/*******************************************************************************
  Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
 
  (c) Copyright 1996 - 2003 Gary Henderson (gary.henderson@ntlworld.com) and
                            Jerremy Koot (jkoot@snes9x.com)

  (c) Copyright 2002 - 2003 Matthew Kendora and
                            Brad Jorsch (anomie@users.sourceforge.net)
 

                      
  C4 x86 assembler and some C emulation code
  (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
                            _Demo_ (_demo_@zsnes.com), and
                            Nach (n-a-c-h@users.sourceforge.net)
                                          
  C4 C++ code
  (c) Copyright 2003 Brad Jorsch

  DSP-1 emulator code
  (c) Copyright 1998 - 2003 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
                            John Weidman (jweidman@slip.net),
                            neviksti (neviksti@hotmail.com), and
                            Kris Bleakley (stinkfish@bigpond.com)
 
  DSP-2 emulator code
  (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
                     Lord Nightmare (lord_nightmare@users.sourceforge.net

  OBC1 emulator code
  (c) Copyright 2001 - 2003 zsKnight, pagefault (pagefault@zsnes.com)
  Ported from x86 assembler to C by sanmaiwashi

  SPC7110 and RTC C++ emulator code
  (c) Copyright 2002 Matthew Kendora with research by
                     zsKnight, John Weidman, and Dark Force

  S-RTC C emulator code
  (c) Copyright 2001 John Weidman
  
  Super FX x86 assembler emulator code 
  (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault 

  Super FX C emulator code 
  (c) Copyright 1997 - 1999 Ivar and Gary Henderson.



 
  Specific ports contains the works of other authors. See headers in
  individual files.
 
  Snes9x homepage: http://www.snes9x.com
 
  Permission to use, copy, modify and distribute Snes9x in both binary and
  source form, for non-commercial purposes, is hereby granted without fee,
  providing that this license information and copyright notice appear with
  all copies and any derived work.
 
  This software is provided 'as-is', without any express or implied
  warranty. In no event shall the authors be held liable for any damages
  arising from the use of this software.
 
  Snes9x is freeware for PERSONAL USE only. Commercial users should
  seek permission of the copyright holders first. Commercial use includes
  charging money for Snes9x or software derived from Snes9x.
 
  The copyright holders request that bug fixes and improvements to the code
  should be forwarded to them so everyone can benefit from the modifications
  in future versions.
 
  Super NES and Super Nintendo Entertainment System are trademarks of
  Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
#include "fxemu.h"
#include "fxinst.h"
#include <stdlib.h>
#include <string.h>
#include <stdio.h>

/* The FxChip Emulator's internal variables */
struct FxRegs_s GSU = FxRegs_s_null;

uint32 (**fx_ppfFunctionTable)(uint32) = 0;
void (**fx_ppfPlotTable)() = 0;
void (**fx_ppfOpcodeTable)() = 0;

#if 0
void fx_setCache()
{
    uint32 c;
    GSU.bCacheActive = TRUE;
    GSU.pvRegisters[0x3e] &= 0xf0;
    c = (uint32)GSU.pvRegisters[0x3e];
    c |= ((uint32)GSU.pvRegisters[0x3f])<<8;
    if(c == GSU.vCacheBaseReg)
	return;
    GSU.vCacheBaseReg = c;
    GSU.vCacheFlags = 0;
    if(c < (0x10000-512))
    {
	uint8 const* t = &ROM(c);
	memcpy(GSU.pvCache,t,512);
    }
    else
    {
	uint8 const* t1;
	uint8 const* t2;
	uint32 i = 0x10000 - c;
	t1 = &ROM(c);
	t2 = &ROM(0);
	memcpy(GSU.pvCache,t1,i);
	memcpy(&GSU.pvCache[i],t2,512-i);
    }
}
#endif

void FxCacheWriteAccess(uint16 vAddress)
{
#if 0
    if(!GSU.bCacheActive)
    {
	uint8 v = GSU.pvCache[GSU.pvCache[vAddress&0x1ff];
	fx_setCache();
	GSU.pvCache[GSU.pvCache[vAddress&0x1ff] = v;
    }
#endif
    if((vAddress & 0x00f) == 0x00f)
	GSU.vCacheFlags |= 1 << ((vAddress&0x1f0) >> 4);
}

void FxFlushCache()
{
    GSU.vCacheFlags = 0;
    GSU.vCacheBaseReg = 0;
    GSU.bCacheActive = FALSE;
//    GSU.vPipe = 0x1;
}

static void fx_backupCache()
{
#if 0
    uint32 i;
    uint32 v = GSU.vCacheFlags;
    uint32 c = USEX16(GSU.vCacheBaseReg);
    if(v)
	for(i=0; i<32; i++)
	{
	    if(v&1)
	    {
		if(c < (0x10000-16))
		{
		    uint8 * t = &GSU.pvPrgBank[c];
		    memcpy(&GSU.avCacheBackup[i<<4],t,16);
		    memcpy(t,&GSU.pvCache[i<<4],16);
		}
		else
		{
		    uint8 * t1;
		    uint8 * t2;
		    uint32 a = 0x10000 - c;
		    t1 = &GSU.pvPrgBank[c];
		    t2 = &GSU.pvPrgBank[0];
		    memcpy(&GSU.avCacheBackup[i<<4],t1,a);
		    memcpy(t1,&GSU.pvCache[i<<4],a);
		    memcpy(&GSU.avCacheBackup[(i<<4)+a],t2,16-a);
		    memcpy(t2,&GSU.pvCache[(i<<4)+a],16-a);
		}		
	    }
	    c = USEX16(c+16);
	    v >>= 1;
	}
#endif
}

static void fx_restoreCache()
{
#if 0
    uint32 i;
    uint32 v = GSU.vCacheFlags;
    uint32 c = USEX16(GSU.vCacheBaseReg);
    if(v)
	for(i=0; i<32; i++)
	{
	    if(v&1)
	    {
		if(c < (0x10000-16))
		{
		    uint8 * t = &GSU.pvPrgBank[c];
		    memcpy(t,&GSU.avCacheBackup[i<<4],16);
		    memcpy(&GSU.pvCache[i<<4],t,16);
		}
		else
		{
		    uint8 * t1;
		    uint8 * t2;
		    uint32 a = 0x10000 - c;
		    t1 = &GSU.pvPrgBank[c];
		    t2 = &GSU.pvPrgBank[0];
		    memcpy(t1,&GSU.avCacheBackup[i<<4],a);
		    memcpy(&GSU.pvCache[i<<4],t1,a);
		    memcpy(t2,&GSU.avCacheBackup[(i<<4)+a],16-a);
		    memcpy(&GSU.pvCache[(i<<4)+a],t2,16-a);
		}		
	    }
	    c = USEX16(c+16);
	    v >>= 1;
	}
#endif
}

void fx_flushCache()
{
    fx_restoreCache();
    GSU.vCacheFlags = 0;
    GSU.bCacheActive = FALSE;
}

static void fx_readRegisterSpace()
{
    int i;
    uint8 *p;
    static uint32 avHeight[] = { 128, 160, 192, 256 };
    static uint32 avMult[] = { 16, 32, 32, 64 };

    GSU.vErrorCode = 0;

    /* Update R0-R15 */
    p = GSU.pvRegisters;
    for(i=0; i<16; i++)
    {
	GSU.avReg[i] = *p++;
	GSU.avReg[i] += ((uint32)(*p++)) << 8;
    }

    /* Update other registers */
    p = GSU.pvRegisters;
    GSU.vStatusReg = (uint32)p[GSU_SFR];
    GSU.vStatusReg |= ((uint32)p[GSU_SFR+1]) << 8;
    GSU.vPrgBankReg = (uint32)p[GSU_PBR];
    GSU.vRomBankReg = (uint32)p[GSU_ROMBR];
    GSU.vRamBankReg = ((uint32)p[GSU_RAMBR]) & (FX_RAM_BANKS-1);
    GSU.vCacheBaseReg = (uint32)p[GSU_CBR];
    GSU.vCacheBaseReg |= ((uint32)p[GSU_CBR+1]) << 8;

    /* Update status register variables */
    GSU.vZero = !(GSU.vStatusReg & FLG_Z);
    GSU.vSign = (GSU.vStatusReg & FLG_S) << 12;
    GSU.vOverflow = (GSU.vStatusReg & FLG_OV) << 16;
    GSU.vCarry = (GSU.vStatusReg & FLG_CY) >> 2;
    
    /* Set bank pointers */
    GSU.pvRamBank = GSU.apvRamBank[GSU.vRamBankReg & 0x3];
    GSU.pvRomBank = GSU.apvRomBank[GSU.vRomBankReg];
    GSU.pvPrgBank = GSU.apvRomBank[GSU.vPrgBankReg];

    /* Set screen pointers */
    GSU.pvScreenBase = &GSU.pvRam[ USEX8(p[GSU_SCBR]) << 10 ];
    i = (int)(!!(p[GSU_SCMR] & 0x04));
    i |= ((int)(!!(p[GSU_SCMR] & 0x20))) << 1;
    GSU.vScreenHeight = GSU.vScreenRealHeight = avHeight[i];
    GSU.vMode = p[GSU_SCMR] & 0x03;
#if 0
    if(GSU.vMode == 2)
	error illegal color depth GSU.vMode;
#endif
    if(i == 3)
	GSU.vScreenSize = (256/8) * (256/8) * 32;
    else
	GSU.vScreenSize = (GSU.vScreenHeight/8) * (256/8) * avMult[GSU.vMode];
    if (GSU.vPlotOptionReg & 0x10)
    {
	/* OBJ Mode (for drawing into sprites) */
	GSU.vScreenHeight = 256;
    }
#if 0
    if(GSU.pvScreenBase + GSU.vScreenSize > GSU.pvRam + (GSU.nRamBanks * 65536))
	error illegal address for screen base register
#else
    if(GSU.pvScreenBase + GSU.vScreenSize > GSU.pvRam + (GSU.nRamBanks * 65536))
	GSU.pvScreenBase =  GSU.pvRam + (GSU.nRamBanks * 65536) - GSU.vScreenSize;
#endif
    GSU.pfPlot = fx_apfPlotTable[GSU.vMode];
    GSU.pfRpix = fx_apfPlotTable[GSU.vMode + 5];

    fx_ppfOpcodeTable[0x04c] = GSU.pfPlot;
    fx_ppfOpcodeTable[0x14c] = GSU.pfRpix;
    fx_ppfOpcodeTable[0x24c] = GSU.pfPlot;
    fx_ppfOpcodeTable[0x34c] = GSU.pfRpix;

    fx_computeScreenPointers ();

    fx_backupCache();
}

void fx_computeScreenPointers ()
{
    if (GSU.vMode != GSU.vPrevMode || 
	GSU.vPrevScreenHeight != GSU.vScreenHeight)
    {
	int i;

	/* Make a list of pointers to the start of each screen column */
	switch (GSU.vScreenHeight)
	{
	    case 128:
		switch (GSU.vMode)
		{
		    case 0:
			for (i = 0; i < 32; i++)
			{
			    GSU.apvScreen[i] = GSU.pvScreenBase + (i << 4);
			    GSU.x[i] = i << 8;
			}
			break;
		    case 1:
			for (i = 0; i < 32; i++)
			{
			    GSU.apvScreen[i] = GSU.pvScreenBase + (i << 5);
			    GSU.x[i] = i << 9;
			}
			break;
		    case 2:
		    case 3:
			for (i = 0; i < 32; i++)
			{
			    GSU.apvScreen[i] = GSU.pvScreenBase + (i << 6);
			    GSU.x[i] = i << 10;
			}
			break;
		}
		break;
	    case 160:
		switch (GSU.vMode)
		{
		    case 0:
			for (i = 0; i < 32; i++)
			{
			    GSU.apvScreen[i] = GSU.pvScreenBase + (i << 4);
			    GSU.x[i] = (i << 8) + (i << 6);
			}
			break;
		    case 1:
			for (i = 0; i < 32; i++)
			{
			    GSU.apvScreen[i] = GSU.pvScreenBase + (i << 5);
			    GSU.x[i] = (i << 9) + (i << 7);
			}
			break;
		    case 2:
		    case 3:
			for (i = 0; i < 32; i++)
			{
			    GSU.apvScreen[i] = GSU.pvScreenBase + (i << 6);
			    GSU.x[i] = (i << 10) + (i << 8);
			}
			break;
		}
		break;
	    case 192:
		switch (GSU.vMode)
		{
		    case 0:
			for (i = 0; i < 32; i++)
			{
			    GSU.apvScreen[i] = GSU.pvScreenBase + (i << 4);
			    GSU.x[i] = (i << 8) + (i << 7);
			}
			break;
		    case 1:
			for (i = 0; i < 32; i++)
			{
			    GSU.apvScreen[i] = GSU.pvScreenBase + (i << 5);
			    GSU.x[i] = (i << 9) + (i << 8);
			}
			break;
		    case 2:
		    case 3:
			for (i = 0; i < 32; i++)
			{
			    GSU.apvScreen[i] = GSU.pvScreenBase + (i << 6);
			    GSU.x[i] = (i << 10) + (i << 9);
			}
			break;
		}
		break;
	    case 256:
		switch (GSU.vMode)
		{
		    case 0:
			for (i = 0; i < 32; i++)
			{
			    GSU.apvScreen[i] = GSU.pvScreenBase + 
				((i & 0x10) << 9) + ((i & 0xf) << 8);
			    GSU.x[i] = ((i & 0x10) << 8) + ((i & 0xf) << 4);
			}
			break;
		    case 1:
			for (i = 0; i < 32; i++)
			{
			    GSU.apvScreen[i] = GSU.pvScreenBase + 
				((i & 0x10) << 10) + ((i & 0xf) << 9);
			    GSU.x[i] = ((i & 0x10) << 9) + ((i & 0xf) << 5);
			}
			break;
		    case 2:
		    case 3:
			for (i = 0; i < 32; i++)
			{
			    GSU.apvScreen[i] = GSU.pvScreenBase + 
				((i & 0x10) << 11) + ((i & 0xf) << 10);
			    GSU.x[i] = ((i & 0x10) << 10) + ((i & 0xf) << 6);
			}
			break;
		}
		break;
	}
	GSU.vPrevMode = GSU.vMode;
	GSU.vPrevScreenHeight = GSU.vScreenHeight;
    }
}

static void fx_writeRegisterSpace()
{
    int i;
    uint8 *p;
    
    p = GSU.pvRegisters;
    for(i=0; i<16; i++)
    {
	*p++ = (uint8)GSU.avReg[i];
	*p++ = (uint8)(GSU.avReg[i] >> 8);
    }

    /* Update status register */
    if( USEX16(GSU.vZero) == 0 ) SF(Z);
    else CF(Z);
    if( GSU.vSign & 0x8000 ) SF(S);
    else CF(S);
    if(GSU.vOverflow >= 0x8000 || GSU.vOverflow < -0x8000) SF(OV);
    else CF(OV);
    if(GSU.vCarry) SF(CY);
    else CF(CY);
    
    p = GSU.pvRegisters;
    p[GSU_SFR] = (uint8)GSU.vStatusReg;
    p[GSU_SFR+1] = (uint8)(GSU.vStatusReg>>8);
    p[GSU_PBR] = (uint8)GSU.vPrgBankReg;
    p[GSU_ROMBR] = (uint8)GSU.vRomBankReg;
    p[GSU_RAMBR] = (uint8)GSU.vRamBankReg;
    p[GSU_CBR] = (uint8)GSU.vCacheBaseReg;
    p[GSU_CBR+1] = (uint8)(GSU.vCacheBaseReg>>8);
    
    fx_restoreCache();
}

/* Reset the FxChip */
void FxReset(struct FxInit_s *psFxInfo)
{
    int i;
    static uint32 (**appfFunction[])(uint32) = {
	&fx_apfFunctionTable[0],
#if 0
	&fx_a_apfFunctionTable[0],
	&fx_r_apfFunctionTable[0],
	&fx_ar_apfFunctionTable[0],
#endif	
    };
    static void (**appfPlot[])() = {
	&fx_apfPlotTable[0],
#if 0
	&fx_a_apfPlotTable[0],
	&fx_r_apfPlotTable[0],
	&fx_ar_apfPlotTable[0],
#endif	
    };
    static void (**appfOpcode[])() = {
	&fx_apfOpcodeTable[0],
#if 0	
	&fx_a_apfOpcodeTable[0],
	&fx_r_apfOpcodeTable[0],
	&fx_ar_apfOpcodeTable[0],
#endif	
    };

    /* Get function pointers for the current emulation mode */
    fx_ppfFunctionTable = appfFunction[psFxInfo->vFlags & 0x3];
    fx_ppfPlotTable = appfPlot[psFxInfo->vFlags & 0x3];
    fx_ppfOpcodeTable = appfOpcode[psFxInfo->vFlags & 0x3];
    
    /* Clear all internal variables */
    memset((uint8*)&GSU,0,sizeof(struct FxRegs_s));

    /* Set default registers */
    GSU.pvSreg = GSU.pvDreg = &R0;

    /* Set RAM and ROM pointers */
    GSU.pvRegisters = psFxInfo->pvRegisters;
    GSU.nRamBanks = psFxInfo->nRamBanks;
    GSU.pvRam = psFxInfo->pvRam;
    GSU.nRomBanks = psFxInfo->nRomBanks;
    GSU.pvRom = psFxInfo->pvRom;
    GSU.vPrevScreenHeight = ~0;
    GSU.vPrevMode = ~0;

    /* The GSU can't access more than 2mb (16mbits) */
    if(GSU.nRomBanks > 0x20)
	GSU.nRomBanks = 0x20;
    
    /* Clear FxChip register space */
    memset(GSU.pvRegisters,0,0x300);

    /* Set FxChip version Number */
    GSU.pvRegisters[0x3b] = 0;

    /* Make ROM bank table */
    for(i=0; i<256; i++)
    {
	uint32 b = i & 0x7f;
	if (b >= 0x40)
	{
	    if (GSU.nRomBanks > 1)
		b %= GSU.nRomBanks;
	    else
		b &= 1;

	    GSU.apvRomBank[i] = &GSU.pvRom[ b << 16 ];
	}
	else
	{
	    b %= GSU.nRomBanks * 2;
	    GSU.apvRomBank[i] = &GSU.pvRom[ (b << 16) + 0x200000];
	}
    }

    /* Make RAM bank table */
    for(i=0; i<4; i++)
    {
	GSU.apvRamBank[i] = &GSU.pvRam[(i % GSU.nRamBanks) << 16];
	GSU.apvRomBank[0x70 + i] = GSU.apvRamBank[i];
    }
    
    /* Start with a nop in the pipe */
    GSU.vPipe = 0x01;

    /* Set pointer to GSU cache */
    GSU.pvCache = &GSU.pvRegisters[0x100];

    fx_readRegisterSpace();
}

static uint8 fx_checkStartAddress()
{
    /* Check if we start inside the cache */
    if(GSU.bCacheActive && R15 >= GSU.vCacheBaseReg && R15 < (GSU.vCacheBaseReg+512))
	return TRUE;
   
    /*  Check if we're in an unused area */
    if(GSU.vPrgBankReg < 0x40 && R15 < 0x8000)
	return FALSE;
    if(GSU.vPrgBankReg >= 0x60 && GSU.vPrgBankReg <= 0x6f)
	return FALSE;
    if(GSU.vPrgBankReg >= 0x74)
	return FALSE;

    /* Check if we're in RAM and the RAN flag is not set */
    if(GSU.vPrgBankReg >= 0x70 && GSU.vPrgBankReg <= 0x73 && !(SCMR&(1<<3)) )
	return FALSE;

    /* If not, we're in ROM, so check if the RON flag is set */
    if(!(SCMR&(1<<4)))
	return FALSE;
    
    return TRUE;
}

/* Execute until the next stop instruction */
int FxEmulate(uint32 nInstructions)
{
    uint32 vCount;

    /* Read registers and initialize GSU session */
    fx_readRegisterSpace();

    /* Check if the start address is valid */
    if(!fx_checkStartAddress())
    {
	CF(G);
	fx_writeRegisterSpace();
#if 0
	GSU.vIllegalAddress = (GSU.vPrgBankReg << 24) | R15;
	return FX_ERROR_ILLEGAL_ADDRESS;
#else
	return 0;
#endif
    }

    /* Execute GSU session */
    CF(IRQ);

    if(GSU.bBreakPoint)
	vCount = fx_ppfFunctionTable[FX_FUNCTION_RUN_TO_BREAKPOINT](nInstructions);
    else
	vCount = fx_ppfFunctionTable[FX_FUNCTION_RUN](nInstructions);

    /* Store GSU registers */
    fx_writeRegisterSpace();

    /* Check for error code */
    if(GSU.vErrorCode)
	return GSU.vErrorCode;
    else
	return vCount;
}

/* Breakpoints */
void FxBreakPointSet(uint32 vAddress)
{
    GSU.bBreakPoint = TRUE;
    GSU.vBreakPoint = USEX16(vAddress);
}
void FxBreakPointClear()
{
    GSU.bBreakPoint = FALSE;
}

/* Step by step execution */
int FxStepOver(uint32 nInstructions)
{
    uint32 vCount;
    fx_readRegisterSpace();

    /* Check if the start address is valid */
    if(!fx_checkStartAddress())
    {
	CF(G);
#if 0
	GSU.vIllegalAddress = (GSU.vPrgBankReg << 24) | R15;
	return FX_ERROR_ILLEGAL_ADDRESS;
#else
	return 0;
#endif
    }
    
    if( PIPE >= 0xf0 )
	GSU.vStepPoint = USEX16(R15+3);
    else if( (PIPE >= 0x05 && PIPE <= 0x0f) || (PIPE >= 0xa0 && PIPE <= 0xaf) )
	GSU.vStepPoint = USEX16(R15+2);
    else
	GSU.vStepPoint = USEX16(R15+1);
    vCount = fx_ppfFunctionTable[FX_FUNCTION_STEP_OVER](nInstructions);
    fx_writeRegisterSpace();
    if(GSU.vErrorCode)
	return GSU.vErrorCode;
    else
	return vCount;
}

/* Errors */
int FxGetErrorCode()
{
    return GSU.vErrorCode;
}

int FxGetIllegalAddress()
{
    return GSU.vIllegalAddress;
}

/* Access to internal registers */
uint32 FxGetColorRegister()
{
    return GSU.vColorReg & 0xff;
}

uint32 FxGetPlotOptionRegister()
{
    return GSU.vPlotOptionReg & 0x1f;
}

uint32 FxGetSourceRegisterIndex()
{
    return GSU.pvSreg - GSU.avReg;
}

uint32 FxGetDestinationRegisterIndex()
{
    return GSU.pvDreg - GSU.avReg;
}

uint8 FxPipe()
{
    return GSU.vPipe;
}
