import "session_event.proto";

message Event_ConnectionClosed {
	extend SessionEvent {
		optional Event_ConnectionClosed ext = 1002;
	}
	enum CloseReason {
		OTHER = 1;
		SERVER_SHUTDOWN = 2;
		TOO_MANY_CONNECTIONS = 3;
		BANNED = 4;
	}
	optional CloseReason reason = 1;
	optional string reason_str = 2;
}
