/*******************************************************************************
  Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
 
  (c) Copyright 1996 - 2003 Gary Henderson (gary.henderson@ntlworld.com) and
                            Jerremy Koot (jkoot@snes9x.com)

  (c) Copyright 2002 - 2003 Matthew Kendora and
                            Brad Jorsch (anomie@users.sourceforge.net)
 

                      
  C4 x86 assembler and some C emulation code
  (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
                            _Demo_ (_demo_@zsnes.com), and
                            Nach (n-a-c-h@users.sourceforge.net)
                                          
  C4 C++ code
  (c) Copyright 2003 Brad Jorsch

  DSP-1 emulator code
  (c) Copyright 1998 - 2003 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
                            John Weidman (jweidman@slip.net),
                            neviksti (neviksti@hotmail.com), and
                            Kris Bleakley (stinkfish@bigpond.com)
 
  DSP-2 emulator code
  (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
                     Lord Nightmare (lord_nightmare@users.sourceforge.net

  OBC1 emulator code
  (c) Copyright 2001 - 2003 zsKnight, pagefault (pagefault@zsnes.com)
  Ported from x86 assembler to C by sanmaiwashi

  SPC7110 and RTC C++ emulator code
  (c) Copyright 2002 Matthew Kendora with research by
                     zsKnight, John Weidman, and Dark Force

  S-RTC C emulator code
  (c) Copyright 2001 John Weidman
  
  Super FX x86 assembler emulator code 
  (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault 

  Super FX C emulator code 
  (c) Copyright 1997 - 1999 Ivar and Gary Henderson.



 
  Specific ports contains the works of other authors. See headers in
  individual files.
 
  Snes9x homepage: http://www.snes9x.com
 
  Permission to use, copy, modify and distribute Snes9x in both binary and
  source form, for non-commercial purposes, is hereby granted without fee,
  providing that this license information and copyright notice appear with
  all copies and any derived work.
 
  This software is provided 'as-is', without any express or implied
  warranty. In no event shall the authors be held liable for any damages
  arising from the use of this software.
 
  Snes9x is freeware for PERSONAL USE only. Commercial users should
  seek permission of the copyright holders first. Commercial use includes
  charging money for Snes9x or software derived from Snes9x.
 
  The copyright holders request that bug fixes and improvements to the code
  should be forwarded to them so everyone can benefit from the modifications
  in future versions.
 
  Super NES and Super Nintendo Entertainment System are trademarks of
  Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
#ifndef _FXEMU_H_
#define _FXEMU_H_ 1

#include <unistd.h>

/* Types used by structures and code */
#ifndef snes9x_types_defined
#define snes9x_types_defined
/* SCHERZO
typedef unsigned char uint8;
typedef unsigned short uint16;
typedef unsigned int uint32;
typedef unsigned char bool8;
typedef signed char int8;
typedef short int16;
typedef int int32;
*/
#endif

#ifndef TRUE
#define TRUE 1
#endif

#ifndef FALSE
#define FALSE 0
#endif

/* The FxInfo_s structure, the link between the FxEmulator and the Snes Emulator */
struct FxInit_s
{
    uint32	vFlags;
    uint8*	pvRegisters;	/* 768 bytes located in the memory at address 0x3000 */
    uint32	nRamBanks;	/* Number of 64kb-banks in GSU-RAM/BackupRAM (banks 0x70-0x73) */
    uint8*	pvRam;		/* Pointer to GSU-RAM */
    uint32	nRomBanks;	/* Number of 32kb-banks in Cart-ROM */
    uint8*	pvRom;		/* Pointer to Cart-ROM */
};

/* Reset the FxChip */
extern void FxReset(struct FxInit_s *psFxInfo);

/* Execute until the next stop instruction */
extern int FxEmulate(uint32 nInstructions);

/* Write access to the cache */
extern void FxCacheWriteAccess(uint16 vAddress);
extern void FxFlushCache();	/* Callled when the G flag in SFR is set to zero */

/* Breakpoint */
extern void FxBreakPointSet(uint32 vAddress);
extern void FxBreakPointClear();

/* Step by step execution */
extern int FxStepOver(uint32 nInstructions);

/* Errors */
extern int FxGetErrorCode();
extern int FxGetIllegalAddress();

/* Access to internal registers */
extern uint32 FxGetColorRegister();
extern uint32 FxGetPlotOptionRegister();
extern uint32 FxGetSourceRegisterIndex();
extern uint32 FxGetDestinationRegisterIndex();

/* Get string for opcode currently in the pipe */
extern void FxPipeString(char * pvString);

/* Get the byte currently in the pipe */
extern uint8 FxPipe();

/* Option flags */
#define FX_FLAG_ADDRESS_CHECKING	0x01
#define FX_FLAG_ROM_BUFFER		0x02

/* Return codes from FxEmulate(), FxStepInto() or FxStepOver() */
#define FX_BREAKPOINT			-1
#define FX_ERROR_ILLEGAL_ADDRESS	-2

/* Return the number of bytes in an opcode */
#define OPCODE_BYTES(op) ((((op)>=0x05&&(op)<=0xf)||((op)>=0xa0&&(op)<=0xaf))?2:(((op)>=0xf0)?3:1))

extern void fx_computeScreenPointers ();

#endif
