBool();
    showMessagePopups = settings->value("chat/showmessagepopups", true).toBool();
    showMentionPopups = settings->value("chat/showmentionpopups", true).toBool();

    leftJustified = settings->value("interface/leftjustified", false).toBool();

    masterVolume = settings->value("sound/mastervolume", 100).toInt();

    cardInfoViewMode = settings->value("cards/cardinfoviewmode", 0).toInt();
}

void SettingsCache::setCardInfoViewMode(const int _viewMode) {
    cardInfoViewMode = _viewMode;
    settings->setValue("cards/cardinfoviewmode", cardInfoViewMode);
}

void SettingsCache::setMasterVolume(int _masterVolume) {
    masterVolume = _masterVolume;
    settings->setValue("sound/mastervolume", masterVolume);
    emit masterVolumeChanged(masterVolume);
}

void SettingsCache::setLeftJustified(const int _leftJustified) {
    leftJustified = _leftJustified;
    settings->setValue("interface/leftjustified", leftJustified);
    emit handJustificationChanged();
}

void SettingsCache::setCardScaling(const int _scaleCards) {
    scaleCards = _scaleCards;
    settings->setValue("cards/scaleCards", scaleCards);
}

void SettingsCache::setShowMessagePopups(const int _showMessagePopups) {
    showMessagePopups = _showMessagePopups;
    settings->setValue("chat/showmessagepopups", showMessagePopups);
}

void SettingsCache::setShowMentionPopups(const int _showMentionPopus) {
    showMentionPopups = _showMentionPopus;
    settings->setValue("chat/showmentionpopups", showMentionPopups);
}

void SettingsCache::setLang(const QString &_lang)
{
    lang = _lang;
    settings->setValue("personal/lang", lang);
    emit langChanged();
}

void SettingsCache::setDeckPath(const QString &_deckPath)
{
    deckPath = _deckPath;
    settings->setValue("paths/decks", deckPath);
}

void SettingsCache::setReplaysPath(const QString &_replaysPath)
{
    replaysPath = _replaysPath;
    settings->setValue("paths/replays", replaysPath);
}

void SettingsCache::setPicsPath(const QString &_picsPath)
{
    picsPath = _picsPath;
    settings->setValue("paths/pics", picsPath);
    emit picsPathChanged();
}

void SettingsCache::setCardDatabasePath(const QString &_cardDatabasePath)
{
    cardDatabasePath = _cardDatabasePath;
    settings->setValue("paths/carddatabase", cardDatabasePath);
    emit cardDatabasePathChanged();
}

void SettingsCache::setTokenDatabasePath(const QString &_tokenDatabasePath)
{
    tokenDatabasePath = _tokenDatabasePath;
    settings->setValue("paths/tokendatabase", tokenDatabasePath);
    emit tokenDatabasePathChanged();
}

void SettingsCache::setHandBgPath(const QString &_handBgPath)
{
    handBgPath = _handBgPath;
    settings->setValue("zonebg/hand", handBgPath);
    emit handBgPathChanged();
}

void SettingsCache::setStackBgPath(const QString &_stackBgPath)
{
    stackBgPath = _stackBgPath;
    settings->setValue("zonebg/stack", stackBgPath);
    emit stackBgPathChanged();
}

void SettingsCache::setTableBgPath(const QString &_tableBgPath)
{
    tableBgPath = _tableBgPath;
    settings->setValue("zonebg/table", tableBgPath);
    emit tableBgPathChanged();
}

void SettingsCache::setPlayerBgPath(const QString &_playerBgPath)
{
    playerBgPath = _playerBgPath;
    settings->setValue("zonebg/playerarea", playerBgPath);
    emit playerBgPathChanged();
}

void SettingsCache::setCardBackPicturePath(const QString &_cardBackPicturePath)
{
    cardBackPicturePath = _cardBackPicturePath;
    settings->setValue("paths/cardbackpicture", cardBackPicturePath);
    emit cardBackPicturePathChanged();
}

void SettingsCache::setPicDownload(int _picDownload)
{
    picDownload = _picDownload;
    settings->setValue("personal/picturedownload", picDownload);
    emit picDownloadChanged();
}

void SettingsCache::setPicDownloadHq(int _picDownloadHq)
{
    picDownloadHq = _picDownloadHq;
    settings->setValue("personal/picturedownloadhq", picDownloadHq);
    emit picDownloadHqChanged();
}

void SettingsCache::setPicUrl(const QString &_picUrl)
{
    picUrl = _picUrl;
    settings->setValue("personal/picUrl", picUrl);
}

void SettingsCache::setPicUrlHq(const QString &_picUrlHq)
{
    picUrlHq = _picUrlHq;
    settings->setValue("personal/picUrlHq", picUrlHq);
}

void SettingsCache::setPicUrlFallback(const QString &_picUrlFallback)
{
    picUrlFallback = _picUrlFallback;
    settings->setValue("personal/picUrlFallback", picUrlFallback);
}

void SettingsCache::setPicUrlHqFallback(const QString &_picUrlHqFallback)
{
    picUrlHqFallback = _picUrlHqFallback;
    settings->setValue("personal/picUrlHqFallback", picUrlHqFallback);
}

void SettingsCache::setNotificationsEnabled(int _notificationsEnabled)
{
    notificationsEnabled = _notificationsEnabled;
    settings->setValue("interface/notificationsenabled", notificationsEnabled);
}

void SettingsCache::setSpectatorNotificationsEnabled(int _spectatorNotificationsEnabled) {
    spectatorNotificationsEnabled = _spectatorNotificationsEnabled;
    settings->setValue("interface/specnotificationsenabled", spectatorNotificationsEnabled);
}

void SettingsCache::setDoubleClickToPlay(int _doubleClickToPlay)
{
    doubleClickToPlay = _doubleClickToPlay;
    settings->setValue("interface/doubleclicktoplay", doubleClickToPlay);
}

void SettingsCache::setPlayToStack(int _playToStack)
{
    playToStack = _playToStack;
    settings->setValue("interface/playtostack", playToStack);
}

void SettingsCache::setAnnotateTokens(int _annotateTokens)
{
    annotateTokens = _annotateTokens;
    settings->setValue("interface/annotatetokens", annotateTokens);
}

void SettingsCache::setCardInfoMinimized(int _cardInfoMinimized)
{
        cardInfoMinimized = _cardInfoMinimized;
    settings->setValue("interface/cardinfominimized", cardInfoMinimized);
}

void SettingsCache::setTabGameSplitterSizes(const QByteArray &_tabGameSplitterSizes)
{
    tabGameSplitterSizes = _tabGameSplitterSizes;
    settings->setValue("interface/tabgame_splittersizes", tabGameSplitterSizes);
}

void SettingsCache::setDisplayCardNames(int _displayCardNames)
{
    displayCardNames = _displayCardNames;
    settings->setValue("cards/displaycardnames", displayCardNames);
    emit displayCardNamesChanged();
}

void SettingsCache::setHorizontalHand(int _horizontalHand)
{
    horizontalHand = _horizontalHand;
    settings->setValue("hand/horizontal", horizontalHand);
    emit horizontalHandChanged();
}

void SettingsCache::setInvertVerticalCoordinate(int _invertVerticalCoordinate)
{
    invertVerticalCoordinate = _invertVerticalCoordinate;
    settings->setValue("table/invert_vertical", invertVerticalCoordinate);
    emit invertVerticalCoordinateChanged();
}

void SettingsCache::setMinPlayersForMultiColumnLayout(int _minPlayersForMultiColumnLayout)
{
    minPlayersForMultiColumnLayout = _minPlayersForMultiColumnLayout;
    settings->setValue("interface/min_players_multicolumn", minPlayersForMultiColumnLayout);
    emit minPlayersForMultiColumnLayoutChanged();
}

void SettingsCache::setTapAnimation(int _tapAnimation)
{
    tapAnimation = _tapAnimation;
    settings->setValue("cards/tapanimation", tapAnimation);
}

void SettingsCache::setChatMention(int _chatMention) {
    chatMention = _chatMention;
    settings->setValue("chat/mention", chatMention);
}

void SettingsCache::setChatMentionForeground(int _chatMentionForeground) {
    chatMentionForeground = _chatMentionForeground;
    settings->setValue("chat/mentionforeground", chatMentionForeground);
}

void SettingsCache::setChatMentionColor(const QString &_chatMentionColor) {
    chatMentionColor = _chatMentionColor;
    settings->setValue("chat/mentioncolor", chatMentionColor);
}

void SettingsCache::setZoneViewSortByName(int _zoneViewSortByName)
{
    zoneViewSortByName = _zoneViewSortByName;
    settings->setValue("zoneview/sortbyname", zoneViewSortByName);
}

void SettingsCache::setZoneViewSortByType(int _zoneViewSortByType)
{
    zoneViewSortByType = _zoneViewSortByType;
    settings->setValue("zoneview/sortbytype", zoneViewSortByType);
}

void SettingsCache::setZoneViewPileView(int _zoneViewPileView){
    zoneViewPileView = _zoneViewPileView;
    settings->setValue("zoneview/pileview", zoneViewPileView);
}

void SettingsCache::setSoundEnabled(int _soundEnabled)
{
    soundEnabled = _soundEnabled;
    settings->setValue("sound/enabled", soundEnabled);
    emit soundEnabledChanged();
}

void SettingsCache::setSoundPath(const QString &_soundPath)
{
    soundPath = _soundPath;
    settings->setValue("sound/path", soundPath);
    emit soundPathChanged();
}

void SettingsCache::setPriceTagFeature(int _priceTagFeature)
{
    priceTagFeature = _priceTagFeature;
    settings->setValue("deckeditor/pricetags", priceTagFeature);
    emit priceTagFeatureChanged(priceTagFeature);
}

void SettingsCache::setPriceTagSource(int _priceTagSource)
{
    priceTagSource = _priceTagSource;
    settings->setValue("deckeditor/pricetagsource", priceTagSource);
}

void SettingsCache::setIgnoreUnregisteredUsers(int _ignoreUnregisteredUsers)
{
    ignoreUnregisteredUsers = _ignoreUnregisteredUsers;
    settings->setValue("chat/ignore_unregistered", ignoreUnregisteredUsers);
}

void SettingsCache::setIgnoreUnregisteredUserMessages(int _ignoreUnregisteredUserMessages)
{
    ignoreUnregisteredUserMessages = _ignoreUnregisteredUserMessages;
    settings->setValue("chat/ignore_unregistered_messages", ignoreUnregisteredUserMessages);
}

void SettingsCache::setMainWindowGeometry(const QByteArray &_mainWindowGeometry)
{
    mainWindowGeometry = _mainWindowGeometry;
    settings->setValue("interface/main_window_geometry", mainWindowGeometry);
}

void SettingsCache::setAutoConnect(const bool &_autoConnect)
{
    attemptAutoConnect = _autoConnect;
    settings->setValue("server/auto_connect", attemptAutoConnect ? 1 : 0);
}

void SettingsCache::setPixmapCacheSize(const int _pixmapCacheSize)
{
    pixmapCacheSize = _pixmapCacheSize;
    settings->setValue("personal/pixmapCacheSize", pixmapCacheSize);
    emit pixmapCacheSizeChanged(pixmapCacheSize);
}

QStringList SettingsCache::getCountries() const
{
    static QStringList countries = QStringList()
    << "ad" << "ae" << "af" << "ag" << "ai" << "al" << "am" << "ao" << "aq" << "ar"
    << "as" << "at" << "au" << "aw" << "ax" << "az" << "ba" << "bb" << "bd" << "be"
    << "bf" << "bg" << "bh" << "bi" << "bj" << "bl" << "bm" << "bn" << "bo" << "bq"
    << "br" << "bs" << "bt" << "bv" << "bw" << "by" << "bz" << "ca" << "cc" << "cd" 
    << "cf" << "cg" << "ch" << "ci" << "ck" << "cl" << "cm" << "cn" << "co" << "cr"
    << "cu" << "cv" << "cw" << "cx" << "cy" << "cz" << "de" << "dj" << "dk" << "dm"
    << "do" << "dz" << "ec" << "ee" << "eg" << "eh" << "er" << "es" << "et" << "fi"
    << "fj" << "fk" << "fm" << "fo" << "fr" << "ga" << "gb" << "gd" << "ge" << "gf"
    << "gg" << "gh" << "gi" << "gl" << "gm" << "gn" << "gp" << "gq" << "gr" << "gs"
    << "gt" << "gu" << "gw" << "gy" << "hk" << "hm" << "hn" << "hr" << "ht" << "hu"
    << "id" << "ie" << "il" << "im" << "in" << "io" << "iq" << "ir" << "is" << "it"
    << "je" << "jm" << "jo" << "jp" << "ke" << "kg" << "kh" << "ki" << "km" << "kn"
    << "kp" << "kr" << "kw" << "ky" << "kz" << "la" << "lb" << "lc" << "li" << "lk"
    << "lr" << "ls" << "lt" << "lu" << "lv" << "ly" << "ma" << "mc" << "md" << "me"
    << "mf" << "mg" << "mh" << "mk" << "ml" << "mm" << "mn" << "mo" << "mp" << "mq" 
    << "mr" << "ms" << "mt" << "mu" << "mv" << "mw" << "mx" << "my" << "mz" << "na"
    << "nc" << "ne" << "nf" << "ng" << "ni" << "nl" << "no" << "np" << "nr" << "nu"
    << "nz" << "om" << "pa" << "pe" << "pf" << "pg" << "ph" << "pk" << "pl" << "pm" 
    << "pn" << "pr" << "ps" << "pt" << "pw" << "py" << "qa" << "re" << "ro" << "rs"
    << "ru" << "rw" << "sa" << "sb" << "sc" << "sd" << "se" << "sg" << "sh" << "si"
    << "sj" << "sk" << "sl" << "sm" << "sn" << "so" << "sr" << "ss" << "st" << "sv"
    << "sx" << "sy" << "sz" << "tc" << "td" << "tf" << "tg" << "th" << "tj" << "tk"
    << "tl" << "tm" << "tn" << "to" << "tr" << "tt" << "tv" << "tw" << "tz" << "ua"
    << "ug" << "um" << "us" << "uy" << "uz" << "va" << "vc" << "ve" << "vg" << "vi"
    << "vn" << "vu" << "wf" << "ws" << "ye" << "yt" << "za" << "zm" << "zw";

    return countries;
}