import "session_event.proto";
import "serverinfo_game.proto";
import "serverinfo_gametype.proto";

message Event_GameJoined {
	extend SessionEvent {
		optional Event_GameJoined ext = 1009;
	}
	optional ServerInfo_Game game_info = 1;
	repeated ServerInfo_GameType game_types = 2;
	optional sint32 host_id = 3;
	optional sint32 player_id = 4;
	optional bool spectator = 5;
	optional bool resuming = 6;
}
