import "serverinfo_card.proto";

message ServerInfo_Zone {
	enum ZoneType {
		// PrivateZone: Contents of the zone are always visible to the owner,
		// but not to anyone else.
		// PublicZone: Contents of the zone are always visible to anyone.
		// HiddenZone: Contents of the zone are never visible to anyone.
		// However, the owner of the zone can issue a dump_zone command,
		// setting beingLookedAt to true.
		// Cards in a zone with the type HiddenZone are referenced by their
		// list index, whereas cards in any other zone are referenced by their ids.
		
		PrivateZone = 0;
		PublicZone = 1;
		HiddenZone = 2;
	}
	optional string name = 1;
	optional ZoneType type = 2;
	optional bool with_coords = 3;
	optional sint32 card_count = 4;
	repeated ServerInfo_Card card_list = 5;
	optional bool always_reveal_top_card = 10;
}
