import "game_commands.proto";
message Command_AttachCard {
	extend GameCommand {
		optional Command_AttachCard ext = 1009;
	}
	optional string start_zone = 1;
	optional sint32 card_id = 2 [default = -1];
	optional sint32 target_player_id = 3 [default = -1];
	optional string target_zone = 4;
	optional sint32 target_card_id = 5 [default = -1];
}


